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I am trying to create a force field around RBD objects so they will repel each other if they get to close, to avoid direct contact. I have tried to create a metaball force field around the objects, and feed the metaball the objects position so that the metaball force field always is around the object, but the sim breaks. In the example I am only using a single force field for simplicity, but every object should have it's own (See illustration) Am I missing something? or is this approach not suited? rbd_repel_force.hipnc