<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/52826-rbd-geo-blow-up-while-rendering-with-displacement-map/</loc>
  <lastmod>2024-02-15T20:53:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52824-why-the-pop-attribute-from-volume-dop-doesnt-works/</loc>
  <lastmod>2024-02-15T20:21:17+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52814-question-about-additive-point-position-recursion-in-vex/</loc>
  <lastmod>2024-02-15T15:26:40+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52810-why-houdini-muscles-cant-match-ziva-muscles/</loc>
  <lastmod>2024-02-20T11:13:23+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52808-adjustable-font-textbox/</loc>
  <lastmod>2024-02-14T02:07:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52806-gas-particle-to-field-issue/</loc>
  <lastmod>2024-02-18T23:05:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52803-flip-collider-leaking/</loc>
  <lastmod>2024-02-13T16:25:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52799-camera-copy-to-point/</loc>
  <lastmod>2024-02-13T14:26:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52759-rbd-transform-pieces-issue-with-deforming-object/</loc>
  <lastmod>2024-02-13T21:38:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52743-sim-checkpoints-for-rbdbullet-solver/</loc>
  <lastmod>2024-02-08T16:15:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52741-how-to-customize-the-band-width-of-the-narrow-band-of-a-sop-flip/</loc>
  <lastmod>2024-02-08T06:54:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52728-rop-file-output-automated-on-network-change/</loc>
  <lastmod>2024-02-07T17:11:51+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52726-i-need-help-to-use-the-gas-surface-snap%C2%A0microsolver/</loc>
  <lastmod>2024-02-11T17:21:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52714-trigger-python-sops/</loc>
  <lastmod>2024-02-06T03:16:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52712-crowd-ageent-inverted-normals/</loc>
  <lastmod>2024-02-05T02:43:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52711-how-to-remove-packed-instances-ocluded-by-other-packed-instances/</loc>
  <lastmod>2024-02-04T13:02:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52710-solaris-stage-scene-import/</loc>
  <lastmod>2024-02-03T20:16:51+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52706-advecting-velocity-by-itself/</loc>
  <lastmod>2024-02-04T14:00:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52705-help-with-floating-rbd-objects-on-flip-sim/</loc>
  <lastmod>2024-06-24T11:01:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52703-houdini-20-redshift-and-hqueue-issue/</loc>
  <lastmod>2024-02-01T18:57:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52701-animating-table-tennis-ball/</loc>
  <lastmod>2024-02-01T02:08:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52696-rendering-to-uv-space/</loc>
  <lastmod>2024-01-29T16:11:11+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52695-how-can-i-use-the-microsolvers-to-resize-a-density-field-dynamically/</loc>
  <lastmod>2024-02-02T01:44:11+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52692-help-with-recreating-stylised-comet-trail/</loc>
  <lastmod>2024-01-26T16:32:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52691-houdini-doesnt-release-ram-while-rendering-frame-in-solaris/</loc>
  <lastmod>2024-01-25T20:44:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52689-how-can-i-connect-hex-tiling-to-triplaner-mapping-in-materialx/</loc>
  <lastmod>2024-01-24T12:07:24+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52684-need-help-fixing-overlapping-copy-to-points-geometry/</loc>
  <lastmod>2024-01-27T17:33:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52683-what-is-wrong-with-my-vexpression/</loc>
  <lastmod>2024-01-24T07:49:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52682-caching-simulation-substeps-in-tops/</loc>
  <lastmod>2024-01-21T11:53:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52679-adding-bokeh-in-karma-problem/</loc>
  <lastmod>2024-01-27T01:48:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52678-inflating-balloons-while-maintaining-the-original-shape/</loc>
  <lastmod>2024-01-20T17:31:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52677-weird-motion-blur-of-pops-rendered-in-karma-xpu/</loc>
  <lastmod>2024-01-19T22:42:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52676-different-camera-tools/</loc>
  <lastmod>2024-01-19T21:37:24+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52675-chop-how-can-i-shift-the-rotation-start-frame-for-each-copy/</loc>
  <lastmod>2024-02-07T10:35:33+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52674-frost-solver-question-solved/</loc>
  <lastmod>2024-01-19T12:08:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52673-fx-artist-showreel-available-for-remote-on-site-or-contract-base-required/</loc>
  <lastmod>2024-01-19T07:24:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52672-frost-doesnt-work-need-help-solved/</loc>
  <lastmod>2024-01-18T22:29:50+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52671-hqserver-client-issues/</loc>
  <lastmod>2024-01-18T16:37:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52669-export-grows-pointsmap-from-houdini-to-maya/</loc>
  <lastmod>2024-01-19T00:34:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52668-is-cache-sop-still-activating-in-render-farm/</loc>
  <lastmod>2024-01-18T09:24:52+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52667-show-dome-light-texture-in-karma-render/</loc>
  <lastmod>2024-01-19T00:25:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52665-sorting-a-triangle-sphere-in-the-y-axis/</loc>
  <lastmod>2024-01-17T14:23:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52664-get-groups-in-usd-when-copy-as-instances/</loc>
  <lastmod>2024-01-19T23:24:45+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52663-dot-product-strangeness/</loc>
  <lastmod>2024-01-17T21:39:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52662-randomize-copy-to-points/</loc>
  <lastmod>2024-01-16T15:11:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52660-editing-rbds-to-match-client-feedback-workflow-question/</loc>
  <lastmod>2024-02-13T17:11:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52658-adjust-the-scale-of-a-transform-9flt-attribute/</loc>
  <lastmod>2024-01-14T19:38:38+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52657-offset-attribute-value-in-time/</loc>
  <lastmod>2024-01-13T15:29:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52656-lidar-heightmap-from-houdini-to-unreal-engine/</loc>
  <lastmod>2024-01-12T22:25:34+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52655-slow-down-stop-volume/</loc>
  <lastmod>2024-01-12T20:41:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52654-labs-edge-damage-how-to-use-mask-function/</loc>
  <lastmod>2024-01-12T10:08:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52651-blur-mask-in-material-context/</loc>
  <lastmod>2024-01-15T13:20:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52650-airplane-swirls/</loc>
  <lastmod>2024-01-10T15:50:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52649-menu-with-nested-blocks/</loc>
  <lastmod>2024-01-11T22:09:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52648-export-fbx-with-clear-or-invisible-parts/</loc>
  <lastmod>2024-01-09T23:10:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52647-kinefx-geometry-connection-issue/</loc>
  <lastmod>2024-01-09T19:16:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52645-rbd-vex-expression-delete-constraints-based-on-color/</loc>
  <lastmod>2024-01-10T00:09:40+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52644-redshift-inside-houdini/</loc>
  <lastmod>2024-01-08T20:49:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52642-lava-question/</loc>
  <lastmod>2024-01-31T13:18:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52641-volume-sample-rbd-problem/</loc>
  <lastmod>2024-01-08T20:20:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52640-mind-blank-visualisers-not-visible-in-dops/</loc>
  <lastmod>2024-01-06T21:44:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52639-apex-ball-rig/</loc>
  <lastmod>2024-01-06T22:03:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52634-vex-how-to-find-an-attribute-by-partial-name/</loc>
