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Hi VFX people. I have recently found out that my passion is 3D CG, specifically VFX. I've been spending the past 4 months sitting at home by my PC learning all I can about 3D CG and exploring different fields, testing what I like and what I don't. I noticed that I really like learning Houdini and want to become better at it but I doubt I'm going to be able to become "job-ready" and hireable within a year or two if I study on my own. I can't just sit at home learning from YouTube videos cause many people look down on me for doing so. I looked up some VFX schools and found that I really like ArtFX in France but it's expensive cause I'm from Latvia. I would have to pay for not only tuition but also the living cost and the student apartment as I don't have any friends or relatives that live in France. I have calculated that approx. cost for 5 years would be 100k EUR. My family has some money saved but I would still need to take like 20-40k as a student loan to finish my studies. The price is kind of shocking to me but also seems to be worth it as they have equipment and tools I don't have access to - green screen rooms, cinema cameras and accessories, educational software, renderfarms, art gear. Another bonus is that I would have an interesting life as I would be somewhere else other than Latvia. It's getting really boring here. I have been in my house for 3 months without going outside, just trying to focus more on learning 3D but I'm not progressing as fast as I would like to. So what I would want to ask is if it's worth it to go to a VFX specialized school that would give me a good, solid experience and probably get me a job later on or should I just keep staying inside and trying to get better? Maybe I should just blow the money on traveling? The experience would be good but after the money is gone in like 2 years I would have no future. I'm really lost here. I hope someone gives me some advice, I really need it. Thank you for reading this.
Hi All, for my uni project created this satellite destruction. I have attached the billowy smoke pre-set to the Debris source and it does not show in viewport or render view? But as I don't have any error messages I can't figure out why it won't show... All and any help in the right direction would be appreciated as my deadline is next month! Ill attach both files above. TIA, Calan. Save.16_Smokenotworking.hip Auto_UV_sat.obj
Just handed in my last university piece and I've created a showreel with all of my work for the past year. Feed back would be really nice thank you. Showreel: VJ loops created for my dissertation: https://vimeo.com/338014461
Hello My name is Nathan Kelley and I'm currently studying Computer Animation and VFX at Leeds Beckett University. I'm currently making my dissertation and I need people to be involved in the research which I've chosen a questionnaire. The Dissertation topic is called "Can Houdini be a good alternative to 3DS Max and Maya". If you have experience with Houdini whether a beginner or advanced user please answer my questionnaire at the link below. https://zephyrx24.typeform.com/to/DpzbrH All the help will be appreciated, Thank you very much for your time. From Nathan Kelley