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1. ## Quaternions & Matrices

For the full course, visit : https://www.cgforge.com/course?courseid=quaternions-matrices In this quick tip, we take a look at a practical example which takes advantage of both quaternion and matrix (and/or Euler) based rotation.
2. ## Matrices - CG Forge - Quicktip

For more tutorials, check out cgforge.com In this quick tip, I talk about matrices. If you've ever wondered about what a matrix is, and how they can be useful, then you'll love this introduction to the topic. Thanks for watching!
3. ## [noob vex] how to access single component of matrix3?

correct me if i shouldn't be doing things this way, but basically in a wrangle sop rather than creating a bunch of separate control channels, i want to make one matrix3 and then access the individual components. here's a couple ways i've tried: matrix3 testMatrix = ch3("testMatrix"); f@testValA = testMatrix[0][0]; f@testValB = getcomp(testMatrix, 0, 0); f@testValC = testMatrix[0:0]; i apologize if this is beyond n00b, but i've tried over an hour to figure this out and got no where. thanks!
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