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Showing results for tags 'plaster layer'.
Hi! I have a RBD question. I have a sculpture covered with a thin plaster layer, and this layer has to fall. I have a sculpture as a concave collider, and the plaster layer as a concave fractured object. The problem is, during the simulation, some plaster pieces interpenetrating the sculpture. In the initial state, the geometries (sculpture and plaster layer) don't overlap, but it seems that some plaster pieces don't respect the collision geometry. I tried to subdivide all and increase substeps until 10 without solution. Any ideas to fix this problem? Thanks in advance! PD: I attach a simplified example. Prova_01.hip