<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/28495-curve-width-taper/</loc>
  <lastmod>2019-05-21T10:20:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28494-vex-global-variables/</loc>
  <lastmod>2017-01-08T22:44:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28493-stag-in-a-bottle/</loc>
  <lastmod>2017-01-09T00:36:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28492-displace-guides-hairs-for-inital-position/</loc>
  <lastmod>2017-01-08T11:44:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28491-upgrade-to-yakkety-yak/</loc>
  <lastmod>2017-01-08T08:43:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28490-how-to-render-to-disk-in-background-with-arnold-in-houdini/</loc>
  <lastmod>2017-01-10T05:40:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28489-access-object-position-after-timeshift-sop/</loc>
  <lastmod>2017-01-08T09:56:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28488-fuse-subdivide-bug-simple-question/</loc>
  <lastmod>2017-01-09T15:13:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28487-how-do-i-make-an-object-invisible-keyframeable/</loc>
  <lastmod>2017-01-09T19:23:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28486-fx-reel-2016-2017/</loc>
  <lastmod>2017-01-08T01:17:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28485-debug-vex-print-to-console-why-is-this-confusing/</loc>
  <lastmod>2017-01-07T06:46:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28484-applying-vel-to-cloth-through-sops/</loc>
  <lastmod>2017-01-07T17:29:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28483-wire-attach-to-deforming-obj/</loc>
  <lastmod>2017-01-07T01:26:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28482-noisy-render-problem/</loc>
  <lastmod>2017-01-07T04:14:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28481-wierd-wave-layer-collision/</loc>
  <lastmod>2017-01-07T01:48:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28480-connectivity-and-foreach-problem/</loc>
  <lastmod>2017-01-07T01:20:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28479-amd-vega/</loc>
  <lastmod>2017-01-08T05:17:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28478-64gb-ram-how-much-swap/</loc>
  <lastmod>2017-01-06T06:26:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28477-why-doesnt-flip-collision-work/</loc>
  <lastmod>2017-01-07T01:47:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28476-learning-paths-houdini-experience/</loc>
  <lastmod>2017-03-30T00:59:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28475-sweep-multiple-prims-on-multiple-curves/</loc>
  <lastmod>2017-01-06T08:44:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28474-hair-or-wires-interacting-with-fluid/</loc>
  <lastmod>2017-01-06T03:36:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28473-loop-turbnoise1/</loc>
  <lastmod>2017-01-06T02:01:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28472-animated-granular-sheed/</loc>
  <lastmod>2017-01-07T02:04:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28471-pyro-sim-crashes/</loc>
  <lastmod>2017-01-06T06:31:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28470-pops/</loc>
  <lastmod>2017-01-06T01:48:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28469-create-custom-displacement-map/</loc>
  <lastmod>2017-01-06T05:54:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28468-softbody-jelly-cutting/</loc>
  <lastmod>2017-01-06T05:34:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28467-sweep-sop-problem/</loc>
  <lastmod>2017-01-05T07:32:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28466-run-houdini-with-popen/</loc>
  <lastmod>2017-01-05T05:25:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28465-cloth-sim-for-sails/</loc>
  <lastmod>2017-01-09T22:42:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28464-losing-decimal-precision-in-string-to-float-conversion/</loc>
  <lastmod>2017-01-12T08:06:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28463-how-to-acces-vector-fields-in-a-volume-temprestvel/</loc>
  <lastmod>2017-01-08T07:17:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28462-accessing-element-of-array-attribute/</loc>
  <lastmod>2017-01-05T01:21:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28461-addattrib-array-problem/</loc>
  <lastmod>2017-01-04T23:01:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28460-how-to-renderstore-velocity-vectors-in-exr/</loc>
  <lastmod>2017-01-05T02:33:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28459-new-operator-types/</loc>
  <lastmod>2017-01-06T22:43:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28458-how-to-distinguishidentify-objects-in-exr-output/</loc>
  <lastmod>2017-01-07T01:20:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28457-scatter-on-melting-surface-without-flickering/</loc>
  <lastmod>2017-01-14T20:42:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28456-attractors-in-houdini/</loc>
  <lastmod>2017-01-03T23:22:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28455-offset-keyframe-by-channel/</loc>
  <lastmod>2017-01-03T21:00:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28454-point-cooler-from-scatter-using-attribute-wrangle/</loc>
  <lastmod>2017-01-04T04:55:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28453-bake-volume-on-render-to-pc/</loc>
  <lastmod>2017-01-03T17:27:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28452-solved-155673-centos-no-menudesktop-icons/</loc>
  <lastmod>2017-01-03T02:45:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28451-pc-build-for-houdini-dynamics/</loc>
  <lastmod>2017-01-08T15:50:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28450-fuse-points/</loc>
  <lastmod>2017-01-03T20:09:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28449-bgeo-alembic-export-errors/</loc>
  <lastmod>2017-01-02T09:47:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28448-dialing-in-waterfall-flip-scale/</loc>
  <lastmod>2017-01-06T07:52:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28447-waterfall/</loc>
  <lastmod>2017-01-02T00:32:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28446-snow-particle-rander-velocity-pass/</loc>
  <lastmod>2017-01-02T01:57:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28445-windforce/</loc>
  <lastmod>2017-01-02T00:29:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28444-push-faces-with-falloff/</loc>
  <lastmod>2017-01-03T23:31:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28443-rendering-abc-in-renderman-with-pxrprimvar/</loc>
  <lastmod>2017-01-01T11:21:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28442-flip-elasticity-tool-fails-in-h155/</loc>
  <lastmod>2017-01-01T07:58:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28441-keeping-flip-outside-of-collision-volumes/</loc>
  <lastmod>2017-01-01T07:15:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28440-volume-based-collision-fails-on-human-figure/</loc>
  <lastmod>2017-01-01T10:48:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28439-problem-rendering-multiple-output-nodes-with-takes/</loc>
  <lastmod>2017-01-01T23:28:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28438-otl-how-to-generate-exceptions-when-you-update-to-latest-otl/</loc>
  <lastmod>2016-12-31T21:23:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28437-particles-in-to-3-groups/</loc>
  <lastmod>2017-01-01T02:26:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28436-render-out-matte-with-volumelight/</loc>
  <lastmod>2017-01-01T07:30:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28435-exporting-houdini-splines/</loc>
  <lastmod>2017-01-03T21:55:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28434-null-moves-along-multiple-axis-instead-of-one/</loc>
  <lastmod>2017-01-01T01:39:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28433-dop-object-name-from-object-id/</loc>
  <lastmod>2016-12-31T05:10:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28432-senior-houdini-generalist-in-vancouver/</loc>
  <lastmod>2016-12-31T01:08:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28431-foreach-block-iterate-over-primpoints-not-piece-attributes-like-the-old-for-loop-subnetwork-fortype-set-to-pointprim/</loc>
