<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/28438-otl-how-to-generate-exceptions-when-you-update-to-latest-otl/</loc>
  <lastmod>2016-12-31T14:23:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28437-particles-in-to-3-groups/</loc>
  <lastmod>2016-12-31T19:26:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28436-render-out-matte-with-volumelight/</loc>
  <lastmod>2017-01-01T00:30:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28435-exporting-houdini-splines/</loc>
  <lastmod>2017-01-03T14:55:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28434-null-moves-along-multiple-axis-instead-of-one/</loc>
  <lastmod>2016-12-31T18:39:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28433-dop-object-name-from-object-id/</loc>
  <lastmod>2016-12-30T22:10:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28432-senior-houdini-generalist-in-vancouver/</loc>
  <lastmod>2016-12-30T18:08:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28431-foreach-block-iterate-over-primpoints-not-piece-attributes-like-the-old-for-loop-subnetwork-fortype-set-to-pointprim/</loc>
  <lastmod>2016-12-30T06:21:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28430-vray-for-houdini-alpha/</loc>
  <lastmod>2017-05-11T02:06:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28429-new-gridmarkets-featured-houdini-artist-alvaro-segura-fx-lead-at-mpc/</loc>
  <lastmod>2017-01-10T20:14:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28428-variable-cloth-stiffness/</loc>
  <lastmod>2017-08-18T21:12:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28427-rigid-body-and-wireconstraints/</loc>
  <lastmod>2017-01-02T06:54:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28426-inner-rbd-object-inheriting-outer-rbd-object/</loc>
  <lastmod>2016-12-29T13:56:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28425-geo-convert-into-scatter-for-source-of-grain-solver-not-working/</loc>
  <lastmod>2016-12-29T07:26:34+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28424-random-error-animated-polyextrude/</loc>
  <lastmod>2020-06-05T22:36:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28423-glue-network-reappears-am-i-missing-a-step/</loc>
  <lastmod>2017-01-03T23:15:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28422-pyro-expand-pump-sink-examples/</loc>
  <lastmod>2017-01-02T04:52:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28421-non-centered-vertical-fov-camera-to-window-offset-calculation-trig-question/</loc>
  <lastmod>2016-12-29T00:02:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28420-houdini-eye-variable/</loc>
  <lastmod>2016-12-28T20:44:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28419-geometry-calculus-refresher-textbook/</loc>
  <lastmod>2016-12-29T06:40:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28418-procedural-animation-of-a-character/</loc>
  <lastmod>2016-12-29T17:32:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28417-increasing-point-primitive-number-size-in-3d-viewport/</loc>
  <lastmod>2022-02-09T20:13:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28416-separate-dynamic-networks/</loc>
  <lastmod>2016-12-28T14:59:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28415-change-a-float-vector-3-to-select-dropdown-menu/</loc>
  <lastmod>2016-12-28T03:05:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28413-how-to-access-an-attribute-inside-chops-for-parameters/</loc>
  <lastmod>2017-01-01T22:12:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28412-arnold-style-hotkey-to-connect-current-shader-node-to-ce-for-quick-color-visualization/</loc>
  <lastmod>2016-12-27T23:04:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28410-bees-around-moving-hive/</loc>
  <lastmod>2016-12-27T20:10:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28409-whitewater-out-of-control/</loc>
  <lastmod>2016-12-27T17:59:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28408-volume-jittering-after-particle-convert-in-to-volume/</loc>
  <lastmod>2016-12-27T07:33:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28407-exporting-animation-series-from-houdini-to-max/</loc>
  <lastmod>2016-12-27T05:50:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28406-control-rbd/</loc>
  <lastmod>2016-12-27T22:20:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28405-uiscriptpy-uispy-is-being-made-availible-for-free-download/</loc>
  <lastmod>2017-01-04T18:30:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28404-2dish-swipes/</loc>
  <lastmod>2016-12-26T18:46:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28403-increment-value-by-one-on-every-frame/</loc>
  <lastmod>2016-12-31T18:25:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28402-houdini-procedural-foundations-learn-squared/</loc>
  <lastmod>2017-01-04T15:47:27+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28401-particle-separation-for-movie-quality-fluid/</loc>
  <lastmod>2016-12-26T18:05:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28400-ice-hummocks/</loc>
  <lastmod>2016-12-29T23:16:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28399-linux-opencl/</loc>
  <lastmod>2016-12-27T00:56:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28398-cluster-smoke-from-emitted-particles-does-not-work-correct/</loc>
  <lastmod>2016-12-24T16:45:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28397-accessing-preloaded-python-modules-in-an-expression/</loc>
  <lastmod>2017-01-13T20:30:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28396-how-can-i-get-this-illuminationrender-quality-file-attached/</loc>
  <lastmod>2016-12-24T11:48:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28395-expanding-rubber-glove-effect/</loc>
  <lastmod>2016-12-23T11:11:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28394-transform-handles-for-parameters/</loc>
  <lastmod>2016-12-23T10:52:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28393-dynamics-on-growing-geometry/</loc>
  <lastmod>2016-12-24T06:08:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28392-rendering-in-mantra-newbie-questions/</loc>
  <lastmod>2016-12-23T13:55:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28391-deform-scatter-over-surface-of-geometry/</loc>
  <lastmod>2016-12-23T19:06:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28390-cloth-collision-by-group/</loc>
  <lastmod>2016-12-27T18:45:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28389-vacuum-space-explosion/</loc>
  <lastmod>2017-01-04T15:44:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28388-turbulent-collision-force/</loc>
  <lastmod>2016-12-23T11:00:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28387-sharp-arrow-smoke-for-explosion-using-an-emmiter/</loc>
  <lastmod>2016-12-23T01:44:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28386-compound-curves-booleans-extrusion-ai-alembic/</loc>
  <lastmod>2020-02-15T17:32:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28385-adding-to-a-group-geo_pointlist-alternatives/</loc>
  <lastmod>2016-12-22T08:06:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28384-hdk-cuda-in-linux/</loc>
  <lastmod>2016-12-22T02:13:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28383-slack-tech-artistorg-houdini/</loc>
  <lastmod>2016-12-22T01:36:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28382-grouping-points-bases-on-velocity-but-ignores-velocity-change/</loc>
  <lastmod>2016-12-22T02:57:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28381-no-collide-needed/</loc>
  <lastmod>2016-12-21T22:20:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28380-turn-vel-streamers-into-usable-curves/</loc>
  <lastmod>2016-12-22T19:27:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28378-splash-flip/</loc>
  <lastmod>2017-05-11T11:23:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28377-drop-water/</loc>
  <lastmod>2016-12-21T19:54:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28376-digital-assets_group-expressions/</loc>
  <lastmod>2016-12-21T17:57:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28375-converting-vex-to-opencl/</loc>
  <lastmod>2021-07-11T01:38:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28374-better-understanding-of-velocity/</loc>
