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Lukich

$HITTIME

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Hi, there. I have the following problem - I have a particle system where particles collide with a certain object. I want the collision object to start emitting particles 3 seconds after the collision. To do that I enabled HITTIME, created an event POP and in the rules of an event put down $FF-$HITTIME>=90. However, when I use the Split with this event in the activation tab, nothing happens. Does anybody know what am I doing wrong?

Thanks a lot

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you may have to group those particles after they hit, then feed that group into the split pop

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Hey Lukich,

$HITTIME gives you time, not frame number. So this expression worked for me:

$HITTIME > 0 && $T - $HITTIME > 3

it returns a -1 before hit hit, which is why I had to put in the check against 0.

Both grouping and using event worked.

Cheers,

Jens

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