  <lastmod>2016-12-30T13:21:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28430-vray-for-houdini-alpha/</loc>
  <lastmod>2017-05-11T08:06:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28429-new-gridmarkets-featured-houdini-artist-alvaro-segura-fx-lead-at-mpc/</loc>
  <lastmod>2017-01-11T03:14:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28428-variable-cloth-stiffness/</loc>
  <lastmod>2017-08-19T03:12:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28427-rigid-body-and-wireconstraints/</loc>
  <lastmod>2017-01-02T13:54:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28426-inner-rbd-object-inheriting-outer-rbd-object/</loc>
  <lastmod>2016-12-29T20:56:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28425-geo-convert-into-scatter-for-source-of-grain-solver-not-working/</loc>
  <lastmod>2016-12-29T14:26:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28424-random-error-animated-polyextrude/</loc>
  <lastmod>2020-06-06T04:36:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28423-glue-network-reappears-am-i-missing-a-step/</loc>
  <lastmod>2017-01-04T06:15:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28422-pyro-expand-pump-sink-examples/</loc>
  <lastmod>2017-01-02T11:52:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28421-non-centered-vertical-fov-camera-to-window-offset-calculation-trig-question/</loc>
  <lastmod>2016-12-29T07:02:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28420-houdini-eye-variable/</loc>
  <lastmod>2016-12-29T03:44:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28419-geometry-calculus-refresher-textbook/</loc>
  <lastmod>2016-12-29T13:40:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28418-procedural-animation-of-a-character/</loc>
  <lastmod>2016-12-30T00:32:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28417-increasing-point-primitive-number-size-in-3d-viewport/</loc>
  <lastmod>2022-02-10T03:13:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28416-separate-dynamic-networks/</loc>
  <lastmod>2016-12-28T21:59:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28415-change-a-float-vector-3-to-select-dropdown-menu/</loc>
  <lastmod>2016-12-28T10:05:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28413-how-to-access-an-attribute-inside-chops-for-parameters/</loc>
  <lastmod>2017-01-02T05:12:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28412-arnold-style-hotkey-to-connect-current-shader-node-to-ce-for-quick-color-visualization/</loc>
  <lastmod>2016-12-28T06:04:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28410-bees-around-moving-hive/</loc>
  <lastmod>2016-12-28T03:10:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28409-whitewater-out-of-control/</loc>
  <lastmod>2016-12-28T00:59:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28408-volume-jittering-after-particle-convert-in-to-volume/</loc>
  <lastmod>2016-12-27T14:33:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28407-exporting-animation-series-from-houdini-to-max/</loc>
  <lastmod>2016-12-27T12:50:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28406-control-rbd/</loc>
  <lastmod>2016-12-28T05:20:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28405-uiscriptpy-uispy-is-being-made-availible-for-free-download/</loc>
  <lastmod>2017-01-05T01:30:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28404-2dish-swipes/</loc>
  <lastmod>2016-12-27T01:46:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28403-increment-value-by-one-on-every-frame/</loc>
  <lastmod>2017-01-01T01:25:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28402-houdini-procedural-foundations-learn-squared/</loc>
  <lastmod>2017-01-04T22:47:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28401-particle-separation-for-movie-quality-fluid/</loc>
  <lastmod>2016-12-27T01:05:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28400-ice-hummocks/</loc>
  <lastmod>2016-12-30T06:16:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28399-linux-opencl/</loc>
  <lastmod>2016-12-27T07:56:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28398-cluster-smoke-from-emitted-particles-does-not-work-correct/</loc>
  <lastmod>2016-12-24T23:45:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28397-accessing-preloaded-python-modules-in-an-expression/</loc>
  <lastmod>2017-01-14T03:30:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28396-how-can-i-get-this-illuminationrender-quality-file-attached/</loc>
  <lastmod>2016-12-24T18:48:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28395-expanding-rubber-glove-effect/</loc>
  <lastmod>2016-12-23T18:11:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28394-transform-handles-for-parameters/</loc>
  <lastmod>2016-12-23T17:52:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28393-dynamics-on-growing-geometry/</loc>
  <lastmod>2016-12-24T13:08:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28392-rendering-in-mantra-newbie-questions/</loc>
  <lastmod>2016-12-23T20:55:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28391-deform-scatter-over-surface-of-geometry/</loc>
  <lastmod>2016-12-24T02:06:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28390-cloth-collision-by-group/</loc>
  <lastmod>2016-12-28T01:45:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28389-vacuum-space-explosion/</loc>
  <lastmod>2017-01-04T22:44:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28388-turbulent-collision-force/</loc>
  <lastmod>2016-12-23T18:00:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28387-sharp-arrow-smoke-for-explosion-using-an-emmiter/</loc>
  <lastmod>2016-12-23T08:44:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28386-compound-curves-booleans-extrusion-ai-alembic/</loc>
  <lastmod>2020-02-16T00:32:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28385-adding-to-a-group-geo_pointlist-alternatives/</loc>
  <lastmod>2016-12-22T15:06:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28384-hdk-cuda-in-linux/</loc>
  <lastmod>2016-12-22T09:13:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28383-slack-tech-artistorg-houdini/</loc>
  <lastmod>2016-12-22T08:36:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28382-grouping-points-bases-on-velocity-but-ignores-velocity-change/</loc>
  <lastmod>2016-12-22T09:57:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28381-no-collide-needed/</loc>
  <lastmod>2016-12-22T05:20:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28380-turn-vel-streamers-into-usable-curves/</loc>
  <lastmod>2016-12-23T02:27:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28378-splash-flip/</loc>
  <lastmod>2017-05-11T17:23:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28377-drop-water/</loc>
  <lastmod>2016-12-22T02:54:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28376-digital-assets_group-expressions/</loc>
  <lastmod>2016-12-22T00:57:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28375-converting-vex-to-opencl/</loc>
  <lastmod>2021-07-11T07:38:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28374-better-understanding-of-velocity/</loc>
  <lastmod>2016-12-25T14:34:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28373-how-to-make-toothpast-foam-effect/</loc>
  <lastmod>2016-12-22T22:16:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28372-channel-reference/</loc>
  <lastmod>2016-12-21T22:40:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28371-sparks-otl-feedbacks/</loc>
  <lastmod>2016-12-21T21:51:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28370-foxrenderfarm-offer-free-rendering-credits-to-celebrate-xmas/</loc>
  <lastmod>2016-12-21T14:34:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28369-animated-static-objects-in-dops-follow-copy-sop-geo/</loc>
  <lastmod>2016-12-21T08:56:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28368-animated-static-objects-in-dops-follow-copy-sop-geo/</loc>
  <lastmod>2016-12-27T01:20:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28367-googles-zync-cloud-rendering/</loc>
  <lastmod>2016-12-21T03:41:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28366-ziploc-baggie-of-powder-cloth-fails/</loc>