  <lastmod>2016-12-25T07:34:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28373-how-to-make-toothpast-foam-effect/</loc>
  <lastmod>2016-12-22T15:16:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28372-channel-reference/</loc>
  <lastmod>2016-12-21T15:40:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28371-sparks-otl-feedbacks/</loc>
  <lastmod>2016-12-21T14:51:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28370-foxrenderfarm-offer-free-rendering-credits-to-celebrate-xmas/</loc>
  <lastmod>2016-12-21T07:34:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28369-animated-static-objects-in-dops-follow-copy-sop-geo/</loc>
  <lastmod>2016-12-21T01:56:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28368-animated-static-objects-in-dops-follow-copy-sop-geo/</loc>
  <lastmod>2016-12-26T18:20:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28367-googles-zync-cloud-rendering/</loc>
  <lastmod>2016-12-20T20:41:34+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28366-ziploc-baggie-of-powder-cloth-fails/</loc>
  <lastmod>2016-12-21T06:17:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28365-insert-many-edge-loops-help/</loc>
  <lastmod>2016-12-26T22:31:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28364-perlin-noise-implementation-in-vex/</loc>
  <lastmod>2016-12-20T12:27:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28363-houdini-to-maya-alembic-workflow/</loc>
  <lastmod>2017-01-10T10:53:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28362-archiving-best-practices/</loc>
  <lastmod>2016-12-20T14:10:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28361-average-tangents/</loc>
  <lastmod>2016-12-22T16:49:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28360-create-cookinputvertexgroups-helper-function/</loc>
  <lastmod>2016-12-19T17:48:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28359-lerp-in-fem-dent/</loc>
  <lastmod>2016-12-19T17:34:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28358-examples-nyc-houdini-user-grp-20161215-particles-over-surface-basic-shatter/</loc>
  <lastmod>2016-12-19T05:32:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28357-sand-dunes/</loc>
  <lastmod>2020-02-19T17:33:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28355-sand-dunes/</loc>
  <lastmod>2016-12-18T23:05:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28354-uv-mapping-a-mass-of-hair-curves/</loc>
  <lastmod>2016-12-19T13:10:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28353-cloth-tearing-solid-fracture/</loc>
  <lastmod>2017-01-04T16:52:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28351-how-to-drive-pyrofx-with-particles/</loc>
  <lastmod>2016-12-18T19:34:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28350-fracture-drive-by-particle/</loc>
  <lastmod>2018-06-06T12:07:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28349-rotate-by-local-axis-with-vop-vex/</loc>
  <lastmod>2016-12-19T08:17:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28348-cant-edit-parameter-interface-value-greyed-out/</loc>
  <lastmod>2016-12-17T23:52:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28347-attribute-vop-cant-calc-stuff-over-time/</loc>
  <lastmod>2016-12-17T16:32:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28346-attribute-randomize-issue/</loc>
  <lastmod>2016-12-20T10:41:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28345-pyro-render-layers-seperation/</loc>
  <lastmod>2016-12-20T02:54:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28344-pyro-question/</loc>
  <lastmod>2016-12-18T13:08:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28343-polyextrude-distance-scale/</loc>
  <lastmod>2016-12-18T19:23:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28342-unified-noise-parameter-mess/</loc>
  <lastmod>2017-01-03T10:59:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28341-ide-stretch-parameters-to-fill-vertical-space/</loc>
  <lastmod>2016-12-16T20:16:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28340-ocean-displacement-with-deformed-geometry/</loc>
  <lastmod>2018-04-13T02:08:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28339-3d-pipeline-td-folks-vfx-montreal/</loc>
  <lastmod>2016-12-15T23:10:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28338-3d-look-dev-artist-folks-vfx-montreal/</loc>
  <lastmod>2016-12-15T23:09:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28337-shattering-windshield/</loc>
  <lastmod>2016-12-15T23:09:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28336-3d-modelingtexture-artist-folks-vfx-montreal/</loc>
  <lastmod>2016-12-15T23:08:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28335-3d-environment-artist-folks-vfx-montreal/</loc>
  <lastmod>2016-12-15T23:07:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28334-cg-character-rigger-folks-vfx-montreal/</loc>
  <lastmod>2016-12-16T19:15:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28333-volume-mix-cropping-density/</loc>
  <lastmod>2016-12-16T19:10:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28332-is-there-a-rose-in-vc/</loc>
  <lastmod>2016-12-15T21:40:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28331-two-pyro-smoke-questions/</loc>
  <lastmod>2016-12-24T15:48:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28330-sticking-moving-particles-to-a-deforming-surface/</loc>
  <lastmod>2016-12-16T20:28:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28329-steam-propellant-fx/</loc>
  <lastmod>2016-12-15T01:00:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28328-getting-particle-colors-in-shader/</loc>
  <lastmod>2016-12-15T00:05:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28327-static-object-destruction/</loc>
  <lastmod>2016-12-15T19:00:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28326-voronoi-fracture-objects/</loc>
  <lastmod>2016-12-15T17:01:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28325-replacing-rbd-fractured-objects-with-transform-pieces-sop/</loc>
  <lastmod>2016-12-16T11:32:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28324-dcm-settings-and-optimization/</loc>
  <lastmod>2017-06-10T22:12:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28323-imorting-obj-houdini-indi/</loc>
  <lastmod>2016-12-14T22:20:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28322-flame-shader-density-gets-rendered-differently-between-render-view-and-render-to-disk/</loc>
  <lastmod>2016-12-14T19:42:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28321-flip-colliding-with-fast-moving-object/</loc>
  <lastmod>2018-02-24T19:10:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28319-voronoi-fracture-into-pyramid-pieces-of-equal-size/</loc>
  <lastmod>2016-12-17T14:12:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28318-fem-flesh-rip/</loc>
  <lastmod>2018-08-02T21:53:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28317-distributed-simulation-with-h15/</loc>
  <lastmod>2016-12-15T20:53:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28316-shader-problem-at-render-time/</loc>
  <lastmod>2017-01-25T11:26:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28315-how-to-get-better-at-creating-complex-effects-for-shots/</loc>
  <lastmod>2016-12-20T22:34:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28314-passes-in-nuke/</loc>
  <lastmod>2016-12-15T01:49:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28313-how-to-store-all-primitive-number-in-array-using-vex/</loc>
  <lastmod>2016-12-14T20:43:39+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28312-creating-an-attribute-that-slowly-decreases-per-frame/</loc>
  <lastmod>2016-12-20T13:19:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28311-latest-cuda-8-toolkit-any-advantage-for-opencl/</loc>
  <lastmod>2016-12-14T00:36:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28310-is-there-a-possibility-to-have-working-inside-a-vex-function/</loc>
  <lastmod>2016-12-13T20:33:39+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28309-new-gridmarkets-houdini-artist-profile-ramiro-amk-fernandez/</loc>
  <lastmod>2016-12-19T01:35:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28308-alembic-issue/</loc>
