<?xml version="1.0" encoding="UTF-8"?>
<urlset xmlns="http://www.sitemaps.org/schemas/sitemap/0.9">
 <url>
  <loc>https://forums.odforce.net/topic/11712-scattering-static-points-on-moving-volume-with-static-noise/</loc>
  <lastmod>2014-07-02T04:51:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11711-how-to-disable-mipmap-creation/</loc>
  <lastmod>2010-08-30T16:25:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11710-hot_ship-wake-problemunwanted-slidings-on-the-surface/</loc>
  <lastmod>2010-08-27T21:14:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11709-odforce-challenge-2010/</loc>
  <lastmod>2011-01-11T20:52:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11708-voronoi-fracture-from-help-docshelp/</loc>
  <lastmod>2010-08-27T16:29:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11707-edge-details-for-voronoifracture-sop/</loc>
  <lastmod>2010-08-27T16:33:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11706-bullet-solver-doesnt-work-well-with-other-dop-nodes/</loc>
  <lastmod>2010-08-27T21:49:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11705-deep-camera-maps/</loc>
  <lastmod>2010-08-27T04:03:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11704-graphic-hardware-survey/</loc>
  <lastmod>2011-02-27T13:10:05+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11703-grouping-all-primitives-with-a-certain-point-count/</loc>
  <lastmod>2010-08-26T21:27:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11702-copy-sop-and-vector-rotation/</loc>
  <lastmod>2010-09-28T22:18:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11701-dof-differences-between-mayamr-and-houdini/</loc>
  <lastmod>2010-08-27T23:14:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11700-maya-as-houdini-modeling-tool/</loc>
  <lastmod>2012-09-15T20:18:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11699-hierarchys-in-ifd/</loc>
  <lastmod>2010-08-26T14:58:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11698-student-or-pro-bono-project/</loc>
  <lastmod>2010-08-26T06:55:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11697-varomix-available-for-work/</loc>
  <lastmod>2010-08-26T03:27:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11696-curve-surface-conversion/</loc>
  <lastmod>2010-08-26T08:10:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11695-fire-tornado/</loc>
  <lastmod>2010-08-25T18:40:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11694-fire-tornado/</loc>
  <lastmod>2010-08-26T18:09:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11693-how-to-control-cooking-of-expensive-chop-nets/</loc>
  <lastmod>2010-08-25T14:57:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11691-how-do-you-make-this/</loc>
  <lastmod>2010-08-25T10:28:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11690-fur-with-sss/</loc>
  <lastmod>2010-08-26T23:55:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11689-pipeline-programmer-cis-vancouver/</loc>
  <lastmod>2010-08-24T22:01:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11688-attribute-create/</loc>
  <lastmod>2010-08-24T21:20:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11687-advect-volume-fluids-by-a-volume/</loc>
  <lastmod>2010-08-24T16:17:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11686-any-hqueue-document/</loc>
  <lastmod>2010-08-24T07:22:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11685-another-octane-thing/</loc>
  <lastmod>2011-05-27T17:14:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11684-sss-opacity/</loc>
  <lastmod>2010-08-25T13:41:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11683-lines/</loc>
  <lastmod>2010-08-31T17:32:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11682-python-rss-feed-example-error/</loc>
  <lastmod>2010-08-23T17:42:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11681-accessing-ik-solver-results/</loc>
  <lastmod>2010-08-22T17:12:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11680-hand-remote/</loc>
  <lastmod>2010-08-21T21:29:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11679-non-english-letters-in-font/</loc>
  <lastmod>2010-08-21T20:52:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11678-reading-a-metaball-force/</loc>
  <lastmod>2010-08-21T08:09:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11677-how-can-i-delete-gu_primvolume/</loc>
  <lastmod>2011-03-15T23:24:45+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11676-simple-modeling-op/</loc>
  <lastmod>2010-08-21T11:20:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11675-connect-to-mantra/</loc>
  <lastmod>2010-08-20T22:38:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11674-sim-box-spec/</loc>
  <lastmod>2010-08-20T13:59:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11672-convert-imported-geometry-to-mesh/</loc>
  <lastmod>2010-09-03T10:55:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11671-very-simple-control-question/</loc>
  <lastmod>2010-08-30T12:28:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11670-voronoi-fracture-test/</loc>
  <lastmod>2010-08-19T20:53:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11669-how-to-import-2-million-particles-from-realflow/</loc>
  <lastmod>2010-09-01T10:02:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11668-realtime-environment-simulation/</loc>
  <lastmod>2010-08-19T21:25:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11667-maya-to-houdini-rigid-solver/</loc>
  <lastmod>2010-08-19T14:44:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11666-twist-in-curved-tape/</loc>
  <lastmod>2012-02-27T07:01:42+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11665-smoke-from-a-surface-color/</loc>
  <lastmod>2010-08-19T04:38:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11664-recover-particle-in-dop-context/</loc>
  <lastmod>2010-08-18T23:08:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11663-strange-looking-handles/</loc>
  <lastmod>2010-08-19T11:24:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11662-problem-in-houdini-11/</loc>
  <lastmod>2010-08-18T21:51:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11661-bend-otlapprentice/</loc>
  <lastmod>2010-08-18T03:53:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11660-volume-smoke-from-voronoi-break/</loc>
  <lastmod>2010-08-18T21:23:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11659-slow-motion-smoke/</loc>
  <lastmod>2013-07-18T15:10:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11658-flip-fluid-sand-girl/</loc>
  <lastmod>2013-09-25T05:54:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11657-callback-script-for-multiparm-block/</loc>
  <lastmod>2010-08-18T12:45:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11656-flip-solver-tests/</loc>
  <lastmod>2010-10-23T08:04:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11655-exporting-particle-data-from-houdini-to-other-3d-packages/</loc>
  <lastmod>2010-08-18T00:54:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11654-source-pop-help/</loc>
  <lastmod>2010-09-13T04:15:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11653-modeling-tutorial/</loc>
  <lastmod>2010-10-15T14:21:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11652-writing-custom-smoke-shader/</loc>
  <lastmod>2010-08-18T04:01:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11651-fracture-test/</loc>
  <lastmod>2010-08-16T17:03:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11650-problem-with-deep-shadows-raytrace-shadows/</loc>
  <lastmod>2010-08-16T02:33:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11649-advect-fluid/</loc>
  <lastmod>2010-12-21T22:51:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11648-calling-callback-script-with-stamp/</loc>
