# wacool

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• Rank
Peon

• Name
igor
• Location
Russia
1. ## divide surface

In your condition, the pieces cannot be equal. they must decrease simultaneously from opposite sides so that they are equal Cut.hip
2. ## growth organic portrait

Hello! Have any ideas how to achieve effect like this one?
3. ## How can I load texture from disk, as a UV background?

as an variant
4. ## 2D shapes boolean issue...

Boolean2D.hip
5. ## raising polygons

Yes, that is what i am looking for!! Many thanks!! but main magic, as i see, going on not in dopnet, can you litle explain your way ?
6. ## raising polygons

Не, не то получается, я наверно не корректно изложил мысль , если обратить внимание на самую первую копию головы в кадре ,она начинается с маленького осколка и заканчивает свой путь на полу хайрезной моделью. Мне нужно что бы каждая последующая копия начиналась с маленького осколка и заканчивалась хайрезной моделью взаимодействуя с другими копиями при падении , вот эту логику не пойму как реализовать..
7. ## raising polygons

Hello! I want my pig heads repeat animation way from low res to high res each time after next copy of pig head appeared, from start to end for all next come copies, not like on this movie, but i fell with this task, help!!! pig_reduce.hipnc BGEO.rar

Спасибо!
9. ## uv for wire

Hello everybody! i am trying to get correct shape of wire with skin or sweep, to get useful uv after, but mine orient is looking not good to achive correctly shape, and i dont understand why? Can anybody help me with this problem, or mayby any of you met with task like this one ? if briefly i am traing to repit something like this simulation.zip rope.hipnc
10. ## Curve attract Particles problem

there is just need to setup the popcurveforce tornado problem.hipnc
11. ## Saliva Effect with wire solver

some with wire t.hipnc
12. ## Spray simulation problem.

it may be becase your source geometry not solid
13. ## Beer Simulation

you mean like this?
14. ## how to achieve this effect in the Movie of Thor

Unfortunately the button to create a cloud of nebula in Houdini is not present yet, but there are a bunch of buttons that will make just clouds, and if you give them the right shape, lighting,materials and details you will get what you need .. in Houdini one and the same goal can be achieved at least five ways, which you understand only you decide perhaps this will help you
15. ## RDB after deforming

Done , the question is closed thanks guys!
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