  <lastmod>2016-12-14T12:40:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28307-scene-as-python-code/</loc>
  <lastmod>2022-10-05T20:58:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28306-topo-lines-terrain-curves/</loc>
  <lastmod>2016-12-14T11:06:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28305-glass-shader-with-objects-inside/</loc>
  <lastmod>2016-12-13T22:01:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28304-vr-flipbook/</loc>
  <lastmod>2016-12-13T14:21:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28303-houdini-node-problem/</loc>
  <lastmod>2017-10-16T23:31:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28302-mantra-memory-explosion-with-packed-primitives/</loc>
  <lastmod>2016-12-14T02:16:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28301-how-would-you-get-the-index-value-of-a-vector-array-from-another-point/</loc>
  <lastmod>2016-12-13T02:08:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28300-flip-velocity-artifacts/</loc>
  <lastmod>2016-12-12T23:47:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28299-digital-assets-losing-parameters-when-moving-directories/</loc>
  <lastmod>2016-12-16T19:13:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28298-is-bulllet-rbd-solver-deterministic-with-constraint-network-relationship/</loc>
  <lastmod>2016-12-19T09:25:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28297-skin-loses-shop_materialpath/</loc>
  <lastmod>2016-12-12T21:19:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28296-flip-fluid-compress-artifacts/</loc>
  <lastmod>2016-12-19T00:47:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28295-slit-scan-time-shift-effect-file-read-please-help/</loc>
  <lastmod>2016-12-12T22:18:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28294-restoring-mouse-button-navigation-in-linuxubuntu-mate/</loc>
  <lastmod>2016-12-12T09:05:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28293-temp-files-fill-my-main-disk/</loc>
  <lastmod>2016-12-12T20:49:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28292-importing-hipnc-into-commercial/</loc>
  <lastmod>2016-12-11T11:39:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28291-multiverse-io-plugin/</loc>
  <lastmod>2016-12-13T15:45:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28290-globallyrecursivelyenable-opencl/</loc>
  <lastmod>2016-12-11T03:22:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28289-real-magic-music-video/</loc>
  <lastmod>2016-12-10T23:33:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28288-fx-studentjunior-td-shawn-kearney/</loc>
  <lastmod>2016-12-12T22:21:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28287-image-sequence-with-the-color-map-node/</loc>
  <lastmod>2016-12-11T16:44:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28286-morphogenesis-in-houdini/</loc>
  <lastmod>2017-08-22T01:10:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28285-grid-based-glyph-generator/</loc>
  <lastmod>2016-12-10T22:00:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28284-houdini-fx-td/</loc>
  <lastmod>2016-12-10T08:55:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28283-ubuntu-linux-nvidia-drivers-ppa-recommended-method/</loc>
  <lastmod>2016-12-10T03:32:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28282-additional-fracturing-help/</loc>
  <lastmod>2016-12-10T07:24:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28281-double-values-in-arrays/</loc>
  <lastmod>2016-12-23T15:50:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28280-offset-scatter-points/</loc>
  <lastmod>2016-12-09T20:11:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28279-imperfect-voronoi-fracture/</loc>
  <lastmod>2016-12-10T12:19:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28278-extend-flip-coverage-without-extending-sim-area/</loc>
  <lastmod>2016-12-12T04:13:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28277-table-import-and-special-letters/</loc>
  <lastmod>2016-12-09T21:59:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28276-accessability-of-the-point-number-attribute-in-the-vex-point-fucntion/</loc>
  <lastmod>2016-12-09T14:47:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28275-modification-of-the-velocity-of-the-deforming-geometry/</loc>
  <lastmod>2016-12-10T14:01:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28274-3-decimal-of-a-float-value-in-vex-or-vop/</loc>
  <lastmod>2016-12-09T20:15:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28273-error-on-file-naming-when-caching-file-for-slowmotion/</loc>
  <lastmod>2016-12-09T19:47:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28272-mixed-mode-debugging/</loc>
  <lastmod>2016-12-08T23:30:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28271-flip-morph-custom-forces/</loc>
  <lastmod>2016-12-11T22:31:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28270-improve-legibility-of-ide-font/</loc>
  <lastmod>2016-12-08T19:25:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28269-packed-primitives-and-materials/</loc>
  <lastmod>2016-12-09T07:21:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28268-pyro-lagging-behind-animation/</loc>
  <lastmod>2016-12-09T08:47:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28267-impacts-point-emitting-particle/</loc>
  <lastmod>2016-12-09T09:04:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28266-from-low-to-high-viscosity-value-fast-blend-in-flip-fluids/</loc>
  <lastmod>2017-01-04T11:44:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28265-wedging-hwatermark/</loc>
  <lastmod>2016-12-09T22:54:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28264-creating-rain-fx/</loc>
  <lastmod>2016-12-19T10:34:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28263-two-meshes-from-one-fluid/</loc>
  <lastmod>2016-12-08T12:12:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28262-display-newly-selected-node-in-parameters-view/</loc>
  <lastmod>2016-12-12T00:57:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28261-oceanfx-render-optimization/</loc>
  <lastmod>2016-12-08T20:51:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28260-improve-ide-font-appearance-in-linux/</loc>
  <lastmod>2016-12-08T04:03:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28259-linux-add-external-device-as-a-favorite-under-fileopen/</loc>
  <lastmod>2017-06-17T00:19:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28258-pbr-micropoly-a-billion-times-faster/</loc>
  <lastmod>2016-12-08T04:02:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28257-houdini-alembic-to-maya-extra-attributes/</loc>
  <lastmod>2016-12-14T18:43:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28256-vex-matrix-influence/</loc>
  <lastmod>2016-12-07T21:51:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28255-deforming-geometry-increases-pyro-sim-time/</loc>
  <lastmod>2016-12-07T19:39:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28254-creating-sims-beyond-memory-limit/</loc>
  <lastmod>2016-12-11T21:09:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28253-issue-while-creating-atribute/</loc>
  <lastmod>2016-12-07T17:23:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28252-type-of-constrains/</loc>
  <lastmod>2016-12-25T14:05:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28251-rigid-body-collision-and-using-goals-to-shape-the-position-of-fragments/</loc>
  <lastmod>2016-12-07T19:42:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28250-rigid-body-collision-and-using-goals-to-shape-the-position-of-fragments/</loc>
  <lastmod>2016-12-07T15:52:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28249-using-cached-sim-as-collider/</loc>
  <lastmod>2018-01-11T18:30:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28248-unofficial-houdini-discord-server/</loc>
  <lastmod>2017-09-22T18:37:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28247-paper-tumbleweed-style-animation/</loc>
  <lastmod>2016-12-09T04:06:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28245-explosion-on-star-wars/</loc>
  <lastmod>2017-01-09T11:18:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28244-how-to-freeze-everything-to-a-frame/</loc>