  <lastmod>2016-12-21T13:17:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28365-insert-many-edge-loops-help/</loc>
  <lastmod>2016-12-27T05:31:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28364-perlin-noise-implementation-in-vex/</loc>
  <lastmod>2016-12-20T19:27:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28363-houdini-to-maya-alembic-workflow/</loc>
  <lastmod>2017-01-10T17:53:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28362-archiving-best-practices/</loc>
  <lastmod>2016-12-20T21:10:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28361-average-tangents/</loc>
  <lastmod>2016-12-22T23:49:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28360-create-cookinputvertexgroups-helper-function/</loc>
  <lastmod>2016-12-20T00:48:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28359-lerp-in-fem-dent/</loc>
  <lastmod>2016-12-20T00:34:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28358-examples-nyc-houdini-user-grp-20161215-particles-over-surface-basic-shatter/</loc>
  <lastmod>2016-12-19T12:32:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28357-sand-dunes/</loc>
  <lastmod>2020-02-20T00:33:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28355-sand-dunes/</loc>
  <lastmod>2016-12-19T06:05:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28354-uv-mapping-a-mass-of-hair-curves/</loc>
  <lastmod>2016-12-19T20:10:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28353-cloth-tearing-solid-fracture/</loc>
  <lastmod>2017-01-04T23:52:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28351-how-to-drive-pyrofx-with-particles/</loc>
  <lastmod>2016-12-19T02:34:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28350-fracture-drive-by-particle/</loc>
  <lastmod>2018-06-06T18:07:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28349-rotate-by-local-axis-with-vop-vex/</loc>
  <lastmod>2016-12-19T15:17:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28348-cant-edit-parameter-interface-value-greyed-out/</loc>
  <lastmod>2016-12-18T06:52:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28347-attribute-vop-cant-calc-stuff-over-time/</loc>
  <lastmod>2016-12-17T23:32:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28346-attribute-randomize-issue/</loc>
  <lastmod>2016-12-20T17:41:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28345-pyro-render-layers-seperation/</loc>
  <lastmod>2016-12-20T09:54:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28344-pyro-question/</loc>
  <lastmod>2016-12-18T20:08:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28343-polyextrude-distance-scale/</loc>
  <lastmod>2016-12-19T02:23:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28342-unified-noise-parameter-mess/</loc>
  <lastmod>2017-01-03T17:59:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28341-ide-stretch-parameters-to-fill-vertical-space/</loc>
  <lastmod>2016-12-17T03:16:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28340-ocean-displacement-with-deformed-geometry/</loc>
  <lastmod>2018-04-13T08:08:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28339-3d-pipeline-td-folks-vfx-montreal/</loc>
  <lastmod>2016-12-16T06:10:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28338-3d-look-dev-artist-folks-vfx-montreal/</loc>
  <lastmod>2016-12-16T06:09:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28337-shattering-windshield/</loc>
  <lastmod>2016-12-16T06:09:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28336-3d-modelingtexture-artist-folks-vfx-montreal/</loc>
  <lastmod>2016-12-16T06:08:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28335-3d-environment-artist-folks-vfx-montreal/</loc>
  <lastmod>2016-12-16T06:07:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28334-cg-character-rigger-folks-vfx-montreal/</loc>
  <lastmod>2016-12-17T02:15:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28333-volume-mix-cropping-density/</loc>
  <lastmod>2016-12-17T02:10:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28332-is-there-a-rose-in-vc/</loc>
  <lastmod>2016-12-16T04:40:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28331-two-pyro-smoke-questions/</loc>
  <lastmod>2016-12-24T22:48:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28330-sticking-moving-particles-to-a-deforming-surface/</loc>
  <lastmod>2016-12-17T03:28:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28329-steam-propellant-fx/</loc>
  <lastmod>2016-12-15T08:00:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28328-getting-particle-colors-in-shader/</loc>
  <lastmod>2016-12-15T07:05:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28327-static-object-destruction/</loc>
  <lastmod>2016-12-16T02:00:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28326-voronoi-fracture-objects/</loc>
  <lastmod>2016-12-16T00:01:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28325-replacing-rbd-fractured-objects-with-transform-pieces-sop/</loc>
  <lastmod>2016-12-16T18:32:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28324-dcm-settings-and-optimization/</loc>
  <lastmod>2017-06-11T04:12:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28323-imorting-obj-houdini-indi/</loc>
  <lastmod>2016-12-15T05:20:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28322-flame-shader-density-gets-rendered-differently-between-render-view-and-render-to-disk/</loc>
  <lastmod>2016-12-15T02:42:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28321-flip-colliding-with-fast-moving-object/</loc>
  <lastmod>2018-02-25T02:10:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28319-voronoi-fracture-into-pyramid-pieces-of-equal-size/</loc>
  <lastmod>2016-12-17T21:12:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28318-fem-flesh-rip/</loc>
  <lastmod>2018-08-03T03:53:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28317-distributed-simulation-with-h15/</loc>
  <lastmod>2016-12-16T03:53:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28316-shader-problem-at-render-time/</loc>
  <lastmod>2017-01-25T18:26:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28315-how-to-get-better-at-creating-complex-effects-for-shots/</loc>
  <lastmod>2016-12-21T05:34:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28314-passes-in-nuke/</loc>
  <lastmod>2016-12-15T08:49:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28313-how-to-store-all-primitive-number-in-array-using-vex/</loc>
  <lastmod>2016-12-15T03:43:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28312-creating-an-attribute-that-slowly-decreases-per-frame/</loc>
  <lastmod>2016-12-20T20:19:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28311-latest-cuda-8-toolkit-any-advantage-for-opencl/</loc>
  <lastmod>2016-12-14T07:36:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28310-is-there-a-possibility-to-have-working-inside-a-vex-function/</loc>
  <lastmod>2016-12-14T03:33:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28309-new-gridmarkets-houdini-artist-profile-ramiro-amk-fernandez/</loc>
  <lastmod>2016-12-19T08:35:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28308-alembic-issue/</loc>
  <lastmod>2016-12-14T19:40:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28307-scene-as-python-code/</loc>
  <lastmod>2022-10-06T02:58:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28306-topo-lines-terrain-curves/</loc>
  <lastmod>2016-12-14T18:06:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28305-glass-shader-with-objects-inside/</loc>
  <lastmod>2016-12-14T05:01:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28304-vr-flipbook/</loc>
  <lastmod>2016-12-13T21:21:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28303-houdini-node-problem/</loc>
  <lastmod>2017-10-17T05:31:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28302-mantra-memory-explosion-with-packed-primitives/</loc>
  <lastmod>2016-12-14T09:16:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28301-how-would-you-get-the-index-value-of-a-vector-array-from-another-point/</loc>
  <lastmod>2016-12-13T09:08:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28300-flip-velocity-artifacts/</loc>
