<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/51234-2d-shape-sdf-issues/</loc>
  <lastmod>2022-09-08T11:42:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51233-solved-incorrect-orientation-converting-3transform-to-porient-using-quaternion/</loc>
  <lastmod>2022-09-15T10:52:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51232-viewport-matte-blocker/</loc>
  <lastmod>2025-09-02T15:32:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51231-reverse-pscale-attribute-direction/</loc>
  <lastmod>2022-09-08T06:55:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51230-how-to-vertically-align-a-uv-texture/</loc>
  <lastmod>2022-09-08T23:51:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51229-update-geometry-in-rbd-solver/</loc>
  <lastmod>2022-09-07T13:46:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51228-rbd-collusion-in-houdini-19/</loc>
  <lastmod>2022-09-06T17:50:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51227-solving-updating-geometry-in-vellum-solver/</loc>
  <lastmod>2022-09-05T16:08:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51226-sop-solver/</loc>
  <lastmod>2022-09-05T15:40:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51225-sharp-edge-waves/</loc>
  <lastmod>2022-09-09T19:57:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51224-unreal-vdb-issue/</loc>
  <lastmod>2025-07-17T07:20:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51223-line-to-2d-mesh-vex/</loc>
  <lastmod>2022-09-03T09:14:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51222-matching-real-camera-info-in-houdini/</loc>
  <lastmod>2022-09-03T02:13:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51221-how-do-i-animate-radscale/</loc>
  <lastmod>2022-09-06T08:36:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51220-topographic-map/</loc>
  <lastmod>2022-09-03T10:02:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51219-subdivision-transfer-edge-groups/</loc>
  <lastmod>2025-08-20T17:36:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51218-can-a-key-value-dictionary-parm-be-set-via-pyth-expression/</loc>
  <lastmod>2022-10-30T22:55:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51217-bacterial-growth-with-bullet/</loc>
  <lastmod>2022-11-14T18:17:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51216-vex-script-in-parameter-editor-not-show-properly-on-hda-panel-in-ue5/</loc>
  <lastmod>2022-09-01T10:36:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51215-rbd-fracture-glass-weird-anti-aliasing-on-texture/</loc>
  <lastmod>2022-09-09T14:23:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51214-getting-a-relative-path-with-a-token/</loc>
  <lastmod>2022-08-31T18:37:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51213-render-point-as-volume-render-time-xpu/</loc>
  <lastmod>2023-03-19T18:20:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51212-surface-filtering-doesnt-work-in-whitewater-source/</loc>
  <lastmod>2022-08-30T15:07:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51211-flickering-curves-on-animated-geometry/</loc>
  <lastmod>2022-08-30T22:09:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51210-sidefx-labs-icons-missing/</loc>
  <lastmod>2022-08-30T07:21:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51209-exposing-geometry-attribute-in-parameter-interface/</loc>
  <lastmod>2022-08-29T17:01:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51208-exposing-geometry-attributes-in-hda/</loc>
  <lastmod>2022-08-29T16:31:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51207-brush-tool/</loc>
  <lastmod>2022-08-29T14:56:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51206-procedural-silicon-rock/</loc>
  <lastmod>2022-09-20T20:13:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51205-skin-node-from-cross-sections-with-uvs/</loc>
  <lastmod>2022-08-29T20:45:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51204-naming-subnetwork-output-node/</loc>
  <lastmod>2022-09-01T21:52:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51203-passing-geometry-into-a-popnet-at-a-specific-frame/</loc>
  <lastmod>2022-08-28T23:57:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51202-retimed-smoke-sim-flickering-problem/</loc>
  <lastmod>2022-11-10T11:06:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51201-houdini-rebar/</loc>
  <lastmod>2022-08-28T13:46:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51200-help-simulating-an-ice-cube-melting-at-the-edges/</loc>
  <lastmod>2022-08-28T02:13:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51199-check-if-locked-hda-has-editable-children/</loc>
  <lastmod>2022-10-30T22:55:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51198-modeler-2023/</loc>
  <lastmod>2022-08-26T12:19:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51197-transfer-settings-from-19-to-195/</loc>
  <lastmod>2022-08-26T18:01:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51196-lighting-to-clip-or-not-to-clip/</loc>
  <lastmod>2022-08-31T08:57:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51195-what-multiplication-is-it-arnold-volume-shader-scatter-channel/</loc>
  <lastmod>2022-08-25T11:51:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51194-parallel-or-serial-connections-popnet/</loc>
  <lastmod>2022-08-25T18:03:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51193-solvedvex-issue/</loc>
  <lastmod>2022-08-25T11:10:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51192-redshift-essential-materials-for-houdini/</loc>
  <lastmod>2022-08-25T04:59:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51191-how-do-i-get-uneven-sampling-with-pcfind-function/</loc>
  <lastmod>2022-08-24T06:15:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51190-rig-on-path-deform-with-wave-motion/</loc>
  <lastmod>2022-08-25T08:20:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51189-take-attribute-to-set-parameter/</loc>
  <lastmod>2022-08-24T10:33:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51188-how-to-get-volume-self-shadows-in-arnold/</loc>
  <lastmod>2022-08-23T17:53:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51187-arnold-support-packed-primitives-scattering/</loc>
  <lastmod>2022-08-22T18:19:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51186-viewer-state-type-conflict-kinefx/</loc>
  <lastmod>2022-08-22T16:35:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51185-a-cloud-with-15-billion-voxels-really-disney-cloud-set/</loc>
  <lastmod>2022-08-22T15:21:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51184-middle-line-on-an-object/</loc>
  <lastmod>2022-08-22T15:29:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51183-karma-fire-has-no-alpha-channel-solved/</loc>
  <lastmod>2022-10-06T08:57:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51182-interior-scenes-remains-dark-no-matter-how-many-lights-i-add/</loc>
  <lastmod>2022-08-27T15:56:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51181-houdini-opencl-error-clenqueuendrangekernel-52/</loc>
  <lastmod>2022-08-20T12:11:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51180-flip-fluid-splash-with-retime-node-disortions/</loc>
  <lastmod>2022-08-20T10:18:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51179-softbody-simulation-to-make-realistic-fruits-dropping/</loc>
  <lastmod>2022-08-19T18:31:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51178-adding-vellum-geometry-using-a-sop-solver/</loc>
  <lastmod>2022-08-19T12:34:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51177-how-to-make-a-seamless-height-map-for-a-sphere/</loc>
  <lastmod>2022-08-24T19:32:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51176-transfer-attribte-inside-popnet/</loc>
  <lastmod>2022-08-31T15:53:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51175-add-arnold-tab-for-geo-nodes-in-old-scene/</loc>
  <lastmod>2022-08-20T15:13:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51174-rendering-imported-fbx-files-from-tops-keeping-assigned-materials/</loc>
  <lastmod>2022-08-17T14:30:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51173-houdini-crashes-when-creating-a-new-file/</loc>
  <lastmod>2022-08-17T12:29:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51172-pattern-for-tempered-glass/</loc>
