I'm doing some custom particle trails (taking into account the camera transforms) to do some more detailed motion blur effects. This means I don't want any blur on the particles (geo or camera). However, I still need the holdout geo to have all of it's normal blurring. Anyone know if this is possible? Essentially, can you have camera blur on one object and not on another? I've tried all of the object specific render parms I can think of but no luck yet. Could just not be doing the right combination of settings. Cheers, Carl.