Jump to content

Diego A Grimaldi

Members
  • Content count

    308
  • Donations

    0.00 CAD 
  • Joined

  • Last visited

  • Days Won

    5

Diego A Grimaldi last won the day on March 9

Diego A Grimaldi had the most liked content!

Community Reputation

83 Excellent

5 Followers

About Diego A Grimaldi

  • Rank
    Illusionist
  • Birthday 04/06/1989

Contact Methods

  • Website URL
    http://diegogrimaldifx.com

Personal Information

  • Name
    Diego
  • Location
    Burbank, California
  • Interests
    Breakdance, Graffiti, Houdini, Drawing, Sex, Cooking

Recent Profile Visitors

5,814 profile views
  1. Flyaway particles in viscous FLIP

    Glad I could help! Thanks for the compliments XD but I'm nowhere near as good as bunch of people on this forum or the discord..but I've had tons of battles with FLIP and always made it to the other side! Good luck on your quest!
  2. Flyaway particles in viscous FLIP

    Hey @bentway23 you shouldn't need to crank the particle separation that much. Try to have the scene scale to correct scale or slightly bigger (blood wound maybe make it half a meter or 0.5 houdini unit) To make it more stringy try to increase the density on the physical tab of the flip object to maybe 2500 or so. Try to use a bit of viscosity and some surface tension but those parms shouldn't need to go crazy high. But the main thing is to have some very good velocity to have a nice burst so it doesn't explode but it makes some interesting shapes Something like this for the velocity If you can post a sample scene (not the one u r working with) I can debug it for u
  3. A Discord for Collaborations!

    Hey @juicysoup I'd suggest you to also check out Artella, in case you want to collaborate on animation projects!
  4. Limit dynamic fracturing of packed primitives?

    Hey, Active region at that point is your friend. Use an attribute and transfer the attribute from the ball to the wall when the ball hits the wall so the wall goes from passive to active and you can control how wide the area becomes with AttribTransfer
  5. How to extrude/stretch volume on Y axis

    If you are trying to do an actual Aurora Borealis FX, I'd suggest you go on a different way. You can make the geo you want so it looks like the ribbons in the sky and then convert it to volume with a bunch of attributes and gradients for color, noise and the like. Does that make sense?
  6. Thistle One

    Hey all, this is a collaborative project directed by Bobby Beck from Pixar (ex employee) and a bunch of artists from all over the world. My role was FX lead/sup so I did both shot works and lead roles on the FX side. All done in Houdini and rendered in Arnold. Thanks for watching and feel free to share it all over. https://www.youtube.com/watch?v=sl0J4XoARjk
  7. Ryan Coster: LEAD FX TD: FX Concept & Design

    @Daryl Dunlap I think it's easier to get remote work after you have been in the industry for as long as Ryan has. When you have worked in many studios you get to know most people that work in this small industry so you'll be able to more easily get remote work, and having a lot of experience definitely helps. There is ton of work out there for FX Artists, but it's definitely hard to work remotely if you have no experience. Ryan, impressive work!
  8. how to create Ink in water

    Lot of great techniques here in my friend's blog http://pepefx.blogspot.ca/
  9. Fluid tutorials?

    Fluid is a bit generic as a term... If you wanna learn about Smoke/Explosions then I would suggest Steven Knipping tuts on CGcircuit. If you wanna learn FLIP, CGsociety and GoProcedural on Vimeo are you best bet. Good luck and happy learning
  10. FX TD/Artist Diego Grimaldi Looking for work

    Hey all, I am an FX TD and artist currently looking for work in Canada, Europe or remotely. Email me at: grimaldi.diego@gmail.com This is my latest reel
  11. Neill Blomkamp & Oatstudios

    Alex Lombardi is one of the FX Artists there (maybe the only one), they have a small CG team, you can see some videos shots inside the studio on youtube
  12. Blade Runner 2049

    my friends at DNEG are doing crazy OT for this movie, not sure which other vendors is working on it, but you can just find out on IMDB
  13. I'm confused about a School

    Find a job in 3D? in FX? Or in what field? For a job in FX you need a strong reel, not just some still renders. For other kinds of jobs, I'm not sure, maybe you can get an internship. You can try applying for SESI internships I guess, not really sure. Good luck
  14. I'm confused about a School

    Hey man, your work is pretty good and it seems like this school is not that great based on the videos you posted and the link. Maybe you should look into other schools? The Animation Workshop in Denmark is quite well known worldwide, maybe that'd be a better choice? Or maybe you should just take online courses, it really depends what field in the 3D world you want to explore. Good luck!
  15. a bundle of fun houdini vids i've done

    awesome stuff Anthony!
×