  <lastmod>2022-08-17T02:41:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51171-find-point-position-with-parenting-and-object-transforms/</loc>
  <lastmod>2022-08-16T19:44:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51170-do-you-use-hdri-in-domeenv-light-for-lighting-clouds/</loc>
  <lastmod>2022-08-31T09:03:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51169-houdini-node-custom-nodeshapes-multiple-outline-paths/</loc>
  <lastmod>2022-08-16T04:44:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51168-rotating-packed-primitives-in-vop/</loc>
  <lastmod>2022-08-16T05:47:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51167-embed-a-kinefx-skeleton-in-a-geometry/</loc>
  <lastmod>2022-08-15T23:49:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51166-point-deform-only-working-on-first-emittet-vellum-object/</loc>
  <lastmod>2022-08-15T22:25:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51165-create-point-group%C2%A0which-are%C2%A0not-connected/</loc>
  <lastmod>2022-08-16T06:46:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51164-pyro-sparse-cant-recognize-objid-in-volume-sorces-activation-like-like-smoke-solver/</loc>
  <lastmod>2022-08-15T20:13:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51163-houdini-vellum-mesh-flickering-jittery/</loc>
  <lastmod>2022-08-16T15:36:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51162-rotating-each-item-on-its-own-individual-axis/</loc>
  <lastmod>2022-08-22T16:32:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51161-floating-rbd-packed-object%C2%A0in%C2%A0flip-fluid-issue/</loc>
  <lastmod>2022-09-06T07:42:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51160-asus-tuf-a15-upgrade-question/</loc>
  <lastmod>2022-08-14T11:17:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51159-particle-morph-on-animated-geometry/</loc>
  <lastmod>2024-12-25T01:38:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51158-odforce-upgrades/</loc>
  <lastmod>2022-08-18T20:41:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51157-pyro-shredding-question/</loc>
  <lastmod>2022-08-15T05:15:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51156-search-text-in-all-the-wrangles-in-the-file/</loc>
  <lastmod>2022-08-12T13:20:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51155-banking-in-straight-segments-of-a-path/</loc>
  <lastmod>2022-08-12T12:31:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51154-pdg-tops-dots-represent-jobs-doesnt-show-up/</loc>
  <lastmod>2022-08-11T23:45:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51153-vellum-warriors-piling-wires-or-straw/</loc>
  <lastmod>2022-08-12T04:01:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51152-arnold-users-where-is-the-physical-sky/</loc>
  <lastmod>2022-08-11T15:00:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51151-how-to-use-collider-in-vdb-project-non-divergent/</loc>
  <lastmod>2022-08-11T08:21:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51150-houdini-195-skeleton-blend-issue/</loc>
  <lastmod>2022-08-11T16:04:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51149-export-alembic-camera-as-an-fbx-camera-for-unreal/</loc>
  <lastmod>2022-08-11T03:57:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51148-hair-card-generate-geometry-changing-per-frame/</loc>
  <lastmod>2022-08-11T03:31:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51147-new-to-houdini/</loc>
  <lastmod>2022-08-11T03:13:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51146-move-object-along-cameras-depth-like-mayas-image-plane/</loc>
  <lastmod>2022-08-10T20:58:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51145-add-collision-to-constraint-geometry/</loc>
  <lastmod>2022-08-10T07:56:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51144-check-if-running-in-headless-mode/</loc>
  <lastmod>2022-08-27T04:52:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51143-repellants-doesnt-work-with-particle-fluid-tank/</loc>
  <lastmod>2022-08-28T06:18:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51142-any-methods-to-bake-camera-motion-blur-for-spark-fx/</loc>
  <lastmod>2022-08-10T17:56:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51141-houdini-arnold-in-hbatch-mode-fails/</loc>
  <lastmod>2022-08-09T16:01:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51140-viewing-threadsposts-created-by-author/</loc>
  <lastmod>2023-01-04T07:42:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51139-pathdeform-issue-when-scatter-on-surface/</loc>
  <lastmod>2022-08-11T03:54:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51138-exporting-colored-smoke/</loc>
  <lastmod>2022-08-09T00:14:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51137-objects-deformed-on-chain-sop-in-vellum-sim/</loc>
  <lastmod>2022-08-09T09:37:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51136-unity-vat-weird-motion/</loc>
  <lastmod>2022-08-08T20:58:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51135-destruction-ii-sop-level-rbd/</loc>
  <lastmod>2022-08-08T19:20:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51134-3d-voronoi-structure-with-groups/</loc>
  <lastmod>2022-09-09T06:44:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51133-sop-solver-constraint-colors-keeps-changing/</loc>
  <lastmod>2022-08-09T14:16:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51132-flat-band-that-procedurally-twists-and-bends/</loc>
  <lastmod>2022-08-11T00:15:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51130-pyro-shapes/</loc>
  <lastmod>2022-08-09T17:43:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51129-project-texture-on-a-groom/</loc>
  <lastmod>2022-08-07T13:39:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51128-possible-to-use-vertex-animation-textures-and-normals/</loc>
  <lastmod>2022-08-06T23:49:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51127-when-should-i-use-vdb-and-when-should-i-use-standard-volume%EF%BC%9F/</loc>
  <lastmod>2022-08-06T08:19:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51126-reload-filecache/</loc>
  <lastmod>2022-08-12T10:34:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51125-missing-uv-on-brand-new-geo/</loc>
  <lastmod>2022-08-05T19:16:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51124-can-i-use-unreal-instance-to-add-niagara-assets-on-points/</loc>
  <lastmod>2022-08-05T04:45:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51123-side-fx-labs-195-manual-installation/</loc>
  <lastmod>2022-08-05T10:35:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51122-reproduce-noise-pattern-via-manipulating-uvs/</loc>
  <lastmod>2022-08-05T02:14:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51120-unable-to-select-items-for-heat-within-object/</loc>
  <lastmod>2022-08-10T12:23:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51119-color-settings-are-changing/</loc>
  <lastmod>2022-08-03T17:44:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51118-deep-image-saved-from-render-view-how/</loc>
  <lastmod>2022-08-03T17:42:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51117-float-parameter-is-07-font-displays-06999999999999996/</loc>
  <lastmod>2022-08-26T12:06:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51116-wedge-render-with-different-shader-parameter/</loc>
  <lastmod>2022-08-03T12:39:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51115-fire-attributes-from-voxel-birth-to-dissipation/</loc>
  <lastmod>2022-08-09T02:01:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51114-cant-edit-multiple-parameters-at-once/</loc>
  <lastmod>2022-08-02T14:32:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51113-offset-animation-in-lops/</loc>
  <lastmod>2022-08-01T21:13:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51112-houdini-195-redshift-update-tutorial/</loc>
  <lastmod>2022-08-01T15:40:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51111-how-to-limit-pyro-forces-to-region/</loc>
  <lastmod>2022-08-05T10:30:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51110-error-checker-in-attribcreate/</loc>
  <lastmod>2022-08-01T11:32:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51109-environment-technical-artist-houdini-unreal-daniel-mor/</loc>