  <lastmod>2016-12-07T20:42:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28243-align-object-to-preferred-axis/</loc>
  <lastmod>2016-12-10T06:37:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28242-mantrasurface-and-opacity-falloff/</loc>
  <lastmod>2016-12-07T09:04:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28241-setting-current-values-as-default-value-for-all-parameters-in-otl-or-digital-asset/</loc>
  <lastmod>2016-12-08T15:59:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28240-procedural-grouping-grouping-leafs-of-a-tree/</loc>
  <lastmod>2016-12-07T14:01:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28239-gabor-kernels-oil-painted-cop-convolution-filter/</loc>
  <lastmod>2016-12-06T22:00:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28238-shaders-for-baking-of-extra-image-plane-vector-attrs/</loc>
  <lastmod>2016-12-25T13:27:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28237-quick-question-how-do-i-stop-voronoi-fracture-from-creating-big-fat-shapes/</loc>
  <lastmod>2016-12-06T15:18:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28236-call-to-render-to-disk-in-background-from-python/</loc>
  <lastmod>2016-12-06T12:50:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28235-any-tutorials-on-animal-fur/</loc>
  <lastmod>2016-12-06T09:08:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28234-sigle-frame-dialog-box/</loc>
  <lastmod>2016-12-06T07:20:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28233-cloth-curtain-on-railing-self-collision-issue/</loc>
  <lastmod>2016-12-06T05:53:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28232-optimize-rendering-in-mantra-delayed-load-procedurals-or-packed-primitives/</loc>
  <lastmod>2016-12-09T07:35:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28231-cloth-fracturing-trouble-with-sop-solver/</loc>
  <lastmod>2016-12-05T18:35:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28230-temporary-variables-in-vex-help/</loc>
  <lastmod>2016-12-18T16:45:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28229-exclude-direct-lighting-from-dcm/</loc>
  <lastmod>2016-12-05T19:40:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28228-arnold-mesh-light-doesnt-work/</loc>
  <lastmod>2021-05-25T02:38:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28227-how-to-get-sign-in-string/</loc>
  <lastmod>2018-10-20T00:53:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28226-how-to-use-sin-in-the-node-of-gas-opencl/</loc>
  <lastmod>2016-12-05T06:22:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28225-mplay-grab-audio-from-timeline/</loc>
  <lastmod>2016-12-09T22:41:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28224-fractal-landscapes/</loc>
  <lastmod>2017-01-24T07:53:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28223-noise-and-topology/</loc>
  <lastmod>2016-12-06T04:52:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28222-alembic-export-with-path-attribute/</loc>
  <lastmod>2016-12-08T07:30:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28221-warcraft_effect_problem/</loc>
  <lastmod>2016-12-07T14:27:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28220-introduction-to-fx-in-houdini-best-of-2016/</loc>
  <lastmod>2017-02-27T14:48:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28219-python-how-to-determine-if-a-node-is-a-rop-node/</loc>
  <lastmod>2016-12-04T19:10:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28218-suggestions-for-benchmarking-utilitiesdcentos/</loc>
  <lastmod>2016-12-04T02:14:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28217-centos-7-mate-unable-to-see-mounted-volumes-in-fileopen/</loc>
  <lastmod>2016-12-03T21:09:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28216-import-hdaotl-to-ue4-not-working/</loc>
  <lastmod>2017-05-19T02:58:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28215-ranged-random-function/</loc>
  <lastmod>2016-12-03T19:20:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28214-hqnode-error-could-not-connect-for-508-secondes/</loc>
  <lastmod>2016-12-04T05:07:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28213-polywire-misbehaving/</loc>
  <lastmod>2016-12-04T02:17:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28212-underwater-impact-splash/</loc>
  <lastmod>2019-04-03T04:41:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28211-compile-vex-code-to-vop-network/</loc>
  <lastmod>2016-12-03T19:45:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28210-prm_template-set-default-visability-to-hidden/</loc>
  <lastmod>2016-12-04T01:47:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28209-whitewater-rendering/</loc>
  <lastmod>2016-12-02T22:46:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28208-lava/</loc>
  <lastmod>2017-01-01T17:34:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28207-fem/</loc>
  <lastmod>2016-12-02T22:02:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28205-color-picker-not-matching-render-result/</loc>
  <lastmod>2016-12-03T19:06:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28204-renderman-for-houdini-quick-start-guide/</loc>
  <lastmod>2016-12-03T03:54:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28203-cache-shader/</loc>
  <lastmod>2016-12-11T23:10:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28202-iterating-hierarchy-for-selections-top-node/</loc>
  <lastmod>2016-12-02T19:50:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28201-active-attribute/</loc>
  <lastmod>2016-12-05T06:54:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28200-how-to-get-the-volumecompress-node-to-work-with-my-volume-hip-file-attached/</loc>
  <lastmod>2016-12-02T23:50:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28199-curves-rebuildreasmple/</loc>
  <lastmod>2016-12-02T14:51:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28198-make-fur-follow-normals-in-houdini-155/</loc>
  <lastmod>2016-12-02T10:45:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28197-flip-fluids-rbd/</loc>
  <lastmod>2016-12-04T15:05:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28196-uvs-and-attribute-interpolate/</loc>
  <lastmod>2016-12-02T12:37:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28195-style-sheets-for-groups-inside-packed/</loc>
  <lastmod>2016-12-07T17:48:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28194-smoke-mirrors-nyc-looking-for-fx-freelancers/</loc>
  <lastmod>2016-12-01T21:31:27+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28193-how-to-emit-smoke-from-particle/</loc>
  <lastmod>2016-12-17T12:01:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28192-sub-menus-in-a-single-shelf-icon/</loc>
  <lastmod>2016-12-05T15:03:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28191-damping-grain-simulations/</loc>
  <lastmod>2016-12-01T20:34:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28190-change-editor-ui-font-windows/</loc>
  <lastmod>2016-12-01T20:23:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28189-interview-with-vfx-supervisor-lousi-morin-arrival/</loc>
  <lastmod>2016-12-01T18:37:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28188-initalize-array-with-range-of-numbers/</loc>
  <lastmod>2016-12-02T19:07:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28187-pyro-smoke-intersecting-geometry-newbie-question/</loc>
  <lastmod>2016-12-02T08:56:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28185-change-preset-location/</loc>
  <lastmod>2020-04-01T21:46:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28184-how-to-paste-relative-whole-nodes/</loc>
  <lastmod>2016-12-01T19:52:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28183-how-to-render-multiple-mantra-nodes/</loc>
  <lastmod>2017-04-14T14:08:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28182-oslo-houdini-user-group-is-live/</loc>
  <lastmod>2016-12-01T09:48:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28181-arrays-in-vex-and-python-with-attributes-question/</loc>
  <lastmod>2016-12-01T10:49:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28180-gridmarkets-featured-artist-varomix-on-creating-houdini-assets-for-use-in-unreal-engine/</loc>
