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Found 1 result

  1. Hi everyone, I'm learning VEX in Houdini (as probably everyone here). Recently I tried to recreate a float Attribute in Point Wrangler using VEX. My attribute was a simple math: @ptnum / @numpt When I create this with the Attribute Create node it works fine. But if I do the same in the Point Wrangler it doesn't. I'm trying to realise why not because "logically" it should work. Obviously, I'm missing something there. Please see the attached screenshots. Thanks in advance!
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