  <lastmod>2016-12-13T06:47:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28299-digital-assets-losing-parameters-when-moving-directories/</loc>
  <lastmod>2016-12-17T02:13:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28298-is-bulllet-rbd-solver-deterministic-with-constraint-network-relationship/</loc>
  <lastmod>2016-12-19T16:25:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28297-skin-loses-shop_materialpath/</loc>
  <lastmod>2016-12-13T04:19:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28296-flip-fluid-compress-artifacts/</loc>
  <lastmod>2016-12-19T07:47:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28295-slit-scan-time-shift-effect-file-read-please-help/</loc>
  <lastmod>2016-12-13T05:18:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28294-restoring-mouse-button-navigation-in-linuxubuntu-mate/</loc>
  <lastmod>2016-12-12T16:05:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28293-temp-files-fill-my-main-disk/</loc>
  <lastmod>2016-12-13T03:49:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28292-importing-hipnc-into-commercial/</loc>
  <lastmod>2016-12-11T18:39:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28291-multiverse-io-plugin/</loc>
  <lastmod>2016-12-13T22:45:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28290-globallyrecursivelyenable-opencl/</loc>
  <lastmod>2016-12-11T10:22:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28289-real-magic-music-video/</loc>
  <lastmod>2016-12-11T06:33:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28288-fx-studentjunior-td-shawn-kearney/</loc>
  <lastmod>2016-12-13T05:21:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28287-image-sequence-with-the-color-map-node/</loc>
  <lastmod>2016-12-11T23:44:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28286-morphogenesis-in-houdini/</loc>
  <lastmod>2017-08-22T07:10:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28285-grid-based-glyph-generator/</loc>
  <lastmod>2016-12-11T05:00:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28284-houdini-fx-td/</loc>
  <lastmod>2016-12-10T15:55:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28283-ubuntu-linux-nvidia-drivers-ppa-recommended-method/</loc>
  <lastmod>2016-12-10T10:32:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28282-additional-fracturing-help/</loc>
  <lastmod>2016-12-10T14:24:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28281-double-values-in-arrays/</loc>
  <lastmod>2016-12-23T22:50:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28280-offset-scatter-points/</loc>
  <lastmod>2016-12-10T03:11:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28279-imperfect-voronoi-fracture/</loc>
  <lastmod>2016-12-10T19:19:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28278-extend-flip-coverage-without-extending-sim-area/</loc>
  <lastmod>2016-12-12T11:13:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28277-table-import-and-special-letters/</loc>
  <lastmod>2016-12-10T04:59:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28276-accessability-of-the-point-number-attribute-in-the-vex-point-fucntion/</loc>
  <lastmod>2016-12-09T21:47:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28275-modification-of-the-velocity-of-the-deforming-geometry/</loc>
  <lastmod>2016-12-10T21:01:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28274-3-decimal-of-a-float-value-in-vex-or-vop/</loc>
  <lastmod>2016-12-10T03:15:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28273-error-on-file-naming-when-caching-file-for-slowmotion/</loc>
  <lastmod>2016-12-10T02:47:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28272-mixed-mode-debugging/</loc>
  <lastmod>2016-12-09T06:30:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28271-flip-morph-custom-forces/</loc>
  <lastmod>2016-12-12T05:31:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28270-improve-legibility-of-ide-font/</loc>
  <lastmod>2016-12-09T02:25:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28269-packed-primitives-and-materials/</loc>
  <lastmod>2016-12-09T14:21:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28268-pyro-lagging-behind-animation/</loc>
  <lastmod>2016-12-09T15:47:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28267-impacts-point-emitting-particle/</loc>
  <lastmod>2016-12-09T16:04:58+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28266-from-low-to-high-viscosity-value-fast-blend-in-flip-fluids/</loc>
  <lastmod>2017-01-04T18:44:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28265-wedging-hwatermark/</loc>
  <lastmod>2016-12-10T05:54:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28264-creating-rain-fx/</loc>
  <lastmod>2016-12-19T17:34:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28263-two-meshes-from-one-fluid/</loc>
  <lastmod>2016-12-08T19:12:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28262-display-newly-selected-node-in-parameters-view/</loc>
  <lastmod>2016-12-12T07:57:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28261-oceanfx-render-optimization/</loc>
  <lastmod>2016-12-09T03:51:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28260-improve-ide-font-appearance-in-linux/</loc>
  <lastmod>2016-12-08T11:03:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28259-linux-add-external-device-as-a-favorite-under-fileopen/</loc>
  <lastmod>2017-06-17T06:19:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28258-pbr-micropoly-a-billion-times-faster/</loc>
  <lastmod>2016-12-08T11:02:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28257-houdini-alembic-to-maya-extra-attributes/</loc>
  <lastmod>2016-12-15T01:43:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28256-vex-matrix-influence/</loc>
  <lastmod>2016-12-08T04:51:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28255-deforming-geometry-increases-pyro-sim-time/</loc>
  <lastmod>2016-12-08T02:39:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28254-creating-sims-beyond-memory-limit/</loc>
  <lastmod>2016-12-12T04:09:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28253-issue-while-creating-atribute/</loc>
  <lastmod>2016-12-08T00:23:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28252-type-of-constrains/</loc>
  <lastmod>2016-12-25T21:05:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28251-rigid-body-collision-and-using-goals-to-shape-the-position-of-fragments/</loc>
  <lastmod>2016-12-08T02:42:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28250-rigid-body-collision-and-using-goals-to-shape-the-position-of-fragments/</loc>
  <lastmod>2016-12-07T22:52:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28249-using-cached-sim-as-collider/</loc>
  <lastmod>2018-01-12T01:30:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28248-unofficial-houdini-discord-server/</loc>
  <lastmod>2017-09-23T00:37:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28247-paper-tumbleweed-style-animation/</loc>
  <lastmod>2016-12-09T11:06:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28245-explosion-on-star-wars/</loc>
  <lastmod>2017-01-09T18:18:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28244-how-to-freeze-everything-to-a-frame/</loc>
  <lastmod>2016-12-08T03:42:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28243-align-object-to-preferred-axis/</loc>
  <lastmod>2016-12-10T13:37:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28242-mantrasurface-and-opacity-falloff/</loc>
  <lastmod>2016-12-07T16:04:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28241-setting-current-values-as-default-value-for-all-parameters-in-otl-or-digital-asset/</loc>
  <lastmod>2016-12-08T22:59:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28240-procedural-grouping-grouping-leafs-of-a-tree/</loc>
  <lastmod>2016-12-07T21:01:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28239-gabor-kernels-oil-painted-cop-convolution-filter/</loc>
  <lastmod>2016-12-07T05:00:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28238-shaders-for-baking-of-extra-image-plane-vector-attrs/</loc>
  <lastmod>2016-12-25T20:27:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28237-quick-question-how-do-i-stop-voronoi-fracture-from-creating-big-fat-shapes/</loc>
