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Found 8 results

  1. Stick RBD Objects On Collision/Impact

    Hi guys, Just wondering if anyone out there could give me a hand or point me in the right direction for something I am trying to achieve with an RBD simulation. Basically I have created a fracture simulation which gets launched at a character and I'd like to be able to stick the pieces into/on the character. I have been trying to investigate dynamically creating glue constraints but have hit a bit of a wall. I have seen that I can record impact data but I am not too sure how to process this in a way that would then lock the RBD object to the collision object. Any help would be super appreciated.
  2. Hi, please see the attached Cinema 4D video of what I am trying to replicate in Houdini. I want to interactively position an object on a surface using handles. I made some progress with the Creep SOP, but it has several limitations: it deforms the source object, which I don't want it doesn't have viewport handles, so I have to edit the node parameters, which is undesirable (I have a lot of objects to manually position, so I want to make it as easy as possible) it doesn't work with polygonal objects I don't mind using VEX or an Attribute VOP to achieve this. Thanks. Slide_on_Surface.mp4
  3. Here is my first attempt at fluids - recreating Daredevil intro effect with sticky fluid revealing shapes. https://vimeo.com/310978326 Comments appreciated
  4. Sticky glue

    Hello everybody! I'm trying to get this sticky glue effect like in the picture below. Does anybody know who to set this up in Houdini? I do have some experience with Houdini, but I simply can't figure out how to build this one up ;-) Any help is very much appreciated!
  5. Sticky Effect

    Hello. After stepping on the gum, I want to make the effect that the gum breaks by lifting the leg. I added Viscosity with FLIP and tried it, but it does not work. How can I make something like this picture? please tell me. Finally. I am not good at English, this sentence used a translation site. I am sorry if I have the wrong word. sticky_test001.hip
  6. sticky slime

    Hello guys. i was trying to make sticky glue, that 100% sticks to two objects (never peals of). I have two boards, each with piece of slime, as they touch, slime should join and as they move apart, the slime should stretch and break apart (but never peal off from board). I did spend some time, investigating, but im having hard time to force the slime to stick without pealing. anyone can point me in better direction?
  7. Sticky Splash?

    Hey magicians, I'm trying to takle an effect wich a Splash sort of come out of a screen, Any suggestions on what would be the Best way to approach something like this? Flip fluids with density driving by color? Particles to vdb with vortex? Thanks in advance
  8. Hi, I'm new to Houdini and I'm trying to create a dandelion blowing in the wind type of effect. So far I have the constrained the dandelion seed geometry on a sphere and have created a pop network so the dandelion seeds fly off. This is fine however I'm trying to find a way to make the particles stick to the surface and only fly off the surface when the seeds reach a certain angle ( say 20 degrees ) from the normal. I've been looking at this tutorial of how to create this effect in Maya but I'm finding it difficult to translate this into Houdini. I think you're supposed to use VOP's to create the same effect but I'm just a bit puzzled of how to do so cause I haven't used VOPs before :/. Maya Tutorial I've attached my file below. Thanks in advance! DandelionGeo.hipnc
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