-
Posts
246 -
Joined
-
Last visited
-
Days Won
30
schwungsau last won the day on July 25 2021
schwungsau had the most liked content!
Contact Methods
-
Website URL
http://heribertraab.com/
Personal Information
-
Name
Heribert
-
Location
vancouver
Recent Profile Visitors
schwungsau's Achievements
Newbie (1/14)
287
Reputation
-
yep Solrias is broken.. you instance some books and win bottle for descend instancing it not working well... try it for some weeks, fill bug reports and gave up. Solaris is not ready for Lighting / Rendering...
-
move the arnold lines after the redshift one... may help
-
https://www.sidefx.com/tutorials/houdini-165-masterclass-opencl/
-
you create sop solver and use inside use openCL wrangle nodes. --> pop sim are basicly wrapped solver solvers.
-
thsi might help
- 2 replies
-
- rotorwash
- helicopter
-
(and 2 more)
Tagged with:
-
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
ahh nope.....its not used in mayor studio's -
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
the color jitter node from Arnold comes in very handy for shader variations with the instancer. no need to create extra attributes. -
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
and now going trying use the new buggenerator .. ahh solaris if hot crashing its failry easy to setup, i have to see how i can pass add sahder variation to the instancer.... it an arnold render: -
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
testing rendering in Gaffer vanilla, fast and simple to setup... -
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
water surface with anrold GPU -
shaders complies only a the beginning... you need promote the parameter one level up and drive it with keyframe /animation.... like point vop's...
-
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
older but the arnold GPU and openIO denoiser... fractal landscaping -
there and back again, a Render Journey
schwungsau replied to schwungsau's topic in Lighting & Rendering
export to luxRender