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gavotte

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gavotte last won the day on February 16

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    TAKUYA kATSURA

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  1. I'm trying to set a background using backgroundplateNode during rendering, but I'm having trouble with the output image from rendering not reflecting the background. Any ideas are welcome. sample.hiplc
  2. @hannes603 Thank you very mach. I really appreciate all the different ways you've shown us how to do this.
  3. I would like to set up Vellume so that the Net section is not extended more. I want to set it up in the DOP simulation so that the shape hardly changes when the ball enters. Share files sample.hiplc
  4. @Atom It did exactly what I wanted it to do. Thank you so much for providing the idea!
  5. Thank you very much. I have one more question. If I want to know the number of spheres within the boundaries of a box when I animate it, how can I do that?
  6. Hi, I would like to get the number of Spheres in a Box and display them in a FontNode. question.hiplc
  7. @LibrarianThank you very much. I really appreciate you posting the references. I'll check out what's in the HIP file once I'm done.
  8. I need help with modeling the rope for the ball drop. Currently enjoyed at Japanese athletic events. We are modeling equipment used in the game of "Tamanage", which is currently enjoyed at sports festivals in Japan. How can I generate the top ring rope and the bottom hanging rope in the same Line? Currently, the ropes are separated from each other. Any help is welcome. sample.hiplc
  9. gavotte

    CapModeling

    Hello everyone! We are currently working on the modeling of the hat. I'm always learning from your posts. I'm still new to Houdini and not very good at it. I would like to share my work with you all. Hat.hiplc
  10. Thank you. The problem with the direction has been solved. I really appreciate it.
  11. Hey there, I am currently modering and animating a pendant light shape by Italian designer Lorenzo Morandi. I am having trouble getting the animation to work. Any help would be appreciated. What you want to solve 1,I want to move animation smoothly. 2,The part connected to the circle does not want to change its orientation.
  12. I would like to create an expression in which the thread of a sewing machine winds around. I want the thread to wind from bottom to top and top to bottom. Any help is appreciated.
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