Jump to content
Sign in to follow this  
Netvudu

FBX Imported Object gets trasnparent with reflections on?

Recommended Posts

Hi there.

When I import the object into my scene through an FBX everything looks ok, until I activate reflections on the Mantra Surface material. When I do so, the object seems to become a bit transparent.

I´ve imported other FBX object without such behaviour...anybody knows what´s going on here?

I can´t upload the scene because the object weights around 40 megs.

Share this post


Link to post
Share on other sites

check the normals and make sure the geo is clean. Maybe you can blast away everything but an example section so you can upload it?

Share this post


Link to post
Share on other sites

I´m importing materials, but it´s when I overwrite them with my own when it does this strange behaviour...

...I will look into blasting most of the geometry and uploading a small sample...

Share this post


Link to post
Share on other sites

Old thread, but I recently faced the same problem. To solve it if it is like my case:

Check in the Geometry Spreadsheet if the vertices have Cd and Alpha.

If so, use

  • attribute delete node to delete the Alpha from vertex attributes.
  • attribute expression node to set the vertex Cd attribute as white.

 

Edited by Ippokratis

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×