<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/48726-voronoi-fracture-create-artifacts-with-concave-geometry/</loc>
  <lastmod>2021-04-28T22:25:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48725-vellum-force-by-orientation-or-nearby-normal/</loc>
  <lastmod>2021-04-28T22:42:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48724-kinefx-rig-for-a-tail-line/</loc>
  <lastmod>2021-05-27T00:06:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48723-creating-rocket-liftoff-smoke-simulation/</loc>
  <lastmod>2021-04-27T22:55:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48722-problems-with-labs-nodes-and-permissions-osm-import/</loc>
  <lastmod>2021-05-03T21:16:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48721-show-all-visibility-of-kinefx-controls/</loc>
  <lastmod>2021-07-09T03:32:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48720-ball-not-following-rails-what-am-i-doing-wrong/</loc>
  <lastmod>2021-04-27T17:45:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48719-combine-cd-attribute-with-vop/</loc>
  <lastmod>2021-04-27T16:16:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48718-radial-grain-with-rbd-material-fracture-sop/</loc>
  <lastmod>2021-04-27T01:15:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48717-perch-breakdown-tutorial-mardini-2021/</loc>
  <lastmod>2021-04-26T23:27:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48716-roller-coaster/</loc>
  <lastmod>2021-04-26T17:24:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48715-radial-groom-brushes-used-on-geo-obj-pop-you-out-of-sops/</loc>
  <lastmod>2021-04-26T15:19:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48714-why-does-a-boolean-intersection-of-a-grid-with-metaballs-give-slices-with-color-striations/</loc>
  <lastmod>2021-06-13T10:56:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48713-how-to-python-rename-node-in-subnet/</loc>
  <lastmod>2021-04-26T21:21:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48712-how-to-export-usd-points-to-maya-2022/</loc>
  <lastmod>2021-04-26T03:00:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48711-setting-the-start-frame-of-the-vellum-solver/</loc>
  <lastmod>2021-04-29T14:25:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48710-setting-the-start-frame-of-the-vellum-solver/</loc>
  <lastmod>2021-04-25T22:52:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48709-pop-attribute-from-volume/</loc>
  <lastmod>2021-04-25T22:10:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48708-helprbd-force-not-working/</loc>
  <lastmod>2021-04-25T17:47:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48707-rbd-spheres-inside-a-thin-hollow-box/</loc>
  <lastmod>2021-04-25T16:54:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48706-filter-camera-object-visibility/</loc>
  <lastmod>2021-04-25T15:30:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48705-how-to-match-texture-color-substance-to-houdini/</loc>
  <lastmod>2021-04-25T10:56:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48704-keep-kinefx-joint-from-inheriting-scale/</loc>
  <lastmod>2021-04-26T09:07:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48703-chop-a-string-into-an-array-in-vex/</loc>
  <lastmod>2021-04-25T08:02:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48702-rbd-of-an-animated-imported-object/</loc>
  <lastmod>2021-04-28T05:49:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48701-new-operator-default-colour-and-shape/</loc>
  <lastmod>2021-04-25T23:08:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48700-geometries-inheriting-py-from-points-of-the-same-id-attribute/</loc>
  <lastmod>2021-04-25T18:23:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48699-pyro-sparse-not-resizing-dynamically/</loc>
  <lastmod>2021-04-26T18:17:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48698-paper-falling-and-curlying/</loc>
  <lastmod>2021-04-24T19:51:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48697-zbrush-like-details-in-houdini/</loc>
  <lastmod>2021-04-25T00:46:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48696-pinned-constraint-and-rbd-bullet-solver/</loc>
  <lastmod>2021-05-25T16:28:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48695-is-there-some-sense-in-learning-object-level-rigging-as-opposed-to-kinefx/</loc>
  <lastmod>2021-04-27T18:57:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48694-houdini-vex-help-on-vscode/</loc>
  <lastmod>2021-04-23T16:26:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48693-importing-fbx-with-python-h185/</loc>
  <lastmod>2021-04-23T16:49:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48692-instance-with-same-downstream-nodes-but-support-additional-nodes-like-deformation-upstream/</loc>
  <lastmod>2021-04-23T05:11:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48691-filling-object-partially-with-grain-and-replace-low-simulation-with-high-res-mesh/</loc>
  <lastmod>2021-04-24T19:11:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48690-sleep-breakdown-tutorial-mardini-2021/</loc>
  <lastmod>2021-04-23T03:34:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48689-redshift-ior-glass-issue/</loc>
  <lastmod>2021-04-23T13:25:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48687-houdini-arnold-flickering-particles-only-visible-in-rendering/</loc>
  <lastmod>2021-04-23T02:49:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48686-asset-management-in-redshift/</loc>
  <lastmod>2021-04-23T02:15:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48685-flip-sim-sliding-solved/</loc>
  <lastmod>2021-04-23T15:51:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48684-solved-how-to-combine-an-attrib-reference-and-hda-parameter/</loc>
  <lastmod>2021-04-23T03:32:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48683-how-can-i-speed-up-the-%E2%80%9Cobject-loading%E2%80%9D-part-of-the-render-in-houdini/</loc>
  <lastmod>2021-04-23T00:19:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48682-bevel-but-keep-original/</loc>
  <lastmod>2021-04-22T22:08:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48681-can-someone-help-me-with-my-vex-code-about-addprim/</loc>
  <lastmod>2021-04-23T16:47:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48679-tank-gun-fire-dissipation-issue/</loc>
  <lastmod>2021-04-22T21:07:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48678-vex-pathtracer/</loc>
  <lastmod>2021-04-28T22:40:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48677-flip-sim-weird-behaviour/</loc>
  <lastmod>2021-04-23T16:47:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48676-divide-plane-into-non-convex-regions/</loc>
  <lastmod>2021-04-22T00:25:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48675-rbd-constraint-cymbals/</loc>
  <lastmod>2021-04-21T23:00:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48674-importing-from-server-is-not-reading-the-file/</loc>
  <lastmod>2021-04-21T22:53:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48673-hidden-breakdown-tutorial-mardini-2021/</loc>
  <lastmod>2021-04-21T10:13:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48672-ancient-breakdown-tutorial-mardini-2021/</loc>
  <lastmod>2021-04-21T10:09:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48671-simple-constrain-to-a-single-point-setup/</loc>
  <lastmod>2021-04-21T08:43:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48670-vellum-linear-degree-curve-problem/</loc>
  <lastmod>2021-04-21T00:36:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48669-how-to-enable-motion-blur-rendering-for-texture-baking/</loc>
  <lastmod>2021-04-21T23:17:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48668-gif-includedhow-do-i-achieve-this-effects/</loc>
  <lastmod>2021-04-21T23:07:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48667-installing-octane/</loc>
  <lastmod>2021-04-20T21:55:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48666-caching-playback-in-cop-network/</loc>
  <lastmod>2021-04-20T20:01:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48665-get-normal-from-viewport-pick/</loc>
  <lastmod>2021-06-11T00:50:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48664-animatng-hair-growth-length/</loc>