  <lastmod>2010-08-16T19:26:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11647-h11-workflow-for-shader-interfaces/</loc>
  <lastmod>2010-11-01T18:08:31+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11646-any-sprite-or-smoke-shader-out-there/</loc>
  <lastmod>2010-09-20T19:01:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11645-houdini-11-si-2011-in-one-pipeline/</loc>
  <lastmod>2010-08-15T10:23:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11644-insert-a-vertex-from-the-hom/</loc>
  <lastmod>2010-08-14T21:15:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11643-installing-real-flow-plugin-in-houdini/</loc>
  <lastmod>2010-08-14T18:29:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11642-new-user-pyro-issues/</loc>
  <lastmod>2010-08-14T09:10:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11641-rendering-tornadoes-using-houdini/</loc>
  <lastmod>2010-08-14T23:55:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11640-hot-for-110469/</loc>
  <lastmod>2011-08-14T10:40:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11639-houdini-11-apprentice-shader-view-problem/</loc>
  <lastmod>2010-08-14T22:44:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11638-upres-particle-cache/</loc>
  <lastmod>2010-08-14T22:20:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11637-pointer-array-from-group/</loc>
  <lastmod>2010-08-14T03:56:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11636-breaking-volumetric-shader-with-noise/</loc>
  <lastmod>2010-08-16T04:12:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11635-inlinecpp/</loc>
  <lastmod>2012-12-23T20:48:53+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11633-modify-particle-velocity-by-adding-point-sop/</loc>
  <lastmod>2010-08-27T18:44:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11632-dopfield-expression-and-activevalue/</loc>
  <lastmod>2010-08-18T22:32:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11631-camera-crop-parameter-doesnt-work/</loc>
  <lastmod>2010-08-13T21:09:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11630-my-odforce-always-crashes/</loc>
  <lastmod>2010-08-14T14:47:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11629-gi-talks-at-siggraph-2010/</loc>
  <lastmod>2010-08-12T16:58:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11628-hot-release-10rc9/</loc>
  <lastmod>2012-01-23T17:41:50+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11627-bullet-implementation/</loc>
  <lastmod>2010-09-13T18:20:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11626-h11-and-hqueue-for-windows/</loc>
  <lastmod>2010-08-12T22:43:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11625-rendering-particles-as-clouds-and-dust-repeat-topic/</loc>
  <lastmod>2010-08-12T19:59:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11624-dopsolvesetoption/</loc>
  <lastmod>2010-08-24T13:26:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11623-refl-shader-lightitensramp/</loc>
  <lastmod>2010-08-11T21:04:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11622-changing-billowy-smoke-shader-noise-from-current-space-to-object-space/</loc>
  <lastmod>2010-08-11T19:10:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11621-color-fluid-density-from-particle-advection/</loc>
  <lastmod>2010-08-11T19:35:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11620-disneys-world-of-color/</loc>
  <lastmod>2010-08-11T10:36:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11619-loosing-details-on-changing-noise-space/</loc>
  <lastmod>2010-08-11T01:48:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11618-phd-comics/</loc>
  <lastmod>2010-08-11T08:34:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11617-adding-secondary-noise-to-introduce-irregularity-on-particles/</loc>
  <lastmod>2010-08-11T17:27:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11616-houdini-12-wishlist/</loc>
  <lastmod>2012-01-30T19:29:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11615-fluid-deformed-by-a-curve/</loc>
  <lastmod>2010-08-20T01:26:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11614-transforming-noise-to-object-space-for-billowy-smoke-shader/</loc>
  <lastmod>2013-08-30T10:03:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11613-string-formatting-group-names-in-vop-sop/</loc>
  <lastmod>2010-08-11T20:21:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11612-light-export-where-is-it/</loc>
  <lastmod>2010-08-10T17:13:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11611-ode-switching-object-problem/</loc>
  <lastmod>2010-08-10T14:50:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11610-two-uvs-for-the-same-texture/</loc>
  <lastmod>2010-08-10T23:53:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11609-mantra11-mantra-material-shadow-matte/</loc>
  <lastmod>2010-08-15T03:56:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11608-reducing-render-time-for-wispysmoke-shader/</loc>
  <lastmod>2010-08-10T03:38:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11607-2010-houdini-demo-reel/</loc>
  <lastmod>2010-08-13T00:24:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11606-music-vid-with-some-fun-houdini-ish-effects/</loc>
  <lastmod>2010-08-09T23:17:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11605-dynamic-hair-growth-cotrol/</loc>
  <lastmod>2015-11-12T18:53:40+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11604-two-transform-handles-in-one-da/</loc>
  <lastmod>2010-08-10T12:36:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11603-dust-default-shader/</loc>
  <lastmod>2010-08-09T13:53:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11602-smokedust-rendering-with-isooffset/</loc>
  <lastmod>2010-08-12T20:01:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11601-my-first-houdini-fluid-tests-with-simrender-times/</loc>
  <lastmod>2010-08-10T17:22:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11600-shading-points-with-transparency-changing-with-distance-from-the-camer/</loc>
  <lastmod>2010-08-08T13:56:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11599-generating-new-value-for-each-copy-per-pointpt/</loc>
  <lastmod>2010-08-08T07:48:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11598-beginner-question/</loc>
  <lastmod>2010-08-30T07:27:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11597-cube-snake/</loc>
  <lastmod>2010-08-08T13:41:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11596-visual-c-tuntime-error/</loc>
  <lastmod>2010-08-30T19:18:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11595-how-to-get-the-vfl-path-from-a-cvex-vop-network/</loc>
  <lastmod>2010-08-07T01:30:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11594-combed-normals-doesnt-follow-topology/</loc>
  <lastmod>2010-08-07T21:24:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11593-how-to-blow-up-a-lot-of-paper/</loc>
  <lastmod>2010-08-07T10:00:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11592-particle-sprite-problem/</loc>
  <lastmod>2010-08-09T18:39:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11591-change-otl-definition/</loc>
  <lastmod>2010-08-10T09:26:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11590-boundingbox-of-group/</loc>
  <lastmod>2010-08-06T17:05:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11589-copying-several-points-to-popnet-using-copy-sop/</loc>
  <lastmod>2010-08-07T06:06:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11588-sidefxcom-down-temporarily-power-outage/</loc>
  <lastmod>2010-08-06T01:11:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11587-extend-group-to-connected-points/</loc>
