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Showing results for tags 'karma rendering'.
Hello, I come across an issue I'm facing right now using Karma to render. Back then, in Mantra, the default spotlight comes with options to apply texture map as a mask. When rendered in mantra, the mask can be seen & working normally. However, I cant seem to find anything close to the texture projection option in the new Karma lights inside Lops (not even in karma spotlight). I've even tried importing lights and camera that worked on Mantra from the obj context in to Lops. Still no masking on the lights during Karma render. Does any1 here knows a way to achieve that in Karma? am I missing something here? Any suggestion for a workaround that works? Any solutions and help would be much much appreciated, thank you! ^^
Hello people, I ran into this issue whenever I hit the render to mplay button using Lops Karma. I'm also new to Karma and wanna try out things on Karma. I'm not familiar with programming and my technical skills are not as good too. Any idea whats causing this and how can I solve this? Any help and suggestion will be very much appreciated! Thank you!! ^^