Search the Community
Showing results for tags 'uvlayout'.
Found 2 results
I can not get uv quickshade to work in houdini on this new workstation . It doesn't do anything. Runnning houdini 18.0.499 I thought perhaps the uvgrid_grey.pic in the texture map was inaccessible for some reason so i tried to give it another uv texture but still nothing. Any ideas whats going on?
So I have a model that I would like to pack the UV mapping across UDIMs in a certain way. Now I can pack as needed with the uvlayout node across around 10 UDIMs. The issue is I need to have the primitive all mapped in the same grid not packed over 3 UDIMs. I would think there is a setting to keep islands of a particular primitive together in the same grid. Either way, I hope this makes sense and any help would be much appreciated.