  <lastmod>2016-12-01T05:59:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28179-vhug-dec-7-at-lost-boys/</loc>
  <lastmod>2016-12-01T03:46:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28178-sporadic-particle-motion-blur/</loc>
  <lastmod>2016-12-01T20:53:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28177-how-to-write-for-loop-in-vex/</loc>
  <lastmod>2016-11-30T23:16:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28176-particle-attributes-not-recognized-in-emission-color/</loc>
  <lastmod>2016-11-30T23:55:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28175-particle-attributes-not-recognized-in-emission-color/</loc>
  <lastmod>2016-11-30T22:20:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28174-voronoi-fracture-extrusion-issue/</loc>
  <lastmod>2016-11-30T22:57:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28173-sporadic-particle-motion-blur/</loc>
  <lastmod>2016-12-01T20:54:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28172-how-to-use-nearpoint-in-vex/</loc>
  <lastmod>2016-11-30T17:28:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28171-accessing-take-parm-settings-in-python/</loc>
  <lastmod>2016-11-30T15:39:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28170-12-seconds-of-testing-houdini/</loc>
  <lastmod>2017-04-27T16:46:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28169-where-are-paint-length-and-paint-bend-fur-in-houdini-155/</loc>
  <lastmod>2016-11-30T12:57:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28168-popcurveforce-maxradius-attrib-not-working/</loc>
  <lastmod>2016-11-30T16:08:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28167-flip-meshing/</loc>
  <lastmod>2016-11-30T08:32:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28166-accessing-prim-intrinsics/</loc>
  <lastmod>2016-11-30T01:45:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28165-linux-newbie-nvidia-drivers-related-questions/</loc>
  <lastmod>2016-12-06T17:52:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28164-pop-solvers-and-static-objects-collisions/</loc>
  <lastmod>2016-12-01T02:00:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28163-flip-ocean-breach/</loc>
  <lastmod>2016-11-29T20:24:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28162-viewport-fov/</loc>
  <lastmod>2020-07-29T14:37:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28161-triangle-polygon-morph-animation-to-fractal/</loc>
  <lastmod>2019-08-29T15:04:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28160-fracture-mesh-with-planeextruded-curve/</loc>
  <lastmod>2016-11-29T23:10:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28159-jellyfish-pictures-are-looking-for-mid-snr-artists-in-london/</loc>
  <lastmod>2016-11-29T12:29:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28158-convert-structure-to-polys/</loc>
  <lastmod>2016-11-29T21:25:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28157-gun-fire-gone-wrong/</loc>
  <lastmod>2016-11-29T11:56:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28156-levitation-rbd/</loc>
  <lastmod>2016-11-30T18:33:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28155-houdini-illustrator-import-problems/</loc>
  <lastmod>2016-11-29T14:59:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28154-track-3d-geometry-to-a-face-pftrack-with-houdini/</loc>
  <lastmod>2019-05-20T11:01:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28153-selections-in-viewport/</loc>
  <lastmod>2016-11-29T00:56:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28152-houdini-15-and-mocap-data/</loc>
  <lastmod>2016-12-04T05:25:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28151-uniform-noise-with-uv-in-shader/</loc>
  <lastmod>2016-11-29T07:42:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28150-houdini-core-skills-assessment-available/</loc>
  <lastmod>2016-11-28T18:35:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28149-pluralsight-offers-introduction-to-houdini-digital-assets/</loc>
  <lastmod>2016-11-28T18:20:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28148-houdini_effect_problem/</loc>
  <lastmod>2016-11-28T17:48:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28147-orientingscaling-clusters-used-in-pyro-simulation/</loc>
  <lastmod>2016-11-28T16:41:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28146-escape-studios/</loc>
  <lastmod>2016-12-23T11:17:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28145-connect-lines-between-2-scatters/</loc>
  <lastmod>2016-11-28T17:21:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28144-canary-surge/</loc>
  <lastmod>2016-11-28T18:04:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28143-my-content-doesnt-posted/</loc>
  <lastmod>2019-01-28T11:10:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28142-name-attribute/</loc>
  <lastmod>2016-11-28T15:02:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28141-vex-help/</loc>
  <lastmod>2016-11-28T08:44:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28140-help-me-about-slow-motion-at-dynamics/</loc>
  <lastmod>2016-12-01T17:30:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28139-kaleidoscope-in-houdini/</loc>
  <lastmod>2016-11-28T00:20:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28138-beginner-unique-prims-based-on-point-names/</loc>
  <lastmod>2016-11-28T22:57:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28137-uncompressed-video-export-from-mplay-and-file-size-limits/</loc>
  <lastmod>2016-11-27T19:53:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28136-how-to-create-a-velocity-field-from-pyro/</loc>
  <lastmod>2017-01-07T02:44:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28135-how-to-give-non-dynamic-deformation-to-rigid-bodies-on-collision/</loc>
  <lastmod>2016-11-27T17:57:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28134-how-to-give-non-dynamic-deformation-to-rigid-bodies-on-collision/</loc>
  <lastmod>2016-11-27T17:57:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28133-export-particles-sim-to-pfx/</loc>
  <lastmod>2016-11-27T23:26:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28132-smoke-clustering-question/</loc>
  <lastmod>2016-11-28T11:30:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28131-scatter-more-points-in-center-of-a-primitive-or-polygoncircle/</loc>
  <lastmod>2016-11-27T20:29:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28130-cant-load-dxf-obj-abc-stl-files/</loc>
  <lastmod>2016-11-30T04:56:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28129-creating-a-subway-network-in-vex/</loc>
  <lastmod>2016-11-27T15:00:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28128-bake-render-time-into-render/</loc>
  <lastmod>2016-11-28T17:26:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28127-export-vector-graphics/</loc>
  <lastmod>2016-11-26T19:39:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28126-octane-redshift-volume-shadows-and-volume-light-%E2%80%9Cbounce%E2%80%9D/</loc>
  <lastmod>2017-01-24T11:53:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28125-displacement-rendering-with-motion-blur-takes-long-time/</loc>
  <lastmod>2016-11-26T13:12:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28124-what-causes-glitches-or-holes-in-mesh-during-surfacing/</loc>
  <lastmod>2016-11-26T04:36:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28123-dust-effect/</loc>
  <lastmod>2016-11-28T06:08:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28122-procedural-velocity-damping-by-area/</loc>
  <lastmod>2016-11-26T08:29:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28121-emit-smoke-from-firecache/</loc>
  <lastmod>2016-11-27T04:46:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28120-kernel-convolution-matrix/</loc>
  <lastmod>2021-07-28T23:49:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28115-autodop-only-within-certain-frame-range/</loc>
  <lastmod>2016-11-30T21:19:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28114-suggestions-on-how-to-create-this-image-or-one-like-it/</loc>
  <lastmod>2016-11-26T03:29:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28113-allegorithmic-substance/</loc>
