
maharzan
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Congratulations to both of you! Really nice models..
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Challenge 1 - House Of Cards (apprentice) - archform
maharzan replied to archform's topic in Challenge 1 archive
actually, can you also post the texture files...?? -
This looks great and the details are very nice.. I will follow along soon.. Thanks STU for putting this up..
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Challenge 1 - House Of Cards (apprentice) - archform
maharzan replied to archform's topic in Challenge 1 archive
Thats looking like the original.. can't wait to see the final product as well... Do you mean that you created texture in Houdini ? How do we do that? -
Challenge #1 : Bridge Of Cards (apprentice Wip) - bealobo
maharzan replied to bealobo's topic in Challenge 1 archive
maybe the UV map is not accurate.. looks weird at the edges.. looking good so far. -
Challenge 1 - Bridge of Cards (apprentice): Tatsu
maharzan replied to Tatsu's topic in Challenge 1 archive
Looks really nice and you did it fast. The cards looks bit straight. How about putting a little bend on to it so it looks more natural. I love the sea.. good work mate! -
Challenge #1 : Bridge Of Cards (apprentice Wip) - Maharzan
maharzan replied to maharzan's topic in Challenge 1 archive
Hey Bealobo, Thanks for looking over my files. As I mentioned earlier, I am a newbie to Houdini and most of the things I have done is also beyond my understanding at this point. But I will try to answer your queries. I have card.1.jpg, card.2.jpg texture images for simplicity. It should also work with other paddings like you said ( I am not sure how though, perhaps $F4????) I honestly don't know this answer. I had a test file sent to me by a user for random texturing and I just copy pasted it. This is my logic - There are 39 images in my case. Somehow I have an impression that rand function generates numbers from 0 to 1. So, I multiplied it by 39 because I wanted to get from (0 to 38) I thought it won't generate 0 and 1 (maybe wrong) and 1 is there so if its 0 then its adds 1 to get an Ace ('A'). Well, I am not perfect here but it seems to work in my case... Hope you can get an answer from other pros here.. Thanks, maharzan -
Challenge #1 : Bridge Of Cards (apprentice Wip) - Maharzan
maharzan replied to maharzan's topic in Challenge 1 archive
Hey Thanks Swann. Will look at it. -
Challenge #1 : Bridge Of Cards (apprentice Wip) - Maharzan
maharzan replied to maharzan's topic in Challenge 1 archive
Here is the hip file.. there are no textures so might be a problem in that area.. card_bridge_maharzan.hipnc -
Challenge #1 : Bridge Of Cards (apprentice Wip) - Maharzan
maharzan replied to maharzan's topic in Challenge 1 archive
I didn't quite get that.. flipbook?? I will post the hip when I get back to my computer. I am complete newbie too and all I did was actually ask questions and people were very helpful to get me the answers. The network might have redundant nodes in there. need to do more of houdini before I get used to it. -
Challenge #1 : Bridge Of Cards (apprentice Wip) - Maharzan
maharzan replied to maharzan's topic in Challenge 1 archive
Thanks Guys. I am not sure if I am going to animate it. Somehow its too slow, it might be my computer or there are too many polys in there (somehow duplicated). The subscriber list is here http://www.sidefx.com/index.php?option=com...&Itemid=212 -
So, how do we submit the files? Where?
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Challenge #1 : Bridge Of Cards (apprentice Wip) - Maharzan
maharzan replied to maharzan's topic in Challenge 1 archive
Thanks to the subscriber list once again. Special Thanks to Pingo who helped me figure out the random texture setting. Still not perfect but I think I will halt here for now. Final render... -
Challenge #1 : Bridge Of Cards (apprentice Wip) - bealobo
maharzan replied to bealobo's topic in Challenge 1 archive
rotate and twist the card a bit maybe.. Good Luck! -
Yup, I did revert to an older version which fixed the UI problem. I was wondering if there were other methods to speed things up with houdini..