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fayal

Houdini Multijoints

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I would like to create something like this on the reference video.

https://vimeo.com/13003706

is it possible in h12?

eny idea how i can do this effect?

Look at the Glue network constraint.

It might look a bit advanced first time you put it down, but there is a good example file in the help and another few files floating around the forums.

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thank you mawi

i think glue attach or detach the hole objects.

the exemple i look for that i have 2 pieces to detach

but not completely detach still one or 2 points attached between these pieces.

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hi everyone,

i think there are solution in houdini 12..

there is one node in dop his name is spring network constraint

anyone know how we can use this?

no sidefx exemple :(

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thank you mawi

i think glue attach or detach the hole objects.

the exemple i look for that i have 2 pieces to detach

but not completely detach still one or 2 points attached between these pieces.

did you use a tetatrahedralized point cloud to generate the glue? you need to generate a localized, nearest-neighbors glue network to avoid having pieces like that stick randomly

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thank you freinds,

dzgakaiser.....bunker give you his method that use python scripts.http://forums.odforc...ing-constraint/

sorry , still learning python for houdini cant do anything here :).

thank you ikarus,

i like use this node in houdini dop name spring network constraints.

this is my file if anyone can help.

spring_constraint_network.hipnc

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