Hi All,
I'm trying to do 2 things but I think they are about the same.
1) trying to subdivide or better copy a bunch of cubes to form the following pattern:
I would like then to turn it into a glue rdb afterward.
But first I need to get to this..
I tried to follow 2 different tutorials, Peter Quin discovery title sequence and SideFX own lego type boxelizer.
But I think I need to get an hybrid between the 2.
I think that my problem is that I need to group each copy and use it as new boundary or something like that.
2) Based on the same idea, I would like to try to get the cube to be divided like this (here is a sliced view).
And again I would like to turn it into an rdb object later on.
I attached my first attempt. I'm trying first to apply a random color to each primitive, but for whatever reason, it's applied to each faces... not the entire cube... I know I'm doing something wrong.
There are 2 "primitive" SOP in the scene, they are doing the same thing, I was just trying to see if I could color them using the stamp expression (before the copy SOP), or after...
Any help, suggestion, comment, ihint or random string of words woul dbe greatly appreciate.
Thanks.
bil
random_cubeDivision.hipnc