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  1. Hi guys I was wondering if anyone knew how I could go about linking the rotor prop (alembic cached animation for instance) to a set of rotors then get the dynamic fracture to always follow(like a parent or e.g. component to component constraint in Maya) and also the rotation to always persist even when colliding with objects. Im a complete beginner so I'm sure I'm just being stupid but any help would be appreciated Ive posted an example hip below, I feel like I'm almost there but I'm just missing something . thanks! rotor_dyn_spin_test.hip
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