  <lastmod>2016-11-25T18:45:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28112-inflate-cloth/</loc>
  <lastmod>2016-11-26T00:53:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28111-inflate-cloth/</loc>
  <lastmod>2016-11-25T16:19:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28110-system-keeps-crashing-on-flip-sims/</loc>
  <lastmod>2016-11-26T20:17:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28109-render-reflection/</loc>
  <lastmod>2016-11-25T13:43:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28108-how-can-you-trigger-a-renders-execute-command-via-opparm/</loc>
  <lastmod>2016-11-25T10:20:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28107-how-to-trail-particle-in-group-by-head-particle-id/</loc>
  <lastmod>2016-11-27T13:14:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28106-get-node-full-path-from-a-partial-path/</loc>
  <lastmod>2016-11-25T01:23:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28105-more-than-4-inputs-on-dopnet/</loc>
  <lastmod>2016-11-25T07:48:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28104-student-fx-demoreel-vladimir-generalov/</loc>
  <lastmod>2017-01-01T23:50:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28103-round-pieces-polygons/</loc>
  <lastmod>2016-11-27T04:08:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28102-deep-rendering-houdini-tutorials/</loc>
  <lastmod>2016-11-26T21:57:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28101-crease-on-flat-objects/</loc>
  <lastmod>2016-11-27T04:18:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28100-free-allan-mckay-training/</loc>
  <lastmod>2016-11-24T18:00:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28099-converting-java-processing-code-to-vex/</loc>
  <lastmod>2016-11-27T02:00:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28098-baking-triplanar-projections/</loc>
  <lastmod>2016-11-24T19:59:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28097-dust-effect-in-sop-and-rest-field/</loc>
  <lastmod>2016-11-24T15:19:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28096-vortex-shape-controls/</loc>
  <lastmod>2016-11-24T15:04:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28095-construction-plane-editing/</loc>
  <lastmod>2016-11-24T17:45:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28094-cloud-light-real-scale/</loc>
  <lastmod>2016-11-28T19:19:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28093-overwatch-animated-shorts-fx-dragon-particle-noises/</loc>
  <lastmod>2016-11-24T11:30:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28092-a-force-that-pushes-outwards-on-the-tearable-cloth-mesh/</loc>
  <lastmod>2016-11-24T11:02:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28091-redshift-vdb-volume-artefacts-on-render/</loc>
  <lastmod>2018-01-31T14:59:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28090-gasblur-microsolver/</loc>
  <lastmod>2016-11-29T09:18:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28089-remove-nodes-from-node-via-scripting/</loc>
  <lastmod>2016-11-24T20:19:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28088-cloth-in-destruction/</loc>
  <lastmod>2016-11-24T01:12:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28087-la-hug-meetup-ink-underwater-and-tornado-fx-with-alessandro-pepe/</loc>
  <lastmod>2018-06-21T20:26:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28086-advanced-bubbles-effect/</loc>
  <lastmod>2017-08-23T04:32:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28085-flip-through-wall-wip/</loc>
  <lastmod>2016-12-19T23:38:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28084-python-multi-selections-for-selectnode/</loc>
  <lastmod>2016-11-25T21:04:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28083-how-to-convert-quaternion-to-angle/</loc>
  <lastmod>2016-11-25T04:49:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28082-cigerette-smoke-tutorial/</loc>
  <lastmod>2016-11-23T18:20:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28081-pop-collision-detect-and-slide/</loc>
  <lastmod>2016-11-22T15:38:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28080-scalarfieldvisualization-node-has-no-streamers-anymore/</loc>
  <lastmod>2016-11-22T15:27:34+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28079-using-an-attribvop-where-do-i-set-pscale/</loc>
  <lastmod>2016-11-23T22:42:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28078-retarget-or-recompute-vector/</loc>
  <lastmod>2016-11-22T10:44:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28077-pyro-motion-blur-issue/</loc>
  <lastmod>2016-11-26T01:39:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28076-wedge-rop-for-render-tests-how-to-define-output-driver/</loc>
  <lastmod>2016-11-22T04:02:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28075-artistic-control-vs-entirely-dynamic/</loc>
  <lastmod>2016-11-23T19:33:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28074-blend-between-cameras/</loc>
  <lastmod>2016-11-24T00:20:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28073-forum-suggestion/</loc>
  <lastmod>2016-11-25T22:08:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28072-any-touchdesigner-users/</loc>
  <lastmod>2016-12-29T16:10:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28071-houdini-crowds-smoothly-transition-between-states-crowd-behavior/</loc>
  <lastmod>2016-11-21T22:19:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28070-blast-cant-delete-primitives-from-inside-dop/</loc>
  <lastmod>2016-11-22T01:52:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28069-how-we-can-create-de-materialisation-and-electric-bolts-like-in-the-amazing-spiderman-2/</loc>
  <lastmod>2016-11-21T15:13:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28068-when-converting-primitives-which-have-attribute/</loc>
  <lastmod>2016-11-21T15:01:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28067-driving-a-parameter-in-popnet-by-an-attribute/</loc>
  <lastmod>2016-11-21T08:13:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28066-recreate-a-simulation-from-popnetold-to-the-new-popnet/</loc>
  <lastmod>2017-02-19T22:25:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28065-glue-strength-control-by-colour-doesnt-seem-to-work/</loc>
  <lastmod>2016-12-01T17:18:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28064-whirlpool-foam-looks-like-smoke-project-due-soon-and-stuck/</loc>
  <lastmod>2016-11-21T18:00:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28063-flip-through-wall-effect/</loc>
  <lastmod>2016-11-22T03:03:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28062-merge-two-objects-fracture-exterior-only/</loc>
  <lastmod>2016-11-25T17:34:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28061-transfer-houdini-autofracture-to-maya-with-centre-pivots-and-keyframes/</loc>
  <lastmod>2016-11-22T13:55:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28060-flip-fluid-keep-primitivesremove-particles-after-dop-import/</loc>
  <lastmod>2016-11-20T19:19:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28059-how-to-cancel-out-camera-motion-from-geometry-motion/</loc>
  <lastmod>2021-05-05T14:48:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28058-junior-houdini-generalist-reel/</loc>
  <lastmod>2016-11-20T01:39:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28057-tiling-spiral/</loc>
  <lastmod>2016-11-20T14:58:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28056-point-expression-doesnt-work-in-parameter/</loc>
  <lastmod>2016-11-19T21:29:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28055-voronoi-fracture-question/</loc>
  <lastmod>2016-11-20T13:06:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28054-pop-questions/</loc>
  <lastmod>2016-11-20T16:23:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28053-smoke-affected-by-custom-wind-square-look-on-the-edges/</loc>
  <lastmod>2016-11-19T15:28:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28052-frame-of-reference-_-matrix/</loc>
  <lastmod>2016-11-27T20:47:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28051-bgeosc-test-mesh-renders-invisible-redshift/</loc>