  <lastmod>2024-02-24T21:23:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52632-applying-entagmas-chainmail-deformed-tut-onto-more-complex-geo/</loc>
  <lastmod>2024-01-03T18:43:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52627-rbd-car-rig/</loc>
  <lastmod>2023-12-30T07:21:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52626-raytrace-shadows-using-vex/</loc>
  <lastmod>2023-12-29T13:08:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52625-houdini-procedural-character-walls-with-eyes/</loc>
  <lastmod>2023-12-29T13:03:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52624-lookat-using-sops-vops-and-vex/</loc>
  <lastmod>2023-12-29T13:02:17+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52623-houdini-procedural-tool-to-art-direct-your-instances-with-vex-part-3/</loc>
  <lastmod>2023-12-29T12:59:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52622-controls-based-on-camera-proximity-houdini-the-calibrator-toolset-hda/</loc>
  <lastmod>2023-12-29T12:11:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52621-apex-quad-rigging/</loc>
  <lastmod>2023-12-29T01:51:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52620-extract-yellow-points/</loc>
  <lastmod>2023-12-28T18:54:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52611-vellum-constraint-rotation/</loc>
  <lastmod>2024-01-23T17:31:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52609-help-weird-geometry-artifacts-when-rendering-with-mantra/</loc>
  <lastmod>2023-12-22T01:47:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52607-how-can-i-execute-the-code-by-selecting-nodes%EF%BC%9F/</loc>
  <lastmod>2023-12-22T22:10:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52606-how-ca-i-do-this-popup-object-and-melt/</loc>
  <lastmod>2023-12-22T10:00:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52600-pyro-render-issue-with-alpha/</loc>
  <lastmod>2023-12-19T13:50:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52599-a-shelf-tool-for-houdini-that-converts-mesh-into-point-clouds/</loc>
  <lastmod>2023-12-18T08:37:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52598-uv-control-to-pin-and-relax/</loc>
  <lastmod>2024-01-14T06:05:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52597-materialx-from-a-directory-of-usual-pbr-maps/</loc>
  <lastmod>2023-12-17T23:03:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52596-how-to-quickly-save-flipbook-current-frame-as-png/</loc>
  <lastmod>2023-12-22T09:55:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52595-lops-scattering-and-orienting-instances-on-a-surface-issue/</loc>
  <lastmod>2023-12-15T18:56:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52594-assigning-sop-level-materials-in-solaris/</loc>
  <lastmod>2023-12-15T19:16:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52593-lines-from-vellum-solver-spiderweb/</loc>
  <lastmod>2023-12-15T14:36:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52592-create-procedural-geometry-in-usd-file-with-python/</loc>
  <lastmod>2024-01-11T22:59:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52591-how-to-make-all-nodes-circular/</loc>
  <lastmod>2026-03-19T16:50:17+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52590-problem-in-render-simulation/</loc>
  <lastmod>2023-12-12T15:59:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52589-why-a-popkill-dop-does-not-work-for-whitewater-solver-also-when-we-use-geometrywrangle-dop/</loc>
  <lastmod>2024-01-14T04:27:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52587-rbd-constraints-stuck-and-objects-drift-apart/</loc>
  <lastmod>2023-12-18T20:46:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52584-create-groups-from-partially-matching-names/</loc>
  <lastmod>2023-12-11T17:02:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52579-karma-xpu-h20-volume-holdout-issue/</loc>
  <lastmod>2023-12-07T09:20:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52578-sort-scatter-points-on-animated-curve/</loc>
  <lastmod>2023-12-07T17:50:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52577-anybody-knows-how-to-get-the-average-out-of-an-array-inside-vop/</loc>
  <lastmod>2023-12-08T13:47:23+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52576-rotating-90-degrees-pausing-and-rotating-90-degrees-again-indefinitely/</loc>
  <lastmod>2023-12-21T09:31:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52575-glass-in-mnaterialx/</loc>
  <lastmod>2023-12-05T23:47:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52574-python-get-all-parms-exclude-specific-specific-folders/</loc>
  <lastmod>2023-12-04T16:26:33+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52573-exported-alembic-missing-motionblur-on-some-frames/</loc>
  <lastmod>2023-12-04T20:55:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52572-crash-on-rendering-houdini-195/</loc>
  <lastmod>2023-12-11T17:41:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52571-vellum-compile-block-attribut/</loc>
  <lastmod>2024-03-28T23:54:52+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52570-houdini-python-get-parameters-with-expressions/</loc>
  <lastmod>2023-12-02T02:44:22+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52567-houdini-20-new-texture-mask-paint-node-limitations/</loc>
  <lastmod>2023-11-30T02:31:23+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52566-old-cube-transformer/</loc>
  <lastmod>2023-11-30T01:42:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52565-brain-blank-for-some-reason-vellum-wrangling-question/</loc>
  <lastmod>2023-11-30T16:38:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52564-get-parameter-from-another-node-into-vex/</loc>
  <lastmod>2023-11-30T18:21:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52563-viscosity-not-working-is-i-expect-atleast/</loc>
  <lastmod>2023-11-30T00:46:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52559-building-from-patterns-very-heavy-scene/</loc>
  <lastmod>2024-05-01T01:19:50+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52558-seamlessly-copy-to-points-tiles-on-sphere/</loc>
  <lastmod>2023-11-29T14:58:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52557-vex-pathfinding-problem/</loc>
  <lastmod>2023-12-02T02:33:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52556-how-to-de-activate-tooltips-in-houdini-pls-help/</loc>
  <lastmod>2023-11-29T13:56:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52555-trigger-alembic-animations/</loc>
  <lastmod>2023-11-28T19:41:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52554-knot-pattern/</loc>
  <lastmod>2023-11-29T01:23:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52553-render-region-to-disk-in-karma-is-it-possible/</loc>
  <lastmod>2023-12-02T18:47:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52552-delete-lines-points-and-keep-the-edges/</loc>
  <lastmod>2023-11-27T20:07:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52551-no-interactivity-in-karma-persp-please-help/</loc>
  <lastmod>2023-11-27T16:55:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52550-flowmap-issue/</loc>
  <lastmod>2023-12-27T22:17:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52549-pyro-collision-help/</loc>
  <lastmod>2023-11-27T06:03:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52548-popdrag-problem/</loc>
  <lastmod>2023-11-27T15:46:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52546-houdini-20-flip-volume-combine/</loc>
  <lastmod>2024-08-12T12:59:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52544-how-can-i-create-a-curve-in-the-center-of-each-branch-of-a-3d-model-procedurally/</loc>
  <lastmod>2023-11-26T21:04:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52542-flat-ring-creation-how/</loc>
  <lastmod>2023-11-26T19:08:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52540-particle-grid/</loc>
  <lastmod>2023-11-24T20:18:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52538-bouncing-ray-inside-a-curve/</loc>
  <lastmod>2023-11-24T04:21:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52537-how-to-create-this-dynamic-effect-in-houdini/</loc>
  <lastmod>2023-11-26T16:03:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52535-particle-replicate-and-connectattract/</loc>
  <lastmod>2023-11-23T21:43:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52534-do-we-have-a-way-to-fill-interior-or-interpolate-vel-after-generating-vdb-vel/</loc>