  <lastmod>2021-04-20T21:54:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48662-using-vellium-to-create-soft-body-for-shark/</loc>
  <lastmod>2021-05-07T02:04:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48661-address-behind-the-hip-project/</loc>
  <lastmod>2021-04-20T13:52:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48659-remote-possible-houdini-environment-pipeline-tdta-microsoft/</loc>
  <lastmod>2021-04-21T03:58:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48658-use-nuniqueval-attribclass-pointgroup/</loc>
  <lastmod>2021-04-20T00:15:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48657-sovled-agent-crowd-state-without-applying-new-clip/</loc>
  <lastmod>2021-04-19T23:17:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48656-walls-for-rooms-in-procedural-house/</loc>
  <lastmod>2021-04-24T02:14:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48655-cutting-hair/</loc>
  <lastmod>2021-04-19T19:20:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48654-upres-viscous-fluid-sim/</loc>
  <lastmod>2021-04-19T17:46:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48653-kinefx-creating-reverse-foot/</loc>
  <lastmod>2021-07-09T03:35:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48652-flip-question-narrow-band-and-reseed/</loc>
  <lastmod>2021-04-18T23:38:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48651-procedural-mushroom-video-tutorial/</loc>
  <lastmod>2021-04-18T20:13:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48650-houdini-for-beginners-007-timj-fluid/</loc>
  <lastmod>2021-04-18T00:31:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48649-modeler-2021-released/</loc>
  <lastmod>2021-08-09T00:12:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48648-visibilitiy-volume-node/</loc>
  <lastmod>2021-04-17T20:14:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48645-slider-constraint-rotates-only-one-axis/</loc>
  <lastmod>2021-04-30T01:33:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48644-randomization-of-hair-length/</loc>
  <lastmod>2021-04-17T13:12:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48643-creating-bricks/</loc>
  <lastmod>2021-04-18T18:50:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48642-udim-texture-on-sphere/</loc>
  <lastmod>2021-04-16T17:33:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48641-how-to-create-voronoi-morph/</loc>
  <lastmod>2024-07-22T07:53:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48640-duplicated-object-as-a-fracture/</loc>
  <lastmod>2021-04-16T14:52:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48639-automate-task-using-python-and-vex-in-houdini/</loc>
  <lastmod>2021-04-16T05:52:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48638-solveduv-after-boolean-fracture/</loc>
  <lastmod>2021-04-17T04:35:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48637-trace-from-pre-uved-geometry/</loc>
  <lastmod>2021-04-16T04:48:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48636-simple-tree-tools-20/</loc>
  <lastmod>2021-05-01T02:37:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48635-debris-from-object-issue-rebelway/</loc>
  <lastmod>2021-04-16T02:27:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48634-ocean-evaluate-doesnt-work-anymore-no-matter-which-version-of-houdini-i-try/</loc>
  <lastmod>2021-04-16T09:18:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48633-hellium-balloon-colission-wind-etc-help/</loc>
  <lastmod>2021-04-22T15:38:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48632-how-do-i-control-this-suction-part-of-my-flip-sim/</loc>
  <lastmod>2021-04-15T23:25:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48631-vdb-advect-inside-another-vbd/</loc>
  <lastmod>2021-04-16T01:44:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48630-uv-follow-mesh-curve/</loc>
  <lastmod>2021-04-15T21:54:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48629-vellum-grains-not-shaded/</loc>
  <lastmod>2021-04-16T22:28:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48628-break-up-wave-pattern-in-the-ocean/</loc>
  <lastmod>2021-04-15T20:19:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48627-masking-wind-velocity-in-vellum/</loc>
  <lastmod>2021-04-19T19:35:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48626-callback-script-error/</loc>
  <lastmod>2021-04-15T17:36:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48625-get-most-newest-version-file/</loc>
  <lastmod>2021-04-16T17:26:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48624-wierd-whitewater/</loc>
  <lastmod>2021-04-15T13:27:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48623-edgefracture-with-pressure-contraint-in-vellum/</loc>
  <lastmod>2021-04-16T00:31:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48622-object-vs-data-in-dop-network/</loc>
  <lastmod>2021-04-15T07:06:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48621-rbd-hold-active-attribute/</loc>
  <lastmod>2022-01-14T14:28:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48620-how-to-compile-vfl-library-files-to-use-in-wrangles/</loc>
  <lastmod>2021-04-20T22:52:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48619-flip-fluid-problem/</loc>
  <lastmod>2021-04-15T00:38:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48618-how-do-i-achieve-this-effect/</loc>
  <lastmod>2021-04-20T19:16:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48617-houdini-artists-fin-design-fx/</loc>
  <lastmod>2021-04-14T09:22:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48616-slow-flipbook/</loc>
  <lastmod>2022-01-04T03:13:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48615-houdini-artists-od-studios/</loc>
  <lastmod>2021-04-14T06:09:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48614-listen-globally-for-display-flag-event/</loc>
  <lastmod>2021-04-14T07:40:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48613-opencl-exception-in-vellum/</loc>
  <lastmod>2021-04-15T01:00:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48612-brute-force-squarerectangle-packing-in-non-square-grids/</loc>
  <lastmod>2021-04-16T02:54:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48611-bell-shape-flowers-petal-detail/</loc>
  <lastmod>2021-04-15T20:07:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48610-wind-tunnel-vector-field-masking/</loc>
  <lastmod>2021-04-14T08:22:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48609-additional-node-infos/</loc>
  <lastmod>2021-04-15T19:49:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48608-heightfield-erode-sim-problem/</loc>
  <lastmod>2021-04-15T19:49:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48607-new-york-building-in-1950-tools-or-geo/</loc>
  <lastmod>2021-04-16T14:29:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48606-black-patches-in-pyro/</loc>
  <lastmod>2021-04-13T17:15:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48605-houdini-unreal-engine-usd-export-animation-sequence/</loc>
  <lastmod>2021-04-14T11:46:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48604-rbd-disconnected-faces-with-multiple-packed-objects/</loc>
  <lastmod>2021-11-30T15:09:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48603-export-splines-from-houdini-to-c4d-with-attributes/</loc>
  <lastmod>2021-04-13T06:56:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48602-water-shader-isnt-working-properly/</loc>
  <lastmod>2021-04-13T03:38:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48601-unified-high-performance-framework-for-opencl/</loc>
  <lastmod>2021-04-13T02:21:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48600-product-presentation-props-like-keyshot/</loc>
  <lastmod>2021-04-14T06:10:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48599-newyork-in-1950-tools-or-geo/</loc>
  <lastmod>2021-04-12T16:32:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48598-subframe-and-timewarp-problems/</loc>
  <lastmod>2021-04-12T13:48:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48597-sparse-for-everything/</loc>