  <lastmod>2010-08-06T01:12:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11586-vertex-normal-cusping/</loc>
  <lastmod>2010-08-05T23:46:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11585-instance-objects-with-cd-parameter/</loc>
  <lastmod>2010-08-05T16:28:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11584-modeling-tutorias/</loc>
  <lastmod>2010-10-17T00:12:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11583-how-to-convert-images-to-rat/</loc>
  <lastmod>2022-10-26T13:44:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11582-multi-line-expressions-in-pythonhscript/</loc>
  <lastmod>2011-03-08T06:07:36+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11581-macha-available-for-work/</loc>
  <lastmod>2010-08-05T08:09:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11580-mrx-inc-houdini-vfx-artist-position-available/</loc>
  <lastmod>2010-08-04T20:05:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11579-python-how-to-add-a-parm-template-goup-to-an-existing-folder/</loc>
  <lastmod>2010-08-16T16:23:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11578-too-many-online-ressources/</loc>
  <lastmod>2011-10-30T02:41:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11577-world-position-from-uv-texture-coordinates/</loc>
  <lastmod>2015-01-02T05:04:46+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11576-point-deformations-during-translation/</loc>
  <lastmod>2010-08-05T05:20:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11575-probable-fluids/</loc>
  <lastmod>2010-08-04T01:25:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11574-centroid-sop/</loc>
  <lastmod>2017-10-19T21:47:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11573-z-depth-behind-transparent-objects/</loc>
  <lastmod>2010-08-04T12:14:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11572-interesting-read-rh-resolution-independent-volumes/</loc>
  <lastmod>2010-08-03T15:29:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11571-interesting-info-on-volumes/</loc>
  <lastmod>2010-08-11T08:37:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11570-vm_volumeuniform-how-to-use/</loc>
  <lastmod>2010-08-03T19:12:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11569-current-selection-call/</loc>
  <lastmod>2010-08-10T12:27:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11568-flamefront-tool-issue/</loc>
  <lastmod>2010-08-03T01:05:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11567-vm_volumeuniform-how-to-use/</loc>
  <lastmod>2010-08-03T11:36:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11566-save-paint-to-texture/</loc>
  <lastmod>2010-08-03T08:09:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11565-camera-uv-coordinates-in-a-shader/</loc>
  <lastmod>2010-08-02T20:11:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11564-need-help-replicating-maya-snapshots/</loc>
  <lastmod>2010-08-02T17:55:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11563-wires-attached-to-both-ends/</loc>
  <lastmod>2010-08-02T15:11:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11562-compiling-bullet-solver-for-houdini-11/</loc>
  <lastmod>2010-10-27T22:47:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11561-hou11-dynamic-voronoi-fracturing/</loc>
  <lastmod>2010-08-02T00:55:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11560-deforming-a-volume-into-polar-coordinates-using-volume-vop/</loc>
  <lastmod>2010-08-02T22:58:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11559-fdemo-reel/</loc>
  <lastmod>2010-08-02T11:19:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11558-particle-fluids/</loc>
  <lastmod>2010-08-02T19:40:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11557-particle-force-selfmade/</loc>
  <lastmod>2010-08-13T20:13:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11556-making-mdd-cache-files-work-with-rbds/</loc>
  <lastmod>2010-08-06T15:01:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11555-transfer-selection-to-pattern-in-sops-group/</loc>
  <lastmod>2010-07-31T18:43:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11554-houdini-11-users-3d-world-reviews-h11/</loc>
  <lastmod>2010-07-30T11:25:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11549-metaball-loop/</loc>
  <lastmod>2010-07-30T03:37:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11548-any-sesi-siggraph-videos/</loc>
  <lastmod>2010-08-01T00:48:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11547-character-with-rig-react-like-endorphin/</loc>
  <lastmod>2010-07-29T17:40:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11546-houdini-bumpmap-and-normal-map/</loc>
  <lastmod>2010-07-30T07:56:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11545-houdini-11-opengl-probs/</loc>
  <lastmod>2010-11-28T16:35:26+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11544-did-anyone-attend-houdini-11-launch-at-sig2010/</loc>
  <lastmod>2010-07-29T10:14:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11543-houdinis-tipping-point/</loc>
  <lastmod>2010-07-29T14:06:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11542-is-there-syntax-highlight-in-python-shell-in-houdini/</loc>
  <lastmod>2010-08-06T13:16:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11541-houdini-11-issues/</loc>
  <lastmod>2011-10-24T00:29:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11540-scatter-points-position/</loc>
  <lastmod>2010-07-30T19:18:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11539-how-to-creat-this/</loc>
  <lastmod>2010-07-29T21:28:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11538-houdini-11-and-ptex/</loc>
  <lastmod>2011-09-30T21:46:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11537-houdini-11-two-problems/</loc>
  <lastmod>2010-12-23T05:36:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11536-houdini-11-released/</loc>
  <lastmod>2010-07-29T10:23:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11535-forvalue-in-foreach-sop/</loc>
  <lastmod>2015-04-22T03:56:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11534-rig-and-animation-in-houdini/</loc>
  <lastmod>2011-08-19T17:16:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11533-looping/</loc>
  <lastmod>2010-07-27T04:12:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11532-simulation-crashes/</loc>
  <lastmod>2010-07-27T13:27:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11531-how-to-trace-hdks-code-in-visual-studio/</loc>
  <lastmod>2010-08-01T23:47:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11530-fbx-animation-export-from-houdini-with-changing-point-counts-randomly/</loc>
  <lastmod>2010-07-26T04:33:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11529-video-card-for-houdini/</loc>
  <lastmod>2010-07-27T18:23:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11528-joint-creation-workflow/</loc>
  <lastmod>2010-08-27T10:16:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11527-sculptris/</loc>
  <lastmod>2010-07-25T21:25:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11526-assigning-three-different-materials-to-particles/</loc>
  <lastmod>2010-07-25T18:32:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11525-blowing-an-image-using-particles/</loc>
  <lastmod>2010-07-25T11:23:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11524-setting-sop-path-in-python/</loc>
  <lastmod>2010-07-25T12:07:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11523-sand/</loc>
  <lastmod>2010-07-25T17:19:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11522-dilation-by-thickness/</loc>
  <lastmod>2010-07-26T03:52:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11521-pyroclastic-flow/</loc>
