noworries 0 Posted August 11, 2003 I learned how to wrap some object (in my case grid object) around other object using softbody pop and collision pop. But what happens when I want this to happen overtime while the second object is moving ? It seem that softbody uses properties of second object only from time of activation. I want to use this lets say to put sheet over character to form a ghost. How to do this? Is that possible ? Share this post Link to post Share on other sites
jjstanley 0 Posted August 12, 2003 Yes it is possible. Just go into the Collision SOP and change properties to stick instead of die. I attached a sample file for you to see. SoftBody.zip Share this post Link to post Share on other sites
tallkien 0 Posted August 19, 2003 Hey, I need to do a similar effect, something like the openning "ghost in the wall" scene from The Frighteners. How do I get the softbody wall to get back to its original shape? thanks in advnce tallkien Share this post Link to post Share on other sites
michael 170 Posted August 20, 2003 you could try using Magnet instead...plus it's FUN Share this post Link to post Share on other sites