Sorry I haven't gotten back in a while. For some reason I couldn't connect to odforce late last night...
To get back to answering some of your thoughts:
It's good to know that so many of you are able to do this (making my probability of doing it higher). And i know my card and the Quadro 700 card are both using the nv25 chipset so hopefully I will be able to get it to work. I am running windows xp amd I am using the detonator drivers version 44.03 with nView disabled. Just using the xp multimonitor manager as well. I too have had the same problem with having the second monitor in poor focus and have tried everything to get it clearer without luck. But I've gotten used to that. I am keeping the panes in small windows on the secondary monitor, so I know it's not having difficulty rendering something full screen. And since I found out that all panes in houdini are opengl rendered, i have tried pretty much every combination of the opengl settings (even though they are limited on the consumer cards)..
The odd thing that was going on is that houdini would actually have interactivity with pane's on the secondary monitor, it just would not visually reflect it until i dragged the pane back to the primary and clicked in the box. Even if i kept two copies of the param. pane up on the primary and secondary. I could change numbers using the value grid (MMB) on the secondary and watch the numbers change on the pane in the primary. But the secondary pane would not refresh until put back to primary and clicked on. Plus, if there is a drop down menu or even the file, edit, settings, etc menus, the menu will pop up at the very edge of the primary screen. There has only been one other occurence of this in a program and that is with open office.
I have also been trying to tackle the issue with folks over at the houdini forums at sidefx and have gotten somewhere but not completely fixed. Basically I was able to get it to work completely by setting an environment variable to HOUDINI_OGL_SOFTWARE (1). But by doing this, there is a huge performance loss. There was also somebody else mentioned that had to do with an environment variable HOUDINI_OGL_DBL_BUFFER_FIX and that just seemed to slow things down slightly.
If you are that much interested in my problem, here is that thread over there:
The thing i just don't understand is why would i even have to attempt to do all of this considering so many of you are doing it flawlessly on comparible cards (except possibly the quadro).
If any of you have any more suggestions or thoughts about this, it's definately appreciated. For those of you with ti4200 or comparable cards, did you have to set anything up specifically to get it to work or did it just do it on it's own?