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0 NeutralAbout Guido Zanni
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Rank
Peon
- Birthday January 21
Personal Information
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Name
Guido
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Location
Vancouver BC Canada
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attach the HIP
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Hi, try to checking "Accumulate Hits" in popcollisiondetect and in the popgroup put "ingroup = i@hitnum>0;"
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Guido Zanni started following Animating a rbd object, Make tips for fireworks?, Water surface tension when fish jumping from under water surface. and and 7 others
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Hi, "Attach to Body" work for pull a cloth object. http://www.sidefx.com/index.php?option=com_content&task=view&id=2406&Itemid=132
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Thanks for the reply guys!
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my dirty solution is to create a black box as a background, but is so strange it does not work automatically. Pz in Houdini:
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Thanks for the reply! yes, alpha in that area is zero. If I put the un-preumult before the defoucus and premult after, the background becomes (black color) like an alpha channel where the effect is not applied.
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Hi folks, I'm rendering depth pass (Open EXR) from Houdini 13 to Nuke 8 the extra image planes Pz. My problem is that Nuke interprets the depth of field incorrectly: gives the red color to the background, while it should be blue. Do you have the same problem ? (in ZDefocus, I set Math parameter to depth)
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Unable to obtain stamp variable properly
Guido Zanni replied to siberian711's topic in General Houdini Questions
Hi Mike, Great! I spend some days to figure out the problem. Thank you -
Unable to obtain stamp variable properly
Guido Zanni replied to siberian711's topic in General Houdini Questions
Thanks for the sample file Siberian. Is possible create a random color, instead of a texture, for each object ? -
Great!!!!!
- 32 replies
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- bullet
- bulletrigid
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Hey Milan! Great work, also realizes a version for Mac?
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Wow this is great release. Thank you SideFX!
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how to install Houdini Ocean Toolkit
Guido Zanni replied to ranjank.vfx's topic in Houdini Ocean Toolkit
1. in Xcode > preferences > Download > Components , check "Command Line Tools" and download. 2. in /Library/Frameworks/Houdini.framework/Versions/12.5.427/Resources/toolkit/samples , changed all the permissions of the directories and sub-directories ("samples") to read-write. 3. in /Applications/HoudiniOTLs/hot-master/3rdparty , make a folder "osx" 4. use "Houdini Shell.terminal" with /Applications/HoudiniOTLs/hot-master/compile.sh" and then you can go make waves! -
try this: $T < 1 1 corresponds to 25 frame