  <lastmod>2021-04-13T01:53:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48596-control-range-pyro-solver/</loc>
  <lastmod>2021-04-13T05:51:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48595-how-to-apply-material-based-on-geometry-height/</loc>
  <lastmod>2021-04-12T09:12:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48594-load-sequences-with-tops/</loc>
  <lastmod>2021-07-21T16:56:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48593-transferring-uvs-to-fur/</loc>
  <lastmod>2022-04-09T08:15:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48592-how-to-get-a-callback-event-on-cook/</loc>
  <lastmod>2021-04-13T10:27:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48591-tips-needed-for-recreating-this-razerphone-particles/</loc>
  <lastmod>2021-04-11T19:09:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48590-howdy/</loc>
  <lastmod>2021-05-03T18:05:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48589-help-with-flip-solver-simulating-paint-or-other-liquids-running-down-a-wall/</loc>
  <lastmod>2021-04-11T09:33:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48588-parameter-values/</loc>
  <lastmod>2021-04-11T07:39:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48587-animate-bullet-substeps/</loc>
  <lastmod>2021-04-11T21:22:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48586-fluid-along-surface/</loc>
  <lastmod>2021-04-10T22:04:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48585-ocean-surface-shader-a-little-confused-about-transform-space/</loc>
  <lastmod>2021-04-12T14:27:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48584-how-to-eliminate-the-initial-vorticity-of-the-sea-surface/</loc>
  <lastmod>2021-04-10T13:50:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48583-how-to-import-the-dop-geo-into-a-sop-solver-mid-sim/</loc>
  <lastmod>2021-04-10T09:35:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48582-houdini-artists-animal-logic/</loc>
  <lastmod>2021-04-10T08:39:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48581-sweep-control/</loc>
  <lastmod>2021-04-11T01:06:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48580-instancing-with-redshift-instancepath-is-too-slow-am-i-missing-something/</loc>
  <lastmod>2021-04-13T07:47:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48579-underwater-surface/</loc>
  <lastmod>2021-04-16T02:42:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48578-uvs-and-connectivity/</loc>
  <lastmod>2021-04-10T17:06:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48577-custom-connected-adjective-pieces/</loc>
  <lastmod>2021-04-12T02:02:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48576-volume-source-random-activation/</loc>
  <lastmod>2021-04-19T17:38:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48575-does-houdini-support-geforce-gtx-16-series-gpu/</loc>
  <lastmod>2021-04-10T01:35:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48574-using-scattered-points%E2%80%99-positions-to-map-a-repeating-texture/</loc>
  <lastmod>2021-04-09T23:59:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48573-rbd-constraints-from-rules/</loc>
  <lastmod>2021-04-11T03:54:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48572-obscurus-of-fantastic-beasts/</loc>
  <lastmod>2021-04-11T12:40:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48571-how-to-collide-two-fluid-together-without-having-them-mixed-one-another/</loc>
  <lastmod>2021-04-09T18:44:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48570-vellum-cloth-problem/</loc>
  <lastmod>2021-04-09T23:37:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48569-how-to-add-elements-into-a-dops-simulation/</loc>
  <lastmod>2021-04-09T13:46:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48568-local-variable-explain/</loc>
  <lastmod>2021-04-09T13:58:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48567-using-detail-function-inside-a-wrangle-in-a-for-each-connected-loop/</loc>
  <lastmod>2021-04-10T01:32:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48566-volume-advection/</loc>
  <lastmod>2021-04-09T14:46:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48565-how-to-update-a-menu-items-not-using-menu-script/</loc>
  <lastmod>2021-10-23T01:02:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48564-my-handles-and-group-preview-disappear-from-viewport-when-i-zoom-out/</loc>
  <lastmod>2021-04-09T18:10:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48563-ripple-solver-issue/</loc>
  <lastmod>2021-04-09T00:39:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48562-scaling-simulated-fire/</loc>
  <lastmod>2021-04-08T18:36:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48561-violation-of-strict-nesting-of-blocks/</loc>
  <lastmod>2021-04-12T13:22:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48560-how-to-copy-houdinis-mantra-to-nuke/</loc>
  <lastmod>2021-04-13T03:38:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48559-advect-particles-with-object/</loc>
  <lastmod>2021-04-08T20:34:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48558-volume-collisions-showing-grid-shape/</loc>
  <lastmod>2021-04-08T04:02:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48557-grouping-pts-with-bounding-box-vex/</loc>
  <lastmod>2021-04-09T04:43:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48556-how-to-for-each-primitive-with-vex/</loc>
  <lastmod>2021-04-08T07:06:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48555-pixar-senior-software-engineer-simulation/</loc>
  <lastmod>2021-04-08T02:21:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48554-pixar-software-engineer-fx/</loc>
  <lastmod>2021-04-08T02:19:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48553-how-to-render-pyro-in-redshift/</loc>
  <lastmod>2021-04-08T22:38:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48552-houdini-redshift-aov-output/</loc>
  <lastmod>2021-04-08T14:37:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48551-solved-hair-doesnt-render-by-default-in-houdini-mantra/</loc>
  <lastmod>2024-04-25T18:28:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48550-export-spatial-audio-to-wav-file/</loc>
  <lastmod>2021-04-07T22:40:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48549-random-subdivision/</loc>
  <lastmod>2021-04-07T23:20:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48548-split-along-edge-for-simulation/</loc>
  <lastmod>2021-04-09T22:48:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48547-copy-multiple-variation-in-order-and-control-for-the-wing-curve/</loc>
  <lastmod>2021-04-07T14:15:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48546-flip-invert-mask/</loc>
  <lastmod>2021-04-07T20:49:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48545-for-loop-in-inline-vop/</loc>
  <lastmod>2021-04-07T18:41:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48544-houdini-td-tangent-animation/</loc>
  <lastmod>2021-04-09T05:31:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48543-how-to-make-a-face/</loc>
  <lastmod>2021-04-07T20:54:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48542-goblet-of-fire-fx/</loc>
  <lastmod>2021-04-06T19:35:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48541-book-animation-riddle/</loc>
  <lastmod>2021-04-12T18:11:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48540-help-instancer-and-label/</loc>
  <lastmod>2021-04-08T19:50:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48539-vellum-cloth/</loc>
  <lastmod>2021-04-06T14:17:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48538-falloff-issue-in-path-deform-node/</loc>
  <lastmod>2021-04-06T18:38:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48537-modeling-dry-fruit-and-color-by-attribute/</loc>
  <lastmod>2021-04-06T03:11:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48536-how-to-render-flip-like-look-with-2d-pyro-volumeredshift/</loc>
  <lastmod>2021-06-04T00:23:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48535-reduce-collision-velocity/</loc>
  <lastmod>2021-04-05T21:48:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48534-debri-source-and-alembic/</loc>