  <lastmod>2023-11-23T18:22:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52533-sop-solver-with-the-rigidbody-solver/</loc>
  <lastmod>2024-01-14T04:30:33+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52529-pilot-light-sim/</loc>
  <lastmod>2023-12-08T19:08:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52525-crushing-metallic-pipes-using-hydraulic-press/</loc>
  <lastmod>2023-11-29T02:03:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52522-flip-solver-and-pop-replicate/</loc>
  <lastmod>2023-11-17T19:05:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52521-cycle-carve-or-path-deform-so-it-continues-around-path/</loc>
  <lastmod>2023-11-17T11:28:24+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52520-convert-array-to-vector-in-a-attrib-vop/</loc>
  <lastmod>2023-11-16T16:09:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52519-need-help-with-this-vellum-grains-simulation/</loc>
  <lastmod>2023-11-16T02:17:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52518-the-machine-learning-coding-thread/</loc>
  <lastmod>2023-11-15T23:32:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52517-lake-house-seems-too-hard/</loc>
  <lastmod>2023-11-15T12:55:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52516-moving-flat-tank-generating-bandinglittle-waves/</loc>
  <lastmod>2023-11-22T14:06:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52513-karma-aov-depth-prim-id-how-to-use-them/</loc>
  <lastmod>2023-11-13T22:27:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52512-between-curves/</loc>
  <lastmod>2023-11-14T10:56:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52511-od-tools-origami-digital-in-houdini-20/</loc>
  <lastmod>2023-11-18T02:16:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52509-how-to-accumulate-a-point-attribute-in-an-array-attribute/</loc>
  <lastmod>2023-11-11T20:45:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52508-adding-noise-to-custom-velocity-field/</loc>
  <lastmod>2023-11-09T19:50:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52507-rigg-bouncing-ball-grooming-problem/</loc>
  <lastmod>2023-11-09T18:38:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52506-houdini-designer-found-studio/</loc>
  <lastmod>2023-11-09T14:09:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52497-how-to-volume-noise-help/</loc>
  <lastmod>2023-11-08T13:06:38+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52495-how-to-reproduce-this-effect/</loc>
  <lastmod>2023-11-09T02:40:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52494-implementing-flip-solver-in-your-workflow/</loc>
  <lastmod>2024-01-14T04:40:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52493-vellum-foam/</loc>
  <lastmod>2025-05-18T03:48:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52492-enable-octane-in-solaris/</loc>
  <lastmod>2024-01-25T00:02:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52491-highway-lnterchange/</loc>
  <lastmod>2023-11-03T13:15:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52490-custom-smoosh-deformer/</loc>
  <lastmod>2023-11-07T00:22:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52489-when-scaling-very-small-mesh-wrinkles/</loc>
  <lastmod>2023-11-02T21:34:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52488-attribute-from-pieces-issue/</loc>
  <lastmod>2023-11-02T21:07:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52482-some-of-the-grains-sticking-to-the-surface-of-the-collider-for-some-reason/</loc>
  <lastmod>2023-10-31T18:18:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52477-adding-distance-to-pop-axis-force/</loc>
  <lastmod>2023-11-02T18:53:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52476-cool-flip-fluid-down-over-time/</loc>
  <lastmod>2023-11-03T19:38:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52474-houdini-tech-art-teacher/</loc>
  <lastmod>2023-10-28T09:42:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52469-vellum-un-pin-by-attribute-issue/</loc>
  <lastmod>2023-10-31T10:39:29+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52468-mantra-dont-render-spectrum-displacement-when-i-bind-export-an-shading-attribute-need-help/</loc>
  <lastmod>2023-10-26T14:57:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52467-bend-antennae-on-moving-object/</loc>
  <lastmod>2023-10-30T01:23:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52464-whitewater-cache-error/</loc>
  <lastmod>2024-01-14T04:42:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52463-advice-on-particles/</loc>
  <lastmod>2023-10-27T18:45:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52462-fabio-hair-system-20/</loc>
  <lastmod>2023-10-25T08:47:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52461-how-to-fix-flip-particle-trembling-at-collision-volume-junction/</loc>
  <lastmod>2023-10-22T08:08:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52459-rotation-to-follow-curve/</loc>
  <lastmod>2023-10-22T09:52:45+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52457-export-mp4-error-with-ffmpeg-by-mplay-flipbook/</loc>
  <lastmod>2023-12-03T08:15:45+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52456-change-color-of-houdini-console/</loc>
  <lastmod>2023-10-19T19:23:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52453-h20-sneak-peak/</loc>
  <lastmod>2023-11-08T22:17:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52450-fastest-way-to-npoints-inside-a-dopnet/</loc>
  <lastmod>2023-10-19T17:21:34+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52449-how-to-optimize-large-scale-meshsimulation/</loc>
  <lastmod>2023-10-18T08:54:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52447-3d-%D0%B0rtist-%D0%B0rt-director-%D0%BCedical-animation-freelance/</loc>
  <lastmod>2023-10-15T15:35:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52446-uvs-on-vdb-advection-using-dual-rest/</loc>
  <lastmod>2024-08-23T19:01:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52445-karma-geo-lights-aov-splited-by-lpe-tag-issue/</loc>
  <lastmod>2025-01-18T15:02:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52444-replacing-low-res-vellum-sim-geo-of-2-different-materialsstates-with-their-respective-high-res-geos/</loc>
  <lastmod>2023-10-14T06:04:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52443-move-houses-or-a-box-to-a-deformed-grid/</loc>
  <lastmod>2023-10-13T11:55:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52440-houdini-vellum-simulation-point-deform/</loc>
  <lastmod>2023-10-13T05:47:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52439-problem-houdini-custom-white-water-source-point/</loc>
  <lastmod>2023-10-12T02:52:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52438-foamsplash-on-spectrum-ocean/</loc>
  <lastmod>2025-01-06T15:53:24+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52437-weld-point-in-vellum-struts/</loc>
  <lastmod>2023-10-20T01:45:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52436-any-way-to-render-a-360latlong-flipbook/</loc>
  <lastmod>2023-10-10T20:21:40+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52435-ips-houdini-project-manager-1011-free/</loc>
  <lastmod>2023-10-08T13:28:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52434-beauty-of-motion/</loc>
  <lastmod>2023-10-20T20:29:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52433-vellum-aluminum-foil-changing-bend-stiffness/</loc>
  <lastmod>2024-10-23T16:30:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52432-pyro-spread-using-custom-velocity-and-the-strange-behaviour-when-i-increase-acceleration-strength/</loc>
  <lastmod>2023-10-03T17:42:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52431-display-ortho-grid-in-ortho-camera-view/</loc>
  <lastmod>2023-10-02T19:32:51+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52430-l_system-adding-a-new-branch-issue/</loc>
  <lastmod>2023-10-02T21:36:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52427-rbd-collision-debris-floating-above-collision-surface/</loc>
  <lastmod>2023-10-02T17:18:40+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52426-randomize-rotation-within-a-rbd-bullet-solver/</loc>
  <lastmod>2023-10-09T13:30:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52420-how-would-you-approach-a-pressure-washer-effect/</loc>
  <lastmod>2023-10-01T19:13:23+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52417-mantra-how-to-exclude-spesefic-objects-from-fog-volume/</loc>
