Jump to content

dyei nightmare

  • Content count

  • Donations

    0.00 CAD 
  • Joined

  • Last visited

  • Days Won


Everything posted by dyei nightmare

  1. flock system + goals

    im looking to do something like this, whch aproach you would follow to acomplish this kind of behavior??? just like the video.
  2. im on this situation where i need to rotate a lot of RBD stuff inside dops transforming from Euler to Matrix at the same time, do you know whats the best way to do it?,
  3. Euler to orient-matrix inside dops.

    its done
  4. Lockheed Martin (Suffolk, VA)

    a secret clearance?!! im pretty sure they are making some jets with extraterrestrial tecnology then!!
  5. some motion graphics :)

  6. apply relationship challenging setup

  7. apply relationship challenging setup

    ok, i have to admit that this is harder than i thought!!, i realized that i have to use apply relationship for this, but i just cant figure out how to set up it exacty for many wire conections, that node usage is harder than you think!! i need a set up where many nodes conected to other smaller nodes with wires are pulling with certain force or velocity, but smaller conected nodes are pulling to the oposite side, so each node is draging and fighting against smaller nodes velocity or force. is very hard to pass the hierarchy of data to the apply rel then to the SBD constraint of many objects with diferent "parents" do you know how?
  8. apply relationship challenging setup

    continuing with the look
  9. something that likes to swim

    continuing with the look
  10. something that likes to swim

    something im on
  11. use SOP attribute to drive POP source parameter

    nop, but what works is doing everything in sop solver, ignoring $SF and simulation stuff vars, just doing things with $F,
  12. use SOP attribute to drive POP source parameter

    this doesnt work in H17
  13. something that likes to swim

  14. apply relationship challenging setup

    now that i think about this, sesi should not release .5 versions, they are not needed
  15. apply relationship challenging setup

    almost done!
  16. RBD Chains?

    i cant believe this topic.
  17. apply relationship challenging setup

    lets start doing this!!!!
  18. interesting but what do you think about networks where you need all nodes influencing other nodes, i mean apply rel works in all posible directions of influence, but what about constraint networks on that aspect?
  19. optix denoiser options??

    just wondering, where can i see the options of the optix denoiser? in the textport? or where? also i cant find what options gives in the nvidia page and the help in the docs isnt enough clear on how to chose the gpu device
  20. pulling very heavy stuff with vellum???

    wassap, im in the scenery where i have to simulate the pulling or draging of some very heavy stuff with chains, the thing is, exacty how do you constrain a vellum wire with a rbd object on each side with many objects? what i need to do is something like this, but with more than 1 object...
  21. custom velocity houdini 17

  22. dop custom velocity in H17

    i dunno if i not getting how is working custom vels in H17, im volume rasterizing both sources, dens and vel, with 2 sources, and i dont know what else i need here, but im not getting an entire control of v with custom vels, the only way is coping V in volume source, but thats not what i want, i want to add the vel with fidelity so it let the proper advection to work... so whats the thing in H17 with custom vels? file is here ------> part.hip
  23. Wip: Neurons :)

    Something im working on
  24. Behind the wall...

    thanks yes you are right, yes i thought in a night setup could be scary, but that idea came to my mind after