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wacool last won the day on October 24 2017

wacool had the most liked content!

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About wacool

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  1. divide surface

    In your condition, the pieces cannot be equal. they must decrease simultaneously from opposite sides so that they are equal Cut.hip
  2. growth organic portrait

    Hello! Have any ideas how to achieve effect like this one?
  3. as an variant
  4. 2D shapes boolean issue...

  5. raising polygons

    Yes, that is what i am looking for!! Many thanks!! but main magic, as i see, going on not in dopnet, can you litle explain your way ?
  6. raising polygons

    Не, не то получается, я наверно не корректно изложил мысль , если обратить внимание на самую первую копию головы в кадре ,она начинается с маленького осколка и заканчивает свой путь на полу хайрезной моделью. Мне нужно что бы каждая последующая копия начиналась с маленького осколка и заканчивалась хайрезной моделью взаимодействуя с другими копиями при падении , вот эту логику не пойму как реализовать..
  7. raising polygons

    Hello! I want my pig heads repeat animation way from low res to high res each time after next copy of pig head appeared, from start to end for all next come copies, not like on this movie, but i fell with this task, help!!! pig_reduce.hipnc BGEO.rar
  8. uv for wire

  9. uv for wire

    Hello everybody! i am trying to get correct shape of wire with skin or sweep, to get useful uv after, but mine orient is looking not good to achive correctly shape, and i dont understand why? Can anybody help me with this problem, or mayby any of you met with task like this one ? if briefly i am traing to repit something like this simulation.zip rope.hipnc
  10. Curve attract Particles problem

    there is just need to setup the popcurveforce tornado problem.hipnc
  11. Saliva Effect with wire solver

    some with wire t.hipnc
  12. Spray simulation problem.

    it may be becase your source geometry not solid
  13. Beer Simulation

    you mean like this?
  14. how to achieve this effect in the Movie of Thor

    Unfortunately the button to create a cloud of nebula in Houdini is not present yet, but there are a bunch of buttons that will make just clouds, and if you give them the right shape, lighting,materials and details you will get what you need .. in Houdini one and the same goal can be achieved at least five ways, which you understand only you decide perhaps this will help you
  15. RDB after deforming

    Done , the question is closed thanks guys!