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Everything posted by Alexey Vanzhula
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1. hou.nodeBySessionId(ID) 2. hou.networkBoxBySessionId(ID) Jiceq want to get node by ID, so he should use hou.nodeBySessionId(ID)
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The node can be renamed by user. sessionID is not attached to the name(path)
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1. hou.Node.sessionId method: http://sidefx.com/docs/houdini/hom/hou/Node.html 2. hou.nodeBySessionId()
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selectedNodes are yellow, but what is the "pink" state? (python)
Alexey Vanzhula replied to ikoon's topic in Scripting
Pink node is a current node which is available in parm editor. To get it with python use something like this: network_editor = hou.ui.curDesktop().paneTabOfType(hou.paneTabType.NetworkEditor) cur_node = network_editor.currentNode() -
The problem is how to find the depth in the "air" . When the line (from ray and origin) intersects with the surface it is not a problem.
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Hi. I want to find closest point to mouse pointer. It's not a problem when the mouse pointer intersects with a surface. But how to get the point if it is outside the surface? I have the pointer origin and direction https://s9.postimg.org/a8y8r58i7/image.png
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Thanks, I'll try it.
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Hi. I want to find closest point to line. Geometry has millions of points and the line is located somewhere in space. Need some fast solution. image
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Is it possible to show wireframe on subdivided geometry (with "+" hotkey) in Houdini 16.5? https://s9.postimg.org/64077xehr/2018-01-20-090918_1920x1080_scrot.png
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Very interesting. I never used Run Over Numbers. Can you create example scene, please?
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Flux 1.0 HDA again available via Gumroad: https://gumroad.com/l/PyWV
- 105 replies
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- soft boolean
- flux
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Compiled block will use all the cores only when you wrap foreach block with it
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I also think about this. I'll try it
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Thanks guys! Noobini, the line is really infinite. Sorry for wrong image. Currently I walk through all points with ptlined in wrangle SOP (detail mode). It works well but not so fast as I want. Still experimenting.
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Last version works only with H16.5. The archive also has an old version which works with H16.0
- 105 replies
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- soft boolean
- flux
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- 105 replies
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- soft boolean
- flux
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In Houdini 16.5 when I bring the mouse to the viewport, current tool automatically goes into the selection mode. This is normal?
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How do I create a button for the undo command?
Alexey Vanzhula replied to Douglas Teixeira de Abreu's topic in General Houdini Questions
import hdefereval hdefereval.executeDeferred(hou.undos.performUndo) -
Flow Loop in upcoming DM 1.0.1 https://vimeo.com/248920809
- 105 replies
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- soft boolean
- flux
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- 105 replies
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- soft boolean
- flux
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It is now available via Gumroad: https://gum.co/GVLLS
- 105 replies
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- soft boolean
- flux
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- 105 replies
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- soft boolean
- flux
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- 105 replies
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- soft boolean
- flux
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- 105 replies
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- soft boolean
- flux
- (and 6 more)