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Showing results for tags 'huge'.
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Hey guys, I'm pretty new to Houdini and I'm doing a train crashing through a wall. Currently I'm trying to export the animation of the crashing wall (via Alembic (~600mb/frame) to Maya Arnold to shade and render it. Viewing it in the viewport of Maya is no problem but as soon as I try to look at it in render view Maya freezes. Is there an easier way to export the crash Animation of the Wall to Maya? Or some option in Maya to make it easier? I fractured the wall with some detail with the RBD Material Fracture Node and unpacked the dopimport before I exported it to an Alembic. In the hip file is only the fractured wall for testing Thanks for the help wall_test.hipnc
Hi Everyone, Every time I do a flipbook it takes about 4GB of space on my HD. I have searched the whole C drive looking for those heavy file/s. I looked at the TEMP folder but that folder is very light. I looked at my C drive for latest modified files and no trace of any large files being created but I see the HD space going lower. I've tried restarting houdini and my machine hoping it was some sort of temporary cache but to no success. Can someone help ? thanks, Fred