  <lastmod>2021-04-05T22:42:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48533-vellum-it-is-posible-to-delete-softbodies-over-time/</loc>
  <lastmod>2021-04-06T05:00:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48532-vellum-different-rest-lengths-control-in-one-cloth/</loc>
  <lastmod>2021-04-05T19:30:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48531-pointdeform-inside-for-each-not-working-anymore/</loc>
  <lastmod>2021-04-06T09:01:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48530-agent-collision-problem-with-mixamo-fbx/</loc>
  <lastmod>2021-04-05T02:55:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48529-project-penelope/</loc>
  <lastmod>2021-04-04T23:43:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48528-string-copystamp/</loc>
  <lastmod>2021-04-06T04:46:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48527-initial-sim-frame-in-all-subsequent-frames/</loc>
  <lastmod>2021-04-08T06:25:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48526-rendering-ramp-color-created-in-vop-in-redshift/</loc>
  <lastmod>2021-04-14T15:25:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48525-windows-explorer-or-other-way-to-viewselect-entire-bgeo-sequences-as-one-entry/</loc>
  <lastmod>2021-04-05T23:36:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48524-simple-way-to-disconnect-edge/</loc>
  <lastmod>2021-04-07T22:24:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48523-analogous-colors/</loc>
  <lastmod>2021-04-06T03:24:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48522-glue-constraint-guide-geometry-red-lines/</loc>
  <lastmod>2021-04-04T22:26:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48521-distributed-sop-cooks/</loc>
  <lastmod>2021-04-04T02:08:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48520-set-voxel-value-with-python-in-a-houvdb/</loc>
  <lastmod>2021-04-05T07:49:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48519-how-to-use-vellum-with-falloffs/</loc>
  <lastmod>2021-04-05T14:10:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48518-clamping-vel-in-pyro-sim/</loc>
  <lastmod>2021-04-03T20:11:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48517-hairgen-performing-scattering-each-frame-on-animated-mesh/</loc>
  <lastmod>2021-04-03T06:42:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48516-hero-objects-flip-fluid/</loc>
  <lastmod>2021-04-02T20:22:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48515-copy-to-points-problem/</loc>
  <lastmod>2021-04-03T04:48:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48514-substance_archive-cop-issue/</loc>
  <lastmod>2021-04-02T17:15:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48513-hdcycles-cycles-for-houdini/</loc>
  <lastmod>2021-07-26T09:55:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48512-crashing/</loc>
  <lastmod>2021-04-04T16:37:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48511-rendering-slices-of-pyro/</loc>
  <lastmod>2021-05-25T08:45:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48510-vellum-pile-up-with-seed-shape/</loc>
  <lastmod>2021-04-03T01:34:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48509-mantra-chanels/</loc>
  <lastmod>2021-04-01T22:56:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48508-houdini-shelf-tool-turned-into-undefined/</loc>
  <lastmod>2025-02-07T05:58:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48507-hide-domelight-alpha-channelsolaris/</loc>
  <lastmod>2021-04-07T11:13:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48506-wire-nodes-with-keyboard/</loc>
  <lastmod>2021-04-01T21:53:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48505-houdini-and-openvr/</loc>
  <lastmod>2021-04-01T18:48:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48504-importing-abc-files/</loc>
  <lastmod>2021-04-01T18:46:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48503-unreal-to-houdini-camera-axis-fix/</loc>
  <lastmod>2021-10-19T16:12:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48502-hero-waves-simulation/</loc>
  <lastmod>2021-04-02T20:38:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48501-analytical-voxel-displacement/</loc>
  <lastmod>2021-04-01T23:38:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48500-houdini-for-the-new-artist-v20/</loc>
  <lastmod>2021-04-01T02:05:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48499-flip-fluid-moving-around-object/</loc>
  <lastmod>2021-04-01T02:58:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48498-vellum-grains-stick-outside-of-dopnet-on-collision-objekt/</loc>
  <lastmod>2021-03-31T23:49:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48497-transformation-to-random-value-every-few-seconds/</loc>
  <lastmod>2021-04-04T16:46:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48496-rotate-between-two-certain-degrees/</loc>
  <lastmod>2021-03-31T19:30:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48495-ocean-wave-simulation/</loc>
  <lastmod>2021-03-31T19:00:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48494-attribute-wrangle-variable-return/</loc>
  <lastmod>2021-04-01T02:16:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48493-simulating-fur-from-a-rest-skin-to-an-animated-mesh/</loc>
  <lastmod>2021-04-01T03:16:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48492-zb-spiral-waves/</loc>
  <lastmod>2021-03-31T00:03:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48491-solvedflip-viscosity-halts-inside-collider/</loc>
  <lastmod>2021-03-31T23:03:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48490-viewport-opengl-modification/</loc>
  <lastmod>2021-03-30T18:42:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48489-chop-single-axis/</loc>
  <lastmod>2021-03-30T17:37:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48488-auto-group-selection-for-hda/</loc>
  <lastmod>2021-03-30T11:05:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48487-senior-houdini-fx-td-needed-asap-super-cool-project/</loc>
  <lastmod>2021-03-30T09:49:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48486-flip-moves-rbd-packed-objects/</loc>
  <lastmod>2021-03-30T10:11:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48485-using-heightfield-output-with-tops-pdg/</loc>
  <lastmod>2022-01-22T07:37:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48484-rbd-texture-problem/</loc>
  <lastmod>2023-12-14T09:44:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48483-procedurally-set-pivot-for-object/</loc>
  <lastmod>2021-03-29T20:16:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48482-vellum-coral-simulation-and-organic-shapes/</loc>
  <lastmod>2021-03-29T01:05:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48481-karma-vex-volume-procedural/</loc>
  <lastmod>2021-03-28T12:27:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48480-how-to-create-color-parameter-how-to-do-it/</loc>
  <lastmod>2021-09-21T22:38:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48479-copy-geometry-along-created-curve-by-findshortestpath-help/</loc>
  <lastmod>2021-04-05T13:35:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48478-how-to-move-parameter-to-root-python/</loc>
  <lastmod>2021-03-30T01:44:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48477-converting-houdini-crowds-and-agents/</loc>
  <lastmod>2021-03-27T22:25:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48476-sflabs-stickerpicker/</loc>
  <lastmod>2021-03-27T21:45:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48475-how-to-run-python-script-node/</loc>
  <lastmod>2021-03-28T01:10:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48474-can-addsectionpythonmodule-sop-null/</loc>
  <lastmod>2021-03-27T10:52:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48473-reduce-collision-velocity/</loc>
  <lastmod>2021-03-28T13:05:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48472-flip-collision-not-working-properly/</loc>
  <lastmod>2021-03-28T14:53:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48471-global-attribute-in-houdini/</loc>
  <lastmod>2021-07-26T10:41:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48470-how-to-turn-onoff-redshift-lights-during-rendering/</loc>
