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Found 1 result

  1. Hi Guys, I'm pretty new to Flips, and I am trying to achieve a really basic effects, like having a whitewater behind a boat to form a V. (whitewater slightly moving aside). Indeed what I achieve is simply a line II where my whitewater disappear pretty fast. this is not a human scale boat, is more 1 meter x 2 meters, sailing in a flat river (for now). Do you have any suggestion on why this is happening? Should I add a pump with a velocity? Or should I increase the resolution of the flip simulation? also, is the fact that i am reseeding in the flip simulation the particles under the water line that causes this "lost" of whitewater? I thought that the velocity would automatically generate a V shape, seems I am wrong! thanks for reading guys, and thanks if you'll help me get it somehow
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