Jump to content

Search the Community

Showing results for tags 'io'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Lounge/General chat
    • Education
    • Jobs
    • Marketplace
  • Houdini
    • General Houdini Questions
    • Effects
    • Modeling
    • Animation & Rigging
    • Lighting & Rendering
    • Compositing
    • Games
    • Tools (HDA's etc.)
  • Coders Corner
    • HDK : Houdini Development Kit
    • Scripting
    • Shaders
  • Art and Challenges
    • Finished Work
    • Work in Progress
    • VFX Challenge
    • Effects Challenge Archive
  • Systems and Other Applications
    • Other 3d Packages
    • Operating Systems
    • Hardware
    • Pipeline
  • od|force
    • Feedback, Suggestions, Bugs

Found 2 results

  1. Group of friends and I are starting a small project, and while we're doing all rigging/animation in Maya, some characters rely on effects that would be much more easily achieved in Houdini. These are generally quite basic, and we're looking to minimise the amount of shot-specific work to be done - I'll ideally write the effect once, and use it over the whole show. Once I have an abc or fbx export, what is the best way of reading that in Houdini to the maximum level of detail? For example, one character has panels of LEDs that form screens, which in turn display depth maps calculated from each LED's normal - there are about four hundred separate LEDs, so ideally I would have a locator for each one, with X facing out the normal, bake out character anim as fbx, import into Houdini and just instance a setup across each locator - I don't know how to do that. Others require things like sparks between contacts, thrusters, etc. How is it best to achieve this? Via Metadata? Naming convention? Custom attributes on locators? The other approach is to use HDA in Maya, which I know nothing about - ideally would like to keep the two separate, if nothing other than to make look dev easier. Let me know your ideas. Thanks!
  2. -Houdini 12.5.316.22 -Win7 64bits Anyone got problem creating new folder when saving on the network? The button is dark gray and not clickable. But I can create new folders on my C:\. I can create new folders on the network in windows explorer but not inside Houdini. It's also working in others software like softimage... Any ideas ? Thanks Doum
×