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About plan9

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    Captain Peon

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    Los Angeles
  1. HOT interaction with static geometry

    I see. Its not a trivial problem... Something like this perhaps?
  2. HOT interaction with static geometry

    A simple approach is to write out bgeo's of the ocean patch...(so you dont have to cook the ocean every frame). Read them back into your work file then isolate the portions of water intersecting your static geo. You can then use this data to create an emitter for particles.

  4. Detecting Particle Color?

    simple working example for your viewing pleasures. thanks phoebus and ong for the help RGB_collide_001_revised.zip
  5. Detecting Particle Color?

    it isnt often a person gets exactly what they want... ill chaulk this up to luck, this is EXACTLY what i was looking for. thanks a lot!!
  6. Detecting Particle Color?

    hey old school, thanks for the suggestions... DOPs looks rad, im pretty stoked about the possiblities.. iam all for experimenting but on a bit of a deadline id like to use what i understand currently. suprisingly i just started using the software again a few days ago and remembered quite a bit. im just kind of at a loss at the moment
  7. Detecting Particle Color?

    hey val, thanks... i was checking out that demo. its deffinately doing something similar. what id like to find out is what to do after the particle collides (in my simulation the particle doesnt die, just sticks... exactly what i want it to do). the particle hits will be random, so the event will be solely dependant on collisions.. hopefully that made sense.
  8. Detecting Particle Color?

    greetings! i need to detect random particle color values (RGB) as they collide with an object.. this in turn will trigger an animated shape with the same color (RGorB). iam trying to get my head around how this can be accomplished... its been awhile since i have done anything that makes sense. many bad 3D habits have been formed over the last couple years using other software THANKS... mike C.
  9. Happy birthday...

    arent you turning like, 50? marc??....
  10. MacOS Houdini? Vote now!

    MARC... so negative!!! TISK TISK
  11. Silly Challenge

    late reply, but here is a hint.... check the apprentice CD for a hip file named explode.hip... think thats the name of it. look and ye shall recieve...
  12. Games... I dunno...

    best looking game on the planet is EVERQUEST... j/k.. imo - doom3 was cool looking 3 yrs ago... but its kinda silly and BORING. as an aside, i was never really impressed with the bumps shown in doom3's sneak previews... all said and done, crappy graphics dont count for much, gameplay seems to be 99% of the game to most ive talked to.. example: everquest, TERRIBLE graphics but gameplay HOOKED people to play for hrs on end. idiots like me :whistling: marc... skeletons with rockets, makes about as much sense as having to put your gun away just to get your 22nd century flashlight out.
  13. SIGGRAPH + Beer + you = FUN

    its true! not a joke!!!!
  14. Doom 3

    i couldnt agree with this more.... annoying but you begin to get use to the F key switching... gotta say, iam also getting bored of being inside, and the enemies are a bit mundane.. etc etc... overall i love the game, id has always been one of my favorite software companies.
  15. yippeee...

    marc... me thinks you are being spoiled!!! you need to download the Painkiller (by valve) demo, although its on the shelves now, youll be able to have a little fun before dropping the big bucks.... XOXOX