  <lastmod>2021-04-07T01:55:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48469-useable-internal-attributes-of-sops/</loc>
  <lastmod>2021-03-29T21:39:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48468-linear-vertex-help/</loc>
  <lastmod>2021-03-30T03:38:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48467-is-there-an-app-like-windows-explorer-that-will-list-entire-bgeo-sequences-as-one-entry-like-we-can-in-houdini/</loc>
  <lastmod>2021-03-26T20:42:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48466-join-deepgears/</loc>
  <lastmod>2021-03-26T19:10:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48465-setting-default-scene-file/</loc>
  <lastmod>2021-08-03T19:55:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48464-kinefx-display-issue-with-multiple-rigpose-nodes-in-hda/</loc>
  <lastmod>2021-10-25T15:44:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48463-solved-advect-points-on-a-sop-level/</loc>
  <lastmod>2021-03-26T12:59:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48462-how-to-maintain-parallel-processing-in-attribute-wrangle/</loc>
  <lastmod>2021-03-26T00:58:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48461-exporting-udims/</loc>
  <lastmod>2021-04-06T22:30:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48460-vellum-weld-freezes-houdini-if-using-voronoi-fracture/</loc>
  <lastmod>2021-03-25T14:13:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48459-udim-island-per-geo/</loc>
  <lastmod>2021-05-25T03:29:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48458-python-export-selected-nodes-netbox/</loc>
  <lastmod>2021-03-25T23:37:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48457-set-n-value/</loc>
  <lastmod>2021-03-25T07:01:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48456-solved-properly-taper-the-ends-of-polyexpand/</loc>
  <lastmod>2021-03-25T14:46:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48455-pdg-and-imagemagick-node-resolution-problem/</loc>
  <lastmod>2021-03-25T00:16:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48454-slowing-down-an-animation-with-an-object-that-tears-into-2-parts/</loc>
  <lastmod>2021-03-25T00:18:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48453-transferring-cd-information-to-instances/</loc>
  <lastmod>2021-03-24T21:17:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48452-fem-freeze/</loc>
  <lastmod>2021-03-26T06:41:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48451-filling-water-tank/</loc>
  <lastmod>2021-03-28T04:18:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48450-parameter-expression-by-python/</loc>
  <lastmod>2021-06-05T22:30:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48449-solved-convert-spline-to-a-beveled-geo/</loc>
  <lastmod>2021-03-24T17:23:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48448-vellum-hitv-hitpos-issue/</loc>
  <lastmod>2021-03-24T21:42:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48447-collide-animated-objects/</loc>
  <lastmod>2021-04-01T23:52:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48446-thoughts-on-hair-tools/</loc>
  <lastmod>2021-03-24T04:49:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48445-rendering-cloth-on-both-sides/</loc>
  <lastmod>2021-03-28T05:03:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48444-split-up-primitives-from-a-mesh-and-stick-it-to-a-moving-particle/</loc>
  <lastmod>2021-03-24T16:26:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48443-trying-to-understand-sweep-and-vertices/</loc>
  <lastmod>2021-04-23T21:14:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48442-how-to-pass-stdin-and-get-stdout-from-houdini-command-line/</loc>
  <lastmod>2021-03-24T04:32:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48441-vellium-attract-to-matching-geo/</loc>
  <lastmod>2021-03-23T23:34:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48440-digital-asset-creation/</loc>
  <lastmod>2021-04-18T01:05:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48439-transform-a-transform-sop-ui-handle-by-matrix/</loc>
  <lastmod>2021-03-23T05:59:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48438-mplay-batch/</loc>
  <lastmod>2021-03-23T03:43:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48437-modifying-geometry-of-transforming-primitives-from-alembic/</loc>
  <lastmod>2021-03-24T22:41:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48436-generate-custom-shape-at-a-particle-when-is-dead/</loc>
  <lastmod>2021-03-22T23:56:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48435-we-are-hiring-houdini-riggig-artist/</loc>
  <lastmod>2021-03-22T23:51:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48434-houdini-hair-styling-tool-in-vr/</loc>
  <lastmod>2021-04-13T02:17:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48433-cloth-constraint-break-threshold-missing/</loc>
  <lastmod>2021-03-22T19:59:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48432-boolean-on-objects-mid-animation/</loc>
  <lastmod>2021-03-22T23:12:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48431-create-attribute-facing-a-direction-solved/</loc>
  <lastmod>2021-03-24T05:51:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48430-tsunami-simulation/</loc>
  <lastmod>2021-03-22T11:27:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48429-purple-object-on-render/</loc>
  <lastmod>2021-04-05T22:45:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48428-python-get-normal-from-current-point-and-apply-to-instance/</loc>
  <lastmod>2021-03-22T00:29:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48427-solved-inherit-position-from-the-sop-level-to-popdop-level/</loc>
  <lastmod>2021-03-24T14:47:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48426-arnold-lights-instances-normal/</loc>
  <lastmod>2021-03-21T22:41:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48425-old-popstream-tutorial-pq/</loc>
  <lastmod>2021-03-28T16:23:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48424-steam-piston-rigging/</loc>
  <lastmod>2021-03-21T22:19:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48423-guided-ocean-waves-avoparation-over-time/</loc>
  <lastmod>2021-03-21T05:03:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48422-kinefx-chest-and-hip-rotation/</loc>
  <lastmod>2021-03-21T03:49:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48421-all-handles-work-great-except-the-missing-scale-hande/</loc>
  <lastmod>2021-03-21T02:22:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48420-houdini-nuke-globe/</loc>
  <lastmod>2021-03-21T00:01:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48419-digital-asset-parameters-locked/</loc>
  <lastmod>2021-03-21T07:52:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48418-skeleton-mirror-problem-with-group-field/</loc>
  <lastmod>2021-03-22T15:08:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48417-help-with-plant-animation-pleeaassee/</loc>
  <lastmod>2021-03-22T04:19:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48416-solved-copy-to-point-failed-even-had-normal-vector-on-points/</loc>
  <lastmod>2021-03-20T13:37:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48415-crowds-fbx-randomize-layers-for-clothingaccessories-variation/</loc>
  <lastmod>2021-03-20T08:52:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48414-set-absolute-reference-python/</loc>
  <lastmod>2021-08-26T15:25:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48413-help-isolate-corner-base-on-the-normal-direction/</loc>
  <lastmod>2021-03-23T11:05:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48412-houdini-crowd-attract/</loc>
  <lastmod>2021-03-19T21:57:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48411-persistent-handle-editor-create-handle/</loc>
  <lastmod>2021-03-19T19:38:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48410-instance-chaining-when-point-number-changes/</loc>
  <lastmod>2021-03-19T19:16:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48409-solved-change-temperature-of-flip-object-through-pop-wrangle/</loc>
  <lastmod>2021-03-20T19:46:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48408-3d-generalists-and-houdini-destruction-specialists/</loc>