  <lastmod>2016-12-06T22:18:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28236-call-to-render-to-disk-in-background-from-python/</loc>
  <lastmod>2016-12-06T19:50:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28235-any-tutorials-on-animal-fur/</loc>
  <lastmod>2016-12-06T16:08:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28234-sigle-frame-dialog-box/</loc>
  <lastmod>2016-12-06T14:20:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28233-cloth-curtain-on-railing-self-collision-issue/</loc>
  <lastmod>2016-12-06T12:53:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28232-optimize-rendering-in-mantra-delayed-load-procedurals-or-packed-primitives/</loc>
  <lastmod>2016-12-09T14:35:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28231-cloth-fracturing-trouble-with-sop-solver/</loc>
  <lastmod>2016-12-06T01:35:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28230-temporary-variables-in-vex-help/</loc>
  <lastmod>2016-12-18T23:45:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28229-exclude-direct-lighting-from-dcm/</loc>
  <lastmod>2016-12-06T02:40:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28228-arnold-mesh-light-doesnt-work/</loc>
  <lastmod>2021-05-25T08:38:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28227-how-to-get-sign-in-string/</loc>
  <lastmod>2018-10-20T06:53:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28226-how-to-use-sin-in-the-node-of-gas-opencl/</loc>
  <lastmod>2016-12-05T13:22:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28225-mplay-grab-audio-from-timeline/</loc>
  <lastmod>2016-12-10T05:41:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28224-fractal-landscapes/</loc>
  <lastmod>2017-01-24T14:53:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28223-noise-and-topology/</loc>
  <lastmod>2016-12-06T11:52:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28222-alembic-export-with-path-attribute/</loc>
  <lastmod>2016-12-08T14:30:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28221-warcraft_effect_problem/</loc>
  <lastmod>2016-12-07T21:27:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28220-introduction-to-fx-in-houdini-best-of-2016/</loc>
  <lastmod>2017-02-27T21:48:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28219-python-how-to-determine-if-a-node-is-a-rop-node/</loc>
  <lastmod>2016-12-05T02:10:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28218-suggestions-for-benchmarking-utilitiesdcentos/</loc>
  <lastmod>2016-12-04T09:14:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28217-centos-7-mate-unable-to-see-mounted-volumes-in-fileopen/</loc>
  <lastmod>2016-12-04T04:09:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28216-import-hdaotl-to-ue4-not-working/</loc>
  <lastmod>2017-05-19T08:58:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28215-ranged-random-function/</loc>
  <lastmod>2016-12-04T02:20:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28214-hqnode-error-could-not-connect-for-508-secondes/</loc>
  <lastmod>2016-12-04T12:07:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28213-polywire-misbehaving/</loc>
  <lastmod>2016-12-04T09:17:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28212-underwater-impact-splash/</loc>
  <lastmod>2019-04-03T10:41:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28211-compile-vex-code-to-vop-network/</loc>
  <lastmod>2016-12-04T02:45:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28210-prm_template-set-default-visability-to-hidden/</loc>
  <lastmod>2016-12-04T08:47:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28209-whitewater-rendering/</loc>
  <lastmod>2016-12-03T05:46:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28208-lava/</loc>
  <lastmod>2017-01-02T00:34:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28207-fem/</loc>
  <lastmod>2016-12-03T05:02:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28205-color-picker-not-matching-render-result/</loc>
  <lastmod>2016-12-04T02:06:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28204-renderman-for-houdini-quick-start-guide/</loc>
  <lastmod>2016-12-03T10:54:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28203-cache-shader/</loc>
  <lastmod>2016-12-12T06:10:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28202-iterating-hierarchy-for-selections-top-node/</loc>
  <lastmod>2016-12-03T02:50:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28201-active-attribute/</loc>
  <lastmod>2016-12-05T13:54:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28200-how-to-get-the-volumecompress-node-to-work-with-my-volume-hip-file-attached/</loc>
  <lastmod>2016-12-03T06:50:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28199-curves-rebuildreasmple/</loc>
  <lastmod>2016-12-02T21:51:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28198-make-fur-follow-normals-in-houdini-155/</loc>
  <lastmod>2016-12-02T17:45:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28197-flip-fluids-rbd/</loc>
  <lastmod>2016-12-04T22:05:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28196-uvs-and-attribute-interpolate/</loc>
  <lastmod>2016-12-02T19:37:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28195-style-sheets-for-groups-inside-packed/</loc>
  <lastmod>2016-12-08T00:48:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28194-smoke-mirrors-nyc-looking-for-fx-freelancers/</loc>
  <lastmod>2016-12-02T04:31:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28193-how-to-emit-smoke-from-particle/</loc>
  <lastmod>2016-12-17T19:01:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28192-sub-menus-in-a-single-shelf-icon/</loc>
  <lastmod>2016-12-05T22:03:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28191-damping-grain-simulations/</loc>
  <lastmod>2016-12-02T03:34:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28190-change-editor-ui-font-windows/</loc>
  <lastmod>2016-12-02T03:23:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28189-interview-with-vfx-supervisor-lousi-morin-arrival/</loc>
  <lastmod>2016-12-02T01:37:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28188-initalize-array-with-range-of-numbers/</loc>
  <lastmod>2016-12-03T02:07:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28187-pyro-smoke-intersecting-geometry-newbie-question/</loc>
  <lastmod>2016-12-02T15:56:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28185-change-preset-location/</loc>
  <lastmod>2020-04-02T03:46:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28184-how-to-paste-relative-whole-nodes/</loc>
  <lastmod>2016-12-02T02:52:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28183-how-to-render-multiple-mantra-nodes/</loc>
  <lastmod>2017-04-14T20:08:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28182-oslo-houdini-user-group-is-live/</loc>
  <lastmod>2016-12-01T16:48:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28181-arrays-in-vex-and-python-with-attributes-question/</loc>
  <lastmod>2016-12-01T17:49:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28180-gridmarkets-featured-artist-varomix-on-creating-houdini-assets-for-use-in-unreal-engine/</loc>
  <lastmod>2016-12-01T12:59:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28179-vhug-dec-7-at-lost-boys/</loc>
  <lastmod>2016-12-01T10:46:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28178-sporadic-particle-motion-blur/</loc>
  <lastmod>2016-12-02T03:53:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28177-how-to-write-for-loop-in-vex/</loc>
  <lastmod>2016-12-01T06:16:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28176-particle-attributes-not-recognized-in-emission-color/</loc>
  <lastmod>2016-12-01T06:55:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28175-particle-attributes-not-recognized-in-emission-color/</loc>
  <lastmod>2016-12-01T05:20:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28174-voronoi-fracture-extrusion-issue/</loc>
  <lastmod>2016-12-01T05:57:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28173-sporadic-particle-motion-blur/</loc>
  <lastmod>2016-12-02T03:54:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28172-how-to-use-nearpoint-in-vex/</loc>
