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Found 6 results

  1. Dear All I am new to Houdini and learning as much as I can at the moment. I have the time for a while to develop my understanding and looking for people to collaborate with. I am willing to work for free on projects in return I would be mentored and taught becoming better with Houdini. So Please let me know if anyone is interested. I have a good workstation and have some time to work and learn. Thanks
  2. Introduction to Houdini series

    Hello Everyone, Happy New year I've been making a series of videos for beginners over the last couple of months. These require no prior knowledge of houdini. I've uploaded them to youtube as well since Youtube generates really good subtitles automatically. I'm putting the link below for the youtube playlist. I hope you find it useful. Houdini playlist regards
  3. ... and made Unreal Engine 4 free for EVERYONE! https://www.unrealengine.com/blog/ue4-is-free
  4. turtle for free !

    Dear Artist Brothers ! Here is a model of a turtle which i wish to share with you all ! please unrar the turtle archive to use the .hip model ! turtle.rar
  5. Hi, I've seen a few topics on this subject, but none actually solved the issue in the end. So here's the problem: I'm writing out a flip mesh (vdb) to disk (using the rop output driver), and the first 1-2 frames go just fine (takes +- 3 min per frame). Of course Houdini uses a lot of RAM for this, but the problem is that it doesnt flush it after its finished writing out a frame. The cache stays, and houdini doesnt free up the memory, causing the whole computer to slow down (it then takes like 3 hours to write out 1 frame!). Is there a way to clear the node cache/memory after cooking a frame?flushing the cache from the cache manager isn't really possible (since I'd need to stop the writing after every frame). After i stop the writing, the memory only frees up again after I actually close houdini. p.s. I have an AMD FX8320, with 12GB RAM and a weta digital 3TB green HDD. Using houdini 13, on windows 7.
  6. Python in CG pipeline Masterclass with Pavel Giydenko originaly taught in Russian, translated (by me) to English. Toppics include - Python in CG Pipeline intro - Implementation of PyQt - Python- operators in Houdini - Live Connect and Data Transfer - Correct pattern for Object Oriented Programming Formore info, scene files and code: Pavels Blog
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