  <lastmod>2021-03-19T01:14:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48406-python-build-dict-and-create-node-if-does-not-exist/</loc>
  <lastmod>2021-03-19T00:58:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48405-what-is-your-workflow-to-maintain-color-fidelity/</loc>
  <lastmod>2021-04-14T15:30:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48404-pscale-by-height/</loc>
  <lastmod>2021-03-22T22:55:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48403-attribute-color-remap-something-feels-wrong/</loc>
  <lastmod>2021-03-19T06:12:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48402-vdb-advect-points/</loc>
  <lastmod>2021-03-18T15:45:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48401-call-to-ordered-menu-item/</loc>
  <lastmod>2021-03-18T17:05:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48400-how-do-i-turn-off-the-viewport-window-bottom-description/</loc>
  <lastmod>2021-03-18T09:02:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48399-mantra-point-replicate-procedural-error/</loc>
  <lastmod>2021-03-18T23:34:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48398-energy-magic-wave/</loc>
  <lastmod>2021-03-18T04:53:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48397-mocap-biped-3-accessing-skeleton-issue/</loc>
  <lastmod>2021-03-17T23:26:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48396-group-by-name-attribute-string-with-wildcard/</loc>
  <lastmod>2021-03-17T23:39:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48395-houdini-185-group-by-attribute/</loc>
  <lastmod>2021-03-17T23:15:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48394-particles-swirl-then-reform-image/</loc>
  <lastmod>2021-03-17T11:27:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48393-cant-seem-to-replicate-a-chops-setup-from-an-older-file/</loc>
  <lastmod>2021-03-18T00:43:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48392-hqueue-server-could-not-parse-the-xmlrpc-request/</loc>
  <lastmod>2021-03-17T03:14:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48391-how-to-run-a-bash-command-and-show-result-to-user/</loc>
  <lastmod>2021-03-17T03:49:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48390-fluid-going-through-thick-collision-surface/</loc>
  <lastmod>2021-03-16T22:34:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48389-opencl-exception-could-not-open-opencl-program/</loc>
  <lastmod>2021-03-16T22:13:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48388-houcomic/</loc>
  <lastmod>2021-06-13T06:33:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48387-scaling-rbd-object-stop-at-certain-frame/</loc>
  <lastmod>2021-03-23T12:08:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48386-shape-key-question/</loc>
  <lastmod>2021-03-16T13:54:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48385-kinefx-retargeting-cleanup/</loc>
  <lastmod>2021-03-17T01:53:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48384-distance-from-object-attribute-in-vellum-solver/</loc>
  <lastmod>2021-03-16T18:21:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48383-solvedunity3d-houdini-engine-can-i-cook-out-multiple-objects-without-zero-space-transform/</loc>
  <lastmod>2021-03-17T03:19:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48382-mantra-doesnt-render-in-aces/</loc>
  <lastmod>2021-03-28T01:10:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48381-trouble-with-creep-and-ray-sops/</loc>
  <lastmod>2021-05-12T03:24:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48380-airresist/</loc>
  <lastmod>2021-03-16T15:05:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48378-redshift-displacement-with-instances/</loc>
  <lastmod>2021-03-16T09:16:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48377-collision-between-vellum-and-rbd-issue/</loc>
  <lastmod>2021-03-15T23:37:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48376-fluid-is-not-moving-with-container-if-it-is-moving-too-fast/</loc>
  <lastmod>2021-03-16T22:36:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48375-hq-can-not-find-node-in-locked-asset/</loc>
  <lastmod>2021-03-19T05:37:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48374-position-bends-after-previous-bend-unfolding-box/</loc>
  <lastmod>2021-03-16T21:26:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48373-prune-geosubset-solaris/</loc>
  <lastmod>2021-03-15T18:48:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48372-center-and-align-object-on-primitive/</loc>
  <lastmod>2021-03-15T19:21:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48371-point-cloud-density-to-height/</loc>
  <lastmod>2021-03-15T08:09:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48370-technical-animator/</loc>
  <lastmod>2021-03-15T03:04:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48369-hair-braids/</loc>
  <lastmod>2021-03-15T02:56:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48368-copy-to-points-rbd-packed-dopnet-does-not-work/</loc>
  <lastmod>2021-03-15T16:35:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48367-square-bottom-bottle-modeling-question/</loc>
  <lastmod>2021-03-14T18:48:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48366-rigvop-vs-rigpose-why-not-doing-the-same/</loc>
  <lastmod>2021-03-16T20:14:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48365-like-sketch/</loc>
  <lastmod>2021-11-02T21:25:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48364-transfering-attributes-issue/</loc>
  <lastmod>2021-03-17T15:45:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48363-nodelocked-content/</loc>
  <lastmod>2021-03-22T15:29:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48362-voronoi-interior-detail/</loc>
  <lastmod>2021-03-13T15:38:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48361-store-houdini-environment-variables-between-sessions/</loc>
  <lastmod>2021-03-17T03:51:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48360-deform-area-with-pathdeform/</loc>
  <lastmod>2021-03-13T07:13:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48359-popadvect-stops/</loc>
  <lastmod>2021-03-13T22:27:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48358-how-to-move-points-only-on-y-axis-using-noise/</loc>
  <lastmod>2021-03-13T02:04:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48357-texture-blending-between-branches-labs-tree-generator/</loc>
  <lastmod>2021-03-12T22:45:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48356-resolved-velocity-shouldnt-transfer/</loc>
  <lastmod>2021-03-13T00:22:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48355-python-states-problem-dynamic-binding-uisoparm-handle/</loc>
  <lastmod>2021-03-17T22:24:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48354-how-to-get-the-same-result-with-the-new-for_each-node-like-in-the-old-foreach-node/</loc>
  <lastmod>2021-03-19T12:00:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48353-firework-explode-rbd-multisolver/</loc>
  <lastmod>2021-03-12T07:29:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48352-how-to-polywire-the-stretch-constraints-between-my-stitch-points/</loc>
  <lastmod>2021-03-12T17:47:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48351-houdini-for-beginners-006-timj-smoke/</loc>
  <lastmod>2021-03-12T04:07:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48350-saved-hda-fails-to-load-in-houdini-185499/</loc>
  <lastmod>2021-03-12T03:06:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48349-fluid-ignores-animation-of-static-object-solved/</loc>
  <lastmod>2024-05-10T21:21:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48348-import-point-in-maya/</loc>
  <lastmod>2021-03-12T02:42:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48347-retime-vs-scale-time-dop-parameter/</loc>
  <lastmod>2021-03-12T16:29:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48346-switching-the-scene-view-with-python/</loc>
  <lastmod>2021-03-11T17:33:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48345-nuke-compositor-wanted/</loc>
  <lastmod>2021-03-11T16:34:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48344-trail-dont-stick-like-particle-on-mesh/</loc>