  <lastmod>2016-12-01T00:28:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28171-accessing-take-parm-settings-in-python/</loc>
  <lastmod>2016-11-30T22:39:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28170-12-seconds-of-testing-houdini/</loc>
  <lastmod>2017-04-27T22:46:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28169-where-are-paint-length-and-paint-bend-fur-in-houdini-155/</loc>
  <lastmod>2016-11-30T19:57:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28168-popcurveforce-maxradius-attrib-not-working/</loc>
  <lastmod>2016-11-30T23:08:14+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28167-flip-meshing/</loc>
  <lastmod>2016-11-30T15:32:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28166-accessing-prim-intrinsics/</loc>
  <lastmod>2016-11-30T08:45:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28165-linux-newbie-nvidia-drivers-related-questions/</loc>
  <lastmod>2016-12-07T00:52:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28164-pop-solvers-and-static-objects-collisions/</loc>
  <lastmod>2016-12-01T09:00:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28163-flip-ocean-breach/</loc>
  <lastmod>2016-11-30T03:24:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28162-viewport-fov/</loc>
  <lastmod>2020-07-29T20:37:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28161-triangle-polygon-morph-animation-to-fractal/</loc>
  <lastmod>2019-08-29T21:04:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28160-fracture-mesh-with-planeextruded-curve/</loc>
  <lastmod>2016-11-30T06:10:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28159-jellyfish-pictures-are-looking-for-mid-snr-artists-in-london/</loc>
  <lastmod>2016-11-29T19:29:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28158-convert-structure-to-polys/</loc>
  <lastmod>2016-11-30T04:25:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28157-gun-fire-gone-wrong/</loc>
  <lastmod>2016-11-29T18:56:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28156-levitation-rbd/</loc>
  <lastmod>2016-12-01T01:33:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28155-houdini-illustrator-import-problems/</loc>
  <lastmod>2016-11-29T21:59:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28154-track-3d-geometry-to-a-face-pftrack-with-houdini/</loc>
  <lastmod>2019-05-20T17:01:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28153-selections-in-viewport/</loc>
  <lastmod>2016-11-29T07:56:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28152-houdini-15-and-mocap-data/</loc>
  <lastmod>2016-12-04T12:25:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28151-uniform-noise-with-uv-in-shader/</loc>
  <lastmod>2016-11-29T14:42:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28150-houdini-core-skills-assessment-available/</loc>
  <lastmod>2016-11-29T01:35:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28149-pluralsight-offers-introduction-to-houdini-digital-assets/</loc>
  <lastmod>2016-11-29T01:20:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28148-houdini_effect_problem/</loc>
  <lastmod>2016-11-29T00:48:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28147-orientingscaling-clusters-used-in-pyro-simulation/</loc>
  <lastmod>2016-11-28T23:41:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28146-escape-studios/</loc>
  <lastmod>2016-12-23T18:17:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28145-connect-lines-between-2-scatters/</loc>
  <lastmod>2016-11-29T00:21:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28144-canary-surge/</loc>
  <lastmod>2016-11-29T01:04:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28143-my-content-doesnt-posted/</loc>
  <lastmod>2019-01-28T18:10:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28142-name-attribute/</loc>
  <lastmod>2016-11-28T22:02:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28141-vex-help/</loc>
  <lastmod>2016-11-28T15:44:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28140-help-me-about-slow-motion-at-dynamics/</loc>
  <lastmod>2016-12-02T00:30:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28139-kaleidoscope-in-houdini/</loc>
  <lastmod>2016-11-28T07:20:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28138-beginner-unique-prims-based-on-point-names/</loc>
  <lastmod>2016-11-29T05:57:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28137-uncompressed-video-export-from-mplay-and-file-size-limits/</loc>
  <lastmod>2016-11-28T02:53:41+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28136-how-to-create-a-velocity-field-from-pyro/</loc>
  <lastmod>2017-01-07T09:44:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28135-how-to-give-non-dynamic-deformation-to-rigid-bodies-on-collision/</loc>
  <lastmod>2016-11-28T00:57:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28134-how-to-give-non-dynamic-deformation-to-rigid-bodies-on-collision/</loc>
  <lastmod>2016-11-28T00:57:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28133-export-particles-sim-to-pfx/</loc>
  <lastmod>2016-11-28T06:26:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28132-smoke-clustering-question/</loc>
  <lastmod>2016-11-28T18:30:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28131-scatter-more-points-in-center-of-a-primitive-or-polygoncircle/</loc>
  <lastmod>2016-11-28T03:29:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28130-cant-load-dxf-obj-abc-stl-files/</loc>
  <lastmod>2016-11-30T11:56:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28129-creating-a-subway-network-in-vex/</loc>
  <lastmod>2016-11-27T22:00:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28128-bake-render-time-into-render/</loc>
  <lastmod>2016-11-29T00:26:38+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28127-export-vector-graphics/</loc>
  <lastmod>2016-11-27T02:39:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28126-octane-redshift-volume-shadows-and-volume-light-%E2%80%9Cbounce%E2%80%9D/</loc>
  <lastmod>2017-01-24T18:53:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28125-displacement-rendering-with-motion-blur-takes-long-time/</loc>
  <lastmod>2016-11-26T20:12:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28124-what-causes-glitches-or-holes-in-mesh-during-surfacing/</loc>
  <lastmod>2016-11-26T11:36:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28123-dust-effect/</loc>
  <lastmod>2016-11-28T13:08:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28122-procedural-velocity-damping-by-area/</loc>
  <lastmod>2016-11-26T15:29:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28121-emit-smoke-from-firecache/</loc>
  <lastmod>2016-11-27T11:46:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28120-kernel-convolution-matrix/</loc>
  <lastmod>2021-07-29T05:49:39+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28115-autodop-only-within-certain-frame-range/</loc>
  <lastmod>2016-12-01T04:19:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28114-suggestions-on-how-to-create-this-image-or-one-like-it/</loc>
  <lastmod>2016-11-26T10:29:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28113-allegorithmic-substance/</loc>
  <lastmod>2016-11-26T01:45:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28112-inflate-cloth/</loc>
  <lastmod>2016-11-26T07:53:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28111-inflate-cloth/</loc>
  <lastmod>2016-11-25T23:19:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28110-system-keeps-crashing-on-flip-sims/</loc>
  <lastmod>2016-11-27T03:17:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28109-render-reflection/</loc>
  <lastmod>2016-11-25T20:43:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28108-how-can-you-trigger-a-renders-execute-command-via-opparm/</loc>
  <lastmod>2016-11-25T17:20:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28107-how-to-trail-particle-in-group-by-head-particle-id/</loc>
  <lastmod>2016-11-27T20:14:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28106-get-node-full-path-from-a-partial-path/</loc>
  <lastmod>2016-11-25T08:23:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28105-more-than-4-inputs-on-dopnet/</loc>
