I am working on a destruction scene and have hit a dead end.I am using packed primitives for a chopper scene crashing into a building.I have almost completed
the prefracturing.However I am not able to get the sop level animation into dops.For normal rigid body dynamics it was as easy as checking on the ' use deforming geometry' tab.It seems there is a different approach for packed primitives.Could someone please provide a hip file to do the same.Thanks.