  <lastmod>2010-07-30T05:27:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11520-australian-master-class/</loc>
  <lastmod>2010-07-24T15:40:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11519-reusing-objects-with-stamping/</loc>
  <lastmod>2010-07-24T14:43:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11518-anyone-use-houdini-on-imac/</loc>
  <lastmod>2010-09-16T08:11:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11517-how-to-use-collision-in-curl-noise/</loc>
  <lastmod>2010-07-28T16:11:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11516-how-to-create-a-panoramic-image-from-my-scene/</loc>
  <lastmod>2010-08-31T18:14:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11515-pixar-canada-in-vancouver-is-hiring-vfx-tds/</loc>
  <lastmod>2010-08-16T06:45:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11514-houdini-icon/</loc>
  <lastmod>2010-07-23T20:57:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11513-side-effects-interview-on-electric-playground/</loc>
  <lastmod>2010-07-26T00:11:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11512-creating-velocity-field/</loc>
  <lastmod>2010-07-22T21:29:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11511-retaining-colour-during-fracture/</loc>
  <lastmod>2010-07-29T13:12:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11510-lightning-effect/</loc>
  <lastmod>2010-07-23T15:44:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11509-flamethrower-effects/</loc>
  <lastmod>2010-08-03T10:24:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11508-pcopen-fail-in-shader/</loc>
  <lastmod>2010-07-22T12:25:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11507-lambo/</loc>
  <lastmod>2010-07-22T18:30:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11506-secondary-motions-on-particles/</loc>
  <lastmod>2010-07-22T05:46:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11505-animate-a-cord-wire-solver/</loc>
  <lastmod>2010-07-21T22:45:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11504-shadow-export/</loc>
  <lastmod>2010-07-23T00:28:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11503-uv-tiles/</loc>
  <lastmod>2010-08-27T03:26:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11502-updating-animated-cops-when-applied-as-textures-to-objects/</loc>
  <lastmod>2013-12-05T00:16:25+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11501-thin-fluid-feature/</loc>
  <lastmod>2010-07-21T10:23:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11500-the-houdini-toy/</loc>
  <lastmod>2010-07-21T00:59:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11499-collisions-in-the-ripple-solver/</loc>
  <lastmod>2010-07-21T01:51:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11498-disable-self-shadowing/</loc>
  <lastmod>2010-07-21T00:24:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11497-simulating-an-airbag/</loc>
  <lastmod>2010-07-23T11:09:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11496-rbd-point-object-problem/</loc>
  <lastmod>2010-07-20T19:05:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11495-simpler-faster-and-cheaper-version-of-td-college-now-online/</loc>
  <lastmod>2010-07-21T23:07:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11494-the-cave-wip/</loc>
  <lastmod>2010-08-06T08:30:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11493-procedural-wood-texture-in-cops/</loc>
  <lastmod>2010-07-22T06:12:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11492-image-res/</loc>
  <lastmod>2010-07-20T13:27:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11491-more-ice-awesomeness/</loc>
  <lastmod>2010-09-16T02:29:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11490-specify-multiple-lines-in-an-expression/</loc>
  <lastmod>2010-07-20T03:36:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11489-av8b-harrier-jump-jet-photorealistic-texturing/</loc>
  <lastmod>2010-07-31T17:22:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11488-problem-with-uvs/</loc>
  <lastmod>2010-07-19T22:29:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11487-texture-for-boxes-in-a-path-randomly/</loc>
  <lastmod>2010-07-20T14:21:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11486-rbd-cloth-collisions/</loc>
  <lastmod>2010-09-30T14:45:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11485-uprespyro-missing-data/</loc>
  <lastmod>2010-07-20T12:52:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11484-smoke-effect/</loc>
  <lastmod>2010-07-30T02:30:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11483-l-system-helix/</loc>
  <lastmod>2010-07-20T09:08:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11482-how-to-saveshare-a-material-between-projects/</loc>
  <lastmod>2010-07-19T23:16:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11481-how-to-access-particle-acceleration-and-velocity-fields/</loc>
  <lastmod>2010-07-19T03:16:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11480-rendering-particles-as-clouds-and-dust/</loc>
  <lastmod>2010-07-19T19:24:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11479-extract-accelvel-fields-of-a-particle/</loc>
  <lastmod>2010-07-18T18:55:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11478-particle-and-fonts/</loc>
  <lastmod>2010-07-18T15:51:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11477-vex-or-shop-context/</loc>
  <lastmod>2010-07-22T14:54:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11476-rotating-shattered-pieces-with-forces/</loc>
  <lastmod>2010-07-18T12:59:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11475-help-rendering-progress-window/</loc>
  <lastmod>2010-07-23T00:04:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11474-fur/</loc>
  <lastmod>2010-07-17T22:01:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11473-circles-in-the-bakcground/</loc>
  <lastmod>2010-07-17T21:50:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11472-volume-rendering-particles/</loc>
  <lastmod>2010-07-21T02:54:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11471-wire-solver-and-wire-simulations/</loc>
  <lastmod>2011-07-03T11:25:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11470-center-of-bounding-box-on-each-shattered-piece/</loc>
  <lastmod>2010-07-18T19:14:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11469-is-pyro-shader-res-dependent/</loc>
  <lastmod>2010-07-18T11:40:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11468-initial-state-pyro-upres/</loc>
  <lastmod>2010-07-16T02:32:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11467-it%C2%B4s-posible-write-a-point-cloud-whole-object/</loc>
  <lastmod>2010-07-16T11:52:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11466-burnout-simulation/</loc>
  <lastmod>2010-07-21T03:19:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11465-which-integrators-are-used-in-the-various-houdini-dynamic-contexts/</loc>
  <lastmod>2010-07-15T16:23:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11464-renderman-basics/</loc>
  <lastmod>2010-07-20T15:22:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11463-age-of-an-attribute/</loc>
  <lastmod>2010-07-16T16:30:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11462-shader-to-make-object-invisible-and-hide-what-is-behind-it/</loc>
  <lastmod>2010-07-14T16:32:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11461-spherical-hole-in-a-cube/</loc>
  <lastmod>2010-07-14T16:05:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11460-rib-export-setup/</loc>
  <lastmod>2010-07-15T01:32:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11458-cymatics-in-houdini-is-it-posible/</loc>
  <lastmod>2010-07-17T07:54:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11457-fluid-simulation/</loc>