  <lastmod>2021-03-11T16:37:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48343-shaderball-preview/</loc>
  <lastmod>2021-03-16T14:48:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48342-vdb-import-into-maya-looks-weird/</loc>
  <lastmod>2021-03-13T01:13:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48341-timj-houdini-escape-breakdown/</loc>
  <lastmod>2021-03-11T02:43:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48340-different-rotating-speed-overtime/</loc>
  <lastmod>2021-03-12T07:29:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48339-python-3-using-old-python-2-scripts/</loc>
  <lastmod>2021-09-03T17:46:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48338-heightfields/</loc>
  <lastmod>2021-03-10T19:40:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48337-how-to-randomly-replicate-points-between-two-values/</loc>
  <lastmod>2021-03-10T18:26:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48336-noise-offset-along-curve-issues/</loc>
  <lastmod>2021-03-10T15:39:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48335-pyro-render-issue-mantra/</loc>
  <lastmod>2021-03-10T12:42:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48334-pyro-render-issue-mantra/</loc>
  <lastmod>2021-03-10T12:39:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48333-set-height-of-iterated-objects-based-on-curve-height-position/</loc>
  <lastmod>2021-03-10T21:42:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48332-hda-to-get-called-back-when-hip-file-saved/</loc>
  <lastmod>2021-03-10T22:32:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48331-parameter-color-meaning/</loc>
  <lastmod>2021-03-17T17:50:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48330-controling-force-of-particles/</loc>
  <lastmod>2021-03-11T02:18:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48329-directional-bevel-ie-random-gradient-displace-per-piece/</loc>
  <lastmod>2021-03-12T16:51:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48328-houdini-hdk-sop-clipper-offset-for-polygonssop-compilable/</loc>
  <lastmod>2021-03-09T22:01:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48327-houdini-hdk-sop-psimpl-polyline-simplifysop-compilable/</loc>
  <lastmod>2021-03-09T21:31:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48326-rotation-in-wirecaptures/</loc>
  <lastmod>2021-03-10T00:27:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48325-houdini-hdk-sop-cgal-geodesic-shortest-pathsop-compilable-updated/</loc>
  <lastmod>2021-03-11T21:35:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48324-houdini-terrain-sops-failed-when-details-and-size-are-too-high/</loc>
  <lastmod>2021-03-09T18:03:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48323-solver-sop-allow-caching-to-disk-location/</loc>
  <lastmod>2021-04-05T22:32:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48322-unpacking-only-the-instances-that-cross-partially-into-a-volume/</loc>
  <lastmod>2021-03-17T00:58:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48321-dust-pyro-sim/</loc>
  <lastmod>2022-03-23T16:46:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48320-attribute-vp-vs-attribute-noise-sop/</loc>
  <lastmod>2021-03-09T18:29:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48319-attributes-not-updating-in-wrangle/</loc>
  <lastmod>2021-03-16T15:35:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48318-loop-cloud-noise/</loc>
  <lastmod>2021-03-09T23:38:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48317-tops-wedgenum-in-output-file/</loc>
  <lastmod>2021-03-09T04:03:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48316-replicate-particles-from-same-point/</loc>
  <lastmod>2021-03-09T02:09:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48315-paricule-source-initial-stast/</loc>
  <lastmod>2021-03-08T20:33:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48314-help-creating-a-rocket-propulsion-simulation/</loc>
  <lastmod>2021-03-09T02:37:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48313-alembic-instances-rendering-as-spheres/</loc>
  <lastmod>2021-03-09T03:35:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48312-center-point-for-custom-primitive/</loc>
  <lastmod>2021-03-08T18:50:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48311-can-i-use-redshift-noise-in-a-sop-as-a-displacer/</loc>
  <lastmod>2021-03-09T05:34:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48310-tube-groom-in-houdini/</loc>
  <lastmod>2021-03-08T09:42:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48309-convert-curve-to-mesh-overlapping-mesh/</loc>
  <lastmod>2021-03-23T03:18:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48308-how-to-make-this-kind-of-fluid-trail-double-layering-effects/</loc>
  <lastmod>2021-11-01T00:19:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48307-create-constraint-runtime/</loc>
  <lastmod>2021-03-11T04:05:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48306-help-in-understanding-solver/</loc>
  <lastmod>2021-03-08T03:11:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48305-check-if-a-group-exists/</loc>
  <lastmod>2021-03-07T18:30:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48304-delete-primitive-by-color/</loc>
  <lastmod>2021-03-07T16:08:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48303-fix-last-segment-for-a-resampled-polygon/</loc>
  <lastmod>2021-03-07T04:39:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48302-field-advection-with-sparse-pyro-solver/</loc>
  <lastmod>2021-03-07T02:32:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48301-sticky-particles/</loc>
  <lastmod>2021-03-07T22:18:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48300-not-overlapping-geo/</loc>
  <lastmod>2021-03-06T18:45:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48299-difference-between-using-geomery-and-volumes-for-flip-sims/</loc>
  <lastmod>2021-03-07T21:50:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48298-how-to-make-slider-ctrl-for-expression/</loc>
  <lastmod>2021-03-06T13:21:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48297-how-to-keyframe-frame-outputs/</loc>
  <lastmod>2021-03-16T15:32:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48296-uv-layout-pack-geo-islands-orientation-problem/</loc>
  <lastmod>2021-03-08T22:53:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48295-keep-point-numbers-after-polyextrude/</loc>
  <lastmod>2021-03-07T23:43:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48294-oilwater-flip-mix/</loc>
  <lastmod>2021-03-11T20:31:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48293-pop-fluid-along-curve-problems/</loc>
  <lastmod>2021-03-06T01:48:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48292-how-do-i-transfer-normals-from-my-base-object-to-copy-to-points/</loc>
  <lastmod>2021-03-06T00:50:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48291-scale-down-uvs-per-island-pivot-point/</loc>
  <lastmod>2021-03-06T17:14:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48290-scatter-points-on-grid-plane/</loc>
  <lastmod>2021-03-06T00:28:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48289-bullet-deforming-static-geometry-substeps/</loc>
  <lastmod>2021-03-05T23:14:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48288-grouping-new-points/</loc>
  <lastmod>2021-03-05T23:32:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48287-ocio-transform/</loc>
  <lastmod>2021-03-14T02:18:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48286-separating-mesh-into-groups-based-on-connectivity/</loc>
  <lastmod>2021-03-05T13:58:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48285-using-houdini-for-hair-in-a-maya-pipeline/</loc>
  <lastmod>2021-03-05T16:15:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48284-increase-flip-vel-on-static-collider/</loc>
  <lastmod>2021-03-06T07:05:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48283-job-procedural-tech-artist-%C2%B7-harebrained-schemes-kirkland-washington/</loc>
  <lastmod>2021-03-05T08:47:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48282-how-can-i-add-a-line/</loc>
