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peliosis

scary GPU stuff

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I've just spotted this Renderants...

GPU rendering seems to be very close. Of course not yet that precise and flexible, but with very strong pushing from game market, this probably will replace CPU rendering of many non feature film productions in next couple of years.

Where do you think where it is going and what is the future of cpu renderers?

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I think that while some GPU rendering has been impressive - nothing I've seen can really compare with what comes out of mantra/renderman/etc

the area that I think deserves the most attention is finding those AOVs that can be split out from the regular CPU stuff and rendered on the GPU...AO? SSS? etc...

best of both worlds

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Did you check Furyball renderer as well ? Seems really promising.

Here is a link to a

and their website.

Realtime fur is quite surprising !

(and I became addicted to their video's musics).

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Great, I haven't seen it before.

Michael I agree but more things are going close and it looks like being a major direction now.

As soon as we get enough AOVs from gpu, the cpu will only care about mine sweeper :D

There are many examples like :

.

They claim it's only for preview rendering, but it's just today, isn't it?

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