  <lastmod>2010-07-16T15:49:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11454-lookat-on-copied-characters/</loc>
  <lastmod>2010-10-19T04:56:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11453-lookat-on-copied-characters/</loc>
  <lastmod>2010-07-14T20:36:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11452-houdini-freezes-for-some-secons/</loc>
  <lastmod>2010-07-13T22:39:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11451-visualice-extra-geometry-data-in-dop/</loc>
  <lastmod>2010-07-13T15:00:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11450-length-of-a-bouncing-ray/</loc>
  <lastmod>2010-07-15T10:03:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11449-patht-to-object-for-dominoes/</loc>
  <lastmod>2010-07-16T20:56:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11448-index-field/</loc>
  <lastmod>2010-07-21T12:19:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11447-vhug-july-14-at-cis-vancouver/</loc>
  <lastmod>2010-07-12T21:42:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11446-origin-exp-question/</loc>
  <lastmod>2010-07-12T13:28:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11445-particle-illumination/</loc>
  <lastmod>2010-07-13T00:39:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11444-laptop-help/</loc>
  <lastmod>2010-07-21T06:31:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11443-mad-science-lighting-challenge/</loc>
  <lastmod>2010-07-17T01:26:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11442-houdini-and-face-tracking/</loc>
  <lastmod>2010-07-12T02:18:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11441-pre-build-octrees/</loc>
  <lastmod>2011-02-17T02:43:11+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11440-exporting-deformations/</loc>
  <lastmod>2010-07-13T22:57:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11439-fixed-length-curve-where-to-start/</loc>
  <lastmod>2010-07-09T19:31:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11438-primitive-normal/</loc>
  <lastmod>2010-07-11T08:12:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11437-shadows-on-transparent-geometry/</loc>
  <lastmod>2010-07-09T23:17:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11436-light-from-particlepoint/</loc>
  <lastmod>2010-07-12T08:01:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11435-vex-shaders-include-statement/</loc>
  <lastmod>2010-07-10T17:43:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11434-elipse-wip-rd-thread/</loc>
  <lastmod>2010-07-08T18:18:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11433-graffiti-analysis-gmlxml/</loc>
  <lastmod>2010-07-10T03:07:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11432-dachoudini-meeting-munich-0410/</loc>
  <lastmod>2010-07-28T15:42:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11431-additive-blending/</loc>
  <lastmod>2010-07-08T15:31:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11430-clip-and-mirror/</loc>
  <lastmod>2010-07-08T15:15:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11429-nasty-dops-bug/</loc>
  <lastmod>2010-07-08T10:34:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11428-led-display/</loc>
  <lastmod>2012-04-22T06:12:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11427-ilms-plum-gpu-simulations/</loc>
  <lastmod>2010-08-09T12:54:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11426-particle-system-constrain-rotation-sim/</loc>
  <lastmod>2010-07-13T09:53:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11425-gvim-in-houdini-pannel/</loc>
  <lastmod>2010-07-23T13:44:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11424-fur-moving-without-dynamics/</loc>
  <lastmod>2010-07-07T20:11:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11423-include-a-vex-network-into-a-digital-asset/</loc>
  <lastmod>2010-07-07T03:42:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11422-setting-keyframe-with-python/</loc>
  <lastmod>2010-07-07T03:09:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11421-odd-technical-problem/</loc>
  <lastmod>2010-07-07T02:09:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11420-vhug-meeting-update/</loc>
  <lastmod>2010-07-06T21:14:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11418-have-you-seen-this/</loc>
  <lastmod>2010-07-06T16:56:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11417-first-attempt-at-grass/</loc>
  <lastmod>2010-07-06T13:44:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11410-questions-about-pyro/</loc>
  <lastmod>2010-07-16T03:12:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11409-storing-points-to-file/</loc>
  <lastmod>2010-07-06T22:49:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11408-great-lag-with-render/</loc>
  <lastmod>2010-07-16T10:37:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11407-digital-ink-question/</loc>
  <lastmod>2010-07-18T23:51:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11406-simple-particle-question/</loc>
  <lastmod>2010-07-04T13:47:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11405-vrayprocedural-errormantra-cannot-allocate-procedural-demobox/</loc>
  <lastmod>2010-08-11T02:15:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11404-calculating-a-rotational-matrix/</loc>
  <lastmod>2018-06-15T20:43:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11403-render-pass/</loc>
  <lastmod>2010-07-04T12:49:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11402-how-can-i-emit-particles-from-a-profile-groupsurfsect-node/</loc>
  <lastmod>2010-07-03T06:16:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11401-motion-vectors-buffer/</loc>
  <lastmod>2012-07-30T01:24:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11399-swig-hom-for-custom-modules/</loc>
  <lastmod>2010-07-09T02:20:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11398-smoke-density-not-following-velocity/</loc>
  <lastmod>2010-07-06T01:59:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11397-radial-ramp-in-vex/</loc>
  <lastmod>2010-07-02T22:43:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11396-bullet-and-voronoi-fracturing/</loc>
  <lastmod>2010-07-02T17:02:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11395-hdr-micropolygon-and-reflections/</loc>
  <lastmod>2010-07-02T20:01:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11394-hair-motion-blur/</loc>
  <lastmod>2010-07-01T15:22:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11393-how-to-get-and-set-the-attribute-value-of-a-certain-point/</loc>
  <lastmod>2010-07-06T20:37:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11392-why-can-not-renderman/</loc>
  <lastmod>2010-07-01T10:17:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11391-found-3daet-site/</loc>
  <lastmod>2010-07-02T10:51:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11390-rbd-deformation-and-some/</loc>
  <lastmod>2010-07-01T11:27:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11389-shading-params-and-bsdfs/</loc>
  <lastmod>2010-07-01T21:16:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11388-can-i-calculate-point-cloud-occlusion-in-sop/</loc>
  <lastmod>2010-07-07T04:25:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11387-transfer-texture-color-to-primitives-color/</loc>
  <lastmod>2010-06-30T01:03:16+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11386-burn-bunny-burn/</loc>
  <lastmod>2013-02-18T20:50:54+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11385-creating-rotation-values-based-on-average-normals/</loc>
  <lastmod>2017-06-26T03:03:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11384-orient-attribute-and-the-copy-sop/</loc>
