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Found 1 result

  1. Hell; In my "material builder" network, I would like to change color of my material (base color), over time. When I add a ''Principled Shader" outside of "material builder" network, it works fine but inside "material builder" network it doesn't... How can I fix this? (I think Houdini compiles "material builder" just once ) Thanks. MaterialChange.hip
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