  <lastmod>2021-03-06T21:50:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48281-heart-beat-vex/</loc>
  <lastmod>2021-03-05T05:57:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48280-wires/</loc>
  <lastmod>2021-03-05T19:40:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48279-8260-fatal-error-segmentation-fault/</loc>
  <lastmod>2021-03-07T00:38:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48278-geo-appearing-twice-in-dops/</loc>
  <lastmod>2021-03-04T22:11:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48277-is-it-possible-to-use-an-animated-line-as-an-input-of-a-wire-solver-input/</loc>
  <lastmod>2021-03-13T21:36:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48276-bug-handles-really-small/</loc>
  <lastmod>2021-03-04T17:29:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48275-how-to-add-custom-variable-to-choose-geometry/</loc>
  <lastmod>2021-03-04T16:05:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48274-karma-phatom-matte-objects/</loc>
  <lastmod>2021-03-04T23:15:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48273-divide-surface/</loc>
  <lastmod>2021-09-04T06:55:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48272-bbox-problem/</loc>
  <lastmod>2021-03-04T12:44:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48271-get-opposing-faces/</loc>
  <lastmod>2021-03-05T06:57:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48270-exporting-point-cloud-from-mesh/</loc>
  <lastmod>2021-03-04T09:32:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48269-need-help-creating-the-famous-stargate-kawhoosh/</loc>
  <lastmod>2022-05-13T10:41:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48268-negative-velocity-field-from-surface/</loc>
  <lastmod>2021-03-04T08:18:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48267-fuzzy-obstacle-sense/</loc>
  <lastmod>2021-03-04T13:48:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48265-font-sop-detail-attribute/</loc>
  <lastmod>2021-03-04T02:24:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48264-how-to-change-the-order-of-points/</loc>
  <lastmod>2021-03-05T07:52:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48263-houdini-viewport-glitches-and-bugs/</loc>
  <lastmod>2024-03-08T15:48:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48262-problems-connecting-curves-with-the-skinloft-nodes/</loc>
  <lastmod>2021-03-05T03:31:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48261-help-on-creating-this-accordion-cone/</loc>
  <lastmod>2021-03-03T19:41:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48260-how-to-reset-multiple-simulations-with-1-button/</loc>
  <lastmod>2021-03-04T03:46:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48259-how-to-use-an-attribute-in-a-parameter/</loc>
  <lastmod>2021-03-04T04:09:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48258-viewer-state-for-sculptedit-sop/</loc>
  <lastmod>2021-03-03T02:40:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48257-texture-coordinates-for-polyextruded-curve/</loc>
  <lastmod>2021-03-03T04:46:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48256-fbx-element-on-grid/</loc>
  <lastmod>2021-03-02T17:38:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48255-solved-houdini-aov-channel-layer-names/</loc>
  <lastmod>2021-03-02T10:39:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48254-pyro-and-rbd-interaction/</loc>
  <lastmod>2021-03-03T16:32:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48253-senior-houdini-artist/</loc>
  <lastmod>2021-03-02T00:49:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48252-ut_netpacketread-not-enough-space/</loc>
  <lastmod>2021-03-02T04:53:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48251-extrusion-issue/</loc>
  <lastmod>2021-03-02T21:08:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48250-how-can-you-add-sop-solver-inside-rbd-bullet-solver-sop/</loc>
  <lastmod>2021-03-08T02:16:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48249-subdivision-render-artifact/</loc>
  <lastmod>2021-03-04T00:55:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48248-segmentation-fault-fatal-error/</loc>
  <lastmod>2021-03-01T00:38:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48247-vellum-grain-instability/</loc>
  <lastmod>2021-03-01T01:57:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48246-working-with-custom-vex-surface-shaders/</loc>
  <lastmod>2021-02-28T19:52:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48245-vorticity-attributes-lost-when-caching-simulation/</loc>
  <lastmod>2021-03-01T22:49:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48244-keeping-displacement-using-rest-pos/</loc>
  <lastmod>2021-03-15T08:36:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48243-flipbook-export-error/</loc>
  <lastmod>2021-03-01T19:00:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48242-point-cloud-doesnt-work-with-position-of-second-input-in-vops/</loc>
  <lastmod>2021-02-27T19:25:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48241-keep-polygons-planar-in-vellum/</loc>
  <lastmod>2021-03-08T02:17:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48240-retiming-vdb-vs-retime-houdini-volume/</loc>
  <lastmod>2021-02-27T03:08:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48238-houdini-environment-artist/</loc>
  <lastmod>2021-02-26T21:54:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48237-how-to-call-help-card-on-the-attribute-wrangle-node-not-exactly-the-mover-and-f1-one/</loc>
  <lastmod>2021-02-26T16:54:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48236-various-doodles-from-the-past-year-or-so/</loc>
  <lastmod>2021-02-26T07:27:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48235-particles-trails-and-points-id/</loc>
  <lastmod>2021-03-01T00:47:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48234-achive-collision-to-the-rmoving-rigid-body-objects/</loc>
  <lastmod>2021-02-26T04:25:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48232-karma-noob-issues/</loc>
  <lastmod>2021-02-28T06:10:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48231-recurring-problem-xyz-on-transform-becomes-only-1-field-cant-restore-parameter-interface/</loc>
  <lastmod>2025-01-16T19:23:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48230-intersect-all-vex-only-works-sometimes/</loc>
  <lastmod>2021-03-02T22:33:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48229-distance-from-geometry-help/</loc>
  <lastmod>2021-03-05T22:41:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48228-flip-container-fit-into-a-cylinder/</loc>
  <lastmod>2021-02-26T06:07:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48227-for-each-pyramid/</loc>
  <lastmod>2021-02-27T07:37:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48226-pop-streamgroup-in-wrangle/</loc>
  <lastmod>2021-03-01T23:59:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48225-cop-tops-wedging/</loc>
  <lastmod>2021-02-25T03:24:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48224-tops-and-deadline/</loc>
  <lastmod>2022-03-10T02:45:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48223-rs-enable-photo-exposure-not-showing-in-renderview/</loc>
  <lastmod>2021-03-14T02:27:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48222-houdini-feather-tools/</loc>
  <lastmod>2021-02-25T00:45:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48221-need-help-with-rbd-collisions/</loc>
  <lastmod>2021-02-24T23:44:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48220-cd-attributes-lost-when-exporting-alembic/</loc>
  <lastmod>2021-02-25T11:35:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48219-collisions-of-scattered-spheres/</loc>
  <lastmod>2021-02-24T23:07:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48218-appearing-grains-over-time/</loc>
  <lastmod>2021-02-24T22:32:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48217-pc-find-vs-pc-find-radius/</loc>
  <lastmod>2021-02-24T17:32:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/48216-python-variable-to-hscript-global-variable/</loc>
  <lastmod>2021-02-24T20:43:27+08:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