  <lastmod>2010-07-01T19:46:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11383-rendering-as-points-control/</loc>
  <lastmod>2010-07-20T13:37:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11382-bullet-solver-re-creating-objects-each-frame/</loc>
  <lastmod>2010-06-26T06:27:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11381-attribute-accumulation-and-foreach-question/</loc>
  <lastmod>2010-06-26T22:08:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11380-damplinear-does-not-have-any-effect-on-my-wire-simulation/</loc>
  <lastmod>2010-06-25T20:39:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11379-cooking-python-node-every-frame/</loc>
  <lastmod>2010-06-26T10:11:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11378-ipsychedelic-an-iphone-fluid-simulation/</loc>
  <lastmod>2010-06-30T05:37:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11377-point-world-position/</loc>
  <lastmod>2010-06-26T11:36:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11376-houdini-fbx-import-and-export-problem/</loc>
  <lastmod>2011-07-07T17:05:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11375-particle-birthing/</loc>
  <lastmod>2010-07-02T05:37:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11374-houdini-ia64-archived/</loc>
  <lastmod>2011-09-16T16:37:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11373-creep-onto-a-polysurface-with-uv/</loc>
  <lastmod>2010-07-01T21:02:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11372-extract-what-profile-color-is-set/</loc>
  <lastmod>2010-06-24T20:21:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11371-rounded-furhair-solution/</loc>
  <lastmod>2012-02-21T07:27:01+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11370-vaio-z/</loc>
  <lastmod>2010-06-23T00:26:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11369-real-particle-simulation/</loc>
  <lastmod>2010-06-25T17:51:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11368-attracting-rbd-objects-with-constant-force/</loc>
  <lastmod>2010-06-23T10:00:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11367-curve-from-points/</loc>
  <lastmod>2010-06-22T14:20:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11366-back-end-of-the-3-d-pipeline-and-render-times-for-an-animated-shorts/</loc>
  <lastmod>2010-06-22T21:08:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11365-packing-arbitrary-data-into-the-gdp/</loc>
  <lastmod>2010-06-22T04:37:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11364-sublime-text-editor/</loc>
  <lastmod>2010-07-06T14:51:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11363-dopoption-equivalent-in-python/</loc>
  <lastmod>2010-06-22T14:40:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11362-snow-creating/</loc>
  <lastmod>2010-06-22T10:19:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11361-snow-creating/</loc>
  <lastmod>2010-07-02T11:19:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11359-environment-var-prepend/</loc>
  <lastmod>2010-06-22T08:17:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11358-a-wire-object-to-a-rbd-object/</loc>
  <lastmod>2010-06-25T06:53:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11357-join-2-random-points-on-a-polygon-with-a-line/</loc>
  <lastmod>2010-06-22T14:53:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11356-volume-attributes/</loc>
  <lastmod>2010-06-21T20:13:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11355-volumes-v-in-sops/</loc>
  <lastmod>2010-06-23T19:33:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11353-dops-grouping-expression-problems/</loc>
  <lastmod>2010-06-21T10:51:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11352-pbr-experiments/</loc>
  <lastmod>2010-06-29T19:52:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11351-set-asset-definition-in-python/</loc>
  <lastmod>2010-06-21T02:48:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11350-lsysanim/</loc>
  <lastmod>2010-06-20T02:03:03+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11349-how-to-make-a-trail-from-a-particle/</loc>
  <lastmod>2010-06-21T05:16:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11348-import-attribute-vop-bug/</loc>
  <lastmod>2010-06-20T20:40:44+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11347-rfe-obj-vop/</loc>
  <lastmod>2010-06-19T18:33:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11346-source-pop-question/</loc>
  <lastmod>2010-06-19T10:13:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11345-effects-td/</loc>
  <lastmod>2010-06-18T14:03:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11344-fog-lighting-and-such/</loc>
  <lastmod>2011-03-22T23:46:09+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11343-sqishy-object-interaction/</loc>
  <lastmod>2010-06-19T16:56:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11342-particles-crumble/</loc>
  <lastmod>2010-06-25T22:59:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11341-a-water-object/</loc>
  <lastmod>2010-06-20T01:44:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11340-copying-with-for-each-sop/</loc>
  <lastmod>2010-06-23T19:40:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11338-folding-or-unfolding-character/</loc>
  <lastmod>2010-07-25T07:06:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11337-create-material-in-python/</loc>
  <lastmod>2020-04-20T10:56:55+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11336-ambient-occlusion-soft-shadows/</loc>
  <lastmod>2010-06-16T20:24:35+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11335-gasfield-cop-vfl-link/</loc>
  <lastmod>2010-07-06T12:50:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11334-create-edgy-smoke/</loc>
  <lastmod>2010-06-21T23:51:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11333-python-questions/</loc>
  <lastmod>2010-06-16T13:02:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11332-looking-for-student-work/</loc>
  <lastmod>2010-06-21T21:13:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11331-vex-vs-vex-nodes-shaders/</loc>
  <lastmod>2010-06-15T23:25:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11330-creating-a-scenegraph-node/</loc>
  <lastmod>2010-06-16T14:35:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11329-parting-particles-around-an-object/</loc>
  <lastmod>2013-03-02T15:25:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11328-workflow-with-layer-sop/</loc>
  <lastmod>2010-06-14T23:36:52+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11327-kill-particles/</loc>
  <lastmod>2010-06-19T21:14:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11326-a-new-mantra/</loc>
  <lastmod>2010-06-18T16:04:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11325-color-smoke-with-a-ramp/</loc>
  <lastmod>2010-07-25T00:54:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11324-uniform-surface-scattering/</loc>
  <lastmod>2014-09-28T20:53:59+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11323-multithreaded-hot/</loc>
  <lastmod>2010-12-03T18:06:23+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11322-assign-random-material-to-sprites/</loc>
  <lastmod>2010-06-14T10:20:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11321-sprites-and-ambient-occlusion-problems/</loc>
  <lastmod>2010-06-15T03:48:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11320-cloth-stitch-constraint/</loc>
  <lastmod>2010-11-06T00:36:51+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11319-modeling-origami/</loc>
  <lastmod>2010-06-29T11:08:23+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11318-expanding-structure/</loc>
  <lastmod>2010-06-23T02:17:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11317-deleting-digital-assets/</loc>
