GBK will be producing VFX for two sequences of a feature film, a total of 190 shots. The majority of shots have been shot in a green screen studio and involve creating digital environments, set extensions, a limited number of hard surface props, high detail water simulations and heavily interacting CG humanoid creatures. There are even a number of shots which will require complex rockfall and destruction sims and the use of mocapped digidoubles.
We are looking for FX Artists who are highly experienced in Houdini. (Experience of doing water simulations is a big plus) to join our artist team. Candidates must be available to work onsite in our Studio in Stockholm.
The timespan is from mid March to mid June.
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