  <lastmod>2016-11-25T14:48:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28104-student-fx-demoreel-vladimir-generalov/</loc>
  <lastmod>2017-01-02T06:50:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28103-round-pieces-polygons/</loc>
  <lastmod>2016-11-27T11:08:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28102-deep-rendering-houdini-tutorials/</loc>
  <lastmod>2016-11-27T04:57:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28101-crease-on-flat-objects/</loc>
  <lastmod>2016-11-27T11:18:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28100-free-allan-mckay-training/</loc>
  <lastmod>2016-11-25T01:00:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28099-converting-java-processing-code-to-vex/</loc>
  <lastmod>2016-11-27T09:00:54+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28098-baking-triplanar-projections/</loc>
  <lastmod>2016-11-25T02:59:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28097-dust-effect-in-sop-and-rest-field/</loc>
  <lastmod>2016-11-24T22:19:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28096-vortex-shape-controls/</loc>
  <lastmod>2016-11-24T22:04:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28095-construction-plane-editing/</loc>
  <lastmod>2016-11-25T00:45:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28094-cloud-light-real-scale/</loc>
  <lastmod>2016-11-29T02:19:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28093-overwatch-animated-shorts-fx-dragon-particle-noises/</loc>
  <lastmod>2016-11-24T18:30:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28092-a-force-that-pushes-outwards-on-the-tearable-cloth-mesh/</loc>
  <lastmod>2016-11-24T18:02:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28091-redshift-vdb-volume-artefacts-on-render/</loc>
  <lastmod>2018-01-31T21:59:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28090-gasblur-microsolver/</loc>
  <lastmod>2016-11-29T16:18:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28089-remove-nodes-from-node-via-scripting/</loc>
  <lastmod>2016-11-25T03:19:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28088-cloth-in-destruction/</loc>
  <lastmod>2016-11-24T08:12:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28087-la-hug-meetup-ink-underwater-and-tornado-fx-with-alessandro-pepe/</loc>
  <lastmod>2018-06-22T02:26:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28086-advanced-bubbles-effect/</loc>
  <lastmod>2017-08-23T10:32:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28085-flip-through-wall-wip/</loc>
  <lastmod>2016-12-20T06:38:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28084-python-multi-selections-for-selectnode/</loc>
  <lastmod>2016-11-26T04:04:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28083-how-to-convert-quaternion-to-angle/</loc>
  <lastmod>2016-11-25T11:49:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28082-cigerette-smoke-tutorial/</loc>
  <lastmod>2016-11-24T01:20:08+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28081-pop-collision-detect-and-slide/</loc>
  <lastmod>2016-11-22T22:38:04+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28080-scalarfieldvisualization-node-has-no-streamers-anymore/</loc>
  <lastmod>2016-11-22T22:27:34+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28079-using-an-attribvop-where-do-i-set-pscale/</loc>
  <lastmod>2016-11-24T05:42:37+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28078-retarget-or-recompute-vector/</loc>
  <lastmod>2016-11-22T17:44:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28077-pyro-motion-blur-issue/</loc>
  <lastmod>2016-11-26T08:39:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28076-wedge-rop-for-render-tests-how-to-define-output-driver/</loc>
  <lastmod>2016-11-22T11:02:57+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28075-artistic-control-vs-entirely-dynamic/</loc>
  <lastmod>2016-11-24T02:33:10+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28074-blend-between-cameras/</loc>
  <lastmod>2016-11-24T07:20:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28073-forum-suggestion/</loc>
  <lastmod>2016-11-26T05:08:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28072-any-touchdesigner-users/</loc>
  <lastmod>2016-12-29T23:10:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28071-houdini-crowds-smoothly-transition-between-states-crowd-behavior/</loc>
  <lastmod>2016-11-22T05:19:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28070-blast-cant-delete-primitives-from-inside-dop/</loc>
  <lastmod>2016-11-22T08:52:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28069-how-we-can-create-de-materialisation-and-electric-bolts-like-in-the-amazing-spiderman-2/</loc>
  <lastmod>2016-11-21T22:13:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28068-when-converting-primitives-which-have-attribute/</loc>
  <lastmod>2016-11-21T22:01:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28067-driving-a-parameter-in-popnet-by-an-attribute/</loc>
  <lastmod>2016-11-21T15:13:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28066-recreate-a-simulation-from-popnetold-to-the-new-popnet/</loc>
  <lastmod>2017-02-20T05:25:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28065-glue-strength-control-by-colour-doesnt-seem-to-work/</loc>
  <lastmod>2016-12-02T00:18:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28064-whirlpool-foam-looks-like-smoke-project-due-soon-and-stuck/</loc>
  <lastmod>2016-11-22T01:00:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28063-flip-through-wall-effect/</loc>
  <lastmod>2016-11-22T10:03:42+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28062-merge-two-objects-fracture-exterior-only/</loc>
  <lastmod>2016-11-26T00:34:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28061-transfer-houdini-autofracture-to-maya-with-centre-pivots-and-keyframes/</loc>
  <lastmod>2016-11-22T20:55:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28060-flip-fluid-keep-primitivesremove-particles-after-dop-import/</loc>
  <lastmod>2016-11-21T02:19:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28059-how-to-cancel-out-camera-motion-from-geometry-motion/</loc>
  <lastmod>2021-05-05T20:48:50+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28058-junior-houdini-generalist-reel/</loc>
  <lastmod>2016-11-20T08:39:05+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28057-tiling-spiral/</loc>
  <lastmod>2016-11-20T21:58:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28056-point-expression-doesnt-work-in-parameter/</loc>
  <lastmod>2016-11-20T04:29:31+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28055-voronoi-fracture-question/</loc>
  <lastmod>2016-11-20T20:06:06+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28054-pop-questions/</loc>
  <lastmod>2016-11-20T23:23:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28053-smoke-affected-by-custom-wind-square-look-on-the-edges/</loc>
  <lastmod>2016-11-19T22:28:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28052-frame-of-reference-_-matrix/</loc>
  <lastmod>2016-11-28T03:47:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28051-bgeosc-test-mesh-renders-invisible-redshift/</loc>
  <lastmod>2016-11-27T03:08:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28050-student-demo-reel/</loc>
  <lastmod>2016-11-19T05:33:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28049-if-block-in-houdini-15/</loc>
  <lastmod>2016-11-19T05:08:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28048-polygon-drive-by-pop-poly-desintegration/</loc>
  <lastmod>2016-11-19T12:37:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28047-redshift-why-is-my-water-not-transparent/</loc>
  <lastmod>2016-11-19T01:57:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28046-fracture-piece-edge-displacement-use-arnold/</loc>
  <lastmod>2016-11-18T17:44:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28045-substitute-operators-in-a-existing-scene/</loc>
  <lastmod>2016-11-18T15:36:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28044-particle-debris-not-falling-to-the-floor-after-collision/</loc>