  <lastmod>2010-06-12T23:15:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11316-particle-split-infinite-looping/</loc>
  <lastmod>2010-06-16T13:49:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11315-basic-hdk-question/</loc>
  <lastmod>2010-06-13T02:00:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11314-pesky-particle-problems/</loc>
  <lastmod>2010-06-15T05:49:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11313-pop-and-dop-interaction/</loc>
  <lastmod>2010-06-11T18:13:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11312-which-linux/</loc>
  <lastmod>2010-06-13T21:55:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11311-bullet-test/</loc>
  <lastmod>2010-06-12T19:29:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11310-to-be-over-used/</loc>
  <lastmod>2010-06-12T03:11:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11309-a-seamless-mesh-with-facet/</loc>
  <lastmod>2010-06-11T16:25:29+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11308-price-adjustment/</loc>
  <lastmod>2010-06-12T00:07:41+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11307-some-particles-tests/</loc>
  <lastmod>2015-05-27T19:31:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11306-animate-object-along-sweep/</loc>
  <lastmod>2010-08-11T17:30:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11305-reflection-attenuation/</loc>
  <lastmod>2010-07-05T01:15:28+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11304-photo-generation-problem/</loc>
  <lastmod>2019-04-16T21:33:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11303-mantra-error/</loc>
  <lastmod>2010-06-09T20:36:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11302-pyro-uplift-force/</loc>
  <lastmod>2010-06-15T10:38:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11301-depth-map-shadow-artifacts-and-scene-scale-size/</loc>
  <lastmod>2010-06-11T20:16:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11300-ode-slider-constrain/</loc>
  <lastmod>2010-06-22T09:50:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11299-creep-sop-question/</loc>
  <lastmod>2010-06-08T15:20:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11298-pcopen-once-again/</loc>
  <lastmod>2010-06-09T19:43:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11297-python-find-a-nodes-attribute-by-type-instead-of-name/</loc>
  <lastmod>2010-06-08T22:47:24+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11296-python-sop-and-l-system/</loc>
  <lastmod>2010-06-14T01:28:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11295-animation/</loc>
  <lastmod>2010-06-10T18:33:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11294-pops-question/</loc>
  <lastmod>2010-06-08T05:31:21+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11293-eurovision-song-contest-2010/</loc>
  <lastmod>2010-06-08T11:25:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11292-copybevel-on-edgecrash/</loc>
  <lastmod>2010-06-08T20:05:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11291-particles-and-fractures/</loc>
  <lastmod>2010-06-08T16:36:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11290-growing-lsystem-to-a-point/</loc>
  <lastmod>2010-06-10T14:22:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11289-timeline-display-during-flipbook-generation/</loc>
  <lastmod>2010-06-08T22:54:14+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11288-problem-particles/</loc>
  <lastmod>2010-06-08T15:30:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11287-reflection-pass-pbr/</loc>
  <lastmod>2010-06-09T03:12:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11286-extract-polyextrudesop-and-transform-sop-handle-rotations/</loc>
  <lastmod>2010-06-06T14:21:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11285-smoke-penetrating-static-rbd-object/</loc>
  <lastmod>2010-06-06T19:39:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11284-matte-shading-texture-alpha/</loc>
  <lastmod>2010-06-06T05:12:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11283-lvar-for-dops/</loc>
  <lastmod>2010-06-05T23:16:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11282-possible-sprite-with-delay-load/</loc>
  <lastmod>2010-06-05T07:45:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11281-illustrator-import-oddity/</loc>
  <lastmod>2010-06-04T03:27:32+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11280-houdini-11-sneak-peek/</loc>
  <lastmod>2010-06-08T16:23:39+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11279-vibration-wave-that-passes-through-a-wire/</loc>
  <lastmod>2010-06-09T03:03:42+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11278-strange-attractors-otl/</loc>
  <lastmod>2012-12-11T12:36:04+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11277-digital-planet-miniproject/</loc>
  <lastmod>2010-06-08T05:03:46+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11276-vop-math/</loc>
  <lastmod>2010-06-03T11:24:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11275-one-curve-from-multible-curves/</loc>
  <lastmod>2010-06-04T00:24:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11274-new-to-houdini/</loc>
  <lastmod>2010-06-03T10:42:34+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11273-houdini-camera-to-aftereffects/</loc>
  <lastmod>2015-10-12T17:55:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11272-maya-houdini-fur/</loc>
  <lastmod>2010-06-15T00:58:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11271-impact-primnum-primuv-info/</loc>
  <lastmod>2010-06-02T09:36:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11270-vop_mod-what-is-it/</loc>
  <lastmod>2010-06-02T00:22:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11269-a-lighting-topic/</loc>
  <lastmod>2010-06-01T20:43:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11268-cmivfx-python-rubiks-cube/</loc>
  <lastmod>2010-06-03T00:22:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11267-why-use-renderman-monolithic-shaders/</loc>
  <lastmod>2010-06-02T12:29:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11266-custom-vex-sop-multithread/</loc>
  <lastmod>2010-06-01T07:46:15+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11265-how-to-have-instance-rotated-on-their-axis-in-vop-pop/</loc>
  <lastmod>2010-05-31T07:44:56+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11264-how-to-get-position-and-rotation-information-from-this-ray-surface/</loc>
  <lastmod>2010-05-31T07:42:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11263-dynamic-point-groups-and-sbd-pin/</loc>
  <lastmod>2010-06-05T00:11:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11262-how-to-edit-a-custom-vex-sop/</loc>
  <lastmod>2010-05-31T19:00:09+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11261-something-like-replicator/</loc>
  <lastmod>2010-05-30T00:59:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11260-lost-model-in-viewport/</loc>
  <lastmod>2010-06-01T12:38:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11259-custom-vex-operator/</loc>
  <lastmod>2010-05-30T18:54:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11258-apply-relationship-dop-and-looped-constraints/</loc>
  <lastmod>2010-07-15T16:39:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11257-move-rbd-objects-with-fluid-velocity-field/</loc>
  <lastmod>2017-01-22T21:28:41+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11256-volume-upres-and-initial-state/</loc>
  <lastmod>2010-07-19T18:40:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11255-3d-tapered-spiral-issues/</loc>
  <lastmod>2010-05-29T04:30:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11254-stamp-strings-on-a-copy-sop/</loc>