  <lastmod>2016-11-26T20:08:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28050-student-demo-reel/</loc>
  <lastmod>2016-11-18T22:33:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28049-if-block-in-houdini-15/</loc>
  <lastmod>2016-11-18T22:08:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28048-polygon-drive-by-pop-poly-desintegration/</loc>
  <lastmod>2016-11-19T05:37:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28047-redshift-why-is-my-water-not-transparent/</loc>
  <lastmod>2016-11-18T18:57:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28046-fracture-piece-edge-displacement-use-arnold/</loc>
  <lastmod>2016-11-18T10:44:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28045-substitute-operators-in-a-existing-scene/</loc>
  <lastmod>2016-11-18T08:36:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28044-particle-debris-not-falling-to-the-floor-after-collision/</loc>
  <lastmod>2016-11-17T20:22:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28043-extending-ground-after-fx/</loc>
  <lastmod>2016-11-18T13:05:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28042-get-sop-vel-to-pops/</loc>
  <lastmod>2016-11-18T20:21:33+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28041-where-do-i-set-the-objectid-for-my-object/</loc>
  <lastmod>2016-11-21T14:56:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28040-how-to-copy-particles-attributes-between-two-pop-solvers/</loc>
  <lastmod>2016-11-17T18:56:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28039-cant-create-normals-on-straight-poly-line/</loc>
  <lastmod>2016-11-18T00:11:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28038-two-pop-questions/</loc>
  <lastmod>2016-11-17T17:18:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28037-novice-old-problem-new-solutions-no-dop-object-names-specified/</loc>
  <lastmod>2016-11-17T14:08:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28036-cloud-light-flickering/</loc>
  <lastmod>2019-08-01T04:29:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28035-learnday-houdini-modeling/</loc>
  <lastmod>2016-11-16T19:47:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28034-how-to-make-pop-source-emit-smoothlycontinuously/</loc>
  <lastmod>2017-07-11T15:37:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28033-getting-value-of-global-variables/</loc>
  <lastmod>2016-11-16T17:57:23+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28032-help-with-attribute-interpolate/</loc>
  <lastmod>2019-09-13T17:19:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28031-htoa-solidangle_license-environment-variables/</loc>
  <lastmod>2016-11-16T13:26:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28030-novice-rendering-geometry-under-water/</loc>
  <lastmod>2016-11-16T13:07:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28029-simulate-outside-flip-tank-boundaries/</loc>
  <lastmod>2016-11-18T10:21:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28027-blend-shape-with-object-collapse/</loc>
  <lastmod>2016-11-22T16:05:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28026-controlling-shapestiffness-and-other-parameters-with-attributes-issue/</loc>
  <lastmod>2016-11-17T13:04:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28025-move-a-parameter-to-a-folder-with-python/</loc>
  <lastmod>2016-11-16T13:04:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28024-make-houdini-crash/</loc>
  <lastmod>2016-11-18T00:09:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28023-difference-between-timescale-pyro-dop-level-post-x2/</loc>
  <lastmod>2016-11-24T11:19:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28022-difference-between-timescale-pyro-dop-level-post-x2/</loc>
  <lastmod>2016-11-15T18:47:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28021-is-houdini-based-on-linux/</loc>
  <lastmod>2016-11-19T16:07:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28020-measuring-max-min-tempfuel-in-fluid-source/</loc>
  <lastmod>2016-11-16T14:44:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28019-rotation-with-a-copy-sop-on-curve/</loc>
  <lastmod>2016-11-24T07:21:27+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28018-novice-flip-fluid-why-is-fluid-stuck-to-my-geometry/</loc>
  <lastmod>2016-11-16T12:14:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28017-problems-with-flip-mesh-when-upresing-sim/</loc>
  <lastmod>2016-11-15T09:01:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28016-texture-revealing/</loc>
  <lastmod>2016-11-15T05:20:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28015-import-dop-to-sop-no-shelf-tool/</loc>
  <lastmod>2016-11-19T18:35:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28014-build-list-of-a-certain-type-of-parameter-on-a-node/</loc>
  <lastmod>2021-09-20T20:30:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28013-webinar-houdini-for-games/</loc>
  <lastmod>2016-11-15T01:48:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28012-writing-wetmap-for-multiple-udim-surface/</loc>
  <lastmod>2016-11-15T01:40:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28011-initial-state-for-my-fur-sim/</loc>
  <lastmod>2016-11-18T21:17:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28010-houdini-general-quest/</loc>
  <lastmod>2016-11-15T21:18:26+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28009-inpointgroup-vex-function-issue/</loc>
  <lastmod>2016-11-15T22:53:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28008-how-to-correct-particle-axes/</loc>
  <lastmod>2016-11-17T11:57:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28007-how-to-correct-particle-axes/</loc>
  <lastmod>2016-11-14T17:43:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28006-transfer-asset-from-obj-context-to-sop-context/</loc>
  <lastmod>2016-11-14T16:05:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28005-novice-save-to-disk-in-background-stops-working/</loc>
  <lastmod>2017-01-06T05:50:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28004-creating-constraint-networks-connect-adjacent-pieces-sop/</loc>
  <lastmod>2018-04-06T19:58:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28003-getting-flip-surface-volume-into-a-popvop/</loc>
  <lastmod>2016-11-14T08:03:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28002-opencl-flip-faster-on-linux/</loc>
  <lastmod>2016-12-08T19:29:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28001-spin-force-for-rbd-objects/</loc>
  <lastmod>2017-10-26T20:40:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/28000-novicewhitewater_source-merge_fliptank-points-to/</loc>
  <lastmod>2016-11-14T15:40:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27999-shop_disable_shader-rendering-parameters/</loc>
  <lastmod>2016-11-14T00:56:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27998-how-to-make-a-force-inactive-after-the-mask-field-is-gone/</loc>
  <lastmod>2016-11-13T21:36:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27997-carry-on-working-during-flipbook-generation/</loc>
  <lastmod>2016-11-13T18:23:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27996-pyro-question/</loc>
  <lastmod>2016-11-15T14:00:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27995-frame-of-reference-_-matrix-tutorial/</loc>
  <lastmod>2016-11-13T09:29:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27994-houdini_collison-smoke-problem/</loc>
  <lastmod>2016-11-16T18:00:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27993-tab-start-typing-no-auto-complete/</loc>
  <lastmod>2016-11-13T04:06:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27992-portfolio-build/</loc>
  <lastmod>2017-02-21T00:58:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27991-flying-papers-or-leaf-with-wind/</loc>
  <lastmod>2016-11-13T18:03:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27990-novice-flip-tank-whitewater-bubbles-render-in-single-pass/</loc>
  <lastmod>2016-11-13T01:49:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27989-novice-rbd-object-setting-an-initial-rotational-velocity/</loc>
  <lastmod>2021-05-22T06:41:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27988-64bit-integer-attribute/</loc>