  <lastmod>2022-08-01T10:36:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51107-flip-sop/</loc>
  <lastmod>2022-08-05T21:47:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51106-depth-volume-voxel-size-info-missing-in-rbd-material-fracture/</loc>
  <lastmod>2022-07-31T08:41:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51105-3d-noise-mask-export-as-bitmap-how/</loc>
  <lastmod>2022-08-06T02:53:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51104-how-to-import-multi-material-obj/</loc>
  <lastmod>2022-07-30T15:32:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51103-circle-tagents/</loc>
  <lastmod>2022-08-02T09:55:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51102-add-texture-to-light/</loc>
  <lastmod>2022-07-30T15:55:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51101-how-to-electricsheep/</loc>
  <lastmod>2022-08-01T19:34:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51100-siggraph-virtual-display-demo-seeking-submissions/</loc>
  <lastmod>2022-07-29T19:38:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51099-vex-query-unable-to-get-a-bounce-effect/</loc>
  <lastmod>2022-07-31T07:41:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51098-storm-studio/</loc>
  <lastmod>2022-07-28T23:48:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51097-continuous-mesh-from-trimmed-cad-surfaces/</loc>
  <lastmod>2022-08-01T18:30:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51096-loop-shape-creation/</loc>
  <lastmod>2022-07-31T11:01:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51095-generating-dynamic-vellum-properties-based-on-point-attributes/</loc>
  <lastmod>2022-07-28T20:18:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51094-ocean-spectrum-per-point-amplitude/</loc>
  <lastmod>2025-06-06T16:31:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51093-force-stash-node-to-re-stash-on-upstream-chages/</loc>
  <lastmod>2022-07-27T06:13:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51092-vellum-constraint-properties-don%C2%B4t-work-when-using-2x-vellum-sources/</loc>
  <lastmod>2022-07-28T22:59:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51091-startup-looking-for-freelance-houdini-support/</loc>
  <lastmod>2022-07-26T23:48:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51089-glaze-dripping-effect-on-pottery/</loc>
  <lastmod>2022-08-18T17:06:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51088-removing-additional-options-from-vex-editor-in-houdini/</loc>
  <lastmod>2022-07-25T13:14:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51087-pythonmodule-createmodulefromsection/</loc>
  <lastmod>2022-07-25T16:37:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51086-opening-another-houdini-file-in-the-same-houdini-window/</loc>
  <lastmod>2022-07-25T16:12:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51085-extract-animated-relative-inverse-transforms/</loc>
  <lastmod>2022-07-26T23:37:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51084-get-clarisse-rotation-to-houdini-orient/</loc>
  <lastmod>2022-07-24T02:24:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51083-near-point-constantly-updating/</loc>
  <lastmod>2022-08-23T06:15:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51082-guide-groom-disappears-forever/</loc>
  <lastmod>2022-07-23T00:17:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51081-emit-objects-in-dop-with-houdini-195-issue/</loc>
  <lastmod>2022-08-20T15:59:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51080-polyloft-sop/</loc>
  <lastmod>2022-07-22T02:36:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51079-solvedoutput-unwrapped-texture-color/</loc>
  <lastmod>2022-07-21T18:43:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51078-opengl-rop-fetch-error-linux/</loc>
  <lastmod>2022-07-26T11:55:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51077-biarc-interpolation/</loc>
  <lastmod>2022-07-22T20:26:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51076-rbd-objects-flake-from-moving-object/</loc>
  <lastmod>2022-07-21T18:07:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51075-transfer-cd-with-copytopoints/</loc>
  <lastmod>2022-07-28T21:17:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51074-create-curve-from-points-with-bezier-handle-type-interpolation/</loc>
  <lastmod>2022-08-02T12:38:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51073-noob-vellum-balloon-question/</loc>
  <lastmod>2022-07-20T09:35:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51072-control-field-in-gas-disturb/</loc>
  <lastmod>2022-07-20T05:37:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51071-fbx-to-crowd-w-blend-shapes/</loc>
  <lastmod>2022-07-19T13:46:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51070-how-to-scatter-objects-on-flip-fluid/</loc>
  <lastmod>2022-07-20T05:49:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51069-scaling-geometry-on-birth-frame-with-vex/</loc>
  <lastmod>2022-07-19T02:39:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51068-blending-between-point-positions/</loc>
  <lastmod>2022-07-18T14:26:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51067-poly-reducing-moving-geometry-intrinsic/</loc>
  <lastmod>2022-07-18T09:00:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51066-sharp-spikes-growth-effect/</loc>
  <lastmod>2022-10-26T12:36:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51065-orient-point-towards-another/</loc>
  <lastmod>2022-07-18T15:56:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51064-whats-a-good-way-i-can-erode-geometry-like-a-daniel-arsham-sculpture/</loc>
  <lastmod>2022-07-18T00:39:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51063-vdb-mask/</loc>
  <lastmod>2022-07-17T04:32:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51062-offset-textures-in-rs-using-a-custom-attribute/</loc>
  <lastmod>2022-07-16T21:32:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51061-identify-open-surfaces/</loc>
  <lastmod>2022-07-23T17:31:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51060-crowds-agent-with-two-handed-weapon/</loc>
  <lastmod>2022-07-15T19:11:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51059-unable-to-animate-particles/</loc>
  <lastmod>2022-07-15T15:06:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51058-simple-modeling-and-order-of-nodes/</loc>
  <lastmod>2022-07-15T14:53:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51057-cannot-access-attribute-of-point-inside-the-wrangle-in-which-it-is-created/</loc>
  <lastmod>2022-07-16T06:48:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51056-scatter-points-uniformly-by-density/</loc>
  <lastmod>2022-07-15T20:57:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51055-flip-mesh-adjustments/</loc>
  <lastmod>2022-08-23T08:07:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51054-vellum-balloons-through-pipe/</loc>
  <lastmod>2022-07-13T23:26:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51053-copying-geometry-to-vellum-string-making-rope/</loc>
  <lastmod>2023-01-13T09:19:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51052-removing-unnecessary-box-in-pyro-solver/</loc>
  <lastmod>2022-07-14T17:39:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51051-rain-curtain/</loc>
  <lastmod>2024-12-31T14:50:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51050-delete-duplicate-packed-geo/</loc>
  <lastmod>2022-07-13T14:54:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51049-custom-uv-distorion-on-curved-mesh/</loc>
  <lastmod>2022-07-13T15:02:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51048-trace-around-a-mess-of-points-in-a-flat-plane/</loc>
  <lastmod>2022-07-31T23:26:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51047-vellum-animation-question/</loc>
  <lastmod>2022-07-13T09:57:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51046-checking-index-2-of-string/</loc>
  <lastmod>2022-07-12T14:52:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51045-gravity-and-drag-force-in-pyro-solver-sop-within-wrapping/</loc>
  <lastmod>2022-08-18T19:22:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51044-rvx-is-hiring-seniormid-fx-artists-httpsrvxisjobs/</loc>