  <lastmod>2023-09-28T15:58:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52414-candies-in-a-bottle-to-unreal-engine-baked-simulation-with-the-possibility-to-rotate-objects-in-game/</loc>
  <lastmod>2025-09-13T04:17:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52413-flip-pops-ignore-collision/</loc>
  <lastmod>2023-09-26T17:31:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52410-concerns-for-our-3d-future/</loc>
  <lastmod>2023-09-25T23:10:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52409-nothing-important-happened-today/</loc>
  <lastmod>2023-12-12T11:41:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52408-vex-help-check-if-value-has-changed-then-do-something/</loc>
  <lastmod>2023-09-25T16:28:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52406-image-network-how-to-convert-multiple-image-files-into-different-format-batch-mode/</loc>
  <lastmod>2023-09-26T18:24:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52404-subdivision-level-solaris/</loc>
  <lastmod>2023-09-24T01:22:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52402-flip-color-different-flipsources-when-interacting/</loc>
  <lastmod>2023-09-24T22:58:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52401-houdini-shorts/</loc>
  <lastmod>2026-02-19T07:41:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52399-building-components-in-sops-hierarchies-and-kinefx/</loc>
  <lastmod>2023-09-20T06:31:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52398-digital-asset-object-path-input-with-specific-value/</loc>
  <lastmod>2023-09-23T07:29:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52397-houdini-hipfile-diff-tool/</loc>
  <lastmod>2024-01-08T15:00:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52396-pop-force-and-advect-for-ragdoll-in-crowd-solver/</loc>
  <lastmod>2023-09-19T09:41:22+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52394-white-water-strange-colliders-behaviour/</loc>
  <lastmod>2023-09-18T20:46:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52393-how-do-i-get-houdini-to-display-time-and-date-in-font-sop/</loc>
  <lastmod>2023-09-19T18:54:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52392-bake-animation-without-anim-curves-to-keyframes/</loc>
  <lastmod>2023-09-18T15:14:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52389-water-volume-limits/</loc>
  <lastmod>2023-09-16T16:01:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52388-solved-python-script-run-then-wait-for-tops-to-finish-the-continue/</loc>
  <lastmod>2023-09-15T08:13:17+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52387-parent-light-to-camera-in-solaris/</loc>
  <lastmod>2023-09-15T16:48:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52385-attribute-for-broken-pieces-in-rbd/</loc>
  <lastmod>2023-09-14T01:49:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52382-rbd-simulation-erratic-collision-animation/</loc>
  <lastmod>2023-10-09T16:20:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52379-extract-average-point/</loc>
  <lastmod>2023-09-13T04:55:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52377-foamsplash-without-fluid-simulation/</loc>
  <lastmod>2023-09-11T13:04:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52376-how-can-i-get-collision-detect-attribute/</loc>
  <lastmod>2023-09-11T10:27:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52374-how-to-check-for-attribute-by-name-and-owner/</loc>
  <lastmod>2023-09-11T01:09:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52373-how-to-get-previous-frames-time/</loc>
  <lastmod>2023-09-09T17:54:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52371-how-to-achieve-smooth-and-stringy-effect-for-this-setup-seeking-advice/</loc>
  <lastmod>2023-09-14T00:48:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52370-how-ca-i-do-this/</loc>
  <lastmod>2023-09-08T19:04:45+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52369-help-best-way-to-make-a-vellum-cloth-loop/</loc>
  <lastmod>2023-09-07T22:13:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52367-best-way-to-loop-a-floating-vellum-cloth-help-needed-t_t/</loc>
  <lastmod>2023-09-07T21:57:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52366-rbd-configure/</loc>
  <lastmod>2023-09-08T13:12:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52365-ramping-speed-of-motion-along-a-curve/</loc>
  <lastmod>2023-09-06T22:13:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52360-heightfields-guided-by-pyro/</loc>
  <lastmod>2023-09-18T22:23:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52353-compiling-usd-with-fx-caches/</loc>
  <lastmod>2023-09-04T18:43:51+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52346-change-the-bezier-curve-sop-color-in-the-scene-view-to-black/</loc>
  <lastmod>2023-09-04T00:17:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52345-how-to-make-a-hda-with-a-variable-n-number-of-outputs/</loc>
  <lastmod>2023-09-01T21:32:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52344-random-falling-effect-in-lops/</loc>
  <lastmod>2023-09-01T17:26:29+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52343-new-zealand-based-in-uk-south-for-a-couple-of-weeks-and-available-to-meet-to-discuss-potential-work/</loc>
  <lastmod>2023-09-01T16:03:38+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52340-brutalist-architecture/</loc>
  <lastmod>2023-08-31T16:33:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52339-extract-rotation-problem/</loc>
  <lastmod>2023-09-01T15:10:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52334-old-for-loop-issue/</loc>
  <lastmod>2023-08-31T21:16:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52333-how-to-stick-scattererd-points-to-a-flip-fluid-surface-with-obviously-changing-topology/</loc>
  <lastmod>2024-07-28T13:25:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52329-scale-up-heightfield-erode/</loc>
  <lastmod>2024-03-07T23:48:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52328-from-lops-to-obj/</loc>
  <lastmod>2023-11-14T07:15:34+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52326-rtx-a2000-rtx-a4000-and-karma-xpu/</loc>
  <lastmod>2023-08-29T22:52:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52325-recursive-cube-volume/</loc>
  <lastmod>2023-08-31T01:19:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52324-houdini-vellum-sim-jittering-when-far-from-center/</loc>
  <lastmod>2023-09-04T04:52:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52318-solvedmoment-of-inertia-tensor-it-will-be-fun/</loc>
  <lastmod>2023-08-29T10:41:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52317-pattern/</loc>
  <lastmod>2023-08-27T14:51:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52316-unable-to-initiate-pyro-spread/</loc>
  <lastmod>2023-08-27T16:51:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52315-suction-force-form-a-letter-above-pool/</loc>
  <lastmod>2023-08-24T20:02:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52314-exoside-quadremesher-not-launching-on-macbook-m2-max/</loc>
  <lastmod>2023-08-24T01:20:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52313-referencing-a-string-attrib-from-tops/</loc>
  <lastmod>2023-08-25T13:51:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52312-can-i-do-this/</loc>
  <lastmod>2023-08-25T18:11:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52311-can-i-ctrl-this-angle/</loc>
  <lastmod>2023-08-23T08:59:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52310-question-about-normal/</loc>
  <lastmod>2023-08-23T00:22:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52308-how-to-make-cube-move-like-this-randomly/</loc>
  <lastmod>2023-08-17T06:40:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52307-infinite-ocean-sim-displacement-caching-out-spectra-strange-result/</loc>
  <lastmod>2023-08-17T01:38:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52306-add-pops-to-group-when-advected/</loc>
  <lastmod>2023-08-17T14:58:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52303-rel-bbox-dont-work-in-mat-net/</loc>
  <lastmod>2023-08-15T14:13:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52302-creating-a-probability-node/</loc>
  <lastmod>2023-08-15T01:41:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52300-need-exempel-on-get-chop-channelsmantra/</loc>
  <lastmod>2023-08-13T21:53:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52297-fx-td-artist-available-from-28th-august-freelance/</loc>
