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Softbody question

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I learned how to wrap some object (in my case grid object) around other object using softbody pop and collision pop. But what happens when I want this to happen overtime while the second object is moving ? It seem that softbody uses properties of second object only from time of activation. I want to use this lets say to put sheet over character to form a ghost. How to do this? Is that possible ?

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Hey,

I need to do a similar effect, something like the openning "ghost in the wall" scene from The Frighteners. How do I get the softbody wall to get back to its original shape?

thanks in advnce

tallkien

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