Search the Community
Showing results for tags 'mocap biped 3'.
Found 1 result
Hi guys, I add a "Mocap Biped 3" node and now I need its (animated) skeleton, but I can't find any way to access it. I turned on all of its bones display flag and then I used object merge in a new geometry, but doesn't work..! I also tried to use "scene character import" SOP, without success How can I fix this? Thanks for helping. Mocap_01.hip