  <lastmod>2023-08-12T01:57:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52295-sequence-of-deforming-geometies-from-houdini-into-3dsmax-issue/</loc>
  <lastmod>2023-08-10T18:53:38+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52294-quick-usd-help/</loc>
  <lastmod>2023-08-28T09:57:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52293-how-to-get-py-tranking-file-from-3d-equalizer-into-houdini/</loc>
  <lastmod>2023-08-15T13:37:29+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52291-mantra-shadow-artifact-on-large-scenes/</loc>
  <lastmod>2023-08-09T12:17:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52289-parameter-dialog-bug/</loc>
  <lastmod>2023-08-07T19:07:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52288-viewport-long-shot-issue/</loc>
  <lastmod>2023-08-09T17:18:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52284-curves-and-scatter-points/</loc>
  <lastmod>2023-08-05T12:06:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52282-moving-point-to-a-nurb-location/</loc>
  <lastmod>2023-08-04T19:01:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52281-rnd-cliff-waves-with-a-little-breakdown/</loc>
  <lastmod>2023-08-03T20:44:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52280-best-process-for-deforming-highpoly-layer-of-ice-on-top-of-moving-branches/</loc>
  <lastmod>2023-08-03T16:53:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52278-pipeline-developer/</loc>
  <lastmod>2023-08-03T12:34:22+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52277-how-can-i-scaling-a-geometry-using-vex/</loc>
  <lastmod>2023-08-04T15:20:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52274-stuck-on-vex-problem/</loc>
  <lastmod>2023-08-02T03:21:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52273-geometry-deformation/</loc>
  <lastmod>2023-08-30T08:29:17+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52272-remap-volume-colors/</loc>
  <lastmod>2023-08-02T16:50:37+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52270-2dtexture-fluid-solver/</loc>
  <lastmod>2023-10-08T19:19:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52269-converting-copystamp-to-forloop-copytopoints/</loc>
  <lastmod>2023-08-01T03:05:22+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52268-rbd-fracture/</loc>
  <lastmod>2023-07-30T15:23:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52266-interpolation-problem-in-francitonal-frames/</loc>
  <lastmod>2023-07-30T19:33:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52265-how-to-keep-active-pieces-of-pieces-go-out-of-bounds-with-rbd-configure/</loc>
  <lastmod>2023-07-31T20:15:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52261-redshift-missing-shaders/</loc>
  <lastmod>2024-11-17T13:50:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52260-modeling-snes-gamepad/</loc>
  <lastmod>2023-07-25T22:53:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52258-falloff-on-infection/</loc>
  <lastmod>2023-07-25T13:31:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52257-how-to-wrap-textfont-to-shape/</loc>
  <lastmod>2023-07-29T11:40:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52256-point-vop-infection-system/</loc>
  <lastmod>2023-07-24T21:24:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52255-simple-question-on-for-each-loop-newb/</loc>
  <lastmod>2023-07-25T16:42:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52254-how-to-show-different-textures-using-attribute-redshift/</loc>
  <lastmod>2023-08-15T20:56:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52253-quad-blending-betwen-the-choosen-edge-in-subdivide/</loc>
  <lastmod>2023-07-24T13:20:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52252-optimizing-perspective-object-silhouettes-conforming-stuff-to-them/</loc>
  <lastmod>2023-07-25T00:05:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52251-small-waterfall-houdini-karma-breakdown/</loc>
  <lastmod>2024-03-13T15:13:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52249-80-off-to-all-houdini-tutorials/</loc>
  <lastmod>2023-07-21T17:54:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52247-loading-sequentially-named-sops/</loc>
  <lastmod>2023-07-21T23:54:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52244-control-particle-velocity-with-the-color/</loc>
  <lastmod>2023-07-20T14:50:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52243-kinefxvellum-simulation-initial-state-issue/</loc>
  <lastmod>2023-08-07T15:09:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52239-i-want-to-control-drawcurve-with-subnet/</loc>
  <lastmod>2023-07-24T13:08:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52237-particle-sim-advice/</loc>
  <lastmod>2023-07-19T10:57:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52235-flip-big-simulation-issue/</loc>
  <lastmod>2023-07-15T22:29:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52234-one-to-one-retarget-without-ik/</loc>
  <lastmod>2023-07-15T03:14:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52233-fit-geometry-in-cameras-field-of-view/</loc>
  <lastmod>2023-07-19T05:20:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52232-apply-popforce-only-to-moving-particles/</loc>
  <lastmod>2023-07-17T20:04:52+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52231-vellum-cloth-problem/</loc>
  <lastmod>2023-07-17T05:40:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52230-topnet-hda-resolve-node-error-outside-references-absolute-paths/</loc>
  <lastmod>2023-07-13T16:58:11+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52228-when-compiling-houdini-hdk-with-cmake-it-was-unable-to-open-the-include-file%EF%BC%9F/</loc>
  <lastmod>2023-11-08T10:24:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52227-move-and-align-rig-to-animated-point-for-secondary-animation/</loc>
  <lastmod>2023-07-12T23:13:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52226-pyro-sparse-horizontal-line-glitch-artifacts/</loc>
  <lastmod>2023-07-12T19:48:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52225-copying-and-pasting-references-issue/</loc>
  <lastmod>2023-08-07T05:56:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52224-flip-fluid-help-trying-to-make-a-dripping-object/</loc>
  <lastmod>2023-07-13T20:51:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52223-x-particles-effect-in-houdini/</loc>
  <lastmod>2023-07-12T13:27:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52222-is-it-posible-to-add-opacity-after-a-shader-node/</loc>
  <lastmod>2023-07-11T22:17:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52221-examples-of-the-ut_json-classes/</loc>
  <lastmod>2023-09-09T22:51:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52220-procedural-bridge-orient-controls/</loc>
  <lastmod>2023-08-09T13:42:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52219-flip-colour-bleed-infection-solver/</loc>
  <lastmod>2023-07-10T14:33:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52215-cut-smoke-object-with-collider/</loc>
  <lastmod>2023-07-21T04:06:54+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52214-increasing-the-ram-usage-for-houdini/</loc>
  <lastmod>2023-07-06T21:37:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52213-pre-compile-custom-vop-function/</loc>
  <lastmod>2023-07-11T16:40:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52212-deep-rendering-in-mantra/</loc>
  <lastmod>2023-07-07T22:44:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52211-hqueque-server/</loc>
  <lastmod>2023-07-09T17:58:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52210-convertline-ruins-primitive-order/</loc>
  <lastmod>2023-08-11T08:57:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52209-houdinischool-custom-velocity-forces-upgrade/</loc>
  <lastmod>2023-07-05T20:49:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52208-material-fracture-glass/</loc>
  <lastmod>2023-07-05T20:17:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52206-creating-nodes-within-a-locked-hda/</loc>
  <lastmod>2023-12-19T10:24:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52204-arrow-system/</loc>
  <lastmod>2023-07-03T23:07:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52203-is-there-random-for-materialx/</loc>
  <lastmod>2023-07-06T03:40:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52198-cant-close-an-open-curve-3-earlier-solutions-dont-work-anymore/</loc>