  <lastmod>2016-11-18T03:22:22+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28043-extending-ground-after-fx/</loc>
  <lastmod>2016-11-18T20:05:15+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28042-get-sop-vel-to-pops/</loc>
  <lastmod>2016-11-19T03:21:33+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28041-where-do-i-set-the-objectid-for-my-object/</loc>
  <lastmod>2016-11-21T21:56:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28040-how-to-copy-particles-attributes-between-two-pop-solvers/</loc>
  <lastmod>2016-11-18T01:56:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28039-cant-create-normals-on-straight-poly-line/</loc>
  <lastmod>2016-11-18T07:11:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28038-two-pop-questions/</loc>
  <lastmod>2016-11-18T00:18:28+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28037-novice-old-problem-new-solutions-no-dop-object-names-specified/</loc>
  <lastmod>2016-11-17T21:08:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28036-cloud-light-flickering/</loc>
  <lastmod>2019-08-01T10:29:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28035-learnday-houdini-modeling/</loc>
  <lastmod>2016-11-17T02:47:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28034-how-to-make-pop-source-emit-smoothlycontinuously/</loc>
  <lastmod>2017-07-11T21:37:29+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28033-getting-value-of-global-variables/</loc>
  <lastmod>2016-11-17T00:57:23+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28032-help-with-attribute-interpolate/</loc>
  <lastmod>2019-09-13T23:19:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28031-htoa-solidangle_license-environment-variables/</loc>
  <lastmod>2016-11-16T20:26:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28030-novice-rendering-geometry-under-water/</loc>
  <lastmod>2016-11-16T20:07:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28029-simulate-outside-flip-tank-boundaries/</loc>
  <lastmod>2016-11-18T17:21:56+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28027-blend-shape-with-object-collapse/</loc>
  <lastmod>2016-11-22T23:05:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28026-controlling-shapestiffness-and-other-parameters-with-attributes-issue/</loc>
  <lastmod>2016-11-17T20:04:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28025-move-a-parameter-to-a-folder-with-python/</loc>
  <lastmod>2016-11-16T20:04:40+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28024-make-houdini-crash/</loc>
  <lastmod>2016-11-18T07:09:51+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28023-difference-between-timescale-pyro-dop-level-post-x2/</loc>
  <lastmod>2016-11-24T18:19:18+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28022-difference-between-timescale-pyro-dop-level-post-x2/</loc>
  <lastmod>2016-11-16T01:47:46+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28021-is-houdini-based-on-linux/</loc>
  <lastmod>2016-11-19T23:07:32+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28020-measuring-max-min-tempfuel-in-fluid-source/</loc>
  <lastmod>2016-11-16T21:44:17+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28019-rotation-with-a-copy-sop-on-curve/</loc>
  <lastmod>2016-11-24T14:21:27+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28018-novice-flip-fluid-why-is-fluid-stuck-to-my-geometry/</loc>
  <lastmod>2016-11-16T19:14:01+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28017-problems-with-flip-mesh-when-upresing-sim/</loc>
  <lastmod>2016-11-15T16:01:35+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28016-texture-revealing/</loc>
  <lastmod>2016-11-15T12:20:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28015-import-dop-to-sop-no-shelf-tool/</loc>
  <lastmod>2016-11-20T01:35:21+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28014-build-list-of-a-certain-type-of-parameter-on-a-node/</loc>
  <lastmod>2021-09-21T02:30:49+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28013-webinar-houdini-for-games/</loc>
  <lastmod>2016-11-15T08:48:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28012-writing-wetmap-for-multiple-udim-surface/</loc>
  <lastmod>2016-11-15T08:40:07+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28011-initial-state-for-my-fur-sim/</loc>
  <lastmod>2016-11-19T04:17:02+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28010-houdini-general-quest/</loc>
  <lastmod>2016-11-16T04:18:26+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28009-inpointgroup-vex-function-issue/</loc>
  <lastmod>2016-11-16T05:53:13+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28008-how-to-correct-particle-axes/</loc>
  <lastmod>2016-11-17T18:57:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28007-how-to-correct-particle-axes/</loc>
  <lastmod>2016-11-15T00:43:03+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28006-transfer-asset-from-obj-context-to-sop-context/</loc>
  <lastmod>2016-11-14T23:05:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28005-novice-save-to-disk-in-background-stops-working/</loc>
  <lastmod>2017-01-06T12:50:53+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28004-creating-constraint-networks-connect-adjacent-pieces-sop/</loc>
  <lastmod>2018-04-07T01:58:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28003-getting-flip-surface-volume-into-a-popvop/</loc>
  <lastmod>2016-11-14T15:03:45+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28002-opencl-flip-faster-on-linux/</loc>
  <lastmod>2016-12-09T02:29:30+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28001-spin-force-for-rbd-objects/</loc>
  <lastmod>2017-10-27T02:40:20+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28000-novicewhitewater_source-merge_fliptank-points-to/</loc>
  <lastmod>2016-11-14T22:40:16+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27999-shop_disable_shader-rendering-parameters/</loc>
  <lastmod>2016-11-14T07:56:19+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27998-how-to-make-a-force-inactive-after-the-mask-field-is-gone/</loc>
  <lastmod>2016-11-14T04:36:43+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27997-carry-on-working-during-flipbook-generation/</loc>
  <lastmod>2016-11-14T01:23:11+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27996-pyro-question/</loc>
  <lastmod>2016-11-15T21:00:48+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27995-frame-of-reference-_-matrix-tutorial/</loc>
  <lastmod>2016-11-13T16:29:44+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27994-houdini_collison-smoke-problem/</loc>
  <lastmod>2016-11-17T01:00:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27993-tab-start-typing-no-auto-complete/</loc>
  <lastmod>2016-11-13T11:06:47+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27992-portfolio-build/</loc>
  <lastmod>2017-02-21T07:58:52+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27991-flying-papers-or-leaf-with-wind/</loc>
  <lastmod>2016-11-14T01:03:25+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27990-novice-flip-tank-whitewater-bubbles-render-in-single-pass/</loc>
  <lastmod>2016-11-13T08:49:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27989-novice-rbd-object-setting-an-initial-rotational-velocity/</loc>
  <lastmod>2021-05-22T12:41:09+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27988-64bit-integer-attribute/</loc>
  <lastmod>2016-11-15T04:07:12+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27987-need-help-on-tornado-simulation/</loc>
  <lastmod>2018-07-24T07:53:59+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27986-morph-to-triangles/</loc>
  <lastmod>2016-11-18T21:31:36+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27985-novice-simulating-splash-tank-studio-lighting/</loc>
  <lastmod>2016-11-15T16:06:55+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27984-two-sided-texture-for-money/</loc>
  <lastmod>2016-11-13T23:19:00+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27983-how-to-do-stretching-surface-effect/</loc>
  <lastmod>2016-11-17T11:55:24+08:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27982-filament-solver-in-flip/</loc>
  <lastmod>2016-11-15T08:40:05+08:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
