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maharzan

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Everything posted by maharzan

  1. So, I took the easy option and starting with the bridge. The subscription list has been very helpful and I am learning so many new things since a couple of days. Thank you to all who helped. Heres the first (well have tried many times) update. Hope you like it.
  2. Challenge 1: House Of Cards

    Congratulations to both of you! Really nice models..
  3. actually, can you also post the texture files...??
  4. F/A 18C Hornet

    This looks great and the details are very nice.. I will follow along soon.. Thanks STU for putting this up..
  5. Thats looking like the original.. can't wait to see the final product as well... Do you mean that you created texture in Houdini ? How do we do that?
  6. maybe the UV map is not accurate.. looks weird at the edges.. looking good so far.
  7. Looks really nice and you did it fast. The cards looks bit straight. How about putting a little bend on to it so it looks more natural. I love the sea.. good work mate!
  8. Hey Bealobo, Thanks for looking over my files. As I mentioned earlier, I am a newbie to Houdini and most of the things I have done is also beyond my understanding at this point. But I will try to answer your queries. I have card.1.jpg, card.2.jpg texture images for simplicity. It should also work with other paddings like you said ( I am not sure how though, perhaps $F4????) I honestly don't know this answer. I had a test file sent to me by a user for random texturing and I just copy pasted it. This is my logic - There are 39 images in my case. Somehow I have an impression that rand function generates numbers from 0 to 1. So, I multiplied it by 39 because I wanted to get from (0 to 38) I thought it won't generate 0 and 1 (maybe wrong) and 1 is there so if its 0 then its adds 1 to get an Ace ('A'). Well, I am not perfect here but it seems to work in my case... Hope you can get an answer from other pros here.. Thanks, maharzan
  9. Hey Thanks Swann. Will look at it.
  10. Here is the hip file.. there are no textures so might be a problem in that area.. card_bridge_maharzan.hipnc
  11. I didn't quite get that.. flipbook?? I will post the hip when I get back to my computer. I am complete newbie too and all I did was actually ask questions and people were very helpful to get me the answers. The network might have redundant nodes in there. need to do more of houdini before I get used to it.
  12. Thanks Guys. I am not sure if I am going to animate it. Somehow its too slow, it might be my computer or there are too many polys in there (somehow duplicated). The subscriber list is here http://www.sidefx.com/index.php?option=com...&Itemid=212
  13. Challenge 1: House Of Cards

    So, how do we submit the files? Where?
  14. Thanks to the subscriber list once again. Special Thanks to Pingo who helped me figure out the random texture setting. Still not perfect but I think I will halt here for now. Final render...
  15. rotate and twist the card a bit maybe.. Good Luck!
  16. Ati X1950 And Houdini

    I have a X1950 ATI Sapphire GFX card 512MB and it seems pretty slow with Houdini. Does anyone know about how we can speed things up or have optimal settings so it works smoothly with Houdini? The latest drivers didn't work in Houdini. There were error in the network pane as it tries to write a smaller window in that pane. Thanks for your help..
  17. Ati X1950 And Houdini

    Yup, I did revert to an older version which fixed the UI problem. I was wondering if there were other methods to speed things up with houdini..
  18. Oh WOW! Thanks guys for your kind words. I will try to find a solution to make the cards unique than all aces.. That should actually look really nice. Enjoy your weekend!
  19. Okay, did learn a little of UV Mapping too. And now here it is... looks like this will be my final version. I still need to clean out the redundant nodes. Hope you guys like it. It was wonderful experience coming from zero to making this model in Houdini and learnt quite a lot of processes. I would like to thank the Houdini Subscription list that helped me know more about how to make this. Thanks to odforce.net to make me actually wanting to do this.
  20. Those look very nice. Did you already made this or is this just what you plan to make? I thought you already made these.. It would be great if you can come up something like this.
  21. Hey Thanks ppl. I need to learn UV map and what not.. have never tried it out properly. Was trying animating it but it didn't work, plus it will take years to render it on my machine.. has anyone got any clue on how to speed things up? Good Luck Photex.. eager to see your update too.
  22. Thanks JDenker. I am using curves and a card to sweep / copy around the curve. Nothing fancy but have learned quite an amount of tricks by now. Heres a full model update..
  23. Slight changes and update...
  24. Update... my computers acting very slow at this point.. I wonder if I can make it up to the animation point..
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