  <lastmod>2023-07-02T12:24:50+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52196-one-to-one-retarget-without-ik/</loc>
  <lastmod>2023-07-01T00:12:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52195-creating-nodes-within-a-locked-hda/</loc>
  <lastmod>2023-07-06T09:50:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52193-lop-question-how-to-make-a-switch-if-in-solaris/</loc>
  <lastmod>2023-06-30T23:59:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52192-texture-map-on-karma-hair-shader/</loc>
  <lastmod>2024-01-01T09:11:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52191-detail-wrangle-nested-loops-question/</loc>
  <lastmod>2023-06-30T20:11:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52189-redshift-node-inputs/</loc>
  <lastmod>2023-06-29T20:41:34+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52188-calculate-distance-from-shading-point-how/</loc>
  <lastmod>2023-07-01T11:55:38+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52185-zbrush-fibermesh-direct-redshift-render-without-hair-module-quick-cheat/</loc>
  <lastmod>2023-06-28T10:18:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52182-how-to-apply-two-different-texture-maps-on-hair-using-lama-shader-in-houdini/</loc>
  <lastmod>2023-06-27T09:22:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52181-houdini-content-creators/</loc>
  <lastmod>2023-07-05T07:30:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52180-how-to-break-mushroom/</loc>
  <lastmod>2023-06-29T20:46:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52179-open-gl-triplanar-projection-shader-display/</loc>
  <lastmod>2023-06-28T00:29:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52176-flip-fluid-surface-particles-issue/</loc>
  <lastmod>2023-06-25T01:29:22+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52174-particles-attracted-to-separate-spheres/</loc>
  <lastmod>2023-06-24T09:19:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52173-voroni-fracture-how-2-allocate-more-scatter-points-to-a-certain-area/</loc>
  <lastmod>2023-06-23T05:31:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52172-volume-compute-range-free-houdini-hda-visualize-scalar-and-vector-volumes/</loc>
  <lastmod>2023-06-22T23:52:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52171-threadripper-5975wx-vs-5995wx/</loc>
  <lastmod>2023-06-22T22:41:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52169-constraint-vellum-to-an-dop-object/</loc>
  <lastmod>2023-06-25T14:38:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52168-trying-to-recreate-a-tool-from-a-siggraph-presentation/</loc>
  <lastmod>2023-06-21T23:27:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52167-map-density-to-color-gradient-in-the-stages-material-library/</loc>
  <lastmod>2023-06-21T18:23:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52166-technical-artist-rapid-prototyping-development/</loc>
  <lastmod>2023-06-21T17:34:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52165-rendering-camera-view/</loc>
  <lastmod>2023-06-22T02:57:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52164-karma-turn-off-self-shadowing-solved/</loc>
  <lastmod>2023-07-03T02:06:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52163-point-function-doesn%C2%B4t-work-inside-a-dopnet-with-flipsolver/</loc>
  <lastmod>2023-06-21T18:52:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52162-how-to-constrain-2-rbd-objects-together-as-1-during-sim/</loc>
  <lastmod>2023-06-28T19:06:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52161-uvsample-function-in-vops/</loc>
  <lastmod>2023-06-20T01:55:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52160-create-voxelanimation/</loc>
  <lastmod>2023-06-20T15:32:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52157-hda-visualizers/</loc>
  <lastmod>2023-06-18T20:30:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52154-vex-if-a-point-is-not-in-any-group-then-add-it-to-newgroup/</loc>
  <lastmod>2023-06-18T23:59:11+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52153-flip-fluid-filling-cup-issue/</loc>
  <lastmod>2023-06-24T00:25:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52152-turn-ramp-position-into-an-attribute/</loc>
  <lastmod>2023-06-17T17:01:54+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52150-oceanfoam-displacement-issue-with-h195642/</loc>
  <lastmod>2023-06-16T21:13:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52146-heightfields-distorting-uvs-based-on-flow-map/</loc>
  <lastmod>2023-06-16T12:04:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52145-vop-convert-integer-or-float-to-string/</loc>
  <lastmod>2023-06-16T14:46:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52144-vex-create-an-array-of-all-operators-piped-into-a-particular-node/</loc>
  <lastmod>2023-07-04T14:56:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52143-visualize-on-heightfield-erode-node-does-not-show-up-color-on-viewport/</loc>
  <lastmod>2023-06-15T05:46:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52142-pyro-steam/</loc>
  <lastmod>2023-06-19T12:55:26+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52141-soft-boolean-20235/</loc>
  <lastmod>2023-06-17T18:29:35+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52140-exporting-an-alembic-frame-sequence-ignores-vertex-color/</loc>
  <lastmod>2023-06-13T23:18:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52139-wierd-fraction-behavior-in-a-point-wrangle/</loc>
  <lastmod>2023-06-13T20:15:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52133-incorrect-rotation-value-after-animation-export/</loc>
  <lastmod>2023-06-11T16:02:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52132-particle-fluid-surface-generate-interior-geometry-in-some-frames/</loc>
  <lastmod>2023-06-15T17:36:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52131-constraints-not-following-deforming-rbd-objects/</loc>
  <lastmod>2023-06-11T03:43:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52130-how-to-remove-small-polygon-tails/</loc>
  <lastmod>2023-06-11T08:02:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52129-stop-motion-look-to-sims/</loc>
  <lastmod>2023-06-16T00:48:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52128-stop-motion-look-to-frames-doubles/</loc>
  <lastmod>2023-06-10T10:21:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52127-if-primitive-normal-is-pointing-down-make-it-point-up/</loc>
  <lastmod>2023-06-27T07:50:11+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52126-how-to/</loc>
  <lastmod>2023-06-09T18:33:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52125-arnold-procedural-instancing-proxy/</loc>
  <lastmod>2023-06-09T15:31:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52123-retiming-a-cache-with-falloff/</loc>
  <lastmod>2023-06-09T12:45:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52115-blend-shape-only-the-difference-should-move/</loc>
  <lastmod>2023-06-08T21:32:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52054-how-to-use-mult%C3%ADparm-to-create-groups-procedurally/</loc>
  <lastmod>2023-06-07T19:44:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52053-creating-a-branching-assembled-look/</loc>
  <lastmod>2023-06-07T17:35:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52052-houdini-channel-parameter-interface-bug/</loc>
  <lastmod>2024-12-23T04:57:37+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52050-i-want-to-display-attribute-information-in-text/</loc>
  <lastmod>2023-06-08T00:53:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52049-transmit-aovs-through-transmission-in-karma/</loc>
  <lastmod>2023-06-07T00:47:29+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52048-courses-with-more-personal-approach/</loc>
  <lastmod>2023-10-20T01:57:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52046-how-to-prevent-overlapping-points-when-peaking-concave-geometry/</loc>
  <lastmod>2023-06-21T22:03:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52044-input-rfstart-fend-or-xxx-into-global-variables-without-evaluation/</loc>
  <lastmod>2023-06-05T13:30:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52043-prim-function-in-attribute-create/</loc>
  <lastmod>2023-06-05T22:15:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52042-how-to-create-carpet-in-houdini/</loc>
