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At the moment i'm playing a bit with the crowd tools. i have seen that there are triggers for crowd agents but are there also triggers for object's? i want to make a small project where the agent has to run thru a parcour and in special situation some elements want's to kill them and for that i need logic in the object. is there a alternative way todo it? in a gameengine it's easy to do it but i wan't to learn houdini crowd.