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Librarian

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Everything posted by Librarian

  1. Broken geometry after a boolean intersection

    exact @Noobini, @AntoineSfx use programs( Free Meshlab , MAterialise, and other ) for automatically fix errors and flipped normals common problems with 3d printing..I think
  2. On Growth and Form

    Just need to find Adjust and with Chops and Colors endless patterns absolutely Strange What waves Do..
  3. On Growth and Form

    Ola Peoples! I'm just gonna post my adventure regarding and learning more about organic form and modeling. Have fun , and I hope that someone can help with tips and other Trix in Vex or just enjoying this Topic. Starting model, it's Lily - L-system. Reading ON GROWTH AND FORM BY D’ARCY WENTWORTH THOMPSON Cambridge: at the University Press 1917. This is not for professionally CG artists only for Hobbyist-sss
  4. Broken geometry after a boolean intersection

    Use MeshLab or Free MAterialise for that stuff I think, here it's me approach( Save in .stl) No errors outputting like .STL so it works brokenBooleanFix.hipnc
  5. On Growth and Form

    The beauty of chops...I think they hade Something(Like this ANcients Peoples )thanks to Andrew for CHOPS TRicks.
  6. Grains to object

    https://www.sidefx.com/tutorials/sad-clock-grain-simulation/
  7. On Growth and Form

    @vinyvince Not Point Vop !! OLD POINT SOP --just use that expr on black Color ..and in ChOps- wave and OUT(plus you have BILLION ways to do patterns )use limit : (and use chopf-chopi -chopt) depending on what you want ..THAN HAVE FUn ...And yes use HAVEFUN.hipnc Still I adjusting that file ...Having FUn -----LOve creature
  8. Convert array of int's to a string for str ptgroup?

    maybe It Helps https://www.sidefx.com/forum/topic/56694/?page=1#post-254029 https://tosinakinwoye.com/2017/01/23/houdini-vex-snippets/
  9. Cut IGES

    Thank You
  10. Cut IGES

    The Best approach to cut the bottom of the model and make it the flat??????? Auto format IGES file .. CBot.hipnc
  11. Custom velocity field on grid

    Just combine from this site (plenty of tutorials and files ) https://cgworld.jp/regular/201807-hcb-090.html and https://www.tokeru.com/cgwiki/index.php?title=HoudiniDops
  12. Powder splash

    https://vimeo.com/182010807 https://vimeo.com/307793103 Combine
  13. @Trilec here it's maybe Iso math some examples( scroll to find)file https://forums.odforce.net/topic/44999-on-growth-and-form/?page=4
  14. maybe It Helps Nice examples with Files. http://wordpress.discretization.de/houdini/
  15. How to create Nurbs surface from curve

    here You have nice approach from @Aizatulin https://www.sidefx.com/forum/topic/55277/?page=1#post-248446
  16. The best approach to Isolate primitives and do sorting on some Grid, so that I have parts like (puzzle or just parts) .. Have trillion shapes and just want to model somehow and need some solution for sorting . Isolate.hipnc Isolate_solveW.hipnc
  17. Vellum apply motion force, issue...

    have you checked those Tutorials?
  18. sliced ribbon cloth effect .

    Play with this ..and Have Fun Rib.hipnc
  19. Particles- Pyro Advection??

    play with this setup investigate have Fun Houdini_Particles_Shockwave(Houdini 16srle).hipnc
  20. sliced ribbon cloth effect .

    Combine https://vimeo.com/204767499 https://vimeo.com/132679428 https://www.youtube.com/watch?v=nPlZL3YToFM https://www.toadstorm.com/blog/?p=465 Hope it Helps!
  21. Vex Vim Autocomplete

    No, I Don't. Just Helpful
  22. Vex Vim Autocomplete

    try with this https://github.com/ycm-core/YouCompleteMe
  23. Bend step on foreach

    It's mix @Noobini @Librarian and Odofrce
  24. Bend step on foreach

    MIx cacti.hipnc
  25. Bend step on foreach

    And you have POPcorn and Houdini Kitchen. Nice tricks(modeling part, everyone uses this for modeling FLOWERS) and L system with endless files.. Have Fun https://www.houdinikitchen.net/
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