  <lastmod>2023-10-03T21:28:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52041-karma-render-properties-for-rendering-thin-splines/</loc>
  <lastmod>2023-07-12T07:18:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52040-periodic-water-ripples-from-objects-in-water-shallow-water-solver-breaks/</loc>
  <lastmod>2023-06-22T13:46:52+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52039-rocket-engine-thruster-effect/</loc>
  <lastmod>2023-06-02T17:10:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52037-element-of-a-group-expression/</loc>
  <lastmod>2023-06-02T17:24:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52036-triangles-to-quads/</loc>
  <lastmod>2023-06-27T09:07:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52032-access-numpt-in-a-group-sop-without-going-through-a-detail-attribute/</loc>
  <lastmod>2023-06-01T12:13:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52031-lead-vfx-artist-game-asset-supervisor-lead-concept-environment/</loc>
  <lastmod>2023-05-31T19:50:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52030-vex-group-intersect/</loc>
  <lastmod>2023-06-01T13:12:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52029-vex-group-inner-outer-and-partial-using-sphere-as-bounding-object/</loc>
  <lastmod>2023-05-30T22:06:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52028-file-cache-vs-pdgtop-cache/</loc>
  <lastmod>2023-05-31T17:29:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52027-control-points-density-based-on-texture-and-uv/</loc>
  <lastmod>2023-05-30T22:34:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52021-vellum-low-res-to-high-res-transform-pieces-issue/</loc>
  <lastmod>2023-06-07T12:52:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52020-float-rbd-object-on-flip-sop-surface/</loc>
  <lastmod>2023-05-29T07:41:56+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/52013-point-uv-to-volume-attribute-distance/</loc>
  <lastmod>2023-05-27T04:01:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51988-why-does-the-maximized-ui-not-work-on-windows/</loc>
  <lastmod>2023-05-25T19:58:48+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51985-hairgen-issue/</loc>
  <lastmod>2023-05-25T14:01:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51981-flip-low-res-to-high-res-ocean-workflow/</loc>
  <lastmod>2023-05-27T02:50:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51979-pulsed-particle-emission/</loc>
  <lastmod>2023-05-24T03:56:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51978-keep-same-point-and-prim-count-after-polywire/</loc>
  <lastmod>2023-05-24T14:54:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51977-exporting-point-cloud-with-colortexture/</loc>
  <lastmod>2023-05-23T21:03:12+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51976-senior-technical-artist-procedural-respawn-entertainment/</loc>
  <lastmod>2023-05-23T01:23:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51975-pdg-flipbook/</loc>
  <lastmod>2023-06-15T17:33:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51973-vellum-io-node-in-tops/</loc>
  <lastmod>2023-05-20T15:59:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51972-update-velocity-mid-rbd-sim/</loc>
  <lastmod>2023-05-22T01:50:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51971-fast-moving-object-following-particles/</loc>
  <lastmod>2023-05-19T14:46:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51970-reverse-invert-attribute/</loc>
  <lastmod>2023-05-25T02:44:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51968-ml-deform-and-houdini/</loc>
  <lastmod>2023-12-13T14:59:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51967-simulation-on-animated-curve-vellum-hair/</loc>
  <lastmod>2023-05-26T06:18:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51966-how-can-i-make-a-single-primitive-from-several-poly-lines/</loc>
  <lastmod>2023-05-29T12:32:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51965-is-it-possible-to-apply-spin-force-to-the-vellum-objects/</loc>
  <lastmod>2023-12-28T04:45:06+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51964-usd-instancing-isnt-working-as-it-should/</loc>
  <lastmod>2023-05-17T06:33:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51961-reflective-volume-materials-in-arnoldmaterial-x/</loc>
  <lastmod>2023-05-16T22:54:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51960-ray-specific-group-of-points-using-their-normals-on-a-primitive/</loc>
  <lastmod>2023-05-17T00:52:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51959-delete-constraints-in-dop-bullet/</loc>
  <lastmod>2023-05-16T20:03:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51956-different-peak-distance-for-each-point-in-a-group/</loc>
  <lastmod>2023-05-16T12:11:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51955-hda-ffx-geometry-explainer/</loc>
  <lastmod>2023-05-15T20:16:45+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51954-air-rises-from-the-bottom-of-the-water-recreating-the-momentary-color-change/</loc>
  <lastmod>2023-05-15T13:34:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51951-flippop-two-velocity-fields-are-influencing-each-other-even-they-are-in-a-seperate-group/</loc>
  <lastmod>2023-05-18T19:41:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51950-how-to-get-the-number-of-points-and-show-the-number-on-the-display/</loc>
  <lastmod>2023-05-14T07:09:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51949-get-only-one-geometry-point-that-is-the-closest-to-each-scatter-point/</loc>
  <lastmod>2023-05-14T02:02:54+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51947-converting-rbd-to-flip/</loc>
  <lastmod>2023-05-14T08:52:32+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51945-bone-weight-falloff-kinefx/</loc>
  <lastmod>2023-05-12T11:57:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51944-object-not-melting/</loc>
  <lastmod>2023-05-11T19:39:33+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51943-how-flip-motion-graphics/</loc>
  <lastmod>2023-05-11T15:55:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51942-wavenoise-through-curvesgeo/</loc>
  <lastmod>2023-05-23T19:23:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51941-making-a-foliage-scatter-hda-for-unreal/</loc>
  <lastmod>2023-05-12T14:14:39+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51940-amd-ryzen-9-7950x-or-core-i9-13900k/</loc>
  <lastmod>2023-05-11T04:30:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51938-ocean-integration-questions/</loc>
  <lastmod>2023-05-12T05:22:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51937-load-python-scripts-depend-of-the-python-version/</loc>
  <lastmod>2023-05-10T01:13:49+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51936-senior-fx-artist-el-ranchito/</loc>
  <lastmod>2023-05-09T17:32:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51934-ocean-flip-grid-artifacts/</loc>
  <lastmod>2023-05-08T18:46:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51933-houdini-ground-crack/</loc>
  <lastmod>2023-05-10T00:16:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51932-inside-the-vellum-solver-how-can-i-retrieve-the-stretch-value/</loc>
  <lastmod>2023-05-12T11:56:29+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51931-realistic-surface-of-the-sun/</loc>
  <lastmod>2023-05-06T14:53:53+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51930-whirlpool-or-maelstrom-in-ocean/</loc>
  <lastmod>2023-05-06T07:56:43+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51929-hot-to-do-a-post-cropping-of-a-rendered-image/</loc>
  <lastmod>2023-05-05T18:50:23+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51927-weird-outline-caused-by-heightfield-crop-node/</loc>
  <lastmod>2023-05-05T16:13:21+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51926-grooming-long-hair-interpolation/</loc>
  <lastmod>2023-05-05T13:21:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51925-dobri/</loc>
  <lastmod>2023-05-05T11:36:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51923-glow-passing-through/</loc>
  <lastmod>2023-05-04T20:31:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51922-how-to-run-erosion-on-multiple-heightfields-at-once/</loc>
  <lastmod>2023-05-05T21:52:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51921-8bit-png-insteaf-of-16bit-floating-point/</loc>
  <lastmod>2023-05-05T13:13:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51918-vex-in-group-expression-vs-vex-in-attribute-wrangle/</loc>