  <lastmod>2016-11-14T21:07:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27987-need-help-on-tornado-simulation/</loc>
  <lastmod>2018-07-24T01:53:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27986-morph-to-triangles/</loc>
  <lastmod>2016-11-18T14:31:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27985-novice-simulating-splash-tank-studio-lighting/</loc>
  <lastmod>2016-11-15T09:06:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27984-two-sided-texture-for-money/</loc>
  <lastmod>2016-11-13T16:19:00+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27983-how-to-do-stretching-surface-effect/</loc>
  <lastmod>2016-11-17T04:55:24+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27982-filament-solver-in-flip/</loc>
  <lastmod>2016-11-15T01:40:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27981-vex-attribute-reading-warning/</loc>
  <lastmod>2016-11-13T19:35:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27980-crowd-object-trigger/</loc>
  <lastmod>2016-11-13T04:09:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27979-using-a-noise-to-distribute-effect/</loc>
  <lastmod>2016-11-13T10:27:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27978-how-to-use-mask-field-node-in-dop-network-in-rbd-sim/</loc>
  <lastmod>2023-02-08T02:22:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27977-novice-should-all-file-caching-be-disabled-when-using-rop-wedges/</loc>
  <lastmod>2016-11-15T12:42:26+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27976-new-gridmarkets-houdini-artist-profile-adam-swaab-creative-director-at-wolf-crow/</loc>
  <lastmod>2016-11-11T03:45:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27975-dop-network-is-in-play-mode-error/</loc>
  <lastmod>2016-11-11T08:24:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27974-atomic-fiction-is-looking-for-srmid-fx-artists/</loc>
  <lastmod>2016-11-10T21:19:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27973-missile-trail-simulationrendering/</loc>
  <lastmod>2016-11-13T16:21:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27972-how-can-i-make-the-flip-particles-transformaci%C3%B3n-into-an-object/</loc>
  <lastmod>2016-11-10T18:36:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27971-how-can-i-optimize-this-flip-sim/</loc>
  <lastmod>2016-11-12T00:43:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27970-flipsurface-and-ocean-shader-foam/</loc>
  <lastmod>2016-11-10T09:17:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27969-stacking-python-to-vex/</loc>
  <lastmod>2016-11-12T15:03:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27968-voxels/</loc>
  <lastmod>2016-11-10T09:25:23+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27967-flip-collision-separation-between-two-fluids/</loc>
  <lastmod>2016-11-09T22:50:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27966-cache-doesnt-work/</loc>
  <lastmod>2016-11-09T22:19:39+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27965-scene-views-list-in-render-view/</loc>
  <lastmod>2016-11-09T16:43:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27964-crack-on-tightly-surface/</loc>
  <lastmod>2016-11-09T16:42:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27963-substance-designer-for-custom-material/</loc>
  <lastmod>2016-11-09T15:26:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27962-is-it-possible-to-acces-points-i-create-in-a-wrangle-within-the-same-wrangle/</loc>
  <lastmod>2016-11-09T22:41:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27961-looping-fx-simulations/</loc>
  <lastmod>2016-11-09T00:52:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27960-getting-list-of-all-point-positions-from-a-sop/</loc>
  <lastmod>2016-11-09T18:36:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27958-blend-node-mask-parameter/</loc>
  <lastmod>2016-11-09T18:43:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27957-slow-viewport-performance-when-loading-cached-simulation/</loc>
  <lastmod>2020-02-16T15:14:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27956-cannot-attach-files-or-images/</loc>
  <lastmod>2016-11-09T00:38:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27955-chops-fit-range-option-for-audio-driven-animation-cycle/</loc>
  <lastmod>2016-11-26T20:29:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27953-learning-effect-via-panoply/</loc>
  <lastmod>2017-03-14T15:16:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27952-novice-invisible-collision-geometry/</loc>
  <lastmod>2016-11-08T16:50:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27951-particles-collision-based-on-groups/</loc>
  <lastmod>2016-11-08T23:29:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27950-pop-sprites-wont-render/</loc>
  <lastmod>2016-11-08T13:51:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27949-gradient-animation-wont-update/</loc>
  <lastmod>2016-11-09T17:47:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27948-cheese-melt/</loc>
  <lastmod>2016-11-08T15:07:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27947-split-volume/</loc>
  <lastmod>2016-11-09T15:07:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27945-question-doctor-strange-portal-fx/</loc>
  <lastmod>2016-11-08T15:05:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27944-pyro-attributes/</loc>
  <lastmod>2016-11-10T23:12:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27943-houdini-fx-reel-2016/</loc>
  <lastmod>2016-11-08T16:22:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27942-fx-reel-2016/</loc>
  <lastmod>2016-11-08T09:18:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27941-procedural-lake-houses-tutorial/</loc>
  <lastmod>2023-11-17T23:28:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27940-houdini_opnamespace_hierarchy/</loc>
  <lastmod>2016-11-08T23:57:39+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27939-particle-emission-from-fractured-surface-only/</loc>
  <lastmod>2016-11-08T19:56:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27938-how-can-i-do-to-reduce-render-time-in-growth-animation-using-polywire/</loc>
  <lastmod>2016-11-08T10:55:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27937-novice-slow-motion-water-and-pyro-sims-2-approaches/</loc>
  <lastmod>2016-11-08T23:16:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27936-new-into-houdini-help-with-arnold-hair-uvs/</loc>
  <lastmod>2017-04-03T01:29:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27935-particles-path-circle/</loc>
  <lastmod>2016-11-07T11:28:34+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27934-how-could-i-set-parameters-value-using-attributes-values/</loc>
  <lastmod>2016-11-07T08:02:39+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27933-search-exception-for-3-letter-terms/</loc>
  <lastmod>2016-11-26T15:55:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27932-various-rds/</loc>
  <lastmod>2017-02-24T08:58:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27931-clouds-satellite-representation/</loc>
  <lastmod>2016-12-07T00:06:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27930-diffuse-contribution-per-light-source/</loc>
  <lastmod>2016-11-08T10:14:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27929-help-in-3dequalizer/</loc>
  <lastmod>2016-11-06T14:25:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27928-daredevil-effect/</loc>
  <lastmod>2016-11-07T11:31:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27927-hot-workflow/</loc>
  <lastmod>2016-11-06T01:21:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27926-novice-simulate-buoyancy-force-with-feedback-scale/</loc>
  <lastmod>2016-11-05T22:03:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27925-houdini-to-maya-lost-uvs/</loc>
  <lastmod>2016-11-05T21:37:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27924-novice-reseeding-flip-tanks/</loc>
  <lastmod>2016-11-05T22:08:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27923-reset-rotation/</loc>
  <lastmod>2016-11-05T20:48:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/27922-volume-quality-vs-stochastic-transparency/</loc>
  <lastmod>2016-11-06T18:12:32+01:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