  <lastmod>2010-06-01T18:02:18+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11253-pbr-difuse-bounces-and-glass/</loc>
  <lastmod>2010-06-09T15:53:54+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11252-animated-per-point-friction-without-deforming-geo/</loc>
  <lastmod>2010-05-28T18:40:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11251-speedtree/</loc>
  <lastmod>2010-06-01T22:22:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11250-liquid-nitrogen/</loc>
  <lastmod>2010-10-01T19:54:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11249-fur-in-houdini-is-it-reliable/</loc>
  <lastmod>2010-06-01T20:49:06+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11248-change-parameter-on-collision/</loc>
  <lastmod>2010-05-27T03:27:38+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11247-running-sop-solver-on-static-objects/</loc>
  <lastmod>2010-05-28T00:35:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11246-dachoudini-meeting-munich-0310/</loc>
  <lastmod>2010-06-12T13:05:51+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11245-copy-and-paste-archive-tool/</loc>
  <lastmod>2011-05-17T09:30:57+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11244-blend-obj-metaballs/</loc>
  <lastmod>2010-05-26T22:32:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11243-use-point-geometry-normals-to-velocity-field-on-dops/</loc>
  <lastmod>2010-05-27T02:54:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11242-procedural-generation-of-roads/</loc>
  <lastmod>2011-01-12T00:42:10+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11241-getting-objects-to-face-a-camera-moving-on-a-path/</loc>
  <lastmod>2010-05-27T18:29:08+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11240-n00b-question-regarding-basic_displacement/</loc>
  <lastmod>2010-05-27T04:14:00+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11239-gas-solver/</loc>
  <lastmod>2013-05-02T15:28:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11238-how-to-generate-a-disk/</loc>
  <lastmod>2010-05-25T23:20:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11237-azureus-rising/</loc>
  <lastmod>2010-05-26T02:15:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11236-its-real-not-vfx/</loc>
  <lastmod>2010-05-26T03:29:36+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11235-flamepyrofx-rendering-issues/</loc>
  <lastmod>2010-05-25T01:28:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11234-question-about-i-variable/</loc>
  <lastmod>2010-05-25T18:46:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11233-intro-to-houdini-class/</loc>
  <lastmod>2010-05-24T20:11:49+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11232-houdini-course-at-sva-this-summer/</loc>
  <lastmod>2010-05-24T18:56:05+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11231-maths/</loc>
  <lastmod>2010-05-25T04:48:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11230-cvex/</loc>
  <lastmod>2010-05-24T21:42:17+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11229-problems-installing-hot-100528-to-32-bit-linux/</loc>
  <lastmod>2010-05-25T12:50:07+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11228-cg-survey-initial-results-2010/</loc>
  <lastmod>2010-05-24T17:55:58+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11227-c-python-and-a-question/</loc>
  <lastmod>2010-06-01T05:44:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11226-engraving-text/</loc>
  <lastmod>2010-06-06T19:00:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11225-particles-rotation-problem/</loc>
  <lastmod>2010-05-24T16:10:26+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11224-chop-net-as-texture/</loc>
  <lastmod>2010-05-21T12:45:27+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11223-demo-reel/</loc>
  <lastmod>2010-05-21T02:10:20+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11222-piston-like-rigging/</loc>
  <lastmod>2010-05-21T22:36:47+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11221-way-to-fix-texture-swimming-on-primitives/</loc>
  <lastmod>2010-05-23T17:42:10+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11220-does-smoke-have-mass/</loc>
  <lastmod>2010-05-21T08:46:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11219-creation-frame-help/</loc>
  <lastmod>2020-12-12T21:21:22+01:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11218-cleaning-geometry/</loc>
  <lastmod>2010-05-19T22:26:13+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11217-available-for-work-in-august/</loc>
  <lastmod>2010-05-19T19:40:45+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11216-extracting-edges/</loc>
  <lastmod>2010-05-19T20:45:33+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11215-animating-individual-groups/</loc>
  <lastmod>2010-05-19T18:06:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11214-shuttered-glass-rendering/</loc>
  <lastmod>2010-10-02T19:29:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11213-hqueue-job-progress-bug/</loc>
  <lastmod>2010-05-19T12:07:04+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11212-rendering-2-million-particles/</loc>
  <lastmod>2010-05-19T10:58:11+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11211-expression-syntax-shortcut/</loc>
  <lastmod>2010-05-19T23:48:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11210-loading-arbitrary-objects-from-any-given-folder/</loc>
  <lastmod>2010-05-22T20:02:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11209-volumetric-motion-blur/</loc>
  <lastmod>2010-05-18T21:19:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11208-expression-syntax-shortcut/</loc>
  <lastmod>2010-05-18T21:12:25+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11207-realflow-5/</loc>
  <lastmod>2010-06-03T13:34:31+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11206-rotating-a-static-rbd-object/</loc>
  <lastmod>2010-05-23T09:12:30+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11205-audi-mantra-pbr/</loc>
  <lastmod>2010-05-21T03:58:50+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11204-difference-btwn-bullet-ode-solver-code/</loc>
  <lastmod>2010-05-18T10:49:01+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11203-how-to-make-this-noise-effect/</loc>
  <lastmod>2010-05-18T23:20:53+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11202-luminance-vex-function/</loc>
  <lastmod>2010-05-17T18:15:22+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11201-curlnoise-source-group/</loc>
  <lastmod>2010-05-17T16:37:40+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11200-resample-an-add-node/</loc>
  <lastmod>2010-05-19T11:10:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11199-general-hand-written-vex-workflow/</loc>
  <lastmod>2010-05-16T20:19:02+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11198-materials-shaders/</loc>
  <lastmod>2011-04-01T21:02:12+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11197-vector-displacement/</loc>
  <lastmod>2010-05-16T10:59:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11196-making-1-sdf-out-of-many/</loc>
  <lastmod>2010-05-17T02:43:48+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11195-magic-mushrooms/</loc>
  <lastmod>2010-05-19T15:23:37+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11194-sprites-shader-update-in-viewport/</loc>
  <lastmod>2010-05-16T01:02:43+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11193-trebuchet-student-project/</loc>
  <lastmod>2010-05-27T11:57:19+02:00</lastmod>
  <priority>1</priority>
 </url>
 <url>
  <loc>https://forums.odforce.net/topic/11192-how-do-i-create-create-dust-using-pyro/</loc>
  <lastmod>2010-05-15T15:58:50+02:00</lastmod>
  <priority>1</priority>
 </url>
</urlset>
