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dyei nightmare last won the day on June 21
dyei nightmare had the most liked content!
Community Reputation
6 NeutralAbout dyei nightmare
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Rank
Houdini Master
- Birthday 09/30/1981
Personal Information
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Name
arturo
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Location
León México
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Interests
Film Making
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what vex functions do we have to solve 1st grade equations? we have an arsenal in geometry functions but what about solving equations? lets also see what kind of art we can create in this matter.
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what vex functions do we have to solve 1st grade equations? we have an arsenal in geometry functions but what about solving equations? lets also see what kind of art we can create in this matter.
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im interested in a freelance work!
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Neon tubes!
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thanks!
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could it be at distance?
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ah i just got it, its "pointing" at the position, rather than mirroring it.
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exactly how does argsort() evaluate? the help says that it can take an array of any class type, but it seems that it only takes integers and the enumeration does not always occur as expected. argsort.hip
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weighted quads or circles into a shape.
dyei nightmare replied to dyei nightmare's topic in General Houdini Questions
ah! found it -
whats the algorithm to do something like this, that effect where cubes or circles fits a fixed area while they are rescaled by the weight of each element? have u seen it? more than anything is the fact that every element fits weights to be proportional to the whole shape.
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hahaah i just remember that the rbd material does the same thing hahahahahahahahah but in a rounded object case i will look into it in a spare time
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this is an start break.hip