  <lastmod>2022-07-12T00:04:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51043-how-to-export-animation-with-houdiniengine-into-unity/</loc>
  <lastmod>2022-07-11T11:02:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51042-hard-constraint-with-condir-and-dof/</loc>
  <lastmod>2022-07-16T13:46:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51041-keyboard-arrows-to-nudge-position/</loc>
  <lastmod>2022-07-11T15:23:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51040-keyboard-nudge/</loc>
  <lastmod>2022-07-11T05:57:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51038-christian-olan-geddes-feature-animation-fx-reel/</loc>
  <lastmod>2022-07-09T04:06:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51037-noise-scale-along-1-axis/</loc>
  <lastmod>2022-07-11T09:07:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51036-vellum-cloth-to-animated-geometry/</loc>
  <lastmod>2022-07-07T19:19:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51035-ww-emission-from-everywhere/</loc>
  <lastmod>2022-07-08T20:10:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51034-animated-uv-alembic-issue/</loc>
  <lastmod>2022-07-07T20:01:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51033-flip-source-and-wheel/</loc>
  <lastmod>2022-07-07T23:02:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51032-link-copy-number-to-moving-object/</loc>
  <lastmod>2022-07-07T14:15:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51031-burnt-mask/</loc>
  <lastmod>2022-07-07T04:05:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51030-vellum-pin-to-target-collision-errors/</loc>
  <lastmod>2022-07-06T10:25:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51029-how-to-create-a-cone-shaped-force-for-flip/</loc>
  <lastmod>2022-07-06T09:37:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51028-matching-fluid-interior-size-to-fluid-extended-surface/</loc>
  <lastmod>2022-07-07T10:27:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51027-loaditemsfromfile-into-subnetwork/</loc>
  <lastmod>2022-07-04T18:17:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51026-activate-pops-in-cluster-clusters-over-time/</loc>
  <lastmod>2022-07-04T11:22:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51025-create-point-that-lasts-only-one-frame-at-random-time-intervals-solved/</loc>
  <lastmod>2022-07-05T11:14:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51024-translating-lsystem-rules-to-houdini-lilac/</loc>
  <lastmod>2022-07-04T03:42:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51023-how-to-mix-two-displacement-maps/</loc>
  <lastmod>2022-07-03T11:31:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51022-extrude-points-along-curve/</loc>
  <lastmod>2022-07-04T20:05:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51021-hserver-system-requirements/</loc>
  <lastmod>2022-07-02T15:15:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51020-hotkey-for-save-node-type/</loc>
  <lastmod>2022-07-03T03:49:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51019-export-simple-fbx-animation-to-unreal-engine/</loc>
  <lastmod>2022-08-28T13:08:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51018-how-do-i-delete-part-of-lines-curves-intersecting-each-other/</loc>
  <lastmod>2022-06-30T22:10:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51017-when-are-equal-values-are-not-equal/</loc>
  <lastmod>2022-07-20T06:11:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51016-history-of-parameter-change-in-houdini-log/</loc>
  <lastmod>2022-06-30T13:09:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51015-history-of-parameters-change-in-houdini-log/</loc>
  <lastmod>2022-06-30T13:08:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51014-solvedrichard-williams-toon-fun-motion-with-camera/</loc>
  <lastmod>2022-07-03T13:17:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51013-vellum-stretch-distance-to-color/</loc>
  <lastmod>2022-07-02T12:29:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51012-comparing-deformation-ignoring-translationrotation/</loc>
  <lastmod>2022-07-02T19:46:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51011-how-do-you-configure-your-custom-portable-shelf-settab/</loc>
  <lastmod>2022-06-30T03:16:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51010-python-custom-ui-popup-window/</loc>
  <lastmod>2022-09-24T12:02:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51009-error-of-glue-constraint-relationship/</loc>
  <lastmod>2022-07-01T17:17:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51008-error-of-glue-constraint-relationship/</loc>
  <lastmod>2022-06-29T15:04:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51007-redshift-volume-gradient-reflection/</loc>
  <lastmod>2022-06-29T04:55:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51006-does-sidefx-have-plans-to-phase-out-any-of-the-redundant-default-networks/</loc>
  <lastmod>2022-06-29T18:30:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51005-ragdoll-collision-shapes-configure-joints-of-a-spider/</loc>
  <lastmod>2023-03-17T18:57:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51004-flip-ignore-collision/</loc>
  <lastmod>2022-06-28T15:14:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51003-adding-a-joint-selection-to-custom-parameter-interface/</loc>
  <lastmod>2022-06-30T21:58:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51002-missing-motion-blur-with-rbd-disconnected-faces/</loc>
  <lastmod>2022-06-28T00:43:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51001-random-polygons-bending/</loc>
  <lastmod>2022-06-27T20:55:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/51000-pop-noise-amplification-more-on-slower-particles-solved/</loc>
  <lastmod>2022-07-08T00:08:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50999-helicopter-dust-force/</loc>
  <lastmod>2022-06-27T03:52:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50998-grouping-clusters-and-isolation-to-create-more-detail/</loc>
  <lastmod>2022-11-02T21:18:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50997-viewport-settings-stuck-in-smooth-shaded-mode/</loc>
  <lastmod>2022-06-26T18:58:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50996-procedural-modeling-in-houdini/</loc>
  <lastmod>2022-06-26T11:28:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50995-how-to-use-redshift_pathoverride_file-to-override-proxy-path/</loc>
  <lastmod>2022-06-26T01:35:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50994-how-to-use-redshift_pathoverride_file-to-override-proxy-path/</loc>
  <lastmod>2022-06-26T01:34:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50993-adjust-displacement-scale-obj-node-vs-material-node/</loc>
  <lastmod>2022-06-25T18:43:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50992-help-for-bubble-split-effect/</loc>
  <lastmod>2022-06-25T15:16:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50991-passing-information-in-rop-networks/</loc>
  <lastmod>2022-07-11T10:56:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50990-combination-midjourney-with-houdini/</loc>
  <lastmod>2022-09-02T23:10:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50989-maze-generator-recursive-vex-code/</loc>
  <lastmod>2022-06-24T10:50:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50988-particles-swirling-around-surface/</loc>
  <lastmod>2022-06-24T12:39:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50987-add-high-frequency-noise-to-tree-branches/</loc>
  <lastmod>2022-06-23T19:49:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50986-how-to-get-dops-forces-to-read-animated-sop-attributes/</loc>
  <lastmod>2022-06-23T17:48:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50985-pyro-and-volume-rasterize-attribute/</loc>
  <lastmod>2022-07-07T23:50:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50984-flip-smooth-drops/</loc>
  <lastmod>2022-06-22T11:53:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50983-change-orientation-copied-object/</loc>
  <lastmod>2022-06-25T04:13:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50982-in-real-life-does-grass-follow-surface-normal-or-vetical/</loc>
  <lastmod>2022-06-22T10:39:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50981-vdb-activate-and-deactivate-puzzle/</loc>
  <lastmod>2022-06-24T11:33:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50980-vellum-edge-fracture/</loc>
  <lastmod>2022-06-22T05:21:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50979-pyro-custom-field-as-mask/</loc>
  <lastmod>2022-06-23T13:53:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50978-macro-soap-bubble-foam-liquid-simulation/</loc>
  <lastmod>2022-06-18T01:48:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50977-introducing-slip-control-field-for-viscosity/</loc>
  <lastmod>2022-06-17T23:17:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50976-vellum-hair-rotation/</loc>
  <lastmod>2022-06-20T16:24:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50975-assembleunpack-kills-attributes/</loc>
  <lastmod>2022-06-17T01:04:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50974-spline-orientation-after-vellum-simulation/</loc>
  <lastmod>2022-06-21T12:11:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50973-vex/</loc>
  <lastmod>2022-06-16T16:56:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50972-solaris-distribute-usd-textures-not-loaded/</loc>
  <lastmod>2022-06-16T12:16:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50971-whitewater-not-emitting-from-vorticity-properly/</loc>
  <lastmod>2022-06-16T09:49:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50970-mutation-engine/</loc>
  <lastmod>2022-06-16T06:15:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50969-does-pop-awaken-work-when-collision-response-is-to-set-to-stop/</loc>
  <lastmod>2022-06-26T01:47:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50968-flip-narrow-band-doesnt-work-with-reseeding-reseeding-messes-up-retime/</loc>
  <lastmod>2022-06-16T20:11:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50967-temperature-simulation-with-constant-heat-injection/</loc>
  <lastmod>2022-06-15T08:27:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50966-show-shot-name-at-network-editor-top/</loc>
  <lastmod>2022-06-14T23:05:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50965-viewport-behave-weirdly-and-depth-of-field-doesnt-work/</loc>
  <lastmod>2022-06-14T10:52:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50964-how-are-variations-in-labs-building-generator-utility-supposed-to-be-used/</loc>
  <lastmod>2022-10-19T04:50:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50963-looking-for-a-houdini-particle-vfx-specialist/</loc>
  <lastmod>2022-06-13T22:33:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50962-mocap-add-locomotion/</loc>
  <lastmod>2022-06-19T16:46:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50961-crowd-usd-export/</loc>
  <lastmod>2022-07-18T17:16:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50960-agentlayer-in-h-19/</loc>
  <lastmod>2022-06-13T17:28:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50959-reactiondiffusion-sim-in-dops-collider-problem/</loc>
  <lastmod>2022-06-13T17:03:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50958-anyone-wanna-talk-on-discordteams-etc/</loc>
  <lastmod>2022-06-22T20:43:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50957-houdini-19-filecache-save-in-background-not-working/</loc>
  <lastmod>2022-06-13T14:28:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50956-resample-curve-but-not-interpolate-attribues-groups/</loc>
  <lastmod>2022-06-13T18:33:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50955-polyexpand3d/</loc>
  <lastmod>2022-06-13T09:09:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50954-noise-on-certain-tiles-mantra/</loc>
  <lastmod>2022-07-25T02:47:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50953-unreal-vat-niagara-not-play/</loc>
  <lastmod>2025-07-17T07:06:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50952-texture-opacity-with-karma-xpu/</loc>
  <lastmod>2022-06-12T09:31:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50951-how-to-continue-render-after-interrupting-it/</loc>
  <lastmod>2022-06-11T17:24:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50950-leidenfrost-effect/</loc>
  <lastmod>2022-06-13T23:48:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50949-rocket-exhaust-expansion-effect-particles/</loc>
  <lastmod>2022-06-11T20:51:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50948-stop-rotation-after-collision/</loc>
  <lastmod>2022-06-13T18:26:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50947-foundcycle-rig-doctor/</loc>
  <lastmod>2022-06-10T15:20:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50946-glue-grain-to-softbody-vellum-in-solver/</loc>
  <lastmod>2022-06-10T15:18:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50945-in-a-chop-network-how-can-i-fetch-geometry-attributes/</loc>
  <lastmod>2022-06-12T21:36:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50944-rotating-boxes/</loc>
  <lastmod>2022-06-10T16:53:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50943-primuv-of-point/</loc>
  <lastmod>2022-06-10T15:32:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50942-looking-for-work-any-kind-of-work/</loc>
  <lastmod>2024-07-15T22:57:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50941-select-a-range-of-groups-in-vellum-drape/</loc>
  <lastmod>2022-06-09T17:29:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50940-switch-if-input-stream-is-geovolume/</loc>
  <lastmod>2022-06-10T10:52:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50939-point-deformer/</loc>
  <lastmod>2022-06-09T14:50:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50938-import-a-specific-hip-into-my-scene-as-a-python-shelf-button/</loc>
  <lastmod>2022-06-09T06:26:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50937-flip-particles-dying-and-volume-reducing/</loc>
  <lastmod>2022-06-09T11:11:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50936-copy-chop-stamping-problem/</loc>
  <lastmod>2022-06-08T18:40:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50935-flip-stick-to-sdf/</loc>
  <lastmod>2023-04-12T15:02:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50934-how-to-create-a-library-of-redshift-materials-reusable-across-different-projects/</loc>
  <lastmod>2022-06-13T23:57:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50933-kinefx-overshoot-on-curve/</loc>
  <lastmod>2022-06-09T16:35:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50932-can-the-direction-vector-be-expressed-in-uv-coordinates/</loc>
  <lastmod>2022-06-09T03:43:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50931-cartoony-character-artist-animator-art-director/</loc>
  <lastmod>2022-06-08T14:08:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50930-pyro-source-issue/</loc>
  <lastmod>2022-06-08T19:28:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50929-i-would-like-to-make-my-symbiote-setup-more-organic/</loc>
  <lastmod>2022-06-07T20:10:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50928-rbd-stickstop-at-collision/</loc>
  <lastmod>2022-06-10T16:28:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50927-houdini-specialist-needed-also-2d-specialist/</loc>
  <lastmod>2022-06-07T15:52:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50926-karma-hair/</loc>
  <lastmod>2022-06-09T19:00:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50925-thin_plate-collision-data/</loc>
  <lastmod>2022-06-06T22:12:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50924-coding-in-vex-performs-better-than-using-nodes/</loc>
  <lastmod>2022-06-06T07:43:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50923-hire-for-custom-otl/</loc>
  <lastmod>2022-06-12T03:45:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50922-normalizing-across-multiple-attributes/</loc>
  <lastmod>2022-06-13T18:11:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50921-blurring-point-attributes/</loc>
  <lastmod>2022-06-06T01:02:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50920-vellum-constraint-property/</loc>
  <lastmod>2022-06-05T16:08:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50919-solved-pack-object-node-uv-problems/</loc>
  <lastmod>2022-06-07T05:42:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50918-vellum-dop_geometry-issue/</loc>
  <lastmod>2023-09-11T10:36:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50917-point-scale-multiplied-by-age-ramp-need-clarification/</loc>
  <lastmod>2022-06-04T18:08:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50916-wedge-simulation-in-dop/</loc>
  <lastmod>2022-06-03T21:18:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50915-python-maximize-ramp/</loc>
  <lastmod>2022-06-03T19:58:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50914-voronoi-pieces-instancing/</loc>
  <lastmod>2022-06-10T03:34:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50913-houdini-generalist-wanted-at-humanfilm/</loc>
  <lastmod>2022-06-03T14:34:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50912-vellum-grain-clustering-pieces-issue/</loc>
  <lastmod>2022-06-08T20:13:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50911-voronoifracture-breaks-the-3d-model/</loc>
  <lastmod>2022-06-03T19:14:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50910-motioclip-blend-specific-parts/</loc>
  <lastmod>2022-06-03T13:50:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50909-use-vellum-brush-without-stretching-the-model/</loc>
  <lastmod>2022-06-03T12:23:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50908-use-vellum-brush-without-stretching-the-model/</loc>
  <lastmod>2022-06-03T12:16:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50907-using-middle-mouse-button-for-orbiting-and-shift-middle-mouse-button-for-panning/</loc>
  <lastmod>2022-06-03T07:09:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50906-selectgroup-only-vertical-edges/</loc>
  <lastmod>2022-06-05T13:57:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50905-collision-detection-reposition-point-code-not-working/</loc>
  <lastmod>2022-06-03T21:50:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50904-procedural-image-render-in-network-view/</loc>
  <lastmod>2022-06-03T01:19:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50903-houdini-heighfiled-output-error/</loc>
  <lastmod>2022-06-06T09:32:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50902-point-deform-losing-orientation-solved/</loc>
  <lastmod>2022-06-07T04:39:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50901-vdb-displacement-keeping-textures-intact-contain-uv/</loc>
  <lastmod>2022-06-03T01:39:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50900-1st-grade-equations/</loc>
  <lastmod>2022-06-23T03:13:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50899-1st-grade-equations/</loc>
  <lastmod>2022-06-01T22:11:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50898-looping-vellum-matching-rotations/</loc>
  <lastmod>2022-06-01T17:28:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50897-parmselectionnode-equivalent-in-houdini-19-python-3/</loc>
  <lastmod>2022-06-01T18:07:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50896-model-sliced-vegetables-procedurally/</loc>
  <lastmod>2022-06-03T16:12:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50895-calculating-volume-velocity-for-motion-blur-karma/</loc>
  <lastmod>2022-05-31T18:54:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50894-displaying-a-message-after-pasting-an-hda/</loc>
  <lastmod>2022-05-31T14:29:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50893-solved-point-deform-with-heavily-distorted-result/</loc>
  <lastmod>2022-06-01T03:01:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50892-increment-number-in-material-style-sheet-string/</loc>
  <lastmod>2022-05-30T00:11:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50891-user-interface/</loc>
  <lastmod>2022-05-29T22:35:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50890-geometry-import-top-how-to-process-in-batch/</loc>
  <lastmod>2022-05-29T07:03:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50889-rbd-bullet-solver-cone-twist-constraint/</loc>
  <lastmod>2022-05-28T20:35:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50888-city-engine-palladio/</loc>
  <lastmod>2022-05-28T16:05:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50887-transfer-normals-from-geometry-to-spiral-around-it-then-sweep/</loc>
  <lastmod>2022-05-29T03:04:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50886-houdinischool-attributes/</loc>
  <lastmod>2022-05-28T05:33:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50885-houdini-using-mesh-as-a-camera/</loc>
  <lastmod>2022-05-28T06:36:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50884-point-deformer-doesnt%C2%A0work-with-animated-geometry/</loc>
  <lastmod>2022-05-30T16:43:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50883-is-there-any-dop-node-workflow-for-dynamic-fracturing/</loc>
  <lastmod>2022-05-27T14:19:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50882-vellum-dress-up/</loc>
  <lastmod>2022-06-01T05:32:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50881-attach-script-to-default-node-buttons/</loc>
  <lastmod>2022-05-30T09:51:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50880-blendshape-transfer-possible/</loc>
  <lastmod>2022-05-26T18:15:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50879-redshift-osl-pointcloud-functions/</loc>
  <lastmod>2022-05-26T11:20:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50878-renderman-subdivisions-not-displaying-in-solaris/</loc>
  <lastmod>2022-05-27T20:38:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50877-escher-spiral-tesselation/</loc>
  <lastmod>2022-05-26T10:08:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50876-houdini-engine-plugin-not-loading-in-unreal-engine-5/</loc>
  <lastmod>2022-05-25T19:06:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50875-houdini-transforming-alembic-instances-exporting-to-ass/</loc>
  <lastmod>2022-05-26T14:31:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50874-subdivision-levels/</loc>
  <lastmod>2022-06-03T16:11:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50873-adjust-promoted-hda-handles-for-world-scale/</loc>
  <lastmod>2022-05-24T15:35:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50872-fx-artist-positions-at-digic-pictures/</loc>
  <lastmod>2022-05-24T18:17:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50871-copy-node/</loc>
  <lastmod>2023-01-12T14:14:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50870-why-my-meshes-show-blue-edges%EF%BC%9F/</loc>
  <lastmod>2022-05-24T08:22:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50869-redshift-352-cant-load-module/</loc>
  <lastmod>2022-05-24T09:09:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50868-point-based-animation-in-chops/</loc>
  <lastmod>2022-05-24T10:46:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50867-chops-based-point-level-animation/</loc>
  <lastmod>2022-05-23T17:20:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50866-how-to-have-the-same-remesh-result-with-a-different-object-position/</loc>
  <lastmod>2022-05-23T18:24:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50865-do-i-need-to-learn-python/</loc>
  <lastmod>2022-06-22T13:58:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50864-need-houdini-tutor/</loc>
  <lastmod>2022-05-23T12:04:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50863-activate-flip-by-attribute/</loc>
  <lastmod>2022-05-22T23:03:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50862-posted-by-mistake/</loc>
  <lastmod>2022-05-22T20:34:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50861-vellum-grains-id/</loc>
  <lastmod>2022-05-31T14:58:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50860-temperature-in-flip-sims/</loc>
  <lastmod>2022-05-23T01:36:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50859-how-to-render-colours-of-particles-using-redshift/</loc>
  <lastmod>2022-05-22T13:28:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50858-peeling-effect%C2%A0with-vellum/</loc>
  <lastmod>2022-05-21T19:48:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50857-pointcloud-instances-rotation-missaligment-on-export/</loc>
  <lastmod>2022-05-21T10:49:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50856-volume-density-based-on-point-position-andor-depth/</loc>
  <lastmod>2022-05-22T08:00:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50855-moving-to-us-soon-best-way-to-travel-with-pc/</loc>
  <lastmod>2022-05-24T20:54:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50854-houdini-composite-gridwarp/</loc>
  <lastmod>2022-05-19T11:13:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50853-straight-angle-noise/</loc>
  <lastmod>2022-05-19T16:50:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50852-mocap-stream-import-detail-attrib-to-drive-blendshape/</loc>
  <lastmod>2022-05-19T06:00:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50851-tops-crashes-and-corrupts-hip/</loc>
  <lastmod>2022-05-20T13:53:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50850-solved-deform-with-particles-or-in-sop-in-x-and-z-directione/</loc>
  <lastmod>2022-05-18T13:23:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50849-making-rings-around-a-sphere/</loc>
  <lastmod>2022-05-31T19:06:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50848-how-would-i-achieve-this-kind-of-effect/</loc>
  <lastmod>2022-05-20T15:28:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50847-dops-vellum-cloth-sticking-to-vellum-grains/</loc>
  <lastmod>2022-05-17T15:53:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50846-rig-animation-wiggles/</loc>
  <lastmod>2022-05-23T10:01:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50845-vellum-redshift-how-to-use-multiple-materials/</loc>
  <lastmod>2022-05-18T00:20:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50844-extract-folder-name-from-full-file-path-in-hscript/</loc>
  <lastmod>2022-05-17T00:38:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50843-houhotkeysaddcommand-not-working/</loc>
  <lastmod>2023-06-13T14:54:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50842-growing-geometry/</loc>
  <lastmod>2022-05-17T00:42:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50841-launch-gplay-using-on-linux/</loc>
  <lastmod>2022-05-16T15:48:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50840-houdini-render-farm-computer-help/</loc>
  <lastmod>2022-05-16T08:20:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50839-point-cd-attribute-in-materialx/</loc>
  <lastmod>2022-05-18T04:26:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50838-set-detail-attribute-in-geometryvop-in-a-dop-network/</loc>
  <lastmod>2022-05-15T18:38:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50837-force-hython-to-retry-loading-missing-otl/</loc>
  <lastmod>2022-05-15T17:52:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50836-detangle-sop-issue/</loc>
  <lastmod>2022-05-16T08:36:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50835-problem-on-3-edge-groups-for-poly-bridge/</loc>
  <lastmod>2022-05-15T02:31:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50834-vellum-in-dops/</loc>
  <lastmod>2022-05-15T07:55:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50833-how-to-replace-particles-in-a-fluid-simulation-by-a-specific-geometry/</loc>
  <lastmod>2022-05-15T15:02:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50832-need-help-breach-sim/</loc>
  <lastmod>2022-05-14T11:34:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50831-vellum-match-animation/</loc>
  <lastmod>2022-05-29T04:11:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50830-match-animation/</loc>
  <lastmod>2022-05-14T02:08:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50829-vertices-influenced-by-curves/</loc>
  <lastmod>2022-05-14T01:59:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50828-relative-flatness/</loc>
  <lastmod>2022-05-13T19:31:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50827-animated-model-mutations-with-textures/</loc>
  <lastmod>2022-11-10T14:42:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50826-ik-solver-mayhem/</loc>
  <lastmod>2022-05-23T12:11:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50825-scatter-without-selfpenetration/</loc>
  <lastmod>2022-05-29T13:15:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50824-melt-spinning-coin-with-flip/</loc>
  <lastmod>2022-05-12T14:28:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50823-reset-object-pivot-location-orientation-and-axes/</loc>
  <lastmod>2022-05-12T18:20:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50822-rocket-exhaust-particle-based-pyro-simulation/</loc>
  <lastmod>2022-05-12T16:46:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50821-camera-projection/</loc>
  <lastmod>2022-05-12T20:06:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50820-hide-material-subnet/</loc>
  <lastmod>2022-05-10T17:01:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50819-fulltime-fx-td-storm-studios/</loc>
  <lastmod>2022-06-01T22:08:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50818-vellum-constraint-adjust-size-automatically/</loc>
  <lastmod>2022-05-23T12:29:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50817-counteracting-force-accumulation/</loc>
  <lastmod>2022-05-23T12:25:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50816-pyro-disturbance-radius-way-too-big/</loc>
  <lastmod>2022-05-23T12:27:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50815-lop-and-volume-instance-with-time-offset/</loc>
  <lastmod>2022-05-23T10:07:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50814-how-to-make-this-with-flip-simulation/</loc>
  <lastmod>2023-06-17T15:51:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50813-whe-would-you-have-different-values-particle-separation-vs-voxel-sizes/</loc>
  <lastmod>2022-05-09T20:06:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50812-volume-visualization-issue/</loc>
  <lastmod>2022-05-15T17:13:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50811-procedural-cogged-belt/</loc>
  <lastmod>2022-05-10T08:38:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50810-there-is-a-problem-with-extruding-seams-lines-or-applying-carves/</loc>
  <lastmod>2022-06-09T04:36:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50809-how-to-change-vellum-break-threshold-with-attribute-transfer/</loc>
  <lastmod>2022-05-07T22:16:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50808-color-cache-conundrum/</loc>
  <lastmod>2022-05-07T11:47:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50807-how-to-drive-activation-with-sop/</loc>
  <lastmod>2022-05-10T19:10:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50806-displacement-coving-artifacts/</loc>
  <lastmod>2022-05-24T23:14:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50805-billowy-ceiling-fire/</loc>
  <lastmod>2022-05-07T20:41:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50804-emitting-vellum-grains/</loc>
  <lastmod>2022-05-06T21:05:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50803-mechanical-linkages/</loc>
  <lastmod>2022-05-06T20:25:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50802-set-quickmarks-via-python/</loc>
  <lastmod>2022-05-06T15:59:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50801-expand-amount-of-open-recent-files/</loc>
  <lastmod>2022-05-06T15:42:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50800-how-to-unify-orientation-of-a-divide-sop/</loc>
  <lastmod>2022-05-06T08:39:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50799-sorting-randomized-prim-order-on-a-unknown-incoming-shapes/</loc>
  <lastmod>2022-05-05T21:11:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50798-packaging-geos-and-assets-into-one-folder-structure-to-be-transferred/</loc>
  <lastmod>2023-03-08T22:41:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50797-uv-layout-not-packing-properly-when-scale-set-to-fixed/</loc>
  <lastmod>2022-05-04T18:48:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50796-solved2d-smoke-sim/</loc>
  <lastmod>2022-05-11T14:19:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50795-shuffle-float-array/</loc>
  <lastmod>2022-05-04T12:41:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50794-flip-sim-driven-by-2d-animation/</loc>
  <lastmod>2022-05-16T20:11:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50793-houdini-fluid-sim-export-to-blender/</loc>
  <lastmod>2022-05-06T09:10:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50792-showhide-minimized-panes-in-python/</loc>
  <lastmod>2022-05-03T23:09:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50791-increasing-noise/</loc>
  <lastmod>2022-05-03T16:34:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50790-pointgroup-for-clip-sop-edge/</loc>
  <lastmod>2022-05-13T04:17:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50789-solved-face-camera-and-use-geos-normal-for-scattering/</loc>
  <lastmod>2022-05-07T08:17:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50788-kwargs-in-python-sop/</loc>
  <lastmod>2022-05-03T06:11:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50787-rigid-body-connected-to-a-soft-body-string/</loc>
  <lastmod>2022-05-20T20:22:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50786-how-do-you-get-rid-of-fluid-arms/</loc>
  <lastmod>2022-05-03T00:04:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50785-python-performance-issues/</loc>
  <lastmod>2022-05-05T04:19:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50784-file-parm-callback-script-execution-problems/</loc>
  <lastmod>2022-06-03T17:50:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50783-hologram-effect-animated-stripes/</loc>
  <lastmod>2022-05-02T10:53:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50782-solved-use-heightfield-erode-node-on-regular-geometry-polygon-mesh/</loc>
  <lastmod>2022-05-02T17:05:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50781-flip-simulation-collision/</loc>
  <lastmod>2022-05-23T12:29:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50780-extract-transform/</loc>
  <lastmod>2022-05-02T23:40:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50779-tattoos-become-entities-vfx/</loc>
  <lastmod>2022-05-01T14:50:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50778-how-to-reorder-an-ordered-group-without-changing-point-numbers/</loc>
  <lastmod>2022-05-06T21:08:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50777-trying-to-recreate-arishems-black-hole-looking-for-guidance/</loc>
  <lastmod>2022-05-02T05:52:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50776-dividing-cube-into-smaller-ones/</loc>
  <lastmod>2023-11-20T19:55:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50775-what-are-these-sparky-fx-in-real-life/</loc>
  <lastmod>2022-05-01T07:17:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50774-solved-mask-by-fresnel/</loc>
  <lastmod>2022-05-01T12:07:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50773-separate-name-to-different-materials/</loc>
  <lastmod>2022-05-03T10:37:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50772-parenting-light-to-crowd-agents/</loc>
  <lastmod>2022-05-07T15:36:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50771-python-running-outside-out-houdini/</loc>
  <lastmod>2022-05-03T05:43:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50769-reload-geometry/</loc>
  <lastmod>2022-05-15T22:50:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50768-optimizing-volumes-on-ocean-spectrum/</loc>
  <lastmod>2022-05-05T18:43:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50767-control-fieldrange-in-pyro/</loc>
  <lastmod>2022-04-28T21:43:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50766-control-fieldrange-in-pyro/</loc>
  <lastmod>2022-04-27T21:52:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50765-flip-fluid-subtle-edge-flickering-help/</loc>
  <lastmod>2022-04-27T19:17:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50764-distort-gradiant/</loc>
  <lastmod>2022-05-04T10:21:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50763-combining-modulus/</loc>
  <lastmod>2022-05-04T13:30:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50762-flip-river-upres/</loc>
  <lastmod>2022-04-27T09:23:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50761-kinefx-translating-vops-to-wrangles/</loc>
  <lastmod>2022-04-27T23:38:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50760-adding-baked-cloth-to-crowd-agentclip/</loc>
  <lastmod>2022-04-27T00:40:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50759-hourly-side-gig/</loc>
  <lastmod>2022-04-26T22:06:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50758-ocean-spectrum-seed-messes-with-wave-sharpness/</loc>
  <lastmod>2022-04-26T17:00:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50757-animate-light-base-on-sop-level-rig/</loc>
  <lastmod>2022-05-11T05:10:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50756-vdb-shell-collisions-with-flip/</loc>
  <lastmod>2022-04-27T16:22:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50755-self-assemble-effect-solved/</loc>
  <lastmod>2022-04-25T18:55:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50754-vellum-solver-problem/</loc>
  <lastmod>2022-04-25T09:33:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50753-pdg-index-sorting/</loc>
  <lastmod>2022-04-25T04:08:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50752-random-value-hold-1-or-1/</loc>
  <lastmod>2022-04-27T22:11:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50751-return-item-name-of-ordered-menu/</loc>
  <lastmod>2022-04-25T20:53:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50750-cell-replication/</loc>
  <lastmod>2022-04-29T08:26:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50749-python-shelf-tool-script-to-select-joints-in-rig-tree-pane/</loc>
  <lastmod>2022-04-24T04:13:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50748-hda-parameter-in-maya/</loc>
  <lastmod>2022-04-23T16:11:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50747-how-can-i-reverse-rigdoctor/</loc>
  <lastmod>2022-04-23T22:22:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50746-hda-with-dynamic-file-import-option/</loc>
  <lastmod>2022-04-23T11:07:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50745-help-fixing-the-explore_variants-and-point-instancing-workflow-that-returns-layer-save-error/</loc>
  <lastmod>2022-04-24T01:58:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50744-vex-shape-matching/</loc>
  <lastmod>2022-04-23T00:05:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50743-drive-bone-rot-by-another-bone-rot/</loc>
  <lastmod>2022-05-13T07:19:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50742-mantra-snapshots-lost-after-restart/</loc>
  <lastmod>2022-05-12T21:01:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50741-how-can-i-increase-more-and-more-details-in-a-pyro-sim/</loc>
  <lastmod>2022-04-22T08:47:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50740-celtic-knots/</loc>
  <lastmod>2022-04-20T11:34:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50739-how-to-use-a-curve-and-a-carve-to-cut-out-an-object-from-a-solid/</loc>
  <lastmod>2022-04-30T00:40:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50738-set-the-template-flag-with-ctrl-in-python/</loc>
  <lastmod>2022-04-19T13:10:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50737-set-the-template-flag-with-ctrl-in-python/</loc>
  <lastmod>2022-04-19T13:13:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50736-hqueue-simulation/</loc>
  <lastmod>2022-04-19T07:01:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50735-height-field-output-udim-seams/</loc>
  <lastmod>2022-04-19T22:14:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50734-alembic-instances-houdini-c4d/</loc>
  <lastmod>2022-04-19T03:05:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50733-how-could-i-use-cd-and-alpha-options-in-the-smoke-object-dop/</loc>
  <lastmod>2022-04-18T17:57:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50732-vdb-blend-by-gradient/</loc>
  <lastmod>2022-04-18T16:42:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50731-how-to-create-a-machine-gun-smoke-simulation/</loc>
  <lastmod>2022-04-18T16:56:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50730-sop-solver-not-working-as-expected-but-only-after-certain-frame/</loc>
  <lastmod>2022-04-18T18:23:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/50729-retargeting-animation-with-no-t-pose/</loc>
  <lastmod>2022-04-19T18:16:59+02:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
