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Found 1 result

  1. Hi All, I'm looking for some help. I'm digging into shading VOPs and want to set some conditional switches. Unfortunately, I could not find relevant references for this particular case. I want to check if the Texture node (Opacity) has a valid link and switch to a constraint if not. Two-way switch is set to RGB color. It does not work the way I thought it should. What do I miss here? Maybe is there another, more obvious way to achieve it? Thanks a lot!
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