  <lastmod>2023-05-05T15:10:55+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51917-different-random-group-for-each-row/</loc>
  <lastmod>2023-05-04T13:07:40+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51915-python-importing-open3d-crashes-houdini/</loc>
  <lastmod>2023-05-08T11:56:34+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51913-blinking-light-panelpatterns-in-houdini/</loc>
  <lastmod>2023-05-03T23:03:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51912-subdivide-depth-reads-value-from-attribute/</loc>
  <lastmod>2023-05-03T13:16:54+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51911-karma-how-to-set-primary-off/</loc>
  <lastmod>2023-05-02T19:01:09+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51910-i-need-one-of-the-vellum-visualization-modes-as-attribute/</loc>
  <lastmod>2023-05-02T22:26:42+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51909-i-need-help-with-modeling-the-rope-for-the-ball-drop/</loc>
  <lastmod>2023-05-25T11:32:41+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51908-change-expression-language-through-python/</loc>
  <lastmod>2023-05-08T05:31:44+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51907-sine-wave-on-a-curve-in-sops/</loc>
  <lastmod>2023-05-14T08:50:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51905-pscaleattributes-along-branching-curves/</loc>
  <lastmod>2023-05-07T20:54:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51903-how-to-get-same-by-slope-mask-in-substance-designer-as-in-houdini/</loc>
  <lastmod>2023-07-20T19:30:47+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51902-how-to-assing-shaders-to-crowd-agents-in-solaris/</loc>
  <lastmod>2024-03-23T19:30:50+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51901-setpointattrib-vex-not-working/</loc>
  <lastmod>2023-05-01T19:30:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51900-triangulated-surface-mesh-segmentation/</loc>
  <lastmod>2023-05-21T01:04:19+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51899-callback-script-onload-scene/</loc>
  <lastmod>2023-04-29T21:25:33+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51898-sinusoid-noise/</loc>
  <lastmod>2023-04-28T00:24:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51897-lights-issue-in-htoa-importing-ass-file-from-maya/</loc>
  <lastmod>2023-04-27T12:51:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51896-python-expression/</loc>
  <lastmod>2023-04-27T12:49:59+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51894-specific-points-along-specific-curves/</loc>
  <lastmod>2023-04-27T18:50:00+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51893-houdini-cant-output-16bit-exrpngs/</loc>
  <lastmod>2023-04-26T17:18:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51890-capmodeling/</loc>
  <lastmod>2023-04-26T02:57:14+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51888-arnold-issue-in-houdini/</loc>
  <lastmod>2024-12-03T05:17:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51887-job-opening-media-production-sys-admin-california-academy-of-sciences/</loc>
  <lastmod>2023-04-25T01:52:05+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51886-vellum-hair-dynamics-aka-rope-dynamics/</loc>
  <lastmod>2023-05-04T13:55:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51885-my-first-sim-work-basic-question/</loc>
  <lastmod>2023-04-24T19:14:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51884-compute-the-silhouette-of-a-character/</loc>
  <lastmod>2023-04-24T12:09:27+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51883-tangram-puzzles/</loc>
  <lastmod>2023-04-23T21:29:13+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51882-houdini-tutorial-megastructure-generator-procedural-modeling/</loc>
  <lastmod>2023-04-23T21:03:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51881-remesh-only-groupmaskattribute/</loc>
  <lastmod>2023-04-23T21:17:51+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51880-chopt-vex-function-issue/</loc>
  <lastmod>2023-04-23T03:46:30+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51879-intersecting-lines-into-one-primitive/</loc>
  <lastmod>2023-05-04T14:17:20+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51878-matrix-transformations-in-the-vex-function-fromndc/</loc>
  <lastmod>2023-04-20T01:50:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51877-orienting-joints-using-polygon-normal-not-working-kinefx/</loc>
  <lastmod>2023-04-19T19:26:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51876-vellum-glue-constraint-not-breaking/</loc>
  <lastmod>2023-04-21T19:53:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51874-need-help-in-beam-fx-houdini-195/</loc>
  <lastmod>2023-04-22T22:31:54+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51873-how-to-control-radius-of-copied-branches/</loc>
  <lastmod>2023-04-18T21:44:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51872-modeling-in-houdini/</loc>
  <lastmod>2023-06-22T09:18:01+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51871-pscale-in-voronoifracture/</loc>
  <lastmod>2023-04-17T23:13:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51870-randomise-distance-in-the-peak-sop/</loc>
  <lastmod>2023-04-18T16:17:46+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51869-toggles-overrides-question/</loc>
  <lastmod>2023-04-17T03:21:50+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51868-number-of-points-circumference-height/</loc>
  <lastmod>2023-04-19T15:51:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51867-randomly-rotate-in-a-copy-and-transform/</loc>
  <lastmod>2023-04-17T17:14:15+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51866-change-sort-seed-for-each-copy-in-one-sort-node/</loc>
  <lastmod>2023-04-16T01:29:08+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51865-attributte/</loc>
  <lastmod>2023-04-15T16:09:58+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51864-heightfield-tile-split-node-alters-brightness-of-output-pngs/</loc>
  <lastmod>2023-04-14T22:44:57+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51863-growth-effect-with-the-nearpoints-function-and-foreach-loop-in-a-sop-solver-vex/</loc>
  <lastmod>2023-04-20T14:34:23+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51862-simulate-from-point-instamce-modifypointinstances-lops/</loc>
  <lastmod>2023-07-19T14:03:40+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51861-fine-powder-cosmetic-texture-grain-displacement/</loc>
  <lastmod>2023-04-12T20:28:10+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51858-automatic-rop-chain-generation/</loc>
  <lastmod>2023-04-12T21:00:03+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51857-aim-normals-away-from-closest-point-on-curve-solved/</loc>
  <lastmod>2023-04-12T14:12:25+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51855-rig-point-rotation-by-curve/</loc>
  <lastmod>2023-04-10T23:01:18+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51853-vellum-pin-to-animation-issue/</loc>
  <lastmod>2023-04-10T01:45:36+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51852-usd-cache-instead-of-bgeosc/</loc>
  <lastmod>2023-04-09T14:41:31+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51851-how-to-animate-a-torus-like-shape-from-open-to-close-keeping-the-tip-round/</loc>
  <lastmod>2023-04-09T13:27:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51849-houdesktopsceneviewers-is-not-working/</loc>
  <lastmod>2023-04-08T11:05:02+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51848-camera-constraints-weight/</loc>
  <lastmod>2023-04-10T23:25:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51847-rotation-around-its-own-axis/</loc>
  <lastmod>2023-04-14T01:55:07+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51846-replacing-low-res-geo-rbd-bullet-sim-with-high-res-geo-wrong-orientation/</loc>
  <lastmod>2023-04-19T03:25:16+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51844-randomize-name-attribute/</loc>
  <lastmod>2023-04-11T11:52:04+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51837-how-to-do-this-cellsphere-splitting-effect/</loc>
  <lastmod>2023-04-06T14:31:28+04:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51836-scatter-points-on-primitives-attribute/</loc>
  <lastmod>2023-04-06T15:46:04+04:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
