-
Content count
56 -
Donations
0.00 CAD -
Joined
-
Last visited
Community Reputation
15 GoodAbout jonidunno
-
Rank
Peon
Personal Information
-
Name
jon
-
Location
United States
-
This could help you too: https://www.tokeru.com/cgwiki/index.php?title=HoudiniDops#Tornado
-
jonidunno started following KarlRichter
-
jonidunno started following For Each attribute, Filling a container with RBDs from bottom, Vellum Frame and and 1 other
-
Toadstorm had a pretty good solution for this: Scene file at the bottom of the thread
-
Hey all, I need help with something I think should be relatively easy but cannot figure it out. I want to drop a picture frame in with strings attached using vellum. I have set up the wires but cannot figure out the correct approach to attach to the frame. I have a attached the beginning of my set up maybe someone can help me out or give me some advice! Thanks! vellum_frame_jl_01.hiplc
-
Sorry but this is amazing!!
- 2 replies
-
- 2
-
-
- collisions
- pop fluids
-
(and 1 more)
Tagged with:
-
I owe you a beer sir!
-
This is cool is there a way I can use it in my intial set up? scene file attached: Bendlines_v001.hip
-
Hello, I need help trying to bend a bunch of curves into a tapered like shape. The attached image will explain better:
-
learning Getting Objects to spawn on the Normal location
jonidunno replied to RustyMac2020's topic in Modeling
you can also... cause I do this alot: Use this in a primwrangle: ///Add Center Point addpoint(0, @P); ///Remove Prim removeprim(0, @primnum, 1); -
lol.. derp, that's exactly what was happening thanks for the extra eyes!
-
Tried to simplify as much as possible... just follow the yellow subnets. Thanks, ForEach_Help_JL_001.hip
-
Your right it looks like i have an error "metadata cooked outside its block, so it's not generating the expected attributes." But in a nutshell, I'm creating attributes on incoming and out coming points, promoting to prim attributes then assigning "direction" attributes to separate pieces to each prim. Now I have to figure why it's cooking outside the block.
-
I'm running into an issue where I'm trying to assigning Prim attributes inside a "for-each count" with a wrangle. I'm aware they made changes to how for-each loops work since 16.5. but is there a way to promote the attributes some how? I saw that some one made some example in the past... but it doesn't work for what I need. using a name mask before the loop won't work with my set up. Is there a way to assign id's a in a wrangle inside the for-loop? Thanks,
-
@toadstorm did an example of something like this in his blog. https://www.toadstorm.com/blog/?p=465 look for the "The simple ribbon procedural animation." Hope this helps.
-
Is there a reason it needs to be done in vellum? It looks like it's already running through dops.
- 1 reply
-
- constraints
- connect
-
(and 2 more)
Tagged with: