<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/13280-how-to-make-cloth-model-in-sop-with-wrinkle/</loc>
  <lastmod>2011-07-25T13:35:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13277-loft-analog/</loc>
  <lastmod>2011-05-26T20:06:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13276-wedge-rop-and-dependencies/</loc>
  <lastmod>2011-05-26T05:43:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13275-cg-masterscom-launches-houdini-training/</loc>
  <lastmod>2011-05-25T23:22:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13274-fuel-air-explosion/</loc>
  <lastmod>2011-09-30T09:35:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13273-houdini-gui-problems-on-linuc/</loc>
  <lastmod>2011-05-27T01:43:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13272-vex-intersect-not-multithreaded/</loc>
  <lastmod>2011-05-25T17:42:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13271-gilight-friendly-materials/</loc>
  <lastmod>2011-05-26T17:46:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13270-vop-pattern/</loc>
  <lastmod>2011-05-26T06:07:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13269-vex-import-attribute-by-id-not-pointnumber/</loc>
  <lastmod>2011-05-25T11:56:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13268-pop-tutorials/</loc>
  <lastmod>2011-05-25T11:28:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13267-dops-scale-time-and-ff1/</loc>
  <lastmod>2011-05-26T01:31:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13266-using-pythons-numpyscipy-in-sops/</loc>
  <lastmod>2013-10-13T19:27:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13265-vex-vs-vop/</loc>
  <lastmod>2011-05-25T03:07:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13264-how-to-speed-up-painfully-slow-flip-fluids/</loc>
  <lastmod>2011-05-25T23:46:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13263-pbr-shader-and-transparency/</loc>
  <lastmod>2011-05-24T10:16:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13262-render-region-tool-work-at-all-fixed/</loc>
  <lastmod>2011-05-26T20:55:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13261-azhul-afeeq-effects-reel-2011/</loc>
  <lastmod>2011-05-25T10:36:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13260-particle-erosion-file/</loc>
  <lastmod>2015-11-02T10:56:49+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13259-simple-ramp-based-on-the-y-axis-of-the-bounding-box/</loc>
  <lastmod>2011-05-23T23:29:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13258-direction-spin/</loc>
  <lastmod>2011-05-23T20:54:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13257-showing-guide-wireframe-geo-in-digital-asset/</loc>
  <lastmod>2011-05-23T07:55:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13256-foreach-on-groups/</loc>
  <lastmod>2013-02-18T09:17:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13255-general-notions-of-a-pop-modifier/</loc>
  <lastmod>2011-05-25T23:41:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13254-fracture-dop-animation-to-keyframes/</loc>
  <lastmod>2014-09-16T01:36:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13253-compiling-shaders/</loc>
  <lastmod>2011-05-22T00:18:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13252-texture-on-traced-image-projected-on-plane/</loc>
  <lastmod>2011-05-22T20:19:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13251-how-to-manage-fonts-for-houdini-on-ubuntu-1004/</loc>
  <lastmod>2011-05-20T22:32:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13250-how-to-group-faces-with-normal-point-to-the-camera/</loc>
  <lastmod>2011-05-25T13:43:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13249-mantra-command-line-render-to-a-different-version/</loc>
  <lastmod>2011-05-21T01:49:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13248-iceberg-shader/</loc>
  <lastmod>2011-05-22T18:03:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13247-large-volume-fluid-sims/</loc>
  <lastmod>2011-05-20T23:26:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13246-displace-and-artifact/</loc>
  <lastmod>2011-05-27T17:36:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13245-real-time-finite-element-simulation/</loc>
  <lastmod>2011-05-20T12:44:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13244-outputting-fur-as-a-bgeo-seq/</loc>
  <lastmod>2011-12-18T11:58:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13243-how-to-render-environment-map/</loc>
  <lastmod>2011-05-20T01:03:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13242-how-to-achieve-battle-la-invasion-smoke/</loc>
  <lastmod>2011-05-25T08:16:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13241-foam-patterns/</loc>
  <lastmod>2011-06-13T11:37:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13240-fetch-data-in-mantra/</loc>
  <lastmod>2011-05-19T17:30:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13239-nuclear-explosion/</loc>
  <lastmod>2011-06-16T12:58:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13238-primitive-split/</loc>
  <lastmod>2011-05-20T07:07:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13237-transform-sop-node-from-scene-object/</loc>
  <lastmod>2011-05-26T06:42:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13236-simple-batch-script-iconvert/</loc>
  <lastmod>2019-09-23T10:36:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13235-using-cloth-to-make-an-explodinguhviscous-thingy/</loc>
  <lastmod>2011-05-20T00:05:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13234-noob-how-to-create-fog/</loc>
  <lastmod>2011-05-19T15:38:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13233-propagating-attributes-using-a-sop-solver/</loc>
  <lastmod>2011-05-18T17:37:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13232-procedural-railroad/</loc>
  <lastmod>2011-05-20T19:33:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13231-offset-start-frame/</loc>
  <lastmod>2011-05-19T16:55:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13230-houdini-classes-side-effects-software/</loc>
  <lastmod>2011-05-31T18:36:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13229-vfx-in-toy-story-3/</loc>
  <lastmod>2011-05-18T09:15:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13228-setting-output-transform-reliably-on-object-otlshdas/</loc>
  <lastmod>2011-05-18T01:58:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13227-terminator-finger-welder/</loc>
  <lastmod>2011-05-20T00:17:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13226-centroid/</loc>
  <lastmod>2011-05-17T22:53:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13225-intance-object-motion-blur/</loc>
  <lastmod>2011-05-24T08:06:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13224-head-explosion-any-examples-out-there/</loc>
  <lastmod>2011-05-30T23:43:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13223-clean-up-volume-samplegradient/</loc>
  <lastmod>2011-05-18T11:43:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13222-switch-sop-based-upon-an-input/</loc>
  <lastmod>2011-05-17T08:02:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13221-how-to-apply-gravity-on-selected-objects/</loc>
  <lastmod>2011-05-16T20:39:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13220-shader-done-in-vops-how-to-write-the-help/</loc>
  <lastmod>2011-05-17T20:04:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13219-problem-with-geo_vexvolume/</loc>
  <lastmod>2011-05-16T20:38:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13218-digital-domain-reel-logo-effect/</loc>
  <lastmod>2011-05-26T16:27:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13217-foreach-and-rbd-object/</loc>
  <lastmod>2011-05-16T11:32:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13216-houdini-foam-with-level-set-fluids/</loc>
  <lastmod>2011-05-20T11:11:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13215-restrict-movement/</loc>
  <lastmod>2011-05-16T16:23:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13214-using-python-expression-in-the-channel-chops-name-paramater/</loc>
  <lastmod>2011-05-17T04:50:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13213-dops-excruciatingly-slow/</loc>
  <lastmod>2011-06-02T18:46:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13212-blood-shader/</loc>
  <lastmod>2011-05-13T23:29:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13211-digital-assets-and-the-tab-menu/</loc>
  <lastmod>2021-08-27T20:58:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13210-layering-hot_ocean_eval/</loc>
  <lastmod>2011-05-14T06:32:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13209-compiled-hot-win_x64-for-h110733/</loc>
  <lastmod>2011-08-22T12:45:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13208-doubleforeachloop/</loc>
  <lastmod>2011-05-13T07:57:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13207-naiad-buddy-for-houdini-compiled-with-ubuntu/</loc>
  <lastmod>2011-05-12T23:45:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13206-cmivfx-houdini-hip-tricks-volume-3-is-out/</loc>
  <lastmod>2011-05-13T02:39:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13205-h11-hdk-compile-errors/</loc>
  <lastmod>2011-05-30T09:19:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13204-adding-a-menu-item-to-the-network-editor-right-click-menu/</loc>
  <lastmod>2014-09-21T12:48:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13203-global-constant-for-pi/</loc>
  <lastmod>2011-05-14T16:31:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13202-vops-problem/</loc>
  <lastmod>2011-05-12T06:20:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13201-polywire-rendering-problem/</loc>
  <lastmod>2011-05-12T07:53:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13200-bevel-edges-by-angle/</loc>
  <lastmod>2011-05-12T03:17:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13199-blendinginterpolating-normals/</loc>
  <lastmod>2011-05-12T17:18:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13198-group-to-attribute-python-code/</loc>
  <lastmod>2011-05-11T21:33:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13197-strouble-with-updating-velocity/</loc>
  <lastmod>2011-05-11T17:06:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13196-nuclear-explosion/</loc>
  <lastmod>2011-05-11T15:57:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13194-how-to-use-vcc-compiled-shaders/</loc>
  <lastmod>2012-07-04T08:23:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13193-chop-deformation-lag-need-help/</loc>
  <lastmod>2011-05-11T20:51:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13192-keyframes-in-python-dont-animate-objects/</loc>
  <lastmod>2011-05-13T04:25:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13191-python-ide-houdini/</loc>
  <lastmod>2011-05-26T04:26:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13190-houdini-fluid-fields/</loc>
  <lastmod>2011-05-27T00:28:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13189-magnet-and-metaball/</loc>
  <lastmod>2011-05-10T17:41:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13188-separate-tons-of-rbd-objects-into-group/</loc>
  <lastmod>2011-05-10T15:49:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13187-constrain-multiple-objects-to-a-plane/</loc>
  <lastmod>2011-05-15T12:13:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13186-setting-up-render-passes-houdini-11/</loc>
  <lastmod>2011-05-26T10:24:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13185-compile-on-windows-using-free-tools/</loc>
  <lastmod>2011-05-12T22:56:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13182-generating-cookied-geo-along-topmost-perimeter-edge/</loc>
  <lastmod>2011-05-11T05:54:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13181-path-follow-detail/</loc>
  <lastmod>2011-05-15T22:13:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13180-switcher-vop-problem/</loc>
  <lastmod>2011-05-10T18:47:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13179-get-geometryobject-from-selected-points/</loc>
  <lastmod>2015-03-04T02:57:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13178-duplicated-volumes-and-cvex-problem/</loc>
  <lastmod>2011-05-09T18:14:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13177-advect-particles/</loc>
  <lastmod>2011-05-09T16:40:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13176-wire-pin-constraint/</loc>
  <lastmod>2011-05-09T22:01:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13175-inquiry-about-cloth-simulation/</loc>
  <lastmod>2011-05-17T13:31:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13174-two-side-shader/</loc>
  <lastmod>2011-05-11T07:47:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13173-kill-particle-if-born-from-same-point-as-previous-particle/</loc>
  <lastmod>2011-05-08T20:31:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13171-continue-curve-animation/</loc>
  <lastmod>2016-10-27T08:04:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13170-3d-artist-needed-modeling-physics/</loc>
  <lastmod>2011-05-07T01:27:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13169-houdini-in-battle-la/</loc>
  <lastmod>2011-05-06T16:30:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13168-houdini-plug-in-now-available-officially-supported-by-next-limit/</loc>
  <lastmod>2011-05-06T22:15:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13167-curves-points-to-pointcloud-how/</loc>
  <lastmod>2011-05-06T16:31:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13166-h11-mantra-and-memory-usage/</loc>
  <lastmod>2011-05-06T17:47:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13165-ptex-and-changing-topology/</loc>
  <lastmod>2011-05-05T20:24:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13164-surface-position-in-object-space/</loc>
  <lastmod>2011-05-06T04:37:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13163-accurate-births-on-deforming-geo/</loc>
  <lastmod>2011-05-07T02:06:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13162-production-fluid-voxel-settings/</loc>
  <lastmod>2011-05-09T09:45:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13161-dachoudini-meeting-munich-3-11/</loc>
  <lastmod>2011-05-05T08:22:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13160-copy-sop-problem/</loc>
  <lastmod>2011-05-05T11:09:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13159-python-console-reflection/</loc>
  <lastmod>2011-05-06T06:45:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13158-few-small-questions/</loc>
  <lastmod>2011-05-05T19:30:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13157-how-to-create-environment-map/</loc>
  <lastmod>2011-05-04T21:58:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13156-exposing-ramp-control/</loc>
  <lastmod>2011-05-05T01:35:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13155-tornado-shadingsprites-rendering-problem/</loc>
  <lastmod>2011-08-04T10:48:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13154-problem-with-houdini/</loc>
  <lastmod>2011-05-04T17:53:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13153-fracturing-glued-object/</loc>
  <lastmod>2011-05-06T15:16:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13152-hotbin_osx_h110733_10rc9/</loc>
  <lastmod>2011-06-09T05:45:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13151-exporting-indirect-components/</loc>
  <lastmod>2011-05-05T10:31:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13150-mantra-color-space-gamma/</loc>
  <lastmod>2011-05-06T15:46:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13149-particle-birth-rate-with-velocity/</loc>
  <lastmod>2011-05-11T02:44:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13148-allegros-2010-demo-reel/</loc>
  <lastmod>2011-05-04T04:15:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13147-problem-when-launching-houdini-on-ubuntu114/</loc>
  <lastmod>2011-05-04T18:32:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13146-handling-image-sequences/</loc>
  <lastmod>2011-05-04T23:08:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13145-smoke-ring/</loc>
  <lastmod>2011-05-06T01:42:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13144-the-usefulness-of-vex/</loc>
  <lastmod>2011-05-03T16:29:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13143-python-noob/</loc>
  <lastmod>2011-05-04T02:17:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13142-geo-velocity-function-in-parameter/</loc>
  <lastmod>2011-05-03T05:13:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13140-fire-ambers/</loc>
  <lastmod>2011-05-02T14:20:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13139-pop-extra-inputs/</loc>
  <lastmod>2011-05-02T04:44:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13138-rendering-problem/</loc>
  <lastmod>2011-06-26T17:05:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13137-delete-by-expression/</loc>
  <lastmod>2011-05-02T12:44:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13136-fluid-water-impacting-a-hot-surface-emitting-steam-like/</loc>
  <lastmod>2011-05-01T03:07:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13133-python-syntax-highlighting/</loc>
  <lastmod>2011-06-02T14:37:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13132-pane-navigation/</loc>
  <lastmod>2011-05-02T19:02:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13131-accumulating-attribute-through-sop-solver-dop/</loc>
  <lastmod>2011-05-02T15:59:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13130-a-set-of-light-streaks/</loc>
  <lastmod>2011-05-02T15:25:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13129-curl-joints/</loc>
  <lastmod>2011-04-29T08:55:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13128-points-problem/</loc>
  <lastmod>2011-05-03T04:04:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13127-procedural-sand-shader/</loc>
  <lastmod>2011-04-29T02:23:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13126-does-drag-dop-works-with-all-solvers/</loc>
  <lastmod>2011-04-28T20:24:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13125-forming-sandcastle-with-sand-particles/</loc>
  <lastmod>2011-04-29T04:22:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13124-shader-unwrap/</loc>
  <lastmod>2011-05-05T10:11:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13123-emit-split-particle-based-on-life/</loc>
  <lastmod>2011-05-03T16:06:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13122-cloth-sims-stop-to-solve/</loc>
  <lastmod>2011-04-28T15:43:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13121-multithreading-in-custom-python-sops/</loc>
  <lastmod>2011-04-28T16:00:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13120-convert-wires-to-normals/</loc>
  <lastmod>2011-04-29T07:11:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13119-mixing-different-types-of-fluids/</loc>
  <lastmod>2011-05-02T05:11:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13118-vector-field-gas-node/</loc>
  <lastmod>2011-04-28T15:52:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13117-python-version-and-ossystem/</loc>
  <lastmod>2011-05-03T02:39:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13116-changin-attributes-at-rendertime/</loc>
  <lastmod>2011-04-28T09:09:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13115-2d-pyro-fire-issues-with-latest-prod-build/</loc>
  <lastmod>2011-04-28T04:12:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13114-varying-shader-values-on-instances/</loc>
  <lastmod>2011-04-28T03:23:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13113-vfx-in-killzone-3/</loc>
  <lastmod>2011-04-27T23:45:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13112-socketerror/</loc>
  <lastmod>2011-04-27T22:25:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13111-group-range-combine/</loc>
  <lastmod>2015-08-26T14:50:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13110-liquid-splash/</loc>
  <lastmod>2011-04-28T02:29:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13109-self-presentation-with-2-pictures/</loc>
  <lastmod>2011-04-28T00:08:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13108-cloth-collisions-info/</loc>
  <lastmod>2011-04-28T19:11:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13107-sss-behind-a-glass/</loc>
  <lastmod>2011-07-29T23:02:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13106-help-with-displacement-shader/</loc>
  <lastmod>2011-05-02T06:34:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13104-vex-point-cloud-exportwrite/</loc>
  <lastmod>2011-05-01T18:28:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13102-quadro-fx5600-or-geforce-gts-450/</loc>
  <lastmod>2011-04-28T18:31:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13100-how-to-only-birth-particle-from-a-point-if-no-other-particles-birthed/</loc>
  <lastmod>2011-04-26T23:15:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13099-geforce-gtx-580/</loc>
  <lastmod>2012-07-10T16:02:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13098-volume-vop-inline-code/</loc>
  <lastmod>2011-04-27T01:45:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13097-utilize-cpu-for-geometry-render-node/</loc>
  <lastmod>2011-04-26T14:35:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13096-blowing-up-pre-fractured-geometry-in-dops/</loc>
  <lastmod>2011-04-26T07:12:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13094-why-mantra-renderer-is-so-so-so-slow/</loc>
  <lastmod>2012-06-13T15:18:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13093-combining-materials-bsdf/</loc>
  <lastmod>2011-04-25T11:15:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13091-any-polygon-sphere/</loc>
  <lastmod>2011-04-26T07:12:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13090-compile-error-in-vs2005/</loc>
  <lastmod>2011-04-25T07:17:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13089-secondary-fracture/</loc>
  <lastmod>2011-04-25T14:08:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13088-particles-to-dops/</loc>
  <lastmod>2011-04-27T10:42:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13087-houdini-to-modo/</loc>
  <lastmod>2011-04-26T23:37:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13086-my-graduation-project-houdini-based/</loc>
  <lastmod>2011-05-10T01:31:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13085-rotating-an-image-in-vop-cop-context/</loc>
  <lastmod>2011-04-24T17:35:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13084-conecting-points/</loc>
  <lastmod>2012-12-11T23:58:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13083-first-time/</loc>
  <lastmod>2011-04-25T17:09:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13082-shader-for-ice/</loc>
  <lastmod>2011-05-20T17:11:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13081-front-and-back-faces-keep-disappearing/</loc>
  <lastmod>2011-04-23T19:52:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13080-path-deform-animation/</loc>
  <lastmod>2011-04-23T02:30:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13079-mud-material/</loc>
  <lastmod>2011-04-23T05:56:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13078-pulse/</loc>
  <lastmod>2011-04-22T18:30:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13077-emitting-smoke/</loc>
  <lastmod>2011-04-22T17:03:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13076-see-what-is-cooking/</loc>
  <lastmod>2011-04-21T19:33:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13075-how-can-i-create-neuron-or-traffic-like-behaviour/</loc>
  <lastmod>2011-04-26T20:41:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13074-create-new-particles-in-gaps/</loc>
  <lastmod>2011-04-21T14:22:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13073-different-displacement-result-in-preview-mplay/</loc>
  <lastmod>2011-04-22T11:12:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13072-timelapse-video/</loc>
  <lastmod>2011-04-21T12:59:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13071-houdini-nuclear-explosion/</loc>
  <lastmod>2011-04-26T03:51:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13070-fiddly-vopsopvex-problem/</loc>
  <lastmod>2011-04-21T11:53:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13069-particle-orientation/</loc>
  <lastmod>2011-04-25T09:59:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13068-a-renderviewport-switch/</loc>
  <lastmod>2011-04-26T19:58:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13067-cvex-and-vex-volume-procedural-questions/</loc>
  <lastmod>2011-04-23T09:20:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13066-how-could-i-exported-a-houdini-camera-to-nuke/</loc>
  <lastmod>2011-04-22T11:55:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13065-projection-advertising-is-hiring/</loc>
  <lastmod>2011-09-12T13:03:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13064-different-time-range-for-different-subnets/</loc>
  <lastmod>2011-04-20T21:27:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13063-q-procedural-shader-for-rock/</loc>
  <lastmod>2011-04-20T19:31:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13062-de-clumping-of-particles/</loc>
  <lastmod>2011-04-20T15:51:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13061-opengl-for-drawing/</loc>
  <lastmod>2011-04-20T21:06:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13060-new-2011-reel/</loc>
  <lastmod>2011-04-21T08:08:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13059-chops-maxing-a-value-across-a-frame-range/</loc>
  <lastmod>2011-04-20T02:11:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13058-houdini-110701-i-cannot-copy-paste/</loc>
  <lastmod>2011-04-19T23:26:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13057-social-networks/</loc>
  <lastmod>2011-05-06T09:21:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13056-easy-animation-software/</loc>
  <lastmod>2011-04-20T13:11:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13055-challenge-animating-a-fridge/</loc>
  <lastmod>2011-04-20T08:14:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13054-mtl2mat-learning-python/</loc>
  <lastmod>2011-04-21T02:59:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13053-popmerge-in-popsolver/</loc>
  <lastmod>2011-04-19T13:45:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13051-smoke-cd-source/</loc>
  <lastmod>2017-02-11T10:35:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13050-fluid-from-moving-creature/</loc>
  <lastmod>2011-05-02T09:17:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13049-how-does-work-the-loop-selection/</loc>
  <lastmod>2011-04-18T16:55:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13047-displacement-aliasing/</loc>
  <lastmod>2011-04-19T10:11:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13046-the-vj-challange/</loc>
  <lastmod>2011-04-18T07:47:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13045-scene-organisation/</loc>
  <lastmod>2011-05-26T14:01:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13044-how-to-approach-this-effect-in-houdini/</loc>
  <lastmod>2011-07-24T18:37:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13043-how-can-i-put-particle-on-displaced-surface-without-change-the-origin/</loc>
  <lastmod>2011-04-21T11:00:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13042-popget-an-attribute-from-particle-by-id-in-vex/</loc>
  <lastmod>2011-04-18T14:49:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13041-help-with-render-passes/</loc>
  <lastmod>2011-04-29T03:13:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13040-recreating-maya-particle-system-in-houdini/</loc>
  <lastmod>2011-04-18T16:00:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13039-use-deforming-object-as-particle-fluid-object/</loc>
  <lastmod>2011-04-21T23:10:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13038-maya-to-houdini-scene-conversion-help/</loc>
  <lastmod>2011-04-18T04:50:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13037-arrow-system/</loc>
  <lastmod>2011-05-11T10:39:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13031-kneading-dough/</loc>
  <lastmod>2011-04-19T03:04:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13030-volume-rendering-workflow-for-prman/</loc>
  <lastmod>2011-04-15T02:42:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13029-access-point-attributes-from-shader/</loc>
  <lastmod>2011-04-15T09:53:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13028-problems-installing-running-realflow-plugins-for-houdini-100xx/</loc>
  <lastmod>2011-04-19T18:50:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13027-problem-with-the-size-of-the-volume-fractions/</loc>
  <lastmod>2011-04-23T01:16:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13026-dead-island-trailer-behind-the-scenes/</loc>
  <lastmod>2011-04-15T10:34:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13025-rendering-pyro/</loc>
  <lastmod>2011-04-15T12:54:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13024-root-generator/</loc>
  <lastmod>2011-04-15T09:05:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13023-rock-modelling/</loc>
  <lastmod>2011-04-15T07:20:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13022-light-and-shadow/</loc>
  <lastmod>2011-04-18T01:10:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13021-maya-fx-artist/</loc>
  <lastmod>2011-04-14T02:55:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13020-houdini-fx-artist-method-studios-la/</loc>
  <lastmod>2011-04-14T02:55:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13019-q-deforming-geo-from-displacement-mantra-surface/</loc>
  <lastmod>2011-04-15T17:35:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13018-houdini-freelancer-wanted-for-a-short-project/</loc>
  <lastmod>2011-04-13T17:12:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13017-setting-world-display-options-in-python/</loc>
  <lastmod>2011-04-13T17:04:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13016-maya-convert-path-animation-to-keyframes/</loc>
  <lastmod>2011-04-13T16:54:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13015-getting-the-inside-group-out-from-voronoi-fracture-node/</loc>
  <lastmod>2011-04-13T08:06:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13014-sea-anemones/</loc>
  <lastmod>2011-04-14T19:34:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13013-phantom-in-passes/</loc>
  <lastmod>2011-04-13T01:08:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13012-the-one-million-question-how-much-you-get-as-hou/</loc>
  <lastmod>2011-04-22T23:11:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13011-copy-stamp-from-interval/</loc>
  <lastmod>2011-04-16T23:44:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13010-apply-relationship-dop/</loc>
  <lastmod>2011-04-29T14:30:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13009-python-acces-menu-item/</loc>
  <lastmod>2011-04-12T18:47:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13008-is-there-a-way-to-make-certain-polygons-have-a-matte-kind-of/</loc>
  <lastmod>2011-07-09T18:56:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13007-rotation-problem-with-lookat-within-a-vopsop/</loc>
  <lastmod>2011-04-13T02:06:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13006-group-random-set-number-of-points/</loc>
  <lastmod>2011-04-12T12:58:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13005-interesting-effect-how-could-be-done/</loc>
  <lastmod>2011-04-12T09:00:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13004-grouping-points-according-to-normals/</loc>
  <lastmod>2011-04-13T06:09:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13003-quick-python-question/</loc>
  <lastmod>2011-04-13T20:22:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13002-shaders-and-textures/</loc>
  <lastmod>2011-04-12T17:23:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13001-vex-question/</loc>
  <lastmod>2011-04-12T00:46:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/13000-procedural-plates/</loc>
  <lastmod>2011-04-11T21:27:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12999-hotbin_osx_h110701_10rc9/</loc>
  <lastmod>2011-04-12T01:11:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12998-dent_fractal-render-artifacts-mpr-pbr/</loc>
  <lastmod>2011-04-10T16:13:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12997-lens-distortion-issue/</loc>
  <lastmod>2011-04-11T15:35:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12996-how-to-make-cg-slime/</loc>
  <lastmod>2011-05-15T05:34:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12995-need-help-with-parent-constraint/</loc>
  <lastmod>2011-04-11T16:37:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12994-houdini-freelancer-wanted-for-a-short-project/</loc>
  <lastmod>2011-04-08T16:51:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12993-fmx-2011-odlunch/</loc>
  <lastmod>2012-04-16T00:30:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12992-up-normal-copysop-strangeness/</loc>
  <lastmod>2011-04-08T18:21:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12991-hot-binary-updates-for-h11-linux64win64/</loc>
  <lastmod>2011-05-01T20:56:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12990-particles-disappears-after-frame-2400/</loc>
  <lastmod>2024-04-18T16:21:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12988-how-to-pick-up-and-hold-things/</loc>
  <lastmod>2011-04-07T16:28:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12987-fbx-import-of-model/</loc>
  <lastmod>2011-04-07T05:50:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12986-very-inspirative-bradley-gmunk-interview/</loc>
  <lastmod>2011-04-07T03:11:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12985-instance/</loc>
  <lastmod>2011-04-07T13:43:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12984-krakatoa-data-tester-needed/</loc>
  <lastmod>2011-04-09T19:34:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12983-create-keys-from-a-saved-pose/</loc>
  <lastmod>2011-04-13T17:00:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12982-geometry-chop-node-cant-scope-more-than-256-attributeswhy/</loc>
  <lastmod>2011-04-06T17:49:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12981-questionvex_timecounter/</loc>
  <lastmod>2011-04-07T02:41:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12980-workflow-for-overriding-material-per-take/</loc>
  <lastmod>2011-04-06T16:33:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12979-interaction-between-geometry-and-flood/</loc>
  <lastmod>2011-04-06T12:06:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12978-houdini-and-unity/</loc>
  <lastmod>2017-08-31T19:50:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12977-how-to-extract-a-clean-single-nurbs-curve/</loc>
  <lastmod>2012-04-11T17:47:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12976-chops-additive-track/</loc>
  <lastmod>2011-04-10T21:02:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12975-reel-2011/</loc>
  <lastmod>2011-04-08T13:46:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12974-houdini-gopro-webinars/</loc>
  <lastmod>2011-04-23T03:08:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12973-subdivision-technique/</loc>
  <lastmod>2011-07-07T21:59:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12972-one-little-stupid-question-about-mantra/</loc>
  <lastmod>2011-04-05T00:23:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12971-camera-fbx-import/</loc>
  <lastmod>2011-04-04T13:06:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12970-how-was-your-day/</loc>
  <lastmod>2011-04-04T18:47:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12969-boyancy-direction/</loc>
  <lastmod>2011-04-04T18:15:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12968-water-gushing/</loc>
  <lastmod>2011-04-04T07:19:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12967-ground-split-problem/</loc>
  <lastmod>2011-04-04T06:05:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12966-first-pythonhoudini-effects-tool/</loc>
  <lastmod>2011-04-04T08:10:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12965-how-could-be-done-this-kind-of-structures/</loc>
  <lastmod>2011-04-05T06:52:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12964-inverting-camerascene-transformations/</loc>
  <lastmod>2013-03-13T18:44:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12963-ripple-solver-high-frequency/</loc>
  <lastmod>2011-04-22T05:54:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12962-dops-grouping-problem/</loc>
  <lastmod>2011-04-04T04:19:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12961-contract-work-for-experienced-houdini-artist/</loc>
  <lastmod>2011-04-03T02:20:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12960-combine-2-different-vel-fields/</loc>
  <lastmod>2011-04-04T17:12:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12959-pyro/</loc>
  <lastmod>2011-04-04T02:36:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12958-lighthouse-scene-for-film-scene/</loc>
  <lastmod>2011-04-03T04:45:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12957-such-a-tool/</loc>
  <lastmod>2011-04-07T11:07:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12956-hot-for-renderman-for-maya-help/</loc>
  <lastmod>2011-04-01T22:06:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12955-alguien-de-colombia/</loc>
  <lastmod>2011-04-01T21:02:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12954-caustic-pass/</loc>
  <lastmod>2011-04-01T19:14:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12953-change-material-of-rbd-wires-in-dynamic-animation/</loc>
  <lastmod>2011-04-01T16:00:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12952-pbr-artifact-white-dots-on-image/</loc>
  <lastmod>2011-04-05T12:02:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12951-volumes-as-lights/</loc>
  <lastmod>2011-04-02T15:53:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12950-another-python-question/</loc>
  <lastmod>2011-04-04T05:28:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12948-triangle-strips/</loc>
  <lastmod>2011-04-01T17:21:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12947-python-the-copy-sop-and-font-sop/</loc>
  <lastmod>2011-04-01T11:37:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12946-graph-library/</loc>
  <lastmod>2011-03-31T15:10:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12945-connect-vertices-of-rbd-with-wires/</loc>
  <lastmod>2011-04-01T13:53:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12944-equidistant-particle-emission/</loc>
  <lastmod>2011-04-04T02:38:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12943-old-school-blog-jeffs-back/</loc>
  <lastmod>2011-03-30T23:13:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12942-rhythmhues-looking-for-fx-artists/</loc>
  <lastmod>2011-04-01T22:13:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12941-how-to-fix-this-error-message/</loc>
  <lastmod>2011-03-30T04:16:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12940-nightcrawler-effect-teleportation/</loc>
  <lastmod>2011-05-17T00:17:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12939-houdini-hip-tricks-volume-one-and-two/</loc>
  <lastmod>2011-04-23T06:45:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12938-primitive-grouping-by-inclusion/</loc>
  <lastmod>2011-04-07T21:51:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12937-phone-animation/</loc>
  <lastmod>2011-03-30T20:56:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12936-recooking-particles-on-the-fly/</loc>
  <lastmod>2011-03-30T11:34:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12935-points-control-primitives-group/</loc>
  <lastmod>2011-03-31T13:34:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12934-a-light-path/</loc>
  <lastmod>2011-03-29T04:33:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12933-basic-particle-particle-collision-behaviour-preferably-with-vex/</loc>
  <lastmod>2011-03-29T15:05:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12932-grocus/</loc>
  <lastmod>2011-04-11T00:59:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12931-stick-one-to-another/</loc>
  <lastmod>2011-03-31T04:42:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12930-change-point-numbers-to-particle-id/</loc>
  <lastmod>2011-03-29T01:37:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12929-rock-modelling/</loc>
  <lastmod>2011-03-30T04:29:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12927-character-rigging/</loc>
  <lastmod>2011-03-29T04:52:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12926-building-destruction/</loc>
  <lastmod>2011-10-13T11:48:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12925-about-%E2%80%9Cg%E2%80%9D-of-ashikhnmin-shirley/</loc>
  <lastmod>2011-03-28T06:01:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12924-skydome-skylights-how/</loc>
  <lastmod>2011-03-27T22:39:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12923-pyroclastic-noise-demystified/</loc>
  <lastmod>2024-04-16T10:25:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12922-projected-texture-manipulation/</loc>
  <lastmod>2011-04-05T18:41:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12921-my-experiments-with-mantra/</loc>
  <lastmod>2011-03-30T02:43:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12920-wind-tunnel-effect-in-pops/</loc>
  <lastmod>2011-03-28T03:16:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12919-lightshadow-linker/</loc>
  <lastmod>2011-03-27T00:33:27+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12918-random-evaluations-of-default-parameters-and-random-parameters/</loc>
  <lastmod>2011-03-27T00:29:27+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12917-need-help-on-adduservariable/</loc>
  <lastmod>2011-03-27T01:47:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12916-houdini-arduino-robotic-claw/</loc>
  <lastmod>2016-06-18T02:47:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12915-face-normal-help/</loc>
  <lastmod>2011-03-29T06:33:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12914-how-to-control-get-curve-sops-current-tweakable-point/</loc>
  <lastmod>2011-04-03T15:05:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12913-pop_blinddata-proper-useage/</loc>
  <lastmod>2011-04-01T19:55:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12912-smoke-path-follow-enhansed/</loc>
  <lastmod>2011-05-16T01:10:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12911-starz-animation-is-hiring-effects-artist-particles/</loc>
  <lastmod>2011-03-25T19:52:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12910-starz-animation-is-hiring-waterfluids-artist/</loc>
  <lastmod>2011-03-25T19:45:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12909-art-and-explosions/</loc>
  <lastmod>2011-03-26T01:21:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12908-pyro-stamping/</loc>
  <lastmod>2013-01-15T08:28:26+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12907-keep-the-number-of-hairfur-strands/</loc>
  <lastmod>2011-04-11T13:11:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12906-plane-splitting-apart-over-time-with-a-painted-crack-line/</loc>
  <lastmod>2011-03-25T10:08:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12905-foam/</loc>
  <lastmod>2016-12-21T11:45:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12904-problem-while-synchronizing-child-node/</loc>
  <lastmod>2011-03-31T18:40:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12903-problem-while-synchronizing-child-node/</loc>
  <lastmod>2011-03-24T22:10:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12902-calm-ocean-waves/</loc>
  <lastmod>2011-06-20T02:22:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12901-combining-sims/</loc>
  <lastmod>2011-03-28T16:26:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12900-pinocchio-short-animation/</loc>
  <lastmod>2011-03-25T09:45:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12899-retrieve-points-from-my-groupnode/</loc>
  <lastmod>2011-03-26T09:10:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12898-programmatically-generate-hdas-with-python/</loc>
  <lastmod>2011-03-25T00:56:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12897-file-node-push-the-button/</loc>
  <lastmod>2011-03-24T13:29:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12896-white-caps/</loc>
  <lastmod>2011-06-26T17:03:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12895-geoproblem/</loc>
  <lastmod>2011-03-24T10:23:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12894-rotate-sprites-based-on-particle-trajectory/</loc>
  <lastmod>2011-03-23T14:20:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12893-caching-sdfs-for-smoke-sim/</loc>
  <lastmod>2011-03-23T16:15:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12892-square-packing/</loc>
  <lastmod>2011-05-03T00:49:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12891-tracing-parameters-other-than-cf-of-af/</loc>
  <lastmod>2011-03-23T11:07:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12890-ron-fedkiw-and-the-posse-share-their-stuff/</loc>
  <lastmod>2011-03-23T07:23:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12889-woolophone-rd/</loc>
  <lastmod>2011-03-23T13:11:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12888-bouncing-points/</loc>
  <lastmod>2011-03-23T19:39:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12887-energy-aura-effects/</loc>
  <lastmod>2011-03-30T19:28:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12886-network-render-path-erorr/</loc>
  <lastmod>2011-03-23T03:14:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12885-voxel-flip-simulation/</loc>
  <lastmod>2011-05-24T16:22:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12884-how-to-get-all-fields/</loc>
  <lastmod>2011-04-01T12:57:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12883-facial-rigging-in-houdini-with-bones/</loc>
  <lastmod>2011-05-18T07:24:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12882-milk-soap-physic-reactions-could-you-do-this-in-houdini/</loc>
  <lastmod>2011-03-22T22:37:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12881-milk-soap-physic-reactions-could-you-do-this-in-houdini/</loc>
  <lastmod>2011-03-22T04:43:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12880-how-can-i-get-a-fuzzy-edge-around-attribtransfercolor-area/</loc>
  <lastmod>2011-03-23T01:48:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12879-pythonpre-render-script/</loc>
  <lastmod>2011-03-23T11:11:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12878-writing-help-for-shader/</loc>
  <lastmod>2011-03-21T19:00:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12877-pythonhow-to-inform-a-hda-that-the-scene-was-saved/</loc>
  <lastmod>2011-03-21T17:25:27+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12876-frost/</loc>
  <lastmod>2011-03-21T18:12:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12875-rotations-particles-transition-to-velocity-directions/</loc>
  <lastmod>2011-03-24T09:03:43+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12874-sop-solver-cause-to-recalculates-sdf-every-frame/</loc>
  <lastmod>2011-03-27T11:22:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12873-clothing/</loc>
  <lastmod>2011-03-25T22:47:26+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12872-advecting-particles-which-is-faster/</loc>
  <lastmod>2011-03-23T14:42:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12871-are-mutual-affectors-between-flip-fluids-working/</loc>
  <lastmod>2011-03-23T12:59:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12870-beginnersetting-up-dops-smoke-for-render/</loc>
  <lastmod>2011-03-21T07:59:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12869-gas-part-to-iso/</loc>
  <lastmod>2011-03-20T13:22:23+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12868-collision-problem/</loc>
  <lastmod>2011-03-21T22:09:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12864-wire-constrain/</loc>
  <lastmod>2011-03-18T22:08:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12863-digital-asset-hdk/</loc>
  <lastmod>2011-03-18T18:22:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12862-change-seed-resimulate-and-flipbook-automatically/</loc>
  <lastmod>2016-10-16T10:02:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12861-new-simulation-computer-of-course/</loc>
  <lastmod>2011-04-11T12:23:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12860-hrender-for-one-specific-driver-only/</loc>
  <lastmod>2011-03-20T06:10:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12859-simple-dop-question/</loc>
  <lastmod>2011-03-18T15:34:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12858-emitting-particle-at-wave-crest/</loc>
  <lastmod>2011-03-18T08:34:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12857-can-houdini-do-this-fluid-setup/</loc>
  <lastmod>2013-04-08T22:29:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12856-wavefront-objmtl/</loc>
  <lastmod>2013-05-02T05:25:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12855-dops-script-solver/</loc>
  <lastmod>2011-03-18T14:17:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12854-python-built-menu-return-index-not-a-string/</loc>
  <lastmod>2011-03-17T17:31:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12853-network-rendering-on-different-os/</loc>
  <lastmod>2011-09-26T22:23:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12852-fluid-alpha-query/</loc>
  <lastmod>2011-03-17T23:17:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12851-mantra-and-ifds/</loc>
  <lastmod>2011-03-19T01:59:58+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12850-particle-on-path/</loc>
  <lastmod>2011-03-17T16:03:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12849-cloth-clothrefine-3d-object/</loc>
  <lastmod>2011-03-30T00:41:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12848-dops-smoke-questions/</loc>
  <lastmod>2011-03-16T17:34:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12847-how-to-find-out-if-theres-other-geometry-intersecting-with-the-li/</loc>
  <lastmod>2011-03-17T16:07:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12846-colliding-particle-fluid-against-implicit-data/</loc>
  <lastmod>2011-03-20T18:11:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12845-switching-geo-with-procedural-fracturing/</loc>
  <lastmod>2011-03-17T13:00:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12844-floating-geometry-pieces-after-fracturing/</loc>
  <lastmod>2011-03-16T09:39:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12843-undefined-symbols-sim_solverbulletso/</loc>
  <lastmod>2011-03-15T23:41:37+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12842-3delight-shaders-in-houdini/</loc>
  <lastmod>2024-03-28T10:55:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12841-shadow-in-separate-file/</loc>
  <lastmod>2011-03-16T03:40:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12840-pyro-help/</loc>
  <lastmod>2013-08-23T18:47:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12839-houdini-11-on-ubuntu-10/</loc>
  <lastmod>2011-03-16T17:10:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12838-repeat-animation/</loc>
  <lastmod>2011-03-15T15:21:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12837-housetsessionmodulesource/</loc>
  <lastmod>2011-03-15T03:34:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12836-shift-each-channel-based-on-an-attribute/</loc>
  <lastmod>2011-03-16T19:44:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12835-background-shader-like-maya-in-houdini/</loc>
  <lastmod>2011-03-14T22:53:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12834-tx-toolkit/</loc>
  <lastmod>2011-03-15T13:12:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12833-particle-trails-with-twirls/</loc>
  <lastmod>2011-03-14T20:59:30+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12832-ocean-scenes-using-custom-sops-vops-and-hot-ocean-toolkit/</loc>
  <lastmod>2011-03-14T17:35:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12831-extrude-link-to-primitive-position/</loc>
  <lastmod>2011-03-14T23:21:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12830-bi-directional-transform/</loc>
  <lastmod>2011-03-15T18:39:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12829-switch-menu-content/</loc>
  <lastmod>2011-03-14T17:36:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12828-making-a-welding-seam/</loc>
  <lastmod>2011-06-01T19:30:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12827-custom-mantra-rop/</loc>
  <lastmod>2011-03-14T13:33:57+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12826-help-needed-learning-python/</loc>
  <lastmod>2011-03-17T05:46:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12825-pop-sdf-collisions-in-dops/</loc>
  <lastmod>2011-03-19T01:52:07+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12824-relative-references-dont-update/</loc>
  <lastmod>2011-03-14T23:39:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12823-starting-simulation-before-frames-begin/</loc>
  <lastmod>2011-03-14T13:52:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12822-viscosity-for-flip/</loc>
  <lastmod>2011-03-13T20:40:52+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12821-matching-h10-area-lights-to-h11-in-pbr/</loc>
  <lastmod>2011-03-15T05:06:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12820-how-to-get-the-gu_sdf-from-input-node/</loc>
  <lastmod>2011-03-13T14:26:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12819-ifd-generation-and-camera-archives/</loc>
  <lastmod>2011-03-15T23:45:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12818-vnc-and-houdini-on-linux/</loc>
  <lastmod>2011-07-29T09:43:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12817-rbd-inside-outside-error/</loc>
  <lastmod>2011-03-14T06:28:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12816-how-do-you-animate-turbulent-noise/</loc>
  <lastmod>2011-03-13T01:27:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12815-python-question/</loc>
  <lastmod>2011-03-30T19:58:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12814-ocean-shader/</loc>
  <lastmod>2011-05-09T14:35:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12813-pyro-auto-resize-and-upres-problem/</loc>
  <lastmod>2012-02-24T00:39:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12812-autorig-parameters/</loc>
  <lastmod>2011-03-12T09:18:14+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12811-hipsomething-doesnt-work/</loc>
  <lastmod>2011-03-12T07:10:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12810-flatten-a-group-string-pattern/</loc>
  <lastmod>2011-03-12T06:40:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12809-l-system-animation/</loc>
  <lastmod>2011-03-12T03:50:55+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12808-chops-execute-python/</loc>
  <lastmod>2011-03-23T03:52:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12807-first-wxpython-tool/</loc>
  <lastmod>2011-03-11T23:12:08+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12806-patterns-applying-to-objects-vopsop/</loc>
  <lastmod>2011-03-12T14:23:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12805-side-effects-software-senior-houdini-artist/</loc>
  <lastmod>2011-03-11T18:43:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12804-axis-parameter-from-a-bones-direction/</loc>
  <lastmod>2011-03-14T12:18:48+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12803-creating-a-liquid-shader/</loc>
  <lastmod>2011-03-11T04:48:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12802-curl-noise/</loc>
  <lastmod>2011-03-11T10:45:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12801-illustrative-rendering-in-team-fortress-2/</loc>
  <lastmod>2011-03-14T03:21:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12800-maya-fluids-export-to-houdini-for-upresing/</loc>
  <lastmod>2011-03-21T14:23:59+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12799-python-lib-in-houdini-11-mac-os-x/</loc>
  <lastmod>2011-03-14T03:28:16+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12798-blend-node-mask-parameter/</loc>
  <lastmod>2011-03-11T08:49:12+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12797-6-or-9-sided-viewport/</loc>
  <lastmod>2011-03-11T08:51:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12796-setting-up-a-simulation-farm/</loc>
  <lastmod>2011-03-13T10:41:23+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12795-constraint-deactivation/</loc>
  <lastmod>2011-03-09T19:34:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12794-dynamics-chop-update-how-to-speed-this-up/</loc>
  <lastmod>2011-03-09T20:26:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12793-wire-dop-freeze/</loc>
  <lastmod>2011-03-09T16:26:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12792-reflection-and-diffuse-from-bg-geo-using-pbr/</loc>
  <lastmod>2011-03-28T05:10:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12791-particle-flow-on-surface/</loc>
  <lastmod>2011-03-12T21:52:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12790-advice-for-large-scale-ocean/</loc>
  <lastmod>2013-09-02T15:41:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12789-trying-to-create-a-vray-procedural/</loc>
  <lastmod>2011-03-09T14:47:47+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12788-flood-simulation/</loc>
  <lastmod>2011-03-10T13:56:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12787-fern-lapse-animation/</loc>
  <lastmod>2011-03-26T19:06:20+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12786-nice-wax-melting-close-ups/</loc>
  <lastmod>2011-03-12T02:09:44+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12785-demoreel/</loc>
  <lastmod>2011-03-08T18:00:13+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12784-breaking-a-wall-based-on-tension/</loc>
  <lastmod>2011-03-09T12:27:02+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12783-object-matte/</loc>
  <lastmod>2011-03-10T16:13:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12782-something-like-chf-from-a-vop-sop-context/</loc>
  <lastmod>2011-03-09T13:27:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12781-file-parameter-expression-to-access-a-node-in-cop-network/</loc>
  <lastmod>2011-03-11T20:10:35+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12780-first-timer-questions/</loc>
  <lastmod>2011-03-08T07:04:06+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12779-best-gi-workflow-in-h11/</loc>
  <lastmod>2011-03-08T07:52:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12778-emitting-flip-fluids/</loc>
  <lastmod>2011-03-08T07:04:38+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12777-houdini-dynamics-montage-2011_1/</loc>
  <lastmod>2011-04-15T04:28:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12776-hotbin_osx_h110658_10rc9zip/</loc>
  <lastmod>2011-03-30T16:47:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12775-uhi%C2%B4ve-gone-bonkerssimples-dop-scene-not-working/</loc>
  <lastmod>2011-03-08T02:37:34+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12774-rigging-dynamics/</loc>
  <lastmod>2011-03-10T22:17:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12773-multiple-objects-removes-parameter-value/</loc>
  <lastmod>2011-03-09T12:18:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12772-questions-about-shader-writing/</loc>
  <lastmod>2011-03-18T08:41:21+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12771-geometry-rop-questions/</loc>
  <lastmod>2011-03-07T12:51:18+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12770-httpvimeocomchannels54102/</loc>
  <lastmod>2011-03-07T07:58:17+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12769-importing-mp3/</loc>
  <lastmod>2011-03-07T16:21:15+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12768-deform-geometry-with-particletp-blurp/</loc>
  <lastmod>2011-03-07T08:20:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12767-erupting-fire/</loc>
  <lastmod>2011-03-23T00:04:19+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12766-learning-mantra/</loc>
  <lastmod>2011-03-17T05:41:29+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12765-overwrighting-exrs-corrupts-the-files/</loc>
  <lastmod>2011-03-06T15:02:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12764-export-question/</loc>
  <lastmod>2011-03-06T14:03:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12763-difference-between-ray-sop-and-a-creep-sop/</loc>
  <lastmod>2011-03-07T00:50:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12762-point-iterations-in-python/</loc>
  <lastmod>2011-03-06T19:09:03+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12761-corrupt-hip-file/</loc>
  <lastmod>2011-03-08T10:08:32+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12760-quadro-fx-optimized-settings-in-nvidea-control-panel/</loc>
  <lastmod>2011-03-05T00:21:28+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12759-displacement-artifacts/</loc>
  <lastmod>2011-03-06T09:33:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12758-my-first-simple-animation-project/</loc>
  <lastmod>2011-03-29T22:35:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12757-i-got-different-result-between-viewport-render-and-mantra-renderwh/</loc>
  <lastmod>2013-01-31T13:26:56+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12756-fluid-emitter-issue-fountain/</loc>
  <lastmod>2011-03-04T22:17:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12755-fluid-emitter-issue-fountain/</loc>
  <lastmod>2011-03-06T23:24:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/12754-trail-sop-from-particles-group/</loc>
  <lastmod>2011-03-07T16:46:35+01:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
