Jump to content
Sign in to follow this  
fabiodamico

Grocus

Recommended Posts

Ah I see,

Just some questions I might ask again from you, how's the workflow from Houdini <=> Mudbox? Is it the same like ZBrush where you re-import lower mesh and apply the displacement/normal maps generated from ZBrush or you use Mudbox to sculpt in hi-res and import the object in hi-res also?

Thank you

Cheers..

Share this post


Link to post
Share on other sites

Gocus Houdini...

great !!

in fact i wd love ( or even pay ;) ) to see any video tutorial about Character Rigging in Hou . i believe there is enough interest about that theme ...

.cheers

Share this post


Link to post
Share on other sites

Thank you very much ...

Hi-res Grocus is modeled with a map to displace ..

This is a new model Creatures .

I hope you like it?

Edited by fabiodamico

Share this post


Link to post
Share on other sites

That was awesome Fabio,

reminds me, there's still lots of stuff for me to cover the basics of Houdini to be able to do that...

Cheers

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×