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  1. I am copying points generated by a pop network with pre-cached animations. I use the instance node so that the first frame of the animation comes when the point is generated. However, I am unable to render the object I am displaying using instance node. Is there any way to do this? The renderer is using redshift. instance_test.hip
  2. attribute increasing by 1 each frame

    Thank you so much!! It worked!
  3. Hello! Suppose I have a particle that keeps generating every frame from an object. When the particle is generated, it has an attribute of some kind, and that attribute is 1 at the frame when the particle is generated. Is there any way to add 1 to that attribute every frame after it occurs? For example, suppose that the PARTICLE occurs at frame 15. Five frames later, at frame 20, that attribute would be 6. I would appreciate it if someone could tell me how to do this.