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  1. Hey Guys, I imported a digital asset successfully into Maya. I wanted to animate the channels in Maya, but the values don't update on each frame. For example in the attached OTL, there Input takes a mesh and copies it unto a curve. The resample attribute defines how many shapes appear. If I set the keyframes and let the animation run, the resample attribute stays the same. I set the channels keyable, but it still doesn't work. Did someone encounter such a problem or is it just me? On another note: Transferring the UVs with attributeTransfer doesn't seem to work in Maya. Thx in advance! curve.otl
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