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generalist showreel and tools

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I am not searching for work currently, but here is my new showreel

nothing extraordinary, but Houdini related

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Great reel and nice work you did, i like forzen palace effect.

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Very inspiring work.

I like the tank and the beer rig (that made me laugh a lot) and all particles works.

Just a question: could you explain a bit what you did for "content adaptive volume fluid container" in last part of rigs/tools reel? Thanks.

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Very good work.

I also like the frozen effect in one of the shots. Do you care to explain a little bit on your approach??

Cheers

Erik

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very nice..

i didnt know that i learned a lot from you... Elevator was one of first tutorials that i did on Houdini ... :D

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Nice stuff!

You have a good eye for lighting and colour, and the effects look great!

Matt.

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thank you all for feedback

just to avoid misunderstanding, for generalist showreel I did only things described in subtitles below the video for particular shots

so for freezing of the palace and the lamp shot I have done only camera tracking as described so I cannot comment on how it was done, but I can ask (surely no Houdini was used for that) but it was probably partially compositing thing

content adaptive volume fluid container is relatively simple for how useful it is

it's just density and vel inported into SOPs (internal SOP network in DOP asset)

scattered many points in density (based on volume/area rather than constant number) user defined

copy of that points is offseted by vel volume to predict evolution of density on next timestep

those points are merged and also merged with geometry which is used for source

then bbox is created around that

this bbox dimensions are used in GasResizeField DOP to change dimensions of fluid box

you can also use voxel padding to add some extra empty voxels to be sure that no data is clipped, but velocity prediction works really well so padding can be low

I can post that tool, but it's not commented at this time so maybe later, but you should be able to create it from my description

cheers

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indeed .. very nice reel.

and yes .. it would be appreciated if you could post that auto-resize tool.

thx & cheers,

-chris.

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thanks

and yes, I surely will post that tool with some example as soon as I will be back home, which should be at saturday

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Anim,

thanks a lot for your explanation, I'll study it when I'll do some Pyro effect next month: at first sight, it seems clear and logic to me and the final effect works perfectly, because there's no sensation of an invisible roof over the flame/smoke like I see in other simulations.

Again congratulations for your nice and professional portfolios!

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thanks for the reminder

I've been busier than I expected

here is the file from reel, I've just added help to the otl

Hopefully it will work fine for you

if you need to upres volume after simulating autoresized lowres, just use gasResize DOP to adapt upres fields